# Expertise definitions. Expertises are flags that players can train for that enhance the numeric aspects # of skills. The definitions are of the following form: #[EXPERTISE CODE]=[EXPERTISE NAME],[EXPERTISE LEVELS],[FLAGS],[SKILL MASK],[ADDITIONAL LIST MASK],[TRAIN MASK],[#PRACS],[#TRAINS],[#QPs],[#EXP],[#TIME] #[EXPERTISE CODE] = all caps code name for the flag. To differentiate each expertise level by number, include @x1, or @x2 for roman numeral #[EXPERTISE NAME] = displayable name for the expertise. To differentiate each expertise level by number, include @x1, or @x2 for roman numeral #[EXPERTISE LEVELS] = the number of levels of the expertise. Each expertise level requires the former to qualify for the next. #[FLAGS] = one or more "|" separated flags. Flags include: # LEVEL - enhances the power level of the skill # MAXRANGE - enhances the range of the skill # LOWCOST - enhances the mana/move cost of the skill # XPCOST - enhances the experience cost of the skill (either lowering or raising, depending on nature of the skill) # X1, X2, X3, X4 or X5 - functionality depends on how skill was coded. ##### # Help entries can also be included for an expertise set by including an entry beginning with HELP_ # A help entry that is HELP_ only will apply to the previously defined expertise. # EXPCRAFT@x1=Wise Crafting @x2,10,XPCOST,-SKILL +Alchemy +ClanCrafting +Herbalism +Skill_SongWrite +Spell_Duplicate +Spell_EnchantArmor +Spell_EnchantArrows +Spell_EnchantWand +Spell_EnchantWeapon +Spell_FindFamiliar +Spell_MagicItem +Spell_Scribe +Spell_Wish,-MAXCLASSLEVEL +>={26+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to ameliorate the experience cost of casting powerful spells, especially concerning items. ARMOROPT@x1=Armor Optimizing @x2,10,LEVEL,-SKILL +Fighter_ArmorTweaking -SKILLFLAG +ARMOR_USE,-MAXCLASSLEVEL +>={28+(5*@x1)},+CON {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to gain more protective benefits from tweaking armor. SHIELDUSE@x1=Shield Using @x2,10,LEVEL,-SKILLFLAG +SHIELD_USE,-MAXCLASSLEVEL +>={26+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to better understand shield blocking and usage, and get better armor benefit from shields. CAUTIOUS@x1=Cautiously @x2,10,X1,-SKILL +Thief_Peek +Thief_Robbery +Thief_SlipItem +Thief_Steal +Thief_Swipe,-MAXCLASSLEVEL +>={19+(5*@x1)},+WIS {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. FATIGUER@x1=Fatiguing @x2,10,X1,-SKILL +Thief_DisablingCaltrops,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft devices and traps that inhibit movement and cause fatigue. MAGEKILLER@x1=Mana Sapping @x2,10,X1,-SKILL +Thief_DazzlingCaltrops,-MAXCLASSLEVEL +>={25+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft devices and traps that cause confusion and results in the loss of mana. ALERT@x1=Vigilantly @x2,10,LEVEL,-SKILLFLAG +ALERT,-MAXCLASSLEVEL +>={15+(5*@x1)},+WIS {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. STEALTH@x1=Stealthy @x2,10,LEVEL,-SKILLFLAG +STEALTHY,-MAXCLASSLEVEL +>={10+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALING@x1=Theft Mastery @x2,10,LEVEL,-SKILLFLAG +STEALING,-MAXCLASSLEVEL +>={10+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. ROPEUSE@x1=Binding @x2,10,LEVEL,-SKILLFLAG +BINDING,-MAXCLASSLEVEL +>={23+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to better use and deploy rope based snares, bindings, knots, and traps. DECEPTIVE@x1=Deceptive @x2,10,LEVEL,-SKILLFLAG +DECEPTIVE,-MAXCLASSLEVEL +>={23+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to handle more difficult cases of deceptiveness. CALIGRAPHY@x1=Fine Calligraphy @x2,10,LEVEL,-SKILLFLAG +CALLIGRAPHY,-MAXCLASSLEVEL +>={23+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to handle more difficult calligraphy chores. POISONING@x1=Poisoning @x2,10,LEVEL,-SKILLS +Apothecary -SKILLFLAG +POISONING,-MAXCLASSLEVEL +>={10+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to make and handle more powerful poisons. DETRAP@x1=Trap Disabling @x2,10,LEVEL,-SKILLFLAG +FIND/REMOVE_TRAPS,-MAXCLASSLEVEL +>={12+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to better avoid, identify, handle, and disable traps. TRAPPING@x1=Trapping @x2,10,LEVEL,-SKILLFLAG +TRAPPING,-MAXCLASSLEVEL +>={16+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to build and deploy traps that are better made, and more lethal. WANDUSE@x1=Arcane Lore @x2,10,LEVEL,-SKILLFLAG +ARCANE_LORE,-MAXCLASSLEVEL +>={16+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Knowledge of arcane symbology and custom for better arcane identification and wand usage. TUNING@x1=Artsy @x2,10,LEVEL,-SKILLFLAG +ARTISTIC,-MAXCLASSLEVEL +>={27+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to use artistic skills to their greatest level. HOMECOOKING@x1=Home Cooking @x2,3,LEVEL,-SKILL +Cooking +Baking +Distilling +FoodPrep +Alchemy,-MAXCLASSLEVEL +>={10+(5*@x1)},+WIS {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks. IRONPUNCH@x1=Iron Punching @x2,10,LEVEL,-SKILLFLAG +PUNCHING,-MAXCLASSLEVEL +>={22+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to make more ferocious punches. IRONKICK@x1=Iron Kicking @x2,10,LEVEL,-SKILLFLAG +KICKING,-MAXCLASSLEVEL +>={22+(5*@x1)},+CON {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to make more ferocious kicks. VICEGRIP@x1=Vice-Gripping @x2,10,LEVEL,-SKILLFLAG +GRAPPLING,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to grapple with greater power and ability. ACROBAT@x1=Acrobatic @x2,10,LEVEL,-SKILLFLAG +ACROBATIC,-MAXCLASSLEVEL +>={23+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to make more graceful and powerful acrobatic maneuvers. FLUIDITY@x1=Combat Fluidity @x2,10,LOWCOST,-SKILLFLAG +KICKING +PUNCHING +GRAPPLING +ACROBATIC +MARTIAL_LORE +DIRTY_FIGHTING,-MAXCLASSLEVEL +>={1+(3*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Reduces the cost of using combat skills. INFLUENCE@x1=Influencing @x2,10,LEVEL,-SKILLFLAG +INFLUENTIAL,-MAXCLASSLEVEL +>={27+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to be more influential when imposing ones will on others. STREETLORE@x1=Street Lore @x2,10,LEVEL,-SKILLFLAG +STREET_SMARTS,-MAXCLASSLEVEL +>={28+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Better knowledge of the streets and how to get the most from it. NATURELORE@x1=Nature Lore @x2,10,LEVEL,-SKILLFLAG +NATURE_LORE,-MAXCLASSLEVEL +>={16+(5*@x1)},+WIS {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Better knowledge of the natural world and how to get the most from nature-lore domain skills. DIRTYFIGHT@x1=Dirty Fighting @x2,10,LEVEL,-SKILLFLAG +DIRTY_FIGHTING,-MAXCLASSLEVEL +>={19+(5*@x1)},+WIS {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when fighting dirty. COMBATLORE@x1=Combat Lore @x2,10,LEVEL,-SKILLFLAG +COMBAT_LORE,-MAXCLASSLEVEL +>={11+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Better knowledge of combat lore and how to make the most of it. EVASIVE@x1=Evasively @x2,10,LEVEL,-SKILLFLAG +EVASIVE,-MAXCLASSLEVEL +>={28+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Improved knowledge and skill with evasive maneuvers. MARTIAL@x1=Martial Lore @x2,10,LEVEL,-SKILLFLAG +MARTIAL_LORE,-MAXCLASSLEVEL +>={29+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Improved combat abilities through martial training and discipline. ANATOMY@x1=Anatomy @x2,10,LEVEL,-SKILLFLAG +ANATOMY,-MAXCLASSLEVEL +>={9+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Ability to apply improved anatomical knowledge to the practical arts. CRIMINAL@x1=Criminal Deviousness @x2,10,LEVEL,-SKILLFLAG +CRIMINAL,-MAXCLASSLEVEL +>={19+(5*@x1)},+WIS {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Improved devious mind for accomplishing more powerful crimes. FITNESS@x1=Fitness @x2,10,LEVEL,-SKILLFLAG +FITNESS,-MAXCLASSLEVEL +>={25+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency. AXESTRIKE@x1=Axe Striking @x2,10,LEVEL,-SKILL +Specialization_Axe,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using an axe. AXESLICE@x1=Axe Slicing @x2,10,X1,-SKILL +Specialization_Axe,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a slashing/slicing-type axe. AXEPIERCE@x1=Axe Piercing @x2,10,X2,-SKILL +Specialization_Axe,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a piercing-type axe. UNARMEDSTRIKE@x1=Unarmed Striking @x2,10,LEVEL,-SKILL +Specialization_Natural +Druid_Bite +Druid_Rend,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using unarmed. UNARMEDSLICE@x1=Unarmed Slicing @x2,10,X1,-SKILL +Specialization_Natural,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a slashing/slicing-type unarmed attack. UNARMEDPIERCE@x1=Unarmed Piercing @x2,10,X2,-SKILL +Specialization_Natural +Druid_Bite +Druid_Rend,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a piercing-type unarmed attack. UNARMEDBASH@x1=Unarmed Bashing @x2,10,X3,-SKILL +Specialization_Natural,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a bashing-type unarmed attack. BLUNTSTRIKE@x1=Blunt Striking @x2,10,LEVEL,-SKILL +Specialization_BluntWeapon,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using a blunt-class weapon. BLUNTPIERCE@x1=Blunt Piercing @x2,10,X2,-SKILL +Specialization_BluntWeapon,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a piercing-type blunt-class weapon. BLUNTBASH@x1=Blunt Bashing @x2,10,X3,-SKILL +Specialization_BluntWeapon,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a bashing-type blunt-class weapon. EDGEDSTRIKE@x1=Edged Striking @x2,10,LEVEL,-SKILL +Specialization_EdgedWeapon,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using an edged-class weapon. EDGESLICE@x1=Edged Bashing @x2,10,X1,-SKILL +Specialization_EdgedWeapon,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a slashing/slicing-type edged-class weapon. EDGEPIERCE@x1=Edged Piercing @x2,10,X2,-SKILL +Specialization_EdgedWeapon,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a piercing-type edged-class weapon. FLAILEDSTRIKE@x1=Flailed Striking @x2,10,LEVEL,-SKILL +Specialization_FlailedWeapon,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using a flail-class weapon. FLAILEDSLASH@x1=Flailed Slicing @x2,10,X1,-SKILL +Specialization_FlailedWeapon,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a slashing/slicing-type flail-class weapon. FLAILEDBASH@x1=Flailed Bashing @x2,10,X3,-SKILL +Specialization_FlailedWeapon,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a bashing-type flail-class weapon. HAMMERSTRIKE@x1=Hammer Striking @x2,10,LEVEL,-SKILL +Specialization_Hammer,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using a hammer. HAMMERBASH@x1=Hammer Bashing @x2,10,X3,-SKILL +Specialization_Hammer,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a bashing-type hammer. POLESTRIKE@x1=Polearm Striking @x2,10,LEVEL,-SKILL +Specialization_Polearm,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using a polearm-class weapon. POLESLICE@x1=Polearm Slicing @x2,10,X1,-SKILL +Specialization_Polearm,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a slashing/slicing-type polearm-class weapon. POLEPIERCE@x1=Polearm Piercing @x2,10,X2,-SKILL +Specialization_Polearm,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a piercing-type polearm-class weapon. RANGEDSTRIKE@x1=Ranged Striking @x2,10,LEVEL,-SKILL +Specialization_Ranged +Fighter_Fragmentation +Fighter_ImprovedThrowing,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using a ranged or thrown weapon. RANGEDPIERCE@x1=Ranged Piercing @x2,10,X2,-SKILL +Specialization_Ranged,-MAXCLASSLEVEL +>={27+(5*@x1)},+INT {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a piercing-type ranged or thrown weapon. RANGEDBASH@x1=Ranged Bashing @x2,10,X3,-SKILL +Specialization_Ranged,-MAXCLASSLEVEL +>={27+(5*@x1)},+INT {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a bashing-type blunt-class ranged or thrown weapon. SWORDSTRIKE@x1=Sword Striking @x2,10,LEVEL,-SKILL +Specialization_Sword,-MAXCLASSLEVEL +>={24+(5*@x1)},+DEX {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to hit more often when using a sword. SWORDSLICE@x1=Sword Slicing @x2,10,X1,-SKILL +Specialization_Sword,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a slashing/slicing-type sword. SWORDPIERCE@x1=Sword Piercing @x2,10,X2,-SKILL +Specialization_Sword,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to do more damage when using a piercing-type sword. FASTDANCE@x1=Fast Dancing @x2,10,LEVEL,-SKILLFLAG +DANCING&MALICIOUS,-MAXCLASSLEVEL +>={15+(5*@x1)},+STR {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to perform dances that have a more powerful malicious affect. SLOWDANCE@x1=Slow Dancing @x2,10,LEVEL,-SKILLFLAG +DANCING&BENEFICIAL_SELF,-MAXCLASSLEVEL +>={16+(5*@x1)},+STR {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to perform dances that have a more powerful beneficial passive affect. BEATDANCE@x1=Beat Dancing @x2,10,LEVEL,-SKILLFLAG +DANCING&!BENEFICIAL_SELF&!MALICIOUS,-MAXCLASSLEVEL +>={17+(5*@x1)},+STR {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to perform dances that have a more powerful beneficial aggressive affect. LONGDANCE@x1=Long Dancing @x2,10,MAXRANGE,-SKILLFLAG +DANCING,-MAXCLASSLEVEL +>={18+(5*@x1)},+STR {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to perform dances that garner audiences from more rooms away. STEADYDANCE@x1=Steady Dancing @x2,10,TIME,-SKILLFLAG +DANCING,-MAXCLASSLEVEL +>={19+(5*@x1)},+STR {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to perform dances whose affects linger after the dance is completed. SHARPTUNE@x1=Sharp Playing @x2,10,LEVEL,-SKILLFLAG +PLAYING&MALICIOUS,-MAXCLASSLEVEL +>={15+(5*@x1)},+INT {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to play tunes that have a more powerful malicious affect. BOLDTUNE@x1=Bold Playing @x2,10,LEVEL,-SKILLFLAG +PLAYING&!MALICIOUS +PLAYING&OK +PLAYING&INDIFFERENT,-MAXCLASSLEVEL +>={16+(5*@x1)},+INT {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to play tunes that have a more powerful beneficial affect. RESOUNDINGTUNE@x1=Resounding Playing @x2,10,MAXRANGE,-SKILLFLAG +PLAYING,-MAXCLASSLEVEL +>={18+(5*@x1)},+INT {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to play tunes that can be heard from more rooms away. RYTHMICTUNE@x1=Rhythmic Playing @x2,10,TIME,-SKILLFLAG +PLAYING,-MAXCLASSLEVEL +>={19+(5*@x1)},+INT {12+@x1} +CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to play tunes that linger a little longer after they are played. SHARPSING@x1=Sharp Singing @x2,10,LEVEL,-SKILLFLAG +SINGING&MALICIOUS,-MAXCLASSLEVEL +>={15+(5*@x1)},+CHA {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to sing songs that have a more powerful malicious affect. REJOICESING@x1=Rejoicing Singing @x2,10,LEVEL,-SKILLFLAG +SINGING&!MALICIOUS +SINGING&OK +SINGING&INDIFFERENT,-MAXCLASSLEVEL +>={16+(5*@x1)},+CHA {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to sing songs that have a more powerful beneficial affect. RESOUNDSING@x1=Resounding Singing @x2,10,MAXRANGE,-SKILLFLAG +SINGING,-MAXCLASSLEVEL +>={18+(5*@x1)},+CHA {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to sing songs that can be heard from more rooms away. ECHOSING@x1=Echoed Singing @x2,10,TIME,-SKILLFLAG +SINGING,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to sing songs that can be heard from more rooms away. RANGEDDIVINATION@x1=Ranged Divining @x2,10,MAXRANGE,-SKILLFLAG +DIVINATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project divination magic at longer ranges from the target. REDUCEDDIVINATION@x1=Reduced Divining @x2,10,LOWCOST,-SKILLFLAG +DIVINATION,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast divination spells using less mana. POWERDIVINATION@x1=Power Divining @x2,10,LEVEL,-SKILLFLAG +DIVINATION,-MAXCLASSLEVEL +>={1+(3*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast divination spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDDIVINATION@x1=Extended Divining @x2,10,TIME,-SKILLFLAG +DIVINATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast divination spells that last even longer. RANGEDILLUSION@x1=Ranged Illusing @x2,10,MAXRANGE,-SKILLFLAG +ILLUSION,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project illusion magic at longer ranges from the target. REDUCEDILLUSION@x1=Reduced Illusing @x2,10,LOWCOST,-SKILLFLAG +ILLUSION,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast illusion spells using less mana. POWERILLUSION@x1=Power Illusing @x2,10,LEVEL,-SKILLFLAG +ILLUSION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDILLUSION@x1=Extended Illusing @x2,10,TIME,-SKILLFLAG +ILLUSION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast illusion spells that last even longer. RANGEDINVOCATION@x1=Ranged In/Evoking @x2,10,MAXRANGE,-SKILLFLAG +INVOCATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project invocation/evocation magic at longer ranges from the target. REDUCEDINVOCATION@x1=Reduced In/Evoking @x2,10,LOWCOST,-SKILLFLAG +INVOCATION,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast invocation/evocation spells using less mana. POWERINVOCATION@x1=Power In/Evoking @x2,10,LEVEL,-SKILLFLAG +INVOCATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast invocation/evocation spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDINVOCATION@x1=Extended In/Evoking @x2,10,TIME,-SKILLFLAG +INVOCATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast invocation/evocation spells that last even longer. RANGEDALTERATION@x1=Ranged Altering @x2,10,MAXRANGE,-SKILLFLAG +ALTERATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project alteration magic at longer ranges from the target. REDUCEDALTERATION@x1=Reduced Altering @x2,10,LOWCOST,-SKILLFLAG +ALTERATION,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast alteration spells using less mana. POWERALTERATION@x1=Power Altering @x2,10,LEVEL,-SKILLFLAG +ALTERATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast alteration spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDALTERATION@x1=Extended Altering @x2,10,TIME,-SKILLFLAG +ALTERATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast alteration spells that last even longer. RANGEDTRANSMUTATION@x1=Ranged Transmuting @x2,10,MAXRANGE,-SKILLFLAG +TRANSMUTATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project transmutation magic at longer ranges from the target. REDUCEDTRANSMUTATION@x1=Reduced Transmuting @x2,10,LOWCOST,-SKILLFLAG +TRANSMUTATION,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast transmutation spells using less mana. POWERTRANSMUTATION@x1=Power Transmuting @x2,10,LEVEL,-SKILLFLAG +TRANSMUTATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast transmutation spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDTRANSMUTATION@x1=Extended Transmuting @x2,10,TIME,-SKILLFLAG +TRANSMUTATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast transmutation spells that last even longer. RANGEDENCHANTMENT@x1=Ranged Enchanting @x2,10,MAXRANGE,-SKILLFLAG +ENCHANTMENT&!CLANMAGIC,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project enchantment/charm magic at longer ranges from the target. REDUCEDENCHANTMENT@x1=Reduced Enchanting @x2,10,LOWCOST,-SKILLFLAG +ENCHANTMENT&!CLANMAGIC,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast enchantment/charm spells using less mana. POWERENCHANTMENT@x1=Power Enchanting @x2,10,LEVEL,-SKILLFLAG +ENCHANTMENT&!CLANMAGIC,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast enchantment/charm spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDENCHANTMENT@x1=Extended Enchanting @x2,10,TIME,-SKILLFLAG +ENCHANTMENT&!CLANMAGIC,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast enchantment/charm spells that last even longer. RANGEDCONJURATION@x1=Ranged Conjuring @x2,10,MAXRANGE,-SKILLFLAG +CONJURATION&!CLANMAGIC,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project conjuration magic at longer ranges from the target. REDUCEDCONJURATION@x1=Reduced Conjuring @x2,10,LOWCOST,-SKILLFLAG +CONJURATION&!CLANMAGIC,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast conjuration spells using less mana. POWERCONJURATION@x1=Power Conjuring @x2,10,LEVEL,-SKILLFLAG +CONJURATION&!CLANMAGIC,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast conjuration spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDCONJURATION@x1=Extended Conjuring @x2,10,TIME,-SKILLFLAG +CONJURATION&!CLANMAGIC,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast conjuration spells that last even longer. RANGEDABJURATION@x1=Ranged Abjuring @x2,10,MAXRANGE,-SKILLFLAG +ABJURATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+DEX {9+@x1} +CON {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to project abjuration magic at longer ranges from the target. REDUCEDABJURATION@x1=Reduced Abjuring @x2,10,LOWCOST,-SKILLFLAG +ABJURATION,-MAXCLASSLEVEL +>={1+(3*@x1)},+WIS {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast abjuration spells using less mana. POWERABJURATION@x1=Power Abjuring @x2,10,LEVEL,-SKILLFLAG +ABJURATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CHA {9+@x1} +INT {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast abjuration spells at a higher power level, producing longer and more malicious/beneficial magic. EXTENDEDABJURATION@x1=Extended Abjuring @x2,10,TIME,-SKILLFLAG +ABJURATION,-MAXCLASSLEVEL +>={19+(5*@x1)},+CON {9+@x1} +STR {9+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast abjuration spells that last even longer. SMARTENGINEERING@x1=Ingenious Engineering @x2,10,XPCOST,-SKILLS +Construction +Masonry,-MAXCLASSLEVEL +>={21+(5*@x1)},+INT {12+@x1} +WIS {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to engineer using fewer materials. LITECRAFT@x2=Light Crafting @x2,3,X1,-SKILL +Carpentry +Armorsmithing +MasterArmorsmithing +Blacksmithing +Cobbling +Costuming +Fletching +JewelMaking +LeatherWorking +MasterCostuming +MasterLeatherWorking +MasterTailoring +Paladin_CraftHolyAvenger +ScrimShaw +Sculpting +Tailoring +Weaponsmithing +MasterWeaponsmithing +Weaving,,+DEX {10+(4*@x1)},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft items using less material without sacrificing quality. HELP_LITECRAFTI=<EXPERTISE>The ability to craft items using less material without sacrificing quality. Items crafted "Light" are 10% lighter, and worth 20% more in value. HELP_LITECRAFTII=<EXPERTISE>The ability to craft items using less material without sacrificing quality. Items crafted "Supple" are 25% lighter, and worth 100% more in value. HELP_LITECRAFTIII=<EXPERTISE>The ability to craft items using less material without sacrificing quality. Items crafted "Agile" are 50% lighter, and worth 250% more in value. DURACRAFT@x2=Durable Crafting @x2,3,X2,-SKILL +Carpentry +Armorsmithing +MasterArmorsmithing +Cobbling +Costuming +LeatherWorking +MasterCostuming +MasterLeatherWorking +MasterTailoring +Tailoring +Weaving,,+STR {10+(4*@x1)},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft armors and clothing to be more protective. HELP_DURACRAFTI=<EXPERTISE>The ability to craft armors and clothing to be more protective. Items crafted "Strong" are 10% heavier, 1 point more protective, and worth 10% more. HELP_DURACRAFTII=<EXPERTISE>The ability to craft armors and clothing to be more protective. Items crafted "Reinforced" are 20% heavier, 10%+1 point more protective, and worth 150% more. HELP_DURACRAFTIII=<EXPERTISE>The ability to craft armors and clothing to be more protective. Items crafted "Fortified" are 25% heavier, 25%+1 point more protective, and worth 250% more. QUALCRAFT@x2=Quality Crafting @x2,3,X3,-SKILL +Carpentry +Armorsmithing +MasterArmorsmithing +Blacksmithing +Cobbling +Costuming +Fletching +JewelMaking +LeatherWorking +MasterCostuming +MasterLeatherWorking +MasterTailoring +ScrimShaw +Sculpting +Tailoring +Weaponsmithing +MasterWeaponsmithing +Weaving,,+CHA {10+(4*@x1)},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft items of the highest quality. HELP_QUALCRAFTI=<EXPERTISE>The ability to craft items of the highest quality. Items crafted "Fine" are worth 50% more. HELP_QUALCRAFTII=<EXPERTISE>The ability to craft items of the highest quality. Items crafted "Beautiful" are worth 100% more. HELP_QUALCRAFTIII=<EXPERTISE>The ability to craft items of the highest quality. Items crafted "Exquisite" are worth 250% more and grant extra charisma from being well dressed. QUICKCRAFT@x1=Quick Worker @x2,10,TIME,-SKILLFLAG "+COMMON SKILL",,+WIS {10+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft items more quickly and efficiently. LTHLCRAFT@x2=Lethal Crafting @x2,3,X4,-SKILL +Carpentry +Fletching +ScrimShaw +Weaponsmithing +MasterWeaponsmithing,,+CON {10+(4*@x1)},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft weapons that are more deadly than usual. HELP_LTHLCRAFTI=<EXPERTISE>The ability to craft weapons that are more deadly than usual. Items crafted "Damaging" are 5% more damaging, and worth 50% more. HELP_LTHLCRAFTII=<EXPERTISE>The ability to craft weapons that are more deadly than usual. Items crafted "Brutal" are 10% more damaging, and worth 200% more. HELP_LTHLCRAFTIII=<EXPERTISE>The ability to craft weapons that are more deadly than usual. Items crafted "Lethal" are 15% +1 point more damaging, and worth 400% more. CNTRCRAFT@x2=Counterbalance Crafting @x2,3,X5,-SKILL +Carpentry +Fletching +ScrimShaw +Weaponsmithing +MasterWeaponsmithing,,+INT {10+(4*@x1)},0,1,0,0,0 HELP_=<EXPERTISE>The ability to craft weapons that are more balanced for attacking than usual. HELP_CNTRCRAFTI=<EXPERTISE>The ability to craft weapons that are more balanced for attacking than usual. Items crafted "Even" are 5 points better for attack, and worth 50% more. HELP_CNTRCRAFTII=<EXPERTISE>The ability to craft weapons that are more balanced for attacking than usual. Items crafted "Balanced" are 10 points better for attack, and worth 150% more. HELP_CNTRCRAFTIII=<EXPERTISE>The ability to craft weapons that are more balanced for attacking than usual. Items crafted "Counterbalanced" are 20 points better for attack, and worth 500% more. AIRELIST@x1=Airelist @x2,10,X1,-SKILLFLAG +ELECTROCUTING,-MAXCLASSLEVEL +>={26+(5*@x1)},+DEX {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to deal more damage from magical electrical attacks TERRALIST@x1=Terranalist @x2,10,X1,-SKILLFLAG +ACIDIZING,-MAXCLASSLEVEL +>={26+(5*@x1)},+CON {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to deal more damage from magical acid attacks IGNALIST@x1=Ignalist @x2,10,X1,-SKILLFLAG +BURNING,-MAXCLASSLEVEL +>={26+(5*@x1)},+STR {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to deal more damage from magical fire attacks AQUALIST@x1=Aqualist @x2,10,X1,-SKILLFLAG +FREEZING,-MAXCLASSLEVEL +>={26+(5*@x1)},+WIS {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to deal more damage from magical cold and ice attacks MOONLORE@x1=Moon Enchanting @x2,10,LEVEL|LOWCOST,-SKILLFLAG +MOON_SUMMONING +MOON_ALTERING,-MAXCLASSLEVEL +>={16+(5*@x1)},+INT {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast moon summoning and altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. FOOLISH@x1=Foolmaking @x2,10,LEVEL|LOWCOST,-SKILLFLAG +FOOLISHNESS,-MAXCLASSLEVEL +>={22+(5*@x1)},+CON {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost. SHAPING@x1=Shapeshifting @x2,10,LEVEL|X1|X2|LOWCOST,-SKILLFLAG +SHAPE_SHIFTING,-MAXCLASSLEVEL +>={23+(5*@x1)},+CON {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to use shape shifting skills and chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. PRESERVING@x1=Preserving @x2,10,LEVEL|LOWCOST,-SKILLFLAG +PRESERVING,-MAXCLASSLEVEL +>={24+(5*@x1)},+CON {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast preserving-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. ENDURING@x1=Enduring @x2,10,LEVEL|LOWCOST,-SKILLFLAG +ENDURING,-MAXCLASSLEVEL +>={22+(5*@x1)},+CON {15+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. WEATHER@x1=Weather Mastering @x2,10,LEVEL|LOWCOST,-SKILLFLAG +WEATHER_MASTERY,-MAXCLASSLEVEL +>={25+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. BREEDER@x1=Breeding @x2,10,LEVEL|LOWCOST,-SKILLFLAG +BREEDING,-MAXCLASSLEVEL +>={25+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast breeder-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. ANIMALIST@x1=Animal Affinity @x2,10,LEVEL|LOWCOST,-SKILLFLAG +ANIMAL_AFFINITY,-MAXCLASSLEVEL +>={25+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast animal affinity chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. DEEPER@x1=Deep Lore @x2,10,LEVEL|LOWCOST,-SKILLFLAG +DEEP_MAGIC,-MAXCLASSLEVEL +>={25+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast deep magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. ROCKCNTRL@x1=Rock Controlling @x2,10,LEVEL|LOWCOST,-SKILLFLAG +ROCK_CONTROL,-MAXCLASSLEVEL +>={25+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast rock control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. PLANTGROWER@x1=Plant Growing @x2,10,LEVEL|LOWCOST,-SKILLFLAG +PLANT_GROWTH,-MAXCLASSLEVEL +>={26+(5*@x1)},+WIS {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast plant growing chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. HARDYPLANT@x1=Hardy Planting @x2,10,X1,-SKILLFLAG +PLANT_GROWTH,-MAXCLASSLEVEL +>={26+(5*@x1)},+CON {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast plant growing chants that produce more hardy plants than usual. PLANTMASTER@x1=Plant Mastering @x2,10,LEVEL|LOWCOST,-SKILLFLAG +PLANT_CONTROL,-MAXCLASSLEVEL +>={26+(5*@x1)},+WIS {12+@x1} ,0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast plant controlling chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. BONELORE@x1=Bone Lore @x2,10,X1,-SKILL +Prayer_AnimateDead +Prayer_AnimateSkeleton +Prayer_AnimateMummy,-MAXCLASSLEVEL +>={22+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to magically generate higher level skeletons, zombies, and mummies. GHOULLORE@x1=Ghoul Lore @x2,10,X1,-SKILL +Prayer_AnimateGhoul +Prayer_AnimateGhast,-MAXCLASSLEVEL +>={16+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to magically generate higher level ghouls and ghasts. SPIRITLORE@x1=Spirit Lore @x2,10,X1,-SKILL +Prayer_AnimateSpectre +Prayer_AnimateGhost,-MAXCLASSLEVEL +>={23+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to magically generate higher level spectres and ghosts. VAMPIRELORE@x1=Vampire Lore @x2,10,X1,-SKILL +Prayer_AnimateVampire,-MAXCLASSLEVEL +>={29+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to magically generate higher level vampires. DEATHLORE@x1=Death Lore @x2,10,LEVEL|XPCOST,-SKILLFLAG +DEATH_LORE,-MAXCLASSLEVEL +>={17+(5*@x1)},+CON {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast death lore-domain prayers at a higher power level, producing higher level undead and more beneficial effects. WARDING@x1=Divine Warding @x2,10,LEVEL|LOWCOST,-SKILLFLAG +WARDING,-MAXCLASSLEVEL +>={29+(5*@x1)},+CON {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast warding-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. HEALING@x1=Healing @x2,10,LEVEL|LOWCOST,-SKILLFLAG +HEALING,-MAXCLASSLEVEL +>={27+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. VEXING@x1=Vexing @x2,10,LEVEL|LOWCOST,-SKILLFLAG +VEXING,-MAXCLASSLEVEL +>={27+(5*@x1)},+WIS {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. HOLYPROT@x1=Protecting @x2,10,LEVEL|LOWCOST,-SKILLFLAG +HOLY_PROTECTION,-MAXCLASSLEVEL +>={27+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast holy protection-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. CORRUPTION@x1=Corrupting @x2,10,LEVEL|LOWCOST,-SKILLFLAG +CORRUPTION,-MAXCLASSLEVEL +>={27+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast corruption-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. RESTORE@x1=Restoring @x2,10,LEVEL|LOWCOST,-SKILLFLAG +RESTORATION,-MAXCLASSLEVEL +>={28+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast restoration-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. BLESSING@x1=Blessing @x2,10,LEVEL|LOWCOST,-SKILLFLAG +BLESSING,-MAXCLASSLEVEL +>={25+(5*@x1)},+WIS {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast blessing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. CURSING@x1=Cursing @x2,10,LEVEL|LOWCOST,-SKILLFLAG +BLESSING,-MAXCLASSLEVEL +>={25+(5*@x1)},+STR {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast cursing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. EVANGELIST@x1=Evangelising @x2,10,LEVEL|LOWCOST,-SKILLFLAG +EVANGELISM,-MAXCLASSLEVEL +>={17+(5*@x1)},+DEX {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. NEUTRALIZING@x1=Neutralizing @x2,10,LEVEL|LOWCOST,-SKILLFLAG +NEUTRALIZATION,-MAXCLASSLEVEL +>={25+(5*@x1)},+WIS {15+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast neutralization-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. CREATION@x1=Creating @x2,10,LEVEL|LOWCOST,-SKILLFLAG +CREATION,-MAXCLASSLEVEL +>={25+(5*@x1)},+CON {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast creation-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. COMMUNE@x1=Communing @x2,10,LEVEL|LOWCOST,-SKILLFLAG +COMMUNING,-MAXCLASSLEVEL +>={25+(5*@x1)},+INT {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast communing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. SUMMON@x1=Summoning Mastery @x2,10,X1,-SKILLFLAG +SUMMONING,-MAXCLASSLEVEL +>={15+(5*@x1)},+CHA {12+@x1},0,1,0,0,0 HELP_=<EXPERTISE>The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.