/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
<?xml version="1.0"?>
<!-- ----------------------------------------------------------------------------
Copyright 2019-2019 Bo Zimmerman

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

 http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--------------------------------------------------------------------------------

See guides/RandomAreas.html for information about documents of this type.

template: normal_colllect4
vars: 
    template(quest_template)
    area_name(area name)
    sourcename(mob name)
    targetskill(ANY or a skill ID)
    targetresource(Any or name of a raw resource)
    targetmaterial(Any or name of a raw material)
    itemname(an item name)
    num_targets(num items to collect)
	xp_amount_awarded
	gold_amount_awarded
	quest_point_awarded(YES,NO)
	announcechannel()
	reward_items()
	quest_multiple(YES, NO, or PREV)
-->

<QUEST ID="normal_collect4" QUEST_TEMPLATE_ID="normal_collect4">
	<QUEST_ID DEFINE="quest_id">${_:source_area_name}_${_:source_name}_${h:quest_template}_R$[100000000?999999999]</QUEST_ID>
	<QUEST_CRITERIA></QUEST_CRITERIA>
	<ANNOUNCER_AREA>"$source_area_name"</ANNOUNCER_AREA>
	<ANNOUNCER_ROOM>"$source_room_id"</ANNOUNCER_ROOM>
	<ANNOUNCER_NAME>"$source_name"</ANNOUNCER_NAME>
	<QUEST_ANNOUNCECHANNEL>$announcechannel</QUEST_ANNOUNCECHANNEL>
	<COLLECTABLE_ITEMS>-NAME "+$target_item_name"</COLLECTABLE_ITEMS>
	<NUM_COLLECTABLES>$num_targets</NUM_COLLECTABLES>
	<QUEST_POINT>$quest_point_awarded</QUEST_POINT>
	<GOLD>$gold_amount_awarded</GOLD>
	<EXP>$xp_amount_awarded</EXP>
	<MULTIPLE>$quest_multiple</MULTIPLE>
	<NEXT_QUEST>$next_quest_id</NEXT_QUEST>
	<FACTION>$source_faction</FACTION>
	<NUMFACTION>$[$source_faction_amt / 500]</NUMFACTION>
	<QUEST_NAME SELECT="Any-1">
		<QUEST_NAME>${C:source_name} in ${C:source_area_name} needs $num_targets ${p:target_item_name} $reason_verbed</QUEST_NAME>
		<QUEST_NAME>${C:source_name} in ${C:source_area_name} wants $num_targets ${p:target_item_name} $reason_verbed</QUEST_NAME>
		<QUEST_NAME>${C:source_name} in ${C:source_area_name} asks for $num_targets ${p:target_item_name} to be $reason_verbed</QUEST_NAME>
		<QUEST_NAME>${C:reason_verb} $num_targets ${p:target_item_name} for ${C:source_name} in ${C:source_area_name}</QUEST_NAME>
	</QUEST_NAME>
	<QUEST_NOTIFYSTRING>${j:1:quest_notifystring}</QUEST_NOTIFYSTRING>
	<QUEST_INSTRUCTIONSSTRING>${j:1:quest_instructionstring}</QUEST_INSTRUCTIONSSTRING>
	<QUEST_WINSPEECH_TEXT>${j:1:quest_winspeech}</QUEST_WINSPEECH_TEXT>
	<WRONG_COLLECTABLE_SAY>This is not what I asked for.</WRONG_COLLECTABLE_SAY>
	<REWARD_ITEMS>${SELECT: ANY\. FROM $dungeon_treasure_items}</REWARD_ITEMS>

	<STRING load="/resources/quests/random/inc_questcommon.xml" />

	<STRING ID="target_item_name" define="target_item_name">${SELECT: NAME from $target_item}</STRING>
	
	<OBJECT ID="target_item" define="target_item" SELECT="Any-1">
		<OBJECT condition="$itemname='' and $targetresource='Any' and $targetmaterial='Any'">SELECT: ANY\. from $all_target_items where weight < 200</OBJECT>
		<OBJECT condition="$itemname='' and $targetresource!='Any'">SELECT: ANY\. from $all_target_items where weight < 200 and resourcename='$targetresource'</OBJECT>
		<OBJECT condition="$itemname='' and $targetmaterial!='Any'">SELECT: ANY\. from $all_target_items where weight < 200 and materialname='$targetmaterial'</OBJECT>
		<OBJECT condition="$itemname!=''">
			<ITEM class="GenItem" name="$itemname" display="$itemname lies here" material="PAPER" level="$level_range" />
		</OBJECT>
	</OBJECT>
	
	<STRING ID="targetskill">Any</STRING>
	<STRING ID="targetresource">Any</STRING>
	<STRING ID="targetmaterial">Any</STRING>
	
	<ITEM ID="all_target_items" select="all">
		<ITEM class="metacraft:any-alchemy &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Alchemy'"/>
		<ITEM class="metacraft:any-apothecary &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='apothecary'"/>
		<ITEM class="metacraft:any-Armorsmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Armorsmithing'"/>
		<ITEM class="metacraft:any-baking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='baking'"/>
		<ITEM class="metacraft:any-Blacksmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Blacksmithing'"/>
		<ITEM class="metacraft:any-Boatwright &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Boatwright'"/>
		<ITEM class="metacraft:any-CageBuilding &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='CageBuilding'"/>
		<ITEM class="metacraft:any-cobbling &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='cobbling'"/>
		<ITEM class="metacraft:any-cooking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='cooking'"/>
		<ITEM class="metacraft:any-distilling &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='distilling'"/>
		<ITEM class="metacraft:any-fletching &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='fletching'"/>
		<ITEM class="metacraft:any-foodprep &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='foodprep'"/>
		<ITEM class="metacraft:any-gaelfood &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='gaelfood'"/>
		<ITEM class="metacraft:any-glassblowing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='glassblowing'"/>
		<ITEM class="metacraft:any-herbalism &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='herbalism'"/>
		<ITEM class="metacraft:any-instrumentmaking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='instrumentmaking'"/>
		<ITEM class="metacraft:any-jewelmaking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='jewelmaking'"/>
		<ITEM class="metacraft:any-LeatherWorking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='LeatherWorking'"/>
		<ITEM class="metacraft:any-LegandaryWeaponsmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='LegandaryWeaponsmithing'"/>
		<ITEM class="metacraft:any-MasterArmorsmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterArmorsmithing'"/>
		<ITEM class="metacraft:any-MasterBaking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterBaking'"/>
		<ITEM class="metacraft:any-MasterCooking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterCooking'"/>
		<ITEM class="metacraft:any-MasterDistilling &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterDistilling'"/>
		<ITEM class="metacraft:any-MasterFoodPrep &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterFoodPrep'"/>
		<ITEM class="metacraft:any-MasterLeatherWorking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterLeatherWorking'"/>
		<ITEM class="metacraft:any-MasterTailoring &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterTailoring'"/>
		<ITEM class="metacraft:any-MasterWeaponsmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='MasterWeaponsmithing'"/>
		<ITEM class="metacraft:any-papermaking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='papermaking'"/>
		<ITEM class="metacraft:any-pottery &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='pottery'"/>
		<ITEM class="metacraft:any-rodsmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='rodsmithing'"/>
		<ITEM class="metacraft:any-scrollscribing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='scrollscribing'"/>
		<ITEM class="metacraft:any-sculpting &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='sculpting'"/>
		<ITEM class="metacraft:any-smelting &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='smelting'"/>
		<ITEM class="metacraft:any-staffmaking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='staffmaking'"/>
		<ITEM class="metacraft:any-Tailoring &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Tailoring'"/>
		<ITEM class="metacraft:any-Tanning &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Tanning'"/>
		<ITEM class="metacraft:any-Textiling &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Textiling'"/>
		<ITEM class="metacraft:any-torturesmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='torturesmithing'"/>
		<ITEM class="metacraft:any-WandMaking &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='WandMaking'"/>
		<ITEM class="metacraft:any-Wainwrighting &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Wainwrighting'"/>
		<ITEM class="metacraft:any-Weaponsmithing &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Weaponsmithing'"/>
		<ITEM class="metacraft:any-Weaving &lt; $source_level" CONDITION="$targetskill='any' or $targetskill='Weaving'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="cloth" CONDITION="$targetskill='any' or $targetskill='Textiling'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="cloth" CONDITION="$targetskill='any' or $targetskill='Textiling'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="cloth" CONDITION="$targetskill='any' or $targetskill='Textiling'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="leather" CONDITION="$targetskill='any' or $targetskill='Butchering'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="leather" CONDITION="$targetskill='any' or $targetskill='Butchering'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="leather" CONDITION="$targetskill='any' or $targetskill='Butchering'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Metal" CONDITION="$targetskill='any' or $targetskill='Mining'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Metal" CONDITION="$targetskill='any' or $targetskill='Mining'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Mithril" CONDITION="$targetskill='any' or $targetskill='Mining'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Rock" CONDITION="$targetskill='any' or $targetskill='Mining'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Rock" CONDITION="$targetskill='any' or $targetskill='Mining'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Rock" CONDITION="$targetskill='any' or $targetskill='Mining'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Wood" CONDITION="$targetskill='any' or $targetskill='Chopping'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Wood" CONDITION="$targetskill='any' or $targetskill='Chopping'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Wood" CONDITION="$targetskill='any' or $targetskill='Chopping'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Vegetation" CONDITION="$targetskill='any' or $targetskill='Foraging'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Vegetation" CONDITION="$targetskill='any' or $targetskill='Foraging'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Vegetation" CONDITION="$targetskill='any' or $targetskill='Foraging'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Flesh" CONDITION="$targetskill='any' or $targetskill='Butchering'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Flesh" CONDITION="$targetskill='any' or $targetskill='Butchering'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Flesh" CONDITION="$targetskill='any' or $targetskill='Butchering'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Liquid" CONDITION="$targetskill='any' or $targetskill='Drilling'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Liquid" CONDITION="$targetskill='any' or $targetskill='Drilling'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Liquid" CONDITION="$targetskill='any' or $targetskill='Drilling'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Precious" CONDITION="$targetskill='any' or $targetskill='GemDigging'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Precious" CONDITION="$targetskill='any' or $targetskill='GemDigging'"/>
		<ITEM class="metacraft:any-farmables" MATERIAL="Precious" CONDITION="$targetskill='any' or $targetskill='GemDigging'"/>
	</ITEM>

	<STRING ID="reason_verbed" define="reason_verbed">$verb_made</STRING>
	<STRING ID="reason_verb" define="reason_verb">$verb_make</STRING>
	<STRING ID="reason_desc" PREDEFINE="reason=$reason">$reason_desc</STRING>
	<STRING ID="reason" DEFINE="reason" SELECT="Any-1">
		<STRING>$reason_ilostthem</STRING>
		<STRING>$reason_welosteachother</STRING>
		<STRING>$reason_gencollect</STRING>
		<STRING>$reason_idoforthem</STRING>
		<STRING>$reason_wedotoeachother</STRING>
	</STRING>

	<STRING ID="quest_notifystring" define="quest_notifystring" SELECT="ALL">
		<STRING ACTION="PREPEND">$reason_short  $quest_notifyaddendum</STRING>
	</STRING>

	<STRING ID="quest_notifyaddendum" SELECT="Pick-1">
		<STRING PICKWEIGHT=1>Are you game?</STRING>
		<STRING PICKWEIGHT=1>Are you ready?</STRING>
		<STRING PICKWEIGHT=1>Are you up to it?</STRING>
		<STRING PICKWEIGHT=1>Can you handle it?</STRING>
		<STRING PICKWEIGHT=1>Who's ready?</STRING>
		<STRING PICKWEIGHT=12></STRING>
	</STRING>
	
	<STRING ID="reason_short" define="reason_short" SELECT="Any-1">
		<STRING>I need ${p:target_item_name} $reason_verbed!</STRING>
		<STRING>Help me $reason_verb ${p:target_item_name}!</STRING>
		<STRING>Assistance required with some ${p:target_item_name}!</STRING>
		<STRING>${c:reason_verb} ${p:target_item_name} for me!</STRING>
		<STRING>${c:reason_verb} ${p:target_item_name}, quickly!</STRING>
		<STRING>I want ${p:target_item_name} $reason_verbed! </STRING>
	</STRING>

	<STRING ID="quest_instructionstring" SELECT="ALL">
		<STRING ACTION="PREPEND">$reason_desc</STRING>
		<STRING ACTION="APPEND">$reason_short</STRING>
		<STRING SELECT="Any-1" ACTION="APPEND">
			<STRING>Please make them or find someone who can.</STRING>
			<STRING>I'm sure any good craftsman can provide them.</STRING>
		</STRING>
	</STRING>

	<STRING ID="quest_winspeech" PREDEFINE="reason=$reason">$quest_winspeech</STRING>

	<STRING id="quest_generic_winner_speeches" SELECT="Any-1">
		<STRING>They are all $reason_verbed! That's all of them, thanks!</STRING>
		<STRING>${c:reason_verbed} at last! Thank you for your assistance.</STRING>
		<STRING>Thanks for having them $reason_verbed, I'll take it from here.</STRING>
		<STRING>Thank you adventurer, you have ${reason_verbed}, and that will be all.</STRING>
	</STRING>

	<STRING ID="reason_partytime" SELECT="All">
		<STRING define="quest_winspeech" SELECT="Any-1" >
			<STRING>Yay! Let the party BEGIN!</STRING>"
			<STRING>TIME TO CELEBRATE!</STRING>"
			<STRING>Let the celebration begin!</STRING>"
			<STRING>We can finally begin the festivities!</STRING>"
		</STRING>
		<STRING define="reason_desc" SELECT="Any-1">
			<STRING>I'm throwing a party and I need lots of ${p:target_item_name}.</STRING>
			<STRING>It's my birthday, and ${p:target_item_name} are my favorite gifts.</STRING>
			<STRING>It's my $noun_anyrelation`s birthday, and I need several ${p:target_item_name} for my my gift.</STRING>
			<STRING>It is officially ${C:source_area_name} Day, and the ceremony requires several ${p:target_item_name}.</STRING>
		</STRING>
	</STRING>

	<STRING ID="reason_ilostthem" SELECT="All">
		<STRING define="quest_winspeech" SELECT="Any-1">
			<STRING>You found them! Thanks!</STRING>
			<STRING>I'm so relieved! Thank you for your assistance.</STRING>
			<STRING>Thanks you so much for finding them!</STRING>
		</STRING>
		<STRING define="reason_desc" SELECT="Any-1">
			<STRING>I lost all my ${p:target_item_name} and need replacements.</STRING>
			<STRING>My $noun_anyrelation has lost my ${p:target_item_name}.</STRING>
			<STRING>I seem to have misplaced all my ${p:target_item_name} and I need your help.</STRING>
			<STRING>I can't find my $noun_anyrelation`s ${p:target_item_name}, and need your help.</STRING>
		</STRING>
	</STRING>
	
	<STRING ID="reason_welosteachother" SELECT="All">
		<STRING define="quest_winspeech" SELECT="Any-1">
			<STRING>You $verb_made them! Thanks!</STRING>
			<STRING>Thank you for your assistance.</STRING>
			<STRING>Thanks you so much for getting these!</STRING>
		</STRING>
		<STRING define="reason_desc" SELECT="Any-1">
			<STRING>${C:p:target_item_name} are important to my experiments..</STRING>
			<STRING>${C:p:target_item_name} are important to my $noun_anyrelation`s experiments.</STRING>
			<STRING>I need ${p:target_item_name} for my $noun_anyrelation`s project.</STRING>
			<STRING>I need ${p:target_item_name} for my important project.</STRING>
			<STRING>${C:p:target_item_name} are key to my work.</STRING>
		</STRING>
	</STRING>
	
	<STRING ID="reason_gencollect" SELECT="All">
		<STRING define="quest_winspeech">$quest_generic_winner_speeches</STRING>
		<STRING define="reason_desc" SELECT="Any-1">
			<STRING>I need several ${p:target_item_name} $verb_made and brought to me.</STRING>
			<STRING>I need ${p:target_item_name} $verb_made for me.</STRING>
			<STRING>I am collecting ${p:target_item_name}, and need your assistance.</STRING>
			<STRING>My $noun_anyrelation is collecting ${p:target_item_name}, and we need your assistance.</STRING>
		</STRING>
	</STRING>
	
	<STRING ID="reason_idoforthem" SELECT="All">
		<STRING define="quest_winspeech">$quest_generic_winner_speeches</STRING>
		<STRING define="reason_desc" SELECT="Any-1">
			<STRING>I lack the ${p:target_item_name} that my $noun_anyrelation requires.</STRING>
			<STRING>I wish to give ${p:target_item_name} to my $noun_anyrelation.</STRING>
			<STRING>My $noun_anyrelation requires ${p:target_item_name}.</STRING>
		</STRING>
	</STRING>

	<STRING ID="reason_wedotoeachother" SELECT="All">
		<STRING define="quest_winspeech">$quest_generic_winner_speeches</STRING>
		<STRING define="reason_desc" SELECT="Any-1">
			<STRING CONDITION="$source_class='Mage' or $source_class='Necromancer'">I need ${p:target_item_name} for my magical experiments.</STRING>
			<STRING>${c:reason_verb} ${p:target_item_name} for me.</STRING>
			<STRING>Bring me ${p:target_item_name}.</STRING>
		</STRING>
	</STRING>

	<STRING ID="quest_point_awarded" DEFINE="quest_point_awarded" SELECT="Pick-1">
		<STRING PICKWEIGHT=2>NO</STRING>
		<STRING PICKWEIGHT=1>YES</STRING>
	</STRING>
	
	<STRING ID="gold_amount_awarded" DEFINE="gold_amount_awarded" SELECT="any-1">
		<STRING>$[$target_level*2]</STRING>
	</STRING>
	
	<STRING ID="xp_amount_awarded" DEFINE="xp_amount_awarded" SELECT="any-1">
		<STRING>$[100 + $target_level*3]</STRING>
	</STRING>
	
	<OBJECT ID="source_area" SELECT="Pick-1" DEFINE="source_area">
		<OBJECT pickweight=99999 condition="'${SELECT: name FROM area}' != ''">SELECT: . FROM area</OBJECT>
		<OBJECT pickweight=55555 condition="$area_name != ''" and '${SELECT: name FROM area}' = ''>SELECT: ANY\. FROM areas WHERE name = $area_name</OBJECT> 
		<OBJECT pickweight=1 condition="$area_name = '' and '${SELECT: name FROM area}' = '' and $multiarea = 'YES'">
			SELECT: ANY\. FROM areas WHERE (SELECT: count\. from $mql_givable_questgivers) &gt; 0
		</OBJECT>
		<OBJECT pickweight=1 condition="$area_name = '' and '${SELECT: name FROM area}' = '' and $multiarea != 'YES'">
			SELECT: ANY\. FROM areas WHERE (SELECT: count\. from $mql_givable_questgivers) &gt; 0
				AND (SELECT:count\. from area\rooms) &gt; $num_targets
		</OBJECT>
	</OBJECT>
	
	<OBJECT ID="source_room" DEFINE="source_room">SELECT: . FROM $source\room</OBJECT>
	
	<OBJECT ID="source" SELECT="Pick-1" DEFINE="source">
		<OBJECT PICKWEIGHT=99999 CONDITION="'${SELECT: name FROM mob}' != ''">SELECT: . FROM mob</OBJECT>
		<OBJECT pickweight=55555 condition="$sourcename != ''" and '${SELECT: name FROM mob}' = ''>SELECT: . FROM $source_area\npcs WHERE name = $sourcename</OBJECT> 
		<OBJECT PICKWEIGHT=1 CONDITION="$sourcename = '' and '${SELECT: name FROM mob}' = ''" insert="$mql_givable_questgiver" />
	</OBJECT>
	
	<STRING ID="target_level" DEFINE="target_level" SELECT="any-1">
		<STRING>${SELECT:MED_LEVEL from $source_area}</STRING>
	</STRING>
	
	<STRING ID="level_range" SELECT="any-1" DEFINE="level_range" MERGE=true>
		<STRING>$target_level</STRING>
	</STRING>
	
	<STRING ID="source_area_name" SELECT="any-1" DEFINE="source_area_name">
		<STRING>${SELECT:name from $source_area}</STRING>
	</STRING>

	<STRING ID="source_room_id" SELECT="any-1" DEFINE="source_room_id">
		<STRING>${SELECT:roomid from $source_room}</STRING>
	</STRING>

	<STRING ID="source_name" SELECT="any-1" DEFINE="source_name">
		<STRING>${SELECT:name from $source}</STRING>
	</STRING>

	<STRING ID="source_level" SELECT="any-1" DEFINE="source_level">
		<STRING>${SELECT:level from $source}</STRING>
	</STRING>

	<STRING ID="source_class" SELECT="any-1" DEFINE="source_class">
		<STRING>${SELECT:class from $source}</STRING>
	</STRING>

	<STRING ID="source_faction" SELECT="any-1" DEFINE="source_faction">
		<STRING>${SELECT:factionid from $source}</STRING>
	</STRING>

	<STRING ID="source_faction_amt" SELECT="first" DEFINE="source_faction_amt">
		<STRING CONDITION="$source_faction!=''">${SELECT:factionamt from $source}</STRING>
		<STRING>0</STRING>
	</STRING>

	<STRING ID="source_align" SELECT="any-1" DEFINE="source_align">
		<STRING>${SELECT:alignment from $source}</STRING>
	</STRING>

</QUEST>