/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
Wall	1	75	250		DIR INDOOR	WALL	NA	-		wall @x1		Blocks entry or exit between two indoor places.
Roof	1	155	500		OUTDOOR	ROOM	MetalRoom	0		frame and roof		Turns an outdoor place into an indoor one.
Low Roof	1	130	250		OUTDOOR	ROOM	MetalRoom	0	Prop_Crawlspace()	lower frame and roof		Turns an outdoor place into an indoor one you crawl through.
Wide Roof	1	180	1000		OUTDOOR	ROOM	MetalRoom	0	Prop_EnlargeRoom(10)	broad frame and roof		Turns an outdoor place into an indoor one of exceptional size.
Small Maze	1	205	1500		OUTDOOR	ROOM	MetalRoomMaze	3		small maze frame and roof		Turns an outdoor place into a small indoor one of twisting turns.
Maze	1	230	2500		OUTDOOR	ROOM	MetalRoomMaze	5		maze frame and roof		Turns an outdoor place into a larger indoor one of twisting turns
Big Maze	1	255	3500		OUTDOOR	ROOM	MetalRoomMaze	7		large maze frame and roof		Turns an outdoor place into a large indoor one of twisting turns
Archway	1	25	200		DIR	DOOR	GenExit	archway		archway @x1		A specially named open exit between two places.
Demolish	1	25	0		DIR	DEMOLISH	Plains	-	-	demolishing		Demolishes something, which has different effects.
Title	1	15	0			TITLE	NA	-	-	title		Brief 1-6 word description of a room.
Description	1	10	0			DESC	NA	-	-	description		Long elaborate description of the room details.
Window	1	25	100		INDOOR DIR NOWALL	DOOR	GenDoor	window|open|close|A window.|An open window.	Prop_Crawlspace()Prop_RoomView()	window @x1		Object that, when looked at, shows you what's behind it.
Crawlway	1	25	500		INDOOR DIR NOWALL	DOOR	GenExit	crawlway	Prop_Crawlspace	crawlway @x1		Exit between two indoor places you crawl through.
Pool	1	190	400		OUTDOOR	ROOM	WaterSurface	0		pool		Turns an outdoor place into a swimmable water place.
Deep Pool	1	230	700		OUTDOOR	ROOM	WaterSurface	1		pool		Turns an outdoor place into a deep diveable swimmable place.
Portcullis	1	25	100	METAL	DIR	DOOR	GenDoor	portcullis|raise|lower|A portcullis blocks your way.		portcullis @x1		Openable exit between two places.
Stairs	1	240	2550		INDOOR	STAIRS		@x1stairs to the @x2 floor		stairway @x1		Exit from an indoor place to a new indoor room above it.
Hole Floor	1	210	2550		INDOOR	STAIRS	MetalRoom	@x1 a hole to the @x2 floor.	Spell_Fly()	hole @x1 to another floor		Exit from an indoor place to an existing room below it.
Fence	1	25	50		OUTDOOR DIR	WALL	NA			fence @x1		Blocks entry or exit between two outdoor places.
Secret Door	1	25	200		INDOOR DIR	DOOR	GenDoor	secret door	Prop_Hidden	secret door @x1	-BASECLASS +Thief	Hidden openable exit between two indoor places.
Shallow Water	1	35	200		OUTDOOR	ROOM	ShallowWater	0		shallow water		Turns outdoor room into a very wet outdoor room.