<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Player Songs/Dances/Plays Reference</title> <link rel="StyleSheet" href="style.css" type="text/css" media="screen" /> </head> <body> <center><table width=90% cellpadding=10 cellspacing=0 border=1 bordercolor=gray><tr><td width=100% colspan=2 bgcolor=#DFDFDF align=left> <h1>Player Songs/Dances/Plays Reference</h1> <h2> CoffeeMud 5.9 </h2> </td></tr> <tr><td width=100% colspan=2 BGCOLOR=LIGHTBLUE> <table width=100% cellpadding=0 cellspacing=0> <tr> <td width=16%><a href="skillsp.html"><B>Prayers</B></a></td> <td width=16%><a href="skillsc.html"><B>Chants</B></a></td> <td width=16%><B>Songs/Dances/Plays</B></td> <td width=16%><a href="skillss.html"><B>Spells</B></a></td> <td width=16%><a href="skillse.html"><B>Expertises</B></a></td> <td width=16%><a href="skills.html"><B>Skills</B></a></td> </tr> </table> </td></tr> <tr><td width=20% valign=top align=left> <B>Songs/Dances/Plays</B><BR> <ul> <li><a href="#Play_Accompaniment">Accompaniment</a> <li><a href="#Song_Armor">Armor</a> <li><a href="#Song_Detection">Awareness</a> <li><a href="#Song_Babble">Babble</a> <li><a href="#Play_Background">Background</a> <li><a href="#Play_Ballad">Ballad</a> <li><a href="#Dance_Ballet">Ballet</a> <li><a href="#Dance_Basse">Basse</a> <li><a href="#Play_Battlehymn">Battlehymn</a> <li><a href="#Song_Blasting">Blasting</a> <li><a href="#Play_Blues">Blues</a> <li><a href="#Play_Break">Break</a> <li><a href="#Dance_Butoh">Butoh</a> <li><a href="#Dance_Butterfly">Butterfly</a> <li><a href="#Dance_CanCan">Can-Can</a> <li><a href="#Dance_Capoeira">Capoeira</a> <li><a href="#Play_Carol">Carol</a> <li><a href="#Play_Charge">Charge!</a> <li><a href="#Play_Clarinets">Clarinets</a> <li><a href="#Dance_Clog">Clog Dance</a> <li><a href="#Song_Clumsiness">Clumsiness</a> <li><a href="#Song_Comprehension">Comprehension</a> <li><a href="#Dance_Cotillon">Cotillon</a> <li><a href="#Dance_Courante">Courante</a> <li><a href="#Play_Cymbals">Cymbals</a> <li><a href="#Song_Death">Death</a> <li><a href="#Song_Dexterity">Dexterity</a> <li><a href="#Play_Dirge">Dirge</a> <li><a href="#Song_Disgust">Disgust</a> <li><a href="#Song_Distraction">Distraction</a> <li><a href="#Play_Ditty">Ditty</a> <li><a href="#Play_Drums">Drums</a> <li><a href="#Song_Inebriation">Drunkenness</a> <li><a href="#Dance_Flamenco">Flamenco</a> <li><a href="#Song_Flight">Flight</a> <li><a href="#Play_Flutes">Flutes</a> <li><a href="#Song_Flying">Flying</a> <li><a href="#Dance_Foxtrot">Foxtrot</a> <li><a href="#Song_Friendship">Friendship</a> <li><a href="#Dance_Grass">Grass</a> <li><a href="#Play_Guitars">Guitars</a> <li><a href="#Play_Harmonicas">Harmonicas</a> <li><a href="#Play_Harmony">Harmony</a> <li><a href="#Play_Harps">Harps</a> <li><a href="#Song_Health">Health</a> <li><a href="#Play_Horns">Horns</a> <li><a href="#Dance_Jingledress">Jingledress</a> <li><a href="#Dance_Jitterbug">Jitterbug</a> <li><a href="#Song_Knowledge">Knowledge</a> <li><a href="#Song_Lethargy">Lethargy</a> <li><a href="#Song_Lightness">Lightness</a> <li><a href="#Play_LoveSong">Love Song</a> <li><a href="#Play_Lullabies">Lullabies</a> <li><a href="#Song_Lullibye">Lullaby</a> <li><a href="#Dance_Macabre">Macabre</a> <li><a href="#Song_Mana">Mana</a> <li><a href="#Dance_Manipuri">Manipuri</a> <li><a href="#Play_March">March</a> <li><a href="#Play_Melody">Melody</a> <li><a href="#Song_Mercy">Mercy</a> <li><a href="#Dance_Morris">Morris</a> <li><a href="#Dance_Musette">Musette</a> <li><a href="#Song_Mute">Muting</a> <li><a href="#Play_Mystical">Mystical</a> <li><a href="#Song_Nothing">Nothing</a> <li><a href="#Play_Oboes">Oboes</a> <li><a href="#Song_Ode">Ode</a> <li><a href="#Play_Organs">Organs</a> <li><a href="#Play_Pianos">Pianos</a> <li><a href="#Song_PirateShanty">Pirate Shanty</a> <li><a href="#Dance_Polka">Polka</a> <li><a href="#Song_Protection">Protection</a> <li><a href="#Song_Quickness">Quickness</a> <li><a href="#Song_Rage">Rage</a> <li><a href="#Dance_RagsSharqi">Rags Sharqi</a> <li><a href="#Song_Rebirth">Rebirth</a> <li><a href="#Play_Retreat">Retreat</a> <li><a href="#Play_Reveille">Reveille</a> <li><a href="#Song_Revelation">Revelation</a> <li><a href="#Play_Rhythm">Rhythm</a> <li><a href="#Dance_Salsa">Salsa</a> <li><a href="#Song_Seeing">Seeing</a> <li><a href="#Song_Serenity">Serenity</a> <li><a href="#Song_Silence">Silencing</a> <li><a href="#Song_SingleMindedness">Single Mindedness</a> <li><a href="#Play_Solo">Solo</a> <li><a href="#Play_Spiritual">Spiritual</a> <li><a href="#Dance_Square">Square</a> <li><a href="#Dance_Stop">Stop</a> <li><a href="#Song_Strength">Strength</a> <li><a href="#Song_Charm">Suave</a> <li><a href="#Dance_Swing">Swing</a> <li><a href="#Dance_Swords">Swords</a> <li><a href="#Play_Symphony">Symphony</a> <li><a href="#Dance_Tango">Tango</a> <li><a href="#Dance_Tap">Tap</a> <li><a href="#Dance_Tarantella">Tarantella</a> <li><a href="#Play_Tempo">Tempo</a> <li><a href="#Song_Thanks">Thanks</a> <li><a href="#Play_Tribal">Tribal</a> <li><a href="#Play_Trombones">Trombones</a> <li><a href="#Play_Trumpets">Trumpets</a> <li><a href="#Play_Tubas">Tubas</a> <li><a href="#Song_Valor">Valor</a> <li><a href="#Play_Violins">Violins</a> <li><a href="#Dance_Waltz">Waltz</a> <li><a href="#Dance_War">War</a> <li><a href="#Play_Woods">Wood Clappers</a> <li><a href="#Play_Xylophones">Xylophones</a> </ul> </td><td valign=top align=left> <P> <br><a name="Play_Accompaniment"><B>Accompaniment (Play_Accompaniment)</B></a> <pre> <BR>Song : Accompaniment <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (35) Movement (35) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY ACCOMPANIMENT <BR>Example : play accompaniment <BR>This tune will grant extra levels to any OTHER bards in the playing-bard`s<BR>group.</pre></P> <P> <br><a name="Song_Armor"><B>Armor (Song_Armor)</B></a> <pre> <BR>Song : Armor <BR>Domain : Singing <BR>Available: Bard Minstrel <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (55) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING ARMOR <BR>Example : sing armor <BR>The bards and the bard`s group become harder to hit in combat.</pre></P> <P> <br><a name="Song_Detection"><B>Awareness (Song_Detection)</B></a> <pre> <BR>Song : Awareness <BR>Domain : Singing <BR>Available: Bard Charlatan Jester <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (51) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING AWARENESS <BR>Example : sing AWARENESS <BR>Allows the bard and the bard`s group to detect magical items and creatures.</pre></P> <P> <br><a name="Song_Babble"><B>Babble (Song_Babble)</B></a> <pre> <BR>Song : Babble <BR>Domain : Singing <BR>Available: Bard Jester <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (54) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING BABBLE <BR>Example : sing babble <BR>Anyone not in the bard`s group will begin to speak unintelligibly.</pre></P> <P> <br><a name="Play_Background"><B>Background (Play_Background)</B></a> <pre> <BR>Song : Background <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (27) Movement (27) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY BACKGROUND <BR>Example : play background <BR>This tune will grant bonuses to all saving throws for all members of the bard`s<BR>group.</pre></P> <P> <br><a name="Play_Ballad"><B>Ballad (Play_Ballad)</B></a> <pre> <BR>Song : Ballad <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (29) Movement (29) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY BALLAD <BR>Example : play ballad <BR>This tune inspires the bard and his or her group to better attacking, and<BR>better resistance to mind attacks.</pre></P> <P> <br><a name="Dance_Ballet"><B>Ballet (Dance_Ballet)</B></a> <pre> <BR>Song : Ballet <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (64) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE BALLET <BR>Example : dance ballet <BR>This highly graceful dance form grants the dancer and his or her party a great<BR>bonus to Dexterity.</pre></P> <P> <br><a name="Dance_Basse"><B>Basse (Dance_Basse)</B></a> <pre> <BR>Song : Basse <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (59) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE BASSE <BR>Example : dance basse <BR>This highly dignified walking dance from France will make the dancer and his or<BR>her party unattackable by aggressive monsters, due to the monsters awe of the<BR>dancers.</pre></P> <P> <br><a name="Play_Battlehymn"><B>Battlehymn (Play_Battlehymn)</B></a> <pre> <BR>Song : Battlehymn <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (37) Movement (37) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY BATTLEHYMN <BR>Example : play battlehymn <BR>This song will grant the bard and the bard`s group a bonus to their damage<BR>during combat. The song must be started during combat to be effective.</pre></P> <P> <br><a name="Song_Blasting"><B>Blasting (Song_Blasting)</B></a> <pre> <BR>Song : Blasting <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (70) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING BLASTING <BR>Example : sing blasting <BR>Improves the damage ability of the bard and the bard`s group.</pre></P> <P> <br><a name="Play_Blues"><B>Blues (Play_Blues)</B></a> <pre> <BR>Song : Blues <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (29) Movement (29) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY BLUES <BR>Example : play blues <BR>This tune affects the enemies of the bard. They will have depressed attack<BR>skill, grow hungry faster, and be more susceptible to certain unjust skills.</pre></P> <P> <br><a name="Play_Break"><B>Break (Play_Break)</B></a> <pre> <BR>Song : Break <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (25) Movement (25) <BR>Quality : Circumstantial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY BREAK <BR>Example : play break <BR>This causes the bard to stop playing his or her instrument. It will also cancel<BR>any rhythmic dances. See also help on WEAPON BREAK.</pre></P> <P> <br><a name="Dance_Butoh"><B>Butoh (Dance_Butoh)</B></a> <pre> <BR>Song : Butoh <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (66) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE BUTOH <BR>Example : dance butoh <BR>This expressionist dance form, highly spiritual in nature, assist the dancer<BR>and his or her party in the recovery of mana.</pre></P> <P> <br><a name="Dance_Butterfly"><B>Butterfly (Dance_Butterfly)</B></a> <pre> <BR>Song : Butterfly <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (73) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE BUTTERFLY <BR>Example : dance butterfly <BR>This Native American dance grants the dancer and his or her party the ability<BR>to fly.</pre></P> <P> <br><a name="Dance_CanCan"><B>Can-Can (Dance_CanCan)</B></a> <pre> <BR>Song : Can-Can <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (51) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE "CAN-CAN" <BR>Example : dance "can-can" <BR>This exihilirating, high-kicking dance allows the dancer and his or her party<BR>to get an extra kick attack every combat round.</pre></P> <P> <br><a name="Dance_Capoeira"><B>Capoeira (Dance_Capoeira)</B></a> <pre> <BR>Song : Capoeira <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (57) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE CAPOEIRA <BR>Example : dance capoeira <BR>This acrobatic and athletic Brazilian fighting dance grants the dancer and his<BR>or her party bonus attack and damage when fighting unarmed.</pre></P> <P> <br><a name="Play_Carol"><B>Carol (Play_Carol)</B></a> <pre> <BR>Song : Carol <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (28) Movement (28) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY CAROL <BR>Example : play carol <BR>This song increases the bard and the bard`s groups defence against mind based<BR>attacks.</pre></P> <P> <br><a name="Play_Charge"><B>Charge! (Play_Charge)</B></a> <pre> <BR>Skill : Charge <BR>Domain : Acrobatic <BR>Available: Barbarian <BR>Allows : Acrobatic I, Combat Fluidity I <BR>Use Cost : Movement (51) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Range 1 - Range 2 <BR>Commands : CHARGE <BR>Usage : PLAY CHARGE! ([TARGET]) <BR>Example : play charge! orc <BR>This song will cause the bard and the bard`s group to charge the target, giving<BR>them a bonus to attack and damage, at the expense of some defence.</pre></P> <P> <br><a name="Play_Clarinets"><B>Clarinets (Play_Clarinets)</B></a> <pre> <BR>Song : Clarinets <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (28) Movement (28) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY CLARINETS <BR>Example : play clarinets <BR>This song brings out the magical abilities of all kinds of clarinet-like<BR>instruments. It will cause a Shocking Grasp on enemies, as per the spell.</pre></P> <P> <br><a name="Dance_Clog"><B>Clog Dance (Dance_Clog)</B></a> <pre> <BR>Song : Clog Dance <BR>Domain : Dancing <BR>Available: Jester Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Fast Dancing I <BR>Use Cost : Movement (56) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE CLOG <BR>Example : dance clog <BR>This loud, thumping folk dance will make the dancer's enemies clumsy in combat.</pre></P> <P> <br><a name="Song_Clumsiness"><B>Clumsiness (Song_Clumsiness)</B></a> <pre> <BR>Song : Clumsiness <BR>Domain : Singing <BR>Available: Bard Jester <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (51) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING CLUMSINESS <BR>Example : sing clumsiness <BR>Enemies of the bard lose some of their dexterity, and become easier to hit in<BR>combat.</pre></P> <P> <br><a name="Song_Comprehension"><B>Comprehension (Song_Comprehension)</B></a> <pre> <BR>Song : Comprehension <BR>Domain : Singing <BR>Available: Bard Charlatan <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (61) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING COMPREHENSION <BR>Example : sing comprehension <BR>Allows the bard and the bard`s group to understand any language being spoken.</pre></P> <P> <br><a name="Dance_Cotillon"><B>Cotillon (Dance_Cotillon)</B></a> <pre> <BR>Song : Cotillon <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (63) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE COTILLON <BR>Example : dance cotillon <BR>This ballroom dance, characterized by couples switching partners, will cause<BR>the dancer and his or her party to automatically rescue each other during<BR>combat.</pre></P> <P> <br><a name="Dance_Courante"><B>Courante (Dance_Courante)</B></a> <pre> <BR>Song : Courante <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (67) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE COURANTE <BR>Example : dance courante <BR>This French running dance grants the dancer and his or her party an extra<BR>attack per round.</pre></P> <P> <br><a name="Play_Cymbals"><B>Cymbals (Play_Cymbals)</B></a> <pre> <BR>Song : Cymbals <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (27) Movement (27) <BR>Quality : Circumstantial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY CYMBALS <BR>Example : play cymbals <BR>This song brings out the magical abilities of all kinds of cymbal-like<BR>instruments. It will cause a Knock spell to be cast all around.</pre></P> <P> <br><a name="Song_Death"><B>Death (Song_Death)</B></a> <pre> <BR>Song : Death <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (74) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING DEATH <BR>Example : sing death <BR>Deals deadly blows to all enemies hearing the bard. The healthier the<BR>listener, the more gruesome the blow. <BR> <BR>Note: This song allows the Resounding expertise, but does not benefit from it.</pre></P> <P> <br><a name="Song_Dexterity"><B>Dexterity (Song_Dexterity)</B></a> <pre> <BR>Song : Dexterity <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (64) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING DEXTERITY [AMOUNT OF DEXTERITY] <BR>Example : sing dexterity 5 <BR>The bard can sing away some of his or her dexterity, granting the bonus to<BR>members of the bard`s group.</pre></P> <P> <br><a name="Play_Dirge"><B>Dirge (Play_Dirge)</B></a> <pre> <BR>Song : Dirge <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (32) Movement (32) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY DIRGE [TARGET BODY] <BR>Example : play dirge "body of an orc" <BR>This song will cause any dead bodys in the room to fade away, which will also<BR>give the bard and the bard`s group a little extra experience.</pre></P> <P> <br><a name="Song_Disgust"><B>Disgust (Song_Disgust)</B></a> <pre> <BR>Song : Disgust <BR>Domain : Singing <BR>Available: Several Classes <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (74) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING DISGUST <BR>Example : sing disgust <BR>All noncombatant enemies hearing the bard will become disgusted, attacking<BR>someone else in the room at random.</pre></P> <P> <br><a name="Song_Distraction"><B>Distraction (Song_Distraction)</B></a> <pre> <BR>Song : Distraction <BR>Domain : Singing <BR>Available: Bard Jester <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (60) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING DISTRACTION <BR>Example : sing distraction <BR>Enemies of the bard will become distracted during combat, forgetting to make<BR>their attacks from time to time.</pre></P> <P> <br><a name="Play_Ditty"><B>Ditty (Play_Ditty)</B></a> <pre> <BR>Song : Ditty <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (32) Movement (32) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY DITTY <BR>Example : play ditty <BR>While this song is playing, the bard and the bard`s group will all gain back<BR>hit points at an accelerated rate.</pre></P> <P> <br><a name="Play_Drums"><B>Drums (Play_Drums)</B></a> <pre> <BR>Song : Drums <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (26) Movement (26) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY DRUMS <BR>Example : play drums <BR>This song brings out the magical abilities of all kinds of drum-like<BR>instruments. It will cause deafness to all enemies, as per the spell.</pre></P> <P> <br><a name="Song_Inebriation"><B>Drunkenness (Song_Inebriation)</B></a> <pre> <BR>Song : Drunkenness <BR>Domain : Singing <BR>Available: Bard Jester <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (52) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING DRUNKENNESS <BR>Example : sing DRUNKENNESS <BR>Enemies of the bard who hear this song become drunk, making them almost random<BR>attackers in combat.</pre></P> <P> <br><a name="Dance_Flamenco"><B>Flamenco (Dance_Flamenco)</B></a> <pre> <BR>Song : Flamenco <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Fast Dancing I <BR>Use Cost : Movement (70) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE FLAMENCO <BR>Example : dance flamenco <BR>This Spanish dance, charicterized by stamping footwork, will cause damage to<BR>the dancer's enemies.</pre></P> <P> <br><a name="Song_Flight"><B>Flight (Song_Flight)</B></a> <pre> <BR>Song : Flight <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (68) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING FLIGHT <BR>Example : sing flight <BR>Allows the bard and the bard`s group to flee combat without experience penalty.<BR> The bard sings this to the tune of "Brave, Brave Sir Robin".</pre></P> <P> <br><a name="Play_Flutes"><B>Flutes (Play_Flutes)</B></a> <pre> <BR>Song : Flutes <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (26) Movement (26) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY FLUTES <BR>Example : play flutes <BR>This song brings out the magical abilities of all kinds of flute-like<BR>instruments. It will cast charm animal to all enemies, as per the druidic<BR>chant.</pre></P> <P> <br><a name="Song_Flying"><B>Flying (Song_Flying)</B></a> <pre> <BR>Song : Flying <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (73) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING FLYING <BR>Example : sing flying <BR>Allows the bard and the bard`s group to fly.</pre></P> <P> <br><a name="Dance_Foxtrot"><B>Foxtrot (Dance_Foxtrot)</B></a> <pre> <BR>Song : Foxtrot <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (52) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE FOXTROT <BR>Example : dance foxtrot <BR>This slow marching dance allows the dancer and his or her party to recover mana<BR>and movement at an accelerated rate.</pre></P> <P> <br><a name="Song_Friendship"><B>Friendship (Song_Friendship)</B></a> <pre> <BR>Song : Friendship <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (60) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING FRIENDSHIP <BR>Example : sing friendship <BR>Has a powerful charming effect on all bard enemies hearing the song.</pre></P> <P> <br><a name="Dance_Grass"><B>Grass (Dance_Grass)</B></a> <pre> <BR>Song : Grass <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (55) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE GRASS <BR>Example : dance grass <BR>This religious dance of Native Americans grants the dancer and his or her party<BR>the same affect as the BLESS prayer, which is a bonus to armor.</pre></P> <P> <br><a name="Play_Guitars"><B>Guitars (Play_Guitars)</B></a> <pre> <BR>Song : Guitars <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (28) Movement (28) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY GUITARS <BR>Example : play guitars <BR>This song brings out the magical abilities of all kinds of guitar-like<BR>instruments. It will cast fireball at all enemies, as per the spell.</pre></P> <P> <br><a name="Play_Harmonicas"><B>Harmonicas (Play_Harmonicas)</B></a> <pre> <BR>Song : Harmonicas <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (34) Movement (34) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY HARMONICAS <BR>Example : play harmonicas <BR>This song brings out the magical abilities of all kinds of harmonica-like<BR>instruments. It will cast awe on the bard and the bard`s group.</pre></P> <P> <br><a name="Play_Harmony"><B>Harmony (Play_Harmony)</B></a> <pre> <BR>Song : Harmony <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (36) Movement (36) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY HARMONY <BR>Example : play harmony <BR>This song produces a calming affect for the bard and the bard`s group.</pre></P> <P> <br><a name="Play_Harps"><B>Harps (Play_Harps)</B></a> <pre> <BR>Song : Harps <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (27) Movement (27) <BR>Quality : Sometimes Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY HARPS <BR>Example : play harps <BR>This song brings out the magical abilities of all kinds of harp-like<BR>instruments. It will cast "friends" on the bard and the bard`s group, as per<BR>the spell.</pre></P> <P> <br><a name="Song_Health"><B>Health (Song_Health)</B></a> <pre> <BR>Song : Health <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (62) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING HEALTH <BR>Example : sing health <BR>Grants to the bard and members of the bard`s group hearing the song bonus<BR>maximum hit points, which must be healed to use.</pre></P> <P> <br><a name="Play_Horns"><B>Horns (Play_Horns)</B></a> <pre> <BR>Song : Horns <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (30) Movement (30) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY HORNS <BR>Example : play horns <BR>This song brings out the magical abilities of all kinds of horn-like<BR>instruments. It will cast "faerie fire" on all enemies, as per the spell.</pre></P> <P> <br><a name="Dance_Jingledress"><B>Jingledress (Dance_Jingledress)</B></a> <pre> <BR>Song : Jingledress <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (71) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE JINGLEDRESS <BR>Example : dance jingledress <BR>This Native American religious dance grants a healing affect to the dancer and<BR>his or her party every tick.</pre></P> <P> <br><a name="Dance_Jitterbug"><B>Jitterbug (Dance_Jitterbug)</B></a> <pre> <BR>Song : Jitterbug <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (65) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE JITTERBUG <BR>Example : dance jitterbug <BR>This dance, characterized by spins, improvised moves, cartwheels, and jumps<BR>grants the dancer and his or her party a high degree of protection from various<BR>unnatural things, such as acid, cold, electricity, fire, and gas at the cost of<BR>some attack ability and dexterity.</pre></P> <P> <br><a name="Song_Knowledge"><B>Knowledge (Song_Knowledge)</B></a> <pre> <BR>Song : Knowledge <BR>Domain : Singing <BR>Available: Bard Charlatan <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (69) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING KNOWLEDGE <BR>Example : sing knowledge <BR>The bards and the bard`s group gain two points of intelligence and wisdom.</pre></P> <P> <br><a name="Song_Lethargy"><B>Lethargy (Song_Lethargy)</B></a> <pre> <BR>Song : Lethargy <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (68) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING LETHARGY <BR>Example : sing lethargy <BR>Enemies of the bard who hear this song move more slowly, cutting in half their<BR>number of attacks.</pre></P> <P> <br><a name="Song_Lightness"><B>Lightness (Song_Lightness)</B></a> <pre> <BR>Song : Lightness <BR>Domain : Singing <BR>Available: Jester <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (61) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING LIGHTNESS <BR>Example : sing lightness <BR>Friends of the bard who hear this song to become light as a feather, able to<BR>fall from high places without taking damage.</pre></P> <P> <br><a name="Play_LoveSong"><B>Love Song (Play_LoveSong)</B></a> <pre> <BR>Song : Love Song <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (28) Movement (28) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY "LOVE SONG" <BR>Example : play "love song" <BR>This song increases the charisma of the bard and the bard`s group. It may also<BR>inspire loving feelings.</pre></P> <P> <br><a name="Play_Lullabies"><B>Lullabies (Play_Lullabies)</B></a> <pre> <BR>Song : Lullabies <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (34) Movement (34) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY LULLABIES <BR>Example : play lullabies <BR>This song puts to sleep all enemies of the bard.</pre></P> <P> <br><a name="Song_Lullibye"><B>Lullaby (Song_Lullibye)</B></a> <pre> <BR>Song : Lullaby <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (72) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING LULLABY <BR>Example : sing lullaby <BR>Enemies of the bard who hear this song fall fast asleep.</pre></P> <P> <br><a name="Dance_Macabre"><B>Macabre (Dance_Macabre)</B></a> <pre> <BR>Song : Macabre <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (74) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE MACABRE <BR>Example : dance macabre <BR>This European dance from the middle ages, characterized by skeletons playing<BR>instruments, gives the dancer and his or her party bonus attack and damage,<BR>especially when hidden.</pre></P> <P> <br><a name="Song_Mana"><B>Mana (Song_Mana)</B></a> <pre> <BR>Song : Mana <BR>Domain : Singing <BR>Available: Bard Charlatan <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (66) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING MANA <BR>Example : sing mana <BR>The bards and the bard`s group regains mana more quickly.</pre></P> <P> <br><a name="Dance_Manipuri"><B>Manipuri (Dance_Manipuri)</B></a> <pre> <BR>Song : Manipuri <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (62) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE MANIPURI <BR>Example : dance manipuri <BR>This soft, religious dance from India will create peace for the dancer and his<BR>or her party.</pre></P> <P> <br><a name="Play_March"><B>March (Play_March)</B></a> <pre> <BR>Song : March <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (26) Movement (26) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY MARCH <BR>Example : play march <BR>This song allows movement to be quickly regenerated for the bard and the bard`s<BR>group.</pre></P> <P> <br><a name="Play_Melody"><B>Melody (Play_Melody)</B></a> <pre> <BR>Song : Melody <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (27) Movement (27) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY MELODY <BR>Example : play melody <BR>This song makes all enemies of the bard more susceptible to mind-based attacks.</pre></P> <P> <br><a name="Song_Mercy"><B>Mercy (Song_Mercy)</B></a> <pre> <BR>Song : Mercy <BR>Domain : Singing <BR>Available: Bard Jester <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (62) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR> <BR>Prayer : Mercy <BR>Domain : Warding <BR>Available: Cleric <BR>Allows : Divine Warding I <BR>Alignment: pure goodness, good <BR>Use Cost : Mana (64) <BR>Quality : Circumstantial <BR>Targets : Rooms <BR>Range : Touch, or not applicable <BR>Commands : PRAY, PR <BR>Usage : SING MERCY <BR>Example : sing mercy <BR>The bards and the bard`s group gain a short rest from the attacks of aggressive<BR>monsters whenever entering a new room or place.</pre></P> <P> <br><a name="Dance_Morris"><B>Morris (Dance_Morris)</B></a> <pre> <BR>Song : Morris <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Fast Dancing I <BR>Use Cost : Movement (72) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE MORRIS <BR>Example : dance morris <BR>This English ceremonial dance, characterized by ringing bells on the dancers<BR>feet, will cause the dancers enemies to become highly distracted during combat.</pre></P> <P> <br><a name="Dance_Musette"><B>Musette (Dance_Musette)</B></a> <pre> <BR>Song : Musette <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Fast Dancing I <BR>Use Cost : Movement (68) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE MUSETTE <BR>Example : dance musette <BR>This slow moving dance, usually done to a bass drone, will cut the attacks of<BR>the dancers enemies in half.</pre></P> <P> <br><a name="Song_Mute"><B>Muting (Song_Mute)</B></a> <pre> <BR>Song : Muting <BR>Domain : Singing <BR>Available: Bard Jester <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (58) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING MUTING <BR>Example : sing muting <BR>Enemies of the bard who hear this song find themselves unable to speak, sing,<BR>pray, or cast verbal spells. </pre></P> <P> <br><a name="Play_Mystical"><B>Mystical (Play_Mystical)</B></a> <pre> <BR>Song : Mystical <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (37) Movement (37) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY MYSTICAL <BR>Example : play mystical <BR>This song is a tremendous benefit to all spell and spell-like affects. So long<BR>as this mystical tune is playing, no arcane spell affects on anyone in the same<BR>room as the bard will expire.</pre></P> <P> <br><a name="Song_Nothing"><B>Nothing (Song_Nothing)</B></a> <pre> <BR>Song : Nothing <BR>Domain : Singing <BR>Available: Several Classes <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (51) <BR>Quality : Circumstantial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING NOTHING <BR>Example : sing nothing <BR>Causes the bard to stop singing. This also cancels any echoing songs.</pre></P> <P> <br><a name="Play_Oboes"><B>Oboes (Play_Oboes)</B></a> <pre> <BR>Song : Oboes <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (29) Movement (29) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY OBOES <BR>Example : play oboes <BR>This song brings out the magical abilities of all kinds of oboe-like<BR>instruments. It will cast "acid arrow" at all enemies, as per the spell.</pre></P> <P> <br><a name="Song_Ode"><B>Ode (Song_Ode)</B></a> <pre> <BR>Song : Ode <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (80) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING ODE ([MOB NAME]) <BR>Example : sing ode <BR>Example : sing ode bob <BR>This song allows the bard to either compose an ode about a player or monster<BR>which is present, or sing an ode already composed. To compose an ode about a<BR>subject, the bard must enter 'sing ode name' while the subject is in the room. <BR>The bard must then be careful to follow the subject around during the<BR>composition, so as to maintain contact. If the bard should lose contact with<BR>the subject of the ode, the composition will fail. At any time, the bard may<BR>end the composition by entering 'sing ode' (without the name). <BR> <BR>Once an ode has been composed, the ode may be sung again using 'sing ode name'.<BR>The ode will echo the three top activities which the bard witnessed the subject<BR>doing during composition. It will then allow the bards entire group to benefit<BR>from this composition. Benefits may be increased abilities, increased saving<BR>throws, increased stats, or other benefits. These benefits will all depend<BR>upon the nature of the composition. Once an ode has been composed about a<BR>subject, a new composition about the same subject may not be made. <BR> <BR>Enter 'sing ode' (without a name) will end a composition in progress. It will<BR>also allow the bard to review the odes already composed in the past.</pre></P> <P> <br><a name="Play_Organs"><B>Organs (Play_Organs)</B></a> <pre> <BR>Song : Organs <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (36) Movement (36) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY ORGANS <BR>Example : play organs <BR>This song brings out the magical abilities of all kinds of organ-like<BR>instruments. It will cast "protect health" at the bard and all of his group,<BR>as per the prayer.</pre></P> <P> <br><a name="Play_Pianos"><B>Pianos (Play_Pianos)</B></a> <pre> <BR>Song : Pianos <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (33) Movement (33) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY PIANOS <BR>Example : play pianos <BR>This song brings out the magical abilities of all kinds of piano-like<BR>instruments. It will cast feeblemind at all enemies, as per the spell. Playing<BR>the piano while in a group will also automatically push combat to your<BR>followers.</pre></P> <P> <br><a name="Song_PirateShanty"><B>Pirate Shanty (Song_PirateShanty)</B></a> <pre> <BR>Song : Pirate Shanty <BR>Domain : Singing <BR>Available: Pirate <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (64) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING PIRATE SHANTY <BR>Example : sing pirate shanty <BR>The singer and their group regains movement and loses fatigue while the song is<BR>being sung in the same room. The more people singing the song the larger the<BR>effect.</pre></P> <P> <br><a name="Dance_Polka"><B>Polka (Dance_Polka)</B></a> <pre> <BR>Song : Polka <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Fast Dancing I <BR>Use Cost : Movement (61) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE POLKA <BR>Example : dance polka <BR>This quick dance, popular in German drinking and dancing halls, will inebriate<BR>the dancers enemies.</pre></P> <P> <br><a name="Song_Protection"><B>Protection (Song_Protection)</B></a> <pre> <BR>Song : Protection <BR>Domain : Singing <BR>Available: Bard Charlatan <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (65) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING PROTECTION <BR>Example : sing protection <BR>The bards and the bard`s group gain an invulnerability to certain magical and<BR>elemental affects, and become harder to hit, at the expense of a little<BR>dexterity.</pre></P> <P> <br><a name="Song_Quickness"><B>Quickness (Song_Quickness)</B></a> <pre> <BR>Song : Quickness <BR>Domain : Singing <BR>Available: Bard Jester Minstrel <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (67) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING QUICKNESS <BR>Example : sing quickness <BR>The bards and the bard`s group begin to move more quickly, gaining one<BR>additional attack per round.</pre></P> <P> <br><a name="Song_Rage"><B>Rage (Song_Rage)</B></a> <pre> <BR>Song : Rage <BR>Domain : Singing <BR>Available: Bard Charlatan Jester <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (57) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING RAGE <BR>Example : sing rage <BR>Enemies of the bard who hear this song become enraged, doing more damage in<BR>combat, but hitting less often, and being more easily hit. Enraged mobs are<BR>also unable to flee.</pre></P> <P> <br><a name="Dance_RagsSharqi"><B>Rags Sharqi (Dance_RagsSharqi)</B></a> <pre> <BR>Song : Rags Sharqi <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (62) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE RAGSSHARQI <BR>Example : dance ragssharqi <BR>Also known as the Belly dance, this Egyptian dance will grant the dancer and<BR>his or her party bonus hit points and a small resistance to disease.</pre></P> <P> <br><a name="Song_Rebirth"><B>Rebirth (Song_Rebirth)</B></a> <pre> <BR>Song : Rebirth <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (75) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING REBIRTH <BR>Example : sing rebirth <BR>The dead, cold bodies of any players in the same room as the bard are<BR>resusitated.</pre></P> <P> <br><a name="Play_Retreat"><B>Retreat (Play_Retreat)</B></a> <pre> <BR>Song : Retreat <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (30) Movement (30) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY RETREAT ([DIRECTION]) <BR>Example : play retreat east <BR>This song will cause the bard and all of his or her group to retreat in the<BR>direction specified, in an orderly fashion. No experience is lost when fleeing<BR>combat in this way.</pre></P> <P> <br><a name="Play_Reveille"><B>Reveille (Play_Reveille)</B></a> <pre> <BR>Song : Reveille <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (31) Movement (31) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY REVEILLE <BR>Example : play reveille <BR>This song wakes up everyone in the room, and all adjacent rooms. For a few<BR>moments, everyone waking up will be under the affect of "Search", as per the<BR>common skill.</pre></P> <P> <br><a name="Song_Revelation"><B>Revelation (Song_Revelation)</B></a> <pre> <BR>Song : Revelation <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (60) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING REVELATION <BR>Example : sing revelation <BR>The bards and the bard`s group gain the ability to see in the dark, as well as<BR>to see invisible things and creatures.</pre></P> <P> <br><a name="Play_Rhythm"><B>Rhythm (Play_Rhythm)</B></a> <pre> <BR>Song : Rhythm <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (26) Movement (26) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY RHYTHM <BR>Example : play rhythm <BR>This song decreases the magical resistance of all enemies of the bard. "The<BR>Rhythm is gonna get you..."</pre></P> <P> <br><a name="Dance_Salsa"><B>Salsa (Dance_Salsa)</B></a> <pre> <BR>Song : Salsa <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (55) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE SALSA <BR>Example : dance salsa <BR>This sensuous cuban dancing style grants the dancer and his or her party bonus<BR>to Charisma, and a very romantic mood.</pre></P> <P> <br><a name="Song_Seeing"><B>Seeing (Song_Seeing)</B></a> <pre> <BR>Song : Seeing <BR>Domain : Singing <BR>Available: Bard Jester <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (52) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING SEEING <BR>Example : sing seeing <BR>The bards and the bard`s group gain the ability to see hidden and sneaking<BR>creatures, as well as infravision, or the ability to see non-undead creatures<BR>in the dark.</pre></P> <P> <br><a name="Song_Serenity"><B>Serenity (Song_Serenity)</B></a> <pre> <BR>Song : Serenity <BR>Domain : Singing <BR>Available: Bard Minstrel <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (59) <BR>Quality : Circumstantial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING SERENITY <BR>Example : sing serenity <BR>Enemies hearing the bard immediately cease combat, and gain a suddenly peaceful<BR>nature. No one hearing the bard, so long as they aren't too far above them in<BR>level, will be able to fight for the duration of the song.</pre></P> <P> <br><a name="Song_Silence"><B>Silencing (Song_Silence)</B></a> <pre> <BR>Song : Silencing <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (63) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING SILENCING <BR>Example : sing silencing <BR>Enemies of the bard who hear this song find themselves unable to speak, sing,<BR>pray, hear sounds, or cast verbal spells</pre></P> <P> <br><a name="Song_SingleMindedness"><B>Single Mindedness (Song_SingleMindedness)</B></a> <pre> <BR>Song : Single Mindedness <BR>Domain : Singing <BR>Available: Jester <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (73) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING "SINGLE MINDEDNESS" <BR>Example : sing "single mindedness" <BR>Enemies of the bard who hear this song find themselves unable perform any<BR>action except for the first action they perform when this song starts.</pre></P> <P> <br><a name="Play_Solo"><B>Solo (Play_Solo)</B></a> <pre> <BR>Song : Solo <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (33) Movement (33) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY SOLO <BR>Example : play solo <BR>This song will instantly stop all other bard songs in the room, including<BR>dances, instruments, and other songs. If another bard wishes to play their own<BR>songs, they will have to compete with the soloing player. Essentially, this<BR>allows a bard to "upstage" other bards, rendering them mute. Playing solo<BR>requires extra mana to expell the other songs, however.</pre></P> <P> <br><a name="Play_Spiritual"><B>Spiritual (Play_Spiritual)</B></a> <pre> <BR>Song : Spiritual <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (35) Movement (35) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY SPIRITUAL <BR>Example : play spiritual <BR>This song is a tremendous benefit to all prayer and prayer-like affects. So<BR>long as this mystical tune is playing, no divine prayer affects on anyone in<BR>the same room as the bard will expire.</pre></P> <P> <br><a name="Dance_Square"><B>Square (Dance_Square)</B></a> <pre> <BR>Song : Square <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Fast Dancing I <BR>Use Cost : Movement (80) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE SQUARE <BR>Example : dance square <BR>This American couple dance, where moves are usually called out by a singer,<BR>causes all who hear and witness the dancer to follow his or her commands<BR>whenever they are spoken by the dancer.</pre></P> <P> <br><a name="Dance_Stop"><B>Stop (Dance_Stop)</B></a> <pre> <BR>Song : Stop <BR>Domain : Dancing <BR>Available: Jester Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (51) <BR>Quality : Circumstantial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE STOP <BR>Example : dance stop <BR>This causes the dancer to stop dancing. This also cancels any steady dances.</pre></P> <P> <br><a name="Song_Strength"><B>Strength (Song_Strength)</B></a> <pre> <BR>Song : Strength <BR>Domain : Singing <BR>Available: Bard Charlatan <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (71) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING STRENGTH [AMOUNT OF STRENGTH] <BR>Example : sing strength 5 <BR>The bard can sing away some of his or her strength, granting the bonus to<BR>members of the bard`s group.</pre></P> <P> <br><a name="Song_Charm"><B>Suave (Song_Charm)</B></a> <pre> <BR>Song : Suave <BR>Domain : Singing <BR>Available: Bard Charlatan Jester <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (54) <BR>Quality : Sometimes Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING SUAVE <BR>Example : sing suave <BR>Improves the Charisma of the bard and the bard`s group.</pre></P> <P> <br><a name="Dance_Swing"><B>Swing (Dance_Swing)</B></a> <pre> <BR>Song : Swing <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (58) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE SWING <BR>Example : dance swing <BR>This highly social and flamboyant dancing style grants the dancer and his or<BR>her party parrying abilities, both armed and unarmed.</pre></P> <P> <br><a name="Dance_Swords"><B>Swords (Dance_Swords)</B></a> <pre> <BR>Song : Swords <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (69) <BR>Quality : Sometimes Beneficial <BR>Targets : Items Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE SWORDS <BR>Example : dance swords <BR>This mystical and magical dance, related to the Indian snake charm, will cause<BR>any swords on the ground to rise up and attack the dancer's enemies.</pre></P> <P> <br><a name="Play_Symphony"><B>Symphony (Play_Symphony)</B></a> <pre> <BR>Song : Symphony <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (31) Movement (31) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY SYMPHONY <BR>Example : play symphony <BR>This extremely versatile song has a different affect for every single<BR>instrument that exists.</pre></P> <P> <br><a name="Dance_Tango"><B>Tango (Dance_Tango)</B></a> <pre> <BR>Song : Tango <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (60) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE TANGO <BR>Example : dance tango <BR>This highly beautiful and sensual dancing style from Argentina gives the dancer<BR>and his or her party members a huge bonus to Charisma.</pre></P> <P> <br><a name="Dance_Tap"><B>Tap (Dance_Tap)</B></a> <pre> <BR>Song : Tap <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Fast Dancing I <BR>Use Cost : Movement (58) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE TAP <BR>Example : dance tap <BR>This American percussive dance, characterized by rapid and tiring foot tapping<BR>will tire out the dancers enemies, taking away their mana as well.</pre></P> <P> <br><a name="Dance_Tarantella"><B>Tarantella (Dance_Tarantella)</B></a> <pre> <BR>Song : Tarantella <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (53) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE TARANTELLA <BR>Example : dance tarantella <BR>This Italian folk dance, whose origin comes from a belief that the dance would<BR>sweat out a spider's poison, protects the dancer and his or her party from<BR>poison, as well as removing poison every minute.</pre></P> <P> <br><a name="Play_Tempo"><B>Tempo (Play_Tempo)</B></a> <pre> <BR>Song : Tempo <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (25) Movement (25) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY TEMPO <BR>Example : play tempo <BR>This song causes the common skills of the bard and the bard`s group to be<BR>completed more quickly.</pre></P> <P> <br><a name="Song_Thanks"><B>Thanks (Song_Thanks)</B></a> <pre> <BR>Song : Thanks <BR>Domain : Singing <BR>Available: Bard Charlatan Jester Minstrel <BR>Allows : Resounding Singing I, Sharp Singing I, Echoed Singing I <BR>Use Cost : Mana (68) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING THANKS <BR>Example : sing thanks <BR>Non-monster enemies of the bard who hear this song may be inspired to give a<BR>coin to the bard, with thanks.</pre></P> <P> <br><a name="Play_Tribal"><B>Tribal (Play_Tribal)</B></a> <pre> <BR>Song : Tribal <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (36) Movement (36) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY TRIBAL <BR>Example : play tribal <BR>This song is a tremendous benefit to all chant and chant-like affects. So long<BR>as this mystical tune is playing, all druidic affects on the bard and his or<BR>her followers will be maintained indefinitely.</pre></P> <P> <br><a name="Play_Trombones"><B>Trombones (Play_Trombones)</B></a> <pre> <BR>Song : Trombones <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (37) Movement (37) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY TROMBONES <BR>Example : play trombones <BR>This song brings out the magical abilities of all kinds of trombone-like<BR>instruments. It will cast frenzy on the bard and his or her group, as per the<BR>spell.</pre></P> <P> <br><a name="Play_Trumpets"><B>Trumpets (Play_Trumpets)</B></a> <pre> <BR>Song : Trumpets <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (32) Movement (32) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY TRUMPETS <BR>Example : play trumpets <BR>This song brings out the magical abilities of all kinds of trumpet-like<BR>instruments. It will cast shatter on all enemies, as per the spell.</pre></P> <P> <br><a name="Play_Tubas"><B>Tubas (Play_Tubas)</B></a> <pre> <BR>Song : Tubas <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (35) Movement (35) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY TUBAS <BR>Example : play tubas <BR>This song brings out the magical abilities of all kinds of tuba-like<BR>instruments. It will cast "Gust of Wind" on all enemies, as per the spell.</pre></P> <P> <br><a name="Song_Valor"><B>Valor (Song_Valor)</B></a> <pre> <BR>Song : Valor <BR>Domain : Singing <BR>Available: Bard <BR>Allows : Rejoicing Singing I, Resounding Singing I, Echoed Singing I <BR>Use Cost : Mana (53) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : SING, SI <BR>Usage : SING VALOR <BR>Example : sing valor <BR>The bards and the bard`s group become more proficient with their weapons, and<BR>gain more attack skill.</pre></P> <P> <br><a name="Play_Violins"><B>Violins (Play_Violins)</B></a> <pre> <BR>Song : Violins <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (29) Movement (29) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY VIOLINS <BR>Example : play violins <BR>This song brings out the magical abilities of all kinds of violin-like<BR>instruments. It casts Frost on all enemies, as per the spell.</pre></P> <P> <br><a name="Dance_Waltz"><B>Waltz (Dance_Waltz)</B></a> <pre> <BR>Song : Waltz <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Slow Dancing I, Long Dancing I, Steady Dancing I <BR>Use Cost : Movement (54) <BR>Quality : Always Beneficial <BR>Targets : Caster only <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE WALTZ <BR>Example : dance waltz <BR>This dance in 3/4 time gives 3 points to a random ability score for the dancer<BR>and his or her party. An extra 3 points is awarded to another ability every 9<BR>levels of the dancer.</pre></P> <P> <br><a name="Dance_War"><B>War (Dance_War)</B></a> <pre> <BR>Song : War <BR>Domain : Dancing <BR>Available: Dancer <BR>Allows : Long Dancing I, Steady Dancing I, Beat Dancing I <BR>Use Cost : Movement (75) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : DANCE, DA <BR>Usage : DANCE WAR <BR>Example : dance war <BR>This Native American dance grants the dancer and his or her party members a<BR>huge bonus to attack, damage, and armor, as well as bonus to their stats, all<BR>at the expense of Mana.</pre></P> <P> <br><a name="Play_Woods"><B>Wood Clappers (Play_Woods)</B></a> <pre> <BR>Song : Wood Clappers <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Bold Playing I <BR>Use Cost : Mana (25) Movement (25) <BR>Quality : Always Beneficial <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY "WOOD CLAPPERS" <BR>Example : play "wood clappers" <BR>This song brings out the magical abilities of all kinds of wood-clapping<BR>instruments. It casts shield on the bard and his or her group, as per the<BR>spell.</pre></P> <P> <br><a name="Play_Xylophones"><B>Xylophones (Play_Xylophones)</B></a> <pre> <BR>Song : Xylophones <BR>Domain : Playing <BR>Available: Minstrel <BR>Allows : Rhythmic Playing I, Resounding Playing I, Sharp Playing I <BR>Use Cost : Mana (31) Movement (31) <BR>Quality : Malicious <BR>Targets : Creatures <BR>Range : Touch - Range 2 <BR>Commands : PLAY, PL, PLA <BR>Usage : PLAY XYLOPHONES <BR>Example : play xylophones <BR>This song brings out the magical abilities of all kinds of xylophone-like<BR>instruments. It casts slow on all enemies, as per the spell.</pre></P> </td></tr></table></center> </body> </html>