package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2001-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Fighter extends StdCharClass
{
@Override
public String ID()
{
return "Fighter";
}
private final static String localizedStaticName = CMLib.lang().L("Fighter");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public String baseClass()
{
return ID();
}
@Override
public int getBonusPracLevel()
{
return -1;
}
@Override
public int getBonusAttackLevel()
{
return 0;
}
@Override
public int getAttackAttribute()
{
return CharStats.STAT_STRENGTH;
}
@Override
public int getLevelsPerBonusDamage()
{
return 30;
}
@Override
public int getPracsFirstLevel()
{
return 3;
}
@Override
public int getTrainsFirstLevel()
{
return 4;
}
@Override
public String getHitPointsFormula()
{
return "((@x6<@x7)/2)+(2*(1?7))";
}
@Override
public String getManaFormula()
{
return "((@x4<@x5)/8)+(1*(1?2))";
}
@Override
public int allowedArmorLevel()
{
return CharClass.ARMOR_ANY;
}
@Override
public String getMovementFormula()
{
return "7*((@x2<@x3)/18)";
}
protected static final long MILLIS_BETWEEN_DUEL_WINS = 30 * 60000;
protected static volatile long lastDuelWinner = 0;
protected static TreeMap<String,long[]> duelWinners = new TreeMap<String,long[]>();
public Fighter()
{
super();
maxStatAdj[CharStats.STAT_STRENGTH]=7;
}
@Override
public void initializeClass()
{
super.initializeClass();
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Axe",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_BluntWeapon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_EdgedWeapon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_FlailedWeapon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Hammer",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Polearm",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Ranged",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Sword",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Armor",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Shield",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Fighter_Kick",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Fighter_ArmorTweaking",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Skill_Parry",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Skill_TwoWeaponFighting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Skill_Bash",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Fighter_WeaponSharpening",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Fighter_Cleave",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Fighter_Rescue",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Skill_Disarm",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Skill_Subdue",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Skill_Dodge",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Fighter_RapidShot",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Skill_Attack2",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Fighter_TrueShot",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Fighter_CritStrike",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Fighter_ShieldBlock",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Fighter_BlindFighting",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Fighter_Toughness",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Skill_Dirt",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Skill_MountedCombat",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Fighter_WeaponBreak",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Skill_WandUse",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Fighter_DualParry",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Skill_Trip",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Fighter_Toughness2",false,CMParms.parseSemicolons("Fighter_Toughness",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Skill_Climb",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Fighter_Sweep",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Fighter_Roll",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Fighter_CriticalShot",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Fighter_Whomp",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Fighter_DesperateMoves",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Skill_Attack3",true,CMParms.parseSemicolons("Skill_Attack2",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Fighter_Toughness3",false,CMParms.parseSemicolons("Fighter_Toughness2",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Fighter_Endurance",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Fighter_PointBlank",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Fighter_Tumble",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Fighter_AutoBash",false,CMParms.parseSemicolons("Skill_Bash",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Fighter_SizeOpponent",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Fighter_UrbanTactics",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Fighter_Berzerk",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Fighter_ImprovedShieldDefence",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Fighter_CoverDefence",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Fighter_WeaponCatch",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Fighter_CalledStrike",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Fighter_CounterAttack",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Fighter_Heroism",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Fighter_Behead",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Fighter_CoupDeGrace",true);
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
private final String[] raceRequiredList = new String[] { "All" };
@Override
public String[] getRequiredRaceList()
{
return raceRequiredList;
}
@SuppressWarnings("unchecked")
private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{
new Pair<String,Integer>("Strength",Integer.valueOf(9))
};
@Override
public Pair<String, Integer>[] getMinimumStatRequirements()
{
return minimumStatRequirements;
}
@Override
public void grantAbilities(final MOB mob, final boolean isBorrowedClass)
{
super.grantAbilities(mob,isBorrowedClass);
if(mob.playerStats()==null)
{
final List<AbilityMapper.AbilityMapping> V=CMLib.ableMapper().getUpToLevelListings(ID(),
mob.charStats().getClassLevel(ID()),
false,
false);
for(final AbilityMapper.AbilityMapping able : V)
{
final Ability A=CMClass.getAbility(able.abilityID());
if((A!=null)
&&(!CMLib.ableMapper().getAllQualified(ID(),true,A.ID()))
&&(!CMLib.ableMapper().getDefaultGain(ID(),true,A.ID())))
giveMobAbility(mob,A,CMLib.ableMapper().getDefaultProficiency(ID(),true,A.ID()),CMLib.ableMapper().getDefaultParm(ID(),true,A.ID()),isBorrowedClass);
}
}
}
@Override
public void executeMsg(final Environmental host, final CMMsg msg)
{
super.executeMsg(host,msg);
Fighter.conquestExperience(this,host,msg);
Fighter.duelExperience(this, host, msg);
}
@Override
public String getOtherBonusDesc()
{
return L("Receives bonus conquest experience and bonus duel experience.");
}
public static void duelExperience(final CharClass C, final Environmental host, final CMMsg msg)
{
if((msg.targetMinor()==CMMsg.TYP_DUELLOSS)
&&(msg.target()!=msg.tool())
&&(msg.target()!=host)
&&(host instanceof MOB)
&&(msg.tool()==host)
&&((msg.source().playerStats().getAccount()==null)
||(((MOB)host).playerStats().getAccount()==null)
||(((MOB)host).playerStats().getAccount()!=msg.source().playerStats().getAccount()))
)
{
synchronized(duelWinners)
{
final long now=System.currentTimeMillis();
final long timeout=now - (now - MILLIS_BETWEEN_DUEL_WINS);
if(lastDuelWinner < timeout)
{
for(final Iterator<String> m = duelWinners.keySet().iterator(); m.hasNext(); )
{
if(duelWinners.get(m.next())[0] < timeout)
m.remove();
}
}
final long[] lastTime=duelWinners.get(host.Name());
if((lastTime != null) && (lastTime[0] > timeout))
return;
if(lastTime == null)
duelWinners.put(host.Name(), new long[]{now});
else
lastTime[0] = now;
lastDuelWinner = now;
}
((MOB)host).tell(CMLib.lang().L("^YVictory!!^N"));
CMLib.leveler().postExperience((MOB)host,null,null,300,false);
}
}
public static void conquestExperience(final CharClass C, final Environmental host, final CMMsg msg)
{
if((msg.targetMinor()==CMMsg.TYP_AREAAFFECT)
&&(msg.target() instanceof Area)
&&(msg.targetMessage()!=null)
&&(msg.targetMessage().equalsIgnoreCase("CONQUEST"))
&&(host instanceof MOB)
&&(((MOB)host).charStats().getCurrentClass().ID().equals(C.ID()))
&&(((MOB)host).getClanRole(msg.source().Name())!=null)
&&(!((MOB)host).isMonster())
)
{
final Area A=(Area)msg.target();
int xp=(int)Math.round(50.0*CMath.div(A.getAreaIStats()[Area.Stats.AVG_LEVEL.ordinal()],((MOB)host).phyStats().level()));
if(xp>500)
xp=500;
if(xp>0)
{
((MOB)host).tell(CMLib.lang().L("^YVictory!!^N"));
CMLib.leveler().postExperience((MOB)host,null,null,xp,false);
}
}
}
@Override
public List<Item> outfit(final MOB myChar)
{
if(outfitChoices==null)
{
final Weapon w=CMClass.getWeapon("Shortsword");
if(w == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
outfitChoices.add(w);
}
return outfitChoices;
}
}