package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2016-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Selkie extends StdRace
{
@Override
public String ID()
{
return "Selkie";
}
private final static String localizedStaticName = CMLib.lang().L("Selkie");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public int shortestMale()
{
return 59;
}
@Override
public int shortestFemale()
{
return 59;
}
@Override
public int heightVariance()
{
return 12;
}
@Override
public int lightestWeight()
{
return 80;
}
@Override
public int weightVariance()
{
return 80;
}
@Override
public long forbiddenWornBits()
{
return 0;
}
private final static String localizedStaticRacialCat = CMLib.lang().L("Sea Mammal");
@Override
public String racialCategory()
{
return localizedStaticRacialCat;
}
private final String[] culturalAbilityNames = { "Aquan", "Fishing" };
private final int[] culturalAbilityProficiencies = { 25, 100 };
private final String[] racialAbilityNames = { "Skill_Swim", "Skill_AutoSwim" };
private final int[] racialAbilityLevels = { 1,1 };
private final int[] racialAbilityProficiencies = { 100,100 };
private final boolean[] racialAbilityQuals = { false,false };
private final String[] racialAbilityParms = { "", "" };
@Override
protected String[] racialAbilityNames()
{
return racialAbilityNames;
}
@Override
protected int[] racialAbilityLevels()
{
return racialAbilityLevels;
}
@Override
protected int[] racialAbilityProficiencies()
{
return racialAbilityProficiencies;
}
@Override
protected boolean[] racialAbilityQuals()
{
return racialAbilityQuals;
}
@Override
public String[] racialAbilityParms()
{
return racialAbilityParms;
}
@Override
public int[] getBreathables()
{
return breatheAirWaterArray;
}
@Override
public String[] culturalAbilityNames()
{
return culturalAbilityNames;
}
@Override
public int[] culturalAbilityProficiencies()
{
return culturalAbilityProficiencies;
}
// an ey ea he ne ar ha to le fo no gi mo wa ta wi
private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,1 ,1 ,1 ,0 ,0 };
@Override
public int[] bodyMask()
{
return parts;
}
private final int[] agingChart = { 0, 1, 10, 55, 87, 131, 175, 195, 215 };
@Override
public int[] getAgingChart()
{
return agingChart;
}
private static Vector<RawMaterial> resources = new Vector<RawMaterial>();
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED);
}
@Override
public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats)
{
super.affectCharStats(affectedMOB, affectableStats);
affectableStats.setStat(CharStats.STAT_CHARISMA,affectableStats.getStat(CharStats.STAT_CHARISMA)+2);
affectableStats.setStat(CharStats.STAT_MAX_CHARISMA_ADJ,affectableStats.getStat(CharStats.STAT_MAX_CHARISMA_ADJ)+2);
affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)-2);
affectableStats.setStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ,affectableStats.getStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ)-2);
affectableStats.setStat(CharStats.STAT_SAVE_WATER,affectableStats.getStat(CharStats.STAT_SAVE_WATER)+15);
}
@Override
public List<Item> outfit(final MOB myChar)
{
if(outfitChoices==null)
{
// Have to, since it requires use of special constructor
final Armor s1=CMClass.getArmor("GenShirt");
if(s1 == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
s1.setName(L("a delicate sharkskin shirt"));
s1.setDisplayText(L("a delicate sharkskin shirt sits here."));
s1.setDescription(L("A plain looking shirt, with slick sharky leather gloss."));
s1.setMaterial(RawMaterial.RESOURCE_LEATHER);
s1.text();
outfitChoices.add(s1);
final Armor p1=CMClass.getArmor("GenPants");
p1.setName(L("a sharkskin loincloth"));
p1.setDisplayText(L("a sharkskin loincloth has been left here."));
p1.setDescription(L("A plain looking loincloth, with slick sharky leather gloss."));
s1.setMaterial(RawMaterial.RESOURCE_LEATHER);
p1.text();
outfitChoices.add(p1);
final Armor s3=CMClass.getArmor("GenBelt");
outfitChoices.add(s3);
}
return outfitChoices;
}
@Override
public Weapon myNaturalWeapon()
{
return funHumanoidWeapon();
}
@Override
public String healthText(final MOB viewer, final MOB mob)
{
final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));
if(pct<.10)
return L("^r@x1^r is facing a cold death!^N",mob.name(viewer));
else
if(pct<.20)
return L("^r@x1^r is covered in blood.^N",mob.name(viewer));
else
if(pct<.30)
return L("^r@x1^r is bleeding badly from lots of wounds.^N",mob.name(viewer));
else
if(pct<.40)
return L("^y@x1^y has numerous bloody wounds and gashes.^N",mob.name(viewer));
else
if(pct<.50)
return L("^y@x1^y has some bloody wounds and gashes.^N",mob.name(viewer));
else
if(pct<.60)
return L("^p@x1^p has a few bloody wounds.^N",mob.name(viewer));
else
if(pct<.70)
return L("^p@x1^p is cut and bruised heavily.^N",mob.name(viewer));
else
if(pct<.80)
return L("^g@x1^g has some minor cuts and bruises.^N",mob.name(viewer));
else
if(pct<.90)
return L("^g@x1^g has a few bruises and scratched fur.^N",mob.name(viewer));
else
if(pct<.99)
return L("^g@x1^g has a few small bruises.^N",mob.name(viewer));
else
return L("^c@x1^c is in perfect health.^N",mob.name(viewer));
}
@Override
public List<RawMaterial> myResources()
{
synchronized(resources)
{
if(resources.size()==0)
{
resources.addElement(makeResource
(L("a @x1 gut",name().toLowerCase()),RawMaterial.RESOURCE_MEAT));
resources.addElement(makeResource
(L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD));
resources.addElement(makeResource
(L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE));
}
}
return resources;
}
}