/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Items.Basic;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2001-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

public class StdMap extends StdItem implements com.planet_ink.coffee_mud.Items.interfaces.RoomMap
{
	@Override
	public String ID()
	{
		return "StdMap";
	}

	protected int oldLevel=0;

	public StdMap()
	{
		super();
		setName("a map");
		setDisplayText("a map sits here");
		setDescription("Looks like a map of some place.");
		basePhyStats().setSensesMask(PhyStats.SENSE_ITEMREADABLE);
		baseGoldValue=10;
		material=RawMaterial.RESOURCE_PAPER;
		recoverPhyStats();
	}

	protected static class MapRoom
	{
		Room r=null;
		int x=0;
		int y=0;
		boolean positionedAlready=false;
	}

	@Override
	public String getMapArea()
	{
		return miscText;
	}

	@Override
	public void setMapArea(final String mapName)
	{
		super.setMiscText(mapName);
	}

	@Override
	public void setMiscText(final String newText)
	{
		super.setMiscText(newText);
		doMapArea();
	}

	@Override
	public void doMapArea()
	{
		final List<String> V=CMParms.parseSemicolons(getMapArea(),true);
		String newName="";
		for(int v=0;v<V.size();v++)
		{
			final String areaName=V.get(v);
			if(areaName.length()>0)
			{
				if(newName.length()==0)
					newName="a map of ";
				else
				if(v==V.size()-1)
					newName+=", and ";
				else
					newName+=", ";
				newName+=areaName.trim();
			}
		}
		this.setName(newName+".");
		this.setDescription(L("Looks like @x1.",newName));
		//myMap=null;
	}

	public MapRoom[][] rebuildGrid(final Hashtable<Room,MapRoom> areaMap)
	{
		// build grid!
		int xoffset=0;
		int yoffset=0;
		for(final Enumeration<MapRoom> e=areaMap.elements();e.hasMoreElements();)
		{
			final MapRoom mr=e.nextElement();
			if(mr.x<xoffset)
				xoffset=mr.x;
			if(mr.y<yoffset)
				yoffset=mr.y;
		}

		xoffset=xoffset*-1;
		yoffset=yoffset*-1;

		int Xbound=0;
		int Ybound=0;
		for(final Enumeration<MapRoom> e=areaMap.elements();e.hasMoreElements();)
		{
			final MapRoom room=e.nextElement();
			room.x=room.x+xoffset;
			if(room.x>Xbound)
				Xbound=room.x;
			room.y=room.y+yoffset;
			if(room.y>Ybound)
				Ybound=room.y;
		}
		final MapRoom[][] grid=new MapRoom[Xbound+1][Ybound+1];
		for(final Enumeration<MapRoom> e=areaMap.elements();e.hasMoreElements();)
		{
			final MapRoom room=e.nextElement();
			grid[room.x][room.y]=room;
		}

		int numStragglers=0;
		int somethingsLeft=0;
		// now clear out stragglers.
		for(int x=0;x<grid.length;x++)
		{
			for(int y=0;y<grid[0].length;y++)
			{
				final MapRoom room=grid[x][y];
				if(room!=null)
				{
					if(
						((x>0)&&(grid[x-1][y]!=null))
					||((y>0)&&(grid[x][y-1]!=null))
					||((x>0)&&(y>0)&&(grid[x-1][y-1]!=null))
					||((y<(grid[0].length-1))&&(grid[x][y+1]!=null))
					||((x<(grid.length-1))&&(grid[x+1][y]!=null))
					||((y<(grid[0].length-1))&&(x<(grid.length-1))&&(grid[x+1][y+1]!=null))
					   )
						somethingsLeft++;
					else
					{
						room.x=0;
						room.y=0;
						areaMap.remove(room.r);
						grid[x][y]=null;
						numStragglers++;
					}
				}
			}
		}
		if((numStragglers>0)&&(somethingsLeft>0))
			return rebuildGrid(areaMap);

		return grid;
	}

	public void clearTheSkys(final Hashtable<Room,MapRoom> mapRooms)
	{
		for(final Enumeration<Room> e=mapRooms.keys();e.hasMoreElements();)
		{
			final Room R=e.nextElement();
			final Room UP=R.rawDoors()[Directions.UP];
			if((UP!=null)
			&&(UP.roomID().length()==0)
			&&(UP instanceof GridLocale))
			{
				final List<Room> V=((GridLocale)UP).getAllRooms();
				for(int v=0;v<V.size();v++)
					mapRooms.remove(V.get(v));
			}
			final Room DOWN=R.rawDoors()[Directions.DOWN];
			if((DOWN!=null)
			&&(DOWN.roomID().length()==0)
			&&(DOWN instanceof GridLocale))
			{
				final List<Room> V=((GridLocale)DOWN).getAllRooms();
				for(int v=0;v<V.size();v++)
					mapRooms.remove(V.get(v));
			}
		}
	}

	public Hashtable<Room,MapRoom> makeMapRooms(final int width)
	{
		final List<String> mapAreas=CMParms.parseSemicolons(getMapArea(),true);
		final Hashtable<Room,MapRoom> mapRooms=new Hashtable<Room,MapRoom>();
		for(int a=0;a<mapAreas.size();a++)
		{
			final Area A=CMLib.map().getArea(mapAreas.get(a));
			if(A!=null)
			{
				for(final Enumeration<Room> r=A.getCompleteMap();r.hasMoreElements();)
				{
					final Room R=r.nextElement();
					final MapRoom mr=new MapRoom();
					mr.r=R;
					mapRooms.put(R,mr);
				}
			}
		}
		clearTheSkys(mapRooms);
		return mapRooms;
	}

	public StringBuffer[][] finishMapMaking(final int width)
	{
		final Hashtable<Room,MapRoom> mapRooms=makeMapRooms(width);
		StringBuffer[][] map=new StringBuffer[0][0];
		if(mapRooms.size()>0)
		{
			placeRooms(mapRooms);
			final MapRoom[][] grid=rebuildGrid(mapRooms);
			if((grid.length==0)||(grid[0].length==0))
				return map;
			final int numXSquares=(int)Math.round(Math.floor(CMath.div(width-6,8)));
			final int numYSquares=((numXSquares/2)+1);
			final int xsize=grid.length/numXSquares;
			final int ysize=grid[0].length/numYSquares;
			if((xsize<0)||(ysize<0))
			{
				Log.errOut("StdMap","Error finishing " + xsize +"/"+ ysize+"/"+width);
				return map;
			}

			map=new StringBuffer[xsize+1][ysize+1];
			for(int y=0;y<grid[0].length;y++)
			{
				final int ycoord=y/numYSquares;
				int lastX=-1;
				String line1="";
				String line2="";
				String line3="";
				String line4="";
				String line5="";
				String line6="";
				int xcoord=-1;
				for(int x=0;x<grid.length;x++)
				{
					xcoord=x/9;
					if(xcoord!=lastX)
					{
						if(lastX>=0)
						{
							if(map[lastX][ycoord]==null)
								map[lastX][ycoord]=new StringBuffer("");
							map[lastX][ycoord].append(line1+"\n\r"+line2+"\n\r"+line3+"\n\r"+line4+"\n\r"+line5+"\n\r"+line6+"\n\r");
						}
						lastX=xcoord;
						line1="";
						line2="";
						line3="";
						line4="";
						line5="";
						line6="";
					}
					final MapRoom room=grid[x][y];
					if(room==null)
					{
						line1+="        ";
						line2+="        ";
						line3+="        ";
						line4+="        ";
						line5+="        ";
						line6+="        ";
					}
					else
					{
						final String paddedName=CMStrings.padRight(room.r.displayText().trim(),30);
						line1+="---"+dirChar(Directions.NORTH,grid,x,y,'-')+"----";
						line2+="|"+paddedName.substring(0,6)+"|";
						line3+=dirChar(Directions.WEST,grid,x,y,'|')+paddedName.substring(6,12)+dirChar(Directions.EAST,grid,x,y,'|');
						line4+="|"+paddedName.substring(12,18)+"|";
						line5+="|"+paddedName.substring(18,24)+"|";
						line6+="---"+dirChar(Directions.SOUTH,grid,x,y,'-')+"----";
					}
				}
				if(xcoord>=0)
				{
					if(map[xcoord][ycoord]==null)
						map[xcoord][ycoord]=new StringBuffer("");
					map[xcoord][ycoord].append(line1+"\n\r"+line2+"\n\r"+line3+"\n\r"+line4+"\n\r"+line5+"\n\r"+line6+"\n\r");
				}
			}
		}
		for(int x=0;x<map.length;x++)
		{
			for(int y=0;y<map[x].length;y++)
			{
				if(map[x][y]==null)
					map[x][y]=new StringBuffer("");
			}
		}
		return map;
	}

	public StringBuffer[][] getMyMappedRoom(final int width)
	{
		StringBuffer[][] myMap=null;
		/*if(oldLevel!=phyStats().level())
		{
			myMap=null;
			oldLevel=phyStats().level();
		}

		if(myMap!=null)
			return myMap;

		Object o=Resources.getResource("map"+phyStats().level()+":"+getMapArea());
		if((o!=null)&&(o instanceof StringBuffer[][]))
			myMap=(StringBuffer[][])o;

		if(myMap!=null)
			return myMap;
		*/
		myMap=finishMapMaking(width);
		Resources.submitResource("map"+phyStats().level()+":"+getMapArea(),myMap);
		return myMap;
	}

	public char dirChar(int dirCode, final MapRoom[][] grid, int x, int y, final char wall)
	{
		final MapRoom room=grid[x][y];
		if(room==null)
			return ' ';
		switch(dirCode)
		{
		case Directions.NORTH:
			y=y-1;
			break;
		case Directions.SOUTH:
			y=y+1;
			break;
		case Directions.WEST:
			x=x-1;
			break;
		case Directions.EAST:
			x=x+1;
			break;
		default:
		}
		MapRoom nextRoom=null;
		try
		{
			nextRoom=grid[x][y];
		}
		catch(final Exception t)
		{
		}
		if(nextRoom==null)
		{
			if((room.r!=null)&&(room.r.getRoomInDir(dirCode)==null))
				return wall;
			return ' ';
		}
		dirCode=-1;
		for(int d=Directions.NUM_DIRECTIONS()-1;d>=0;d--)
		{
			if(d==Directions.GATE)
				continue;
			if(room.r.getRoomInDir(d)==nextRoom.r)
			{
				dirCode=d;
				break;
			}
		}
		if(dirCode<0)
		{
			if((room.r!=null)&&(room.r.getRoomInDir(dirCode)==null))
				return wall;
			return ' ';
		}
		switch(dirCode)
		{
		case Directions.NORTH:
			return '^';
		case Directions.SOUTH:
			return 'v';
		case Directions.EAST:
			return '>';
		case Directions.WEST:
			return '<';
		case Directions.UP:
			return 'U';
		case Directions.DOWN:
			return 'D';
		}
		return ' ';
	}

	public MapRoom getProcessedRoomAt(final Map<Room,MapRoom> processed, final int x, final int y)
	{
		for(final Iterator<MapRoom> e=processed.values().iterator();e.hasNext();)
		{
			final MapRoom room=e.next();
			if((room.x==x)&&(room.y==y))
				return room;
		}
		return null;
	}

	public MapRoom getRoom(final Map<Room,MapRoom> allRooms, final Room droom)
	{
		return allRooms.get(droom);
	}

	public final static int CLUSTERSIZE=3;

	public boolean isEmptyCluster(final Map<Room,MapRoom> processed, final int x, final int y)
	{
		for(final Iterator<MapRoom> e=processed.values().iterator();e.hasNext();)
		{
			final MapRoom room=e.next();
			if((((room.x>x-CLUSTERSIZE)&&(room.x<x+CLUSTERSIZE))
			&&((room.y>y-CLUSTERSIZE)&&(room.y<y+CLUSTERSIZE)))
			||((room.x==x)&&(room.y==y)))
				return false;
		}
		return true;
	}

	public void findEmptyCluster(final Map<Room,MapRoom> processed, final List<Integer> XY)
	{
		final int x=XY.get(0).intValue();
		final int y=XY.get(1).intValue();
		int spacing=CLUSTERSIZE;
		while(true)
		{
			for(int i=0;i<8;i++)
			{
				int yadjust=0;
				int xadjust=0;
				switch(i)
				{
				case 0:
					xadjust = 1;
					break;
				case 1:
					xadjust = 1;
					yadjust = 1;
					break;
				case 2:
					yadjust = 1;
					break;
				case 3:
					xadjust = 1;
					xadjust = -1;
					break;
				case 4:
					xadjust = -1;
					break;
				case 5:
					xadjust = -1;
					yadjust = -1;
					break;
				case 6:
					yadjust = -1;
					break;
				case 7:
					yadjust = -1;
					xadjust = 1;
					break;
				}
				if(isEmptyCluster(processed,x+(spacing*xadjust),y+(spacing*yadjust)))
				{
					XY.set(0,Integer.valueOf(x+(spacing*xadjust)));
					XY.set(1,Integer.valueOf(y+(spacing*yadjust)));
					return;
				}
			}
			spacing+=1;
		}
	}

	public boolean anythingThatDirection(final MapRoom room, final int direction)
	{
		final Room D=room.r.getRoomInDir(direction);
		if(D==null)
			return false;
		return true;
	}

	public boolean okToPlace(final MapRoom room)
	{
		if(room==null)
			return false;

		if(room.r.domainType()==Room.DOMAIN_OUTDOORS_AIR)
			return false;

		if((phyStats().level()<1)&&((room.r.domainType()&Room.INDOORS)==Room.INDOORS))
			return false;

		boolean ok=false;
		for(int d=0;d<Directions.NUM_DIRECTIONS()-1;d++)
		{
			final Exit E=room.r.getExitInDir(d);
			if(E!=null)
			{
				if(phyStats().level()<2)
				{
					if((!CMLib.flags().isHidden(E))&&(!CMLib.flags().isInvisible(E))&&(!E.defaultsLocked()))
						ok=true;
				}
				else
					ok=true;
			}
		}
		return ok;
	}

	public boolean okToPlace(final MapRoom room, final Exit exit)
	{
		if(!okToPlace(room))
			return false;
		if(exit==null)
			return false;
		if(phyStats().level()<2)
		{
			if((CMLib.flags().isHidden(exit)||CMLib.flags().isInvisible(exit)))
				return false;
			if(exit.defaultsLocked())
				return false;
		}
		return true;
	}

	public void placeRooms(final Map<Room,MapRoom> areaMap)
	{
		if(areaMap==null)
			return;
		if(areaMap.size()==0)
			return;

		for(final Iterator<MapRoom> e=areaMap.values().iterator();e.hasNext();)
		{
			final MapRoom room=e.next();
			room.x=0;
			room.y=0;
			for(int d=0;d<Directions.NUM_DIRECTIONS()-1;d++)
			{
				final Room dir=room.r.getRoomInDir(d);
				if(dir!=null)
				{
					final MapRoom rm=getRoom(areaMap,dir);
					if(rm!=null)
						rm.positionedAlready=false;
				}
			}
		}

		final Map<Room,MapRoom> processed=new HashMap<Room,MapRoom>();
		boolean doneSomething=true;
		while((areaMap.size()>processed.size())&&(doneSomething))
		{
			doneSomething=false;
			for(final Iterator<MapRoom> e=areaMap.values().iterator();e.hasNext();)
			{
				final MapRoom room=e.next();
				if((processed.get(room.r)==null)&&(okToPlace(room)))
				{
					placeRoom(room,areaMap,0,0,processed,true,true,0);
					doneSomething=true;
				}
			}
		}
	}

	@Override
	public void executeMsg(final Environmental myHost, final CMMsg msg)
	{
		final MOB mob=msg.source();
		if(!msg.amITarget(this))
			super.executeMsg(myHost,msg);
		else
		switch(msg.targetMinor())
		{
		case CMMsg.TYP_READ:
			if(CMLib.flags().canBeSeenBy(this,mob))
			{
				int cols = 80;
				if(mob.session()!=null)
				{
					cols=mob.session().getWrap();
					if(cols==0)
						cols=254;
					else
						cols += 2;
				}
				final StringBuffer map[][]=getMyMappedRoom(cols);
				if((isReadable())
				&&(map!=null)
				&&(map.length>0)
				&&(map[0].length>0)
				&&(!mob.isMonster())
				&&(msg.targetMessage()!=null))
				{
					int x=0;
					int y=0;
					String sec="A0";
					if((msg.targetMessage().length()>0)&&(!msg.targetMessage().startsWith("<S-NAME>")))
					{
						sec="";
						boolean trans=false;
						for(int i=0;i<msg.targetMessage().length();i++)
						{
							final char c=msg.targetMessage().charAt(i);
							if(Character.isDigit(c))
							{
								trans=true;
								y=(y*10)+CMath.s_int(""+c);
							}
							else
							if(Character.isLetter(c)&&(!trans))
							{
								x=(x*10)+(Character.toUpperCase(c)-'A');
								sec=sec+Character.toUpperCase(c);
							}
						}
						sec+=y;
					}
					if((x>=map.length)||(y>=map[0].length))
					{
						x=0;
						y=0;
						sec="A0";
					}
					if((map.length>1)||(map[0].length>1))
					{
						if(name().length()>0)
							mob.session().safeRawPrintln(L("Section: @x1",sec));
					}
					mob.session().rawPrint(map[x][y].toString());
					if((map.length>1)||(map[0].length>1))
					{
						String letsec="A";
						if(map.length>25)
						{
							for(int l=0;l<map.length/26;l++)
								letsec+='Z';
						}
						letsec=letsec.substring(0,letsec.length()-1)+((char)((('A')+map.length%26)-1));
						if(name().length()>0)
							mob.session().safeRawPrintln(L("(@x1) Use 'READ SEC MAPNAME' to read sections A0 through @x2@x3 (A-@x4, 0-@x5).",sec,letsec,""+(map[0].length-1),letsec,""+(map[0].length-1)));
					}
				}
				else
					mob.tell(L("@x1 appears to be blank.",name()));
			}
			else
				mob.tell(L("You can't see that!"));
			return;
		}
		super.executeMsg(myHost,msg);
	}

	public void placeRoom(final MapRoom room,
						  final Map<Room,MapRoom> areaMap,
						  final int favoredX,
						  final int favoredY,
						  final Map<Room,MapRoom> processed,
						  final boolean doNotDefer,
						  final boolean passTwo,
						  final int depth)
	{
		if(room==null)
			return;
		if(depth>500)
			return;
		final MapRoom anythingAt=getProcessedRoomAt(processed,favoredX,favoredY);
		if(anythingAt!=null)
		{
			// maybe someone else will take care of it?
			if(!doNotDefer)
			{
				for(final Iterator<MapRoom> e=areaMap.values().iterator();e.hasNext();)
				{
					final MapRoom roomToBlame=e.next();
					if(roomToBlame!=room)
					{
						for(int d=Directions.NUM_DIRECTIONS()-1;d>=0;d--)
						{
							final Room RD=roomToBlame.r.getRoomInDir(d);
							if((RD!=null)&&(RD==room.r))
							{
								final MapRoom MR=getRoom(areaMap,RD);
								if((MR!=null)&&(!MR.positionedAlready))
									return;
							}
						}
					}
				}
			}
			// nope; nobody can.  It's up to this!
			final Vector<Integer> XY=new Vector<Integer>();
			XY.addElement(Integer.valueOf(0));
			XY.addElement(Integer.valueOf(0));
			findEmptyCluster(processed,XY);
			room.x=XY.elementAt(0).intValue();
			room.y=XY.elementAt(1).intValue();
		}
		else
		{
			room.x=favoredX;
			room.y=favoredY;
		}

		// once done, is never undone.  A room is
		// considered processed only once!
		processed.put(room.r,room);

		for(int d=Directions.NUM_DIRECTIONS()-1;d>=0;d--)
		{
			MapRoom nextRoom=null;
			if(room.r.getRoomInDir(d)!=null)
				nextRoom=getRoom(areaMap,room.r.getRoomInDir(d));

			if((nextRoom!=null)
			&&(processed.get(nextRoom.r)==null)
			&&(passTwo||((d!=Directions.UP)&&(d!=Directions.DOWN))))
			{
				int newFavoredX=room.x;
				int newFavoredY=room.y;
				switch(d)
				{
					case Directions.NORTH:
						newFavoredY--; break;
					case Directions.SOUTH:
						newFavoredY++; break;
					case Directions.EAST:
						newFavoredX++; break;
					case Directions.WEST:
						newFavoredX--; break;
					case Directions.UP:
						if(!anythingThatDirection(room,Directions.NORTH))
							newFavoredY--;
						else
						if(!anythingThatDirection(room,Directions.WEST))
							newFavoredX--;
						else
						if(!anythingThatDirection(room,Directions.EAST))
							newFavoredX++;
						else
						if(!anythingThatDirection(room,Directions.SOUTH))
							newFavoredY++;
						break;
					case Directions.DOWN:
						if(!anythingThatDirection(room,Directions.SOUTH))
							newFavoredY++;
						else
						if(!anythingThatDirection(room,Directions.EAST))
							newFavoredX++;
						else
						if(!anythingThatDirection(room,Directions.WEST))
							newFavoredX--;
						else
						if(!anythingThatDirection(room,Directions.NORTH))
							newFavoredY--;
						break;
				}
				nextRoom.positionedAlready=true;
				placeRoom(nextRoom,areaMap,newFavoredX,newFavoredY,processed,false,passTwo,depth+1);
			}
		}
	}
}