package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class ManScorpion extends StdRace
{
@Override
public String ID()
{
return "ManScorpion";
}
private final static String localizedStaticName = CMLib.lang().L("Man-Scorpion");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public int shortestMale()
{
return 58;
}
@Override
public int shortestFemale()
{
return 54;
}
@Override
public int heightVariance()
{
return 12;
}
@Override
public int lightestWeight()
{
return 120;
}
@Override
public int weightVariance()
{
return 50;
}
@Override
public long forbiddenWornBits()
{
return 0;
}
private final static String localizedStaticRacialCat = CMLib.lang().L("Arachnid");
@Override
public String racialCategory()
{
return localizedStaticRacialCat;
}
// an ey ea he ne ar ha to le fo no gi mo wa ta wi
private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,4 ,4 ,1 ,0 ,1 ,1 ,1 ,0 };
@Override
public int[] bodyMask()
{
return parts;
}
private final int[] agingChart = { 0, 1, 3, 15, 35, 53, 70, 74, 78 };
@Override
public int[] getAgingChart()
{
return agingChart;
}
private static Vector<RawMaterial> resources = new Vector<RawMaterial>();
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_SNEAKING);
}
@Override
public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats)
{
super.affectCharStats(affectedMOB, affectableStats);
affectableStats.setStat(CharStats.STAT_SAVE_POISON,affectableStats.getStat(CharStats.STAT_SAVE_POISON)+100);
affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)+2);
affectableStats.setStat(CharStats.STAT_DEXTERITY,affectableStats.getStat(CharStats.STAT_DEXTERITY)+3);
}
@Override
public String arriveStr()
{
return "creeps in";
}
@Override
public String leaveStr()
{
return "creeps";
}
@Override
public Weapon myNaturalWeapon()
{
if(naturalWeapon==null)
{
naturalWeapon=CMClass.getWeapon("StdWeapon");
naturalWeapon.setName(L("some nasty pincers"));
naturalWeapon.setMaterial(RawMaterial.RESOURCE_BONE);
naturalWeapon.setUsesRemaining(1000);
naturalWeapon.setWeaponDamageType(Weapon.TYPE_NATURAL);
}
return naturalWeapon;
}
@Override
public List<RawMaterial> myResources()
{
synchronized(resources)
{
if(resources.size()==0)
{
for(int i=0;i<4;i++)
{
resources.addElement(makeResource
(L("a pound of @x1 plating",name().toLowerCase()),RawMaterial.RESOURCE_STEEL));
}
resources.addElement(makeResource
(L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD));
resources.addElement(makeResource
(L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE));
}
}
return resources;
}
}