package com.planet_ink.coffee_mud.Behaviors; import com.planet_ink.coffee_mud.core.exceptions.CMException; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2010 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ @SuppressWarnings("unchecked") public class CombatAbilities extends StdBehavior { public String ID(){return "CombatAbilities";} public int combatMode=0; public DVector aggro=null; public short chkDown=0; public Vector skillsNever=null; public Vector skillsAlways=null; protected boolean[] wandUseCheck={false,false}; protected boolean proficient=false; protected int preCastSet=Integer.MAX_VALUE; protected int preCastDown=Integer.MAX_VALUE; protected String lastSpell=null; protected StringBuffer record=null; protected int physicalDamageTaken=0; public final static int COMBAT_RANDOM=0; public final static int COMBAT_DEFENSIVE=1; public final static int COMBAT_OFFENSIVE=2; public final static int COMBAT_MIXEDOFFENSIVE=3; public final static int COMBAT_MIXEDDEFENSIVE=4; public final static int COMBAT_ONLYALWAYS=5; public final static String[] names={ "RANDOM", "DEFENSIVE", "OFFENSIVE", "MIXEDOFFENSIVE", "MIXEDDEFENSIVE", "ONLYALWAYS" }; protected void makeClass(MOB mob, String theParms, String defaultClassName) { CharClass C=null; if(theParms.trim().length()==0) { C=CMClass.findCharClass(defaultClassName); if(mob.baseCharStats().getCurrentClass()!=C) { mob.baseCharStats().setCurrentClass(C); mob.recoverCharStats(); } return; } Vector V=CMParms.parse(theParms.trim()); Vector classes=new Vector(); for(int v=0;v<V.size();v++) { C=CMClass.findCharClass((String)V.elementAt(v)); if((C!=null)&&(!C.ID().equalsIgnoreCase("Archon"))) classes.addElement(C); } if(classes.size()==0) { C=CMClass.findCharClass(defaultClassName); if(mob.baseCharStats().getCurrentClass()!=C) { mob.baseCharStats().setCurrentClass(C); mob.recoverCharStats(); } return; } for(int i=0;i<classes.size();i++) { C=(CharClass)classes.elementAt(i); mob.baseCharStats().setCurrentClass(C); mob.baseCharStats().setClassLevel(C,mob.baseEnvStats().level()/classes.size()); } mob.recoverCharStats(); } protected String getParmsMinusCombatMode() { Vector V=CMParms.parse(getParms()); for(int v=V.size()-1;v>=0;v--) { String s=((String)V.elementAt(v)).toUpperCase(); for(int i=0;i<names.length;i++) if(names[i].startsWith(s)) { combatMode=i; V.removeElementAt(v); } } return CMParms.combine(V,0); } protected void newCharacter(MOB mob) { Vector oldAbilities=new Vector(); for(int a=0;a<mob.numAbilities();a++) { Ability A=mob.fetchAbility(a); if(A!=null) { int proficiency=CMLib.ableMapper().getMaxProficiency(mob,true,A.ID())/2; if(A.proficiency()<proficiency) A.setProficiency(proficiency); oldAbilities.addElement(A); } } mob.charStats().getCurrentClass().startCharacter(mob,true,false); for(int a=0;a<mob.numAbilities();a++) { Ability newOne=mob.fetchAbility(a); if((newOne!=null)&&(!oldAbilities.contains(newOne))) { if(!CMLib.ableMapper().qualifiesByLevel(mob,newOne)) { mob.delAbility(newOne); mob.delEffect(mob.fetchEffect(newOne.ID())); a=a-1; } else newOne.setProficiency(CMLib.ableMapper().getMaxProficiency(newOne.ID())); } } } public void setCombatStats(MOB mob, int attack, int armor, int damage, int hp, int mana, int move) { Ability A=mob.fetchEffect("Prop_CombatAdjuster"); if(A==null) { A=CMClass.getAbility("Prop_CombatAdjuster"); if(A!=null) { String text=""; if(attack!=0) text+=" ATTACK"+(attack>0?"+":"")+attack; if(armor!=0) text+=" ARMOR"+(armor>0?"+":"")+armor; if(damage!=0) text+=" DAMAGE"+(damage>0?"+":"")+damage; if(hp!=0) text+=" HP"+(hp>0?"+":"")+hp; if(mana!=0) text+=" MANA"+(mana>0?"+":"")+mana; if(move!=0) text+=" MOVE"+(move>0?"+":"")+move; if(text.length()>0) { mob.addNonUninvokableEffect(A); A.setMiscText(text); A.setSavable(false); mob.recoverEnvStats(); mob.recoverMaxState(); mob.resetToMaxState(); } } } } public void adjustAggro(MOB mob, int amt) { if(aggro==null) aggro=new DVector(2); synchronized(aggro) { Integer I=null; int x=aggro.indexOf(mob); if(x>=0) I=(Integer)aggro.elementAt(x,2); else { x=aggro.size(); I=Integer.valueOf(0); aggro.addElement(mob,I); } aggro.setElementAt(x,2,Integer.valueOf(I.intValue()+amt)); } } public void executeMsg(Environmental host, CMMsg msg) { if(host instanceof MOB) { MOB mob=(MOB)host; if(mob.isInCombat()) { MOB victim=mob.getVictim(); if(victim==null){}else if((msg.targetMinor()==CMMsg.TYP_DAMAGE) &&(msg.value()>0) &&(msg.source()!=mob)) { if(((msg.tool()==null)||(msg.tool() instanceof Item)) &&(msg.target()==mob) &&(msg.source()==mob.getVictim())) physicalDamageTaken+=msg.value(); if(msg.target()==host) adjustAggro(msg.source(),msg.value()*2); else { if((victim==msg.source()) ||(msg.source().getGroupMembers(new HashSet()).contains(victim))) adjustAggro(msg.source(),msg.value()); } } else if((msg.targetMinor()==CMMsg.TYP_HEALING)&&(msg.value()>0) &&(msg.source()!=mob) &&(msg.target()!=mob)) { if((msg.target()==victim) ||(msg.source().getGroupMembers(new HashSet()).contains(victim))) adjustAggro(msg.source(),msg.value()*2); } else if((msg.sourceMinor()==CMMsg.TYP_CAST_SPELL) &&(!CMath.bset(msg.sourceMajor(),CMMsg.MASK_ALWAYS)) &&(msg.source()!=host) &&(msg.tool() instanceof Ability) &&((((Ability)msg.tool()).classificationCode()&Ability.ALL_ACODES)!=Ability.ACODE_SONG) &&(msg.source().isInCombat())) { if((msg.source()==victim) ||(msg.source().getGroupMembers(new HashSet()).contains(victim))) { int level=CMLib.ableMapper().qualifyingLevel(msg.source(),(Ability)msg.tool()); if(level<=0) level=CMLib.ableMapper().lowestQualifyingLevel(msg.tool().ID()); if(level>0) adjustAggro(msg.source(),level); } } } } super.executeMsg(host,msg); } public void startBehavior(Environmental forMe) { super.startBehavior(forMe); skillsNever=null; wandUseCheck[0]=false; proficient=false; Vector V=CMParms.parse(getParms()); String s=null; Ability A=null; for(int v=0;v<V.size();v++) { s=(String)V.elementAt(v); if(s.equalsIgnoreCase("proficient")) proficient=true; else if((s.startsWith("-")) &&((A=CMClass.getAbility(s.substring(1)))!=null)) { if(skillsNever==null) skillsNever=new Vector(); skillsNever.addElement(A.ID()); } else if((s.startsWith("+")) &&((A=CMClass.getAbility(s.substring(1)))!=null)) { if(skillsAlways==null) skillsAlways=new Vector(); skillsAlways.addElement(A.ID()); } } if(skillsNever!=null) skillsNever.trimToSize(); } protected boolean isRightCombatAbilities(MOB mob) { // insures we only try this once! Behavior B; for(int b=0;b<mob.numBehaviors();b++) { B=mob.fetchBehavior(b); if((B==null)||(B==this)) return true; else if(B instanceof CombatAbilities) return false; } return true; } protected Ability useSkill(MOB mob, MOB victim, MOB leader) throws CMException { int tries=0; Ability tryThisOne=null; // now find a skill to use Ability A=null; MOB target = null; int victimQuality=Ability.QUALITY_INDIFFERENT; int selfQuality=Ability.QUALITY_INDIFFERENT; int leaderQuality=Ability.QUALITY_INDIFFERENT; while((tryThisOne==null)&&((++tries)<100)&&(mob.numAbilities()>0)) { if((combatMode==COMBAT_ONLYALWAYS)&&(this.skillsAlways!=null)&&(this.skillsAlways.size()>0)) A=mob.fetchAbility((String)skillsAlways.elementAt(CMLib.dice().roll(1,mob.numAbilities(),-1))); else A=mob.fetchAbility(CMLib.dice().roll(1,mob.numAbilities(),-1)); if((A==null) ||(A.isAutoInvoked()) ||(A.triggerStrings()==null) ||(A.triggerStrings().length==0) ||((skillsAlways!=null)&&(!skillsAlways.contains(A.ID()))) ||((skillsNever!=null)&&(skillsNever.contains(A.ID())))) continue; victimQuality=(victim!=null)?A.castingQuality(mob,victim):Ability.QUALITY_INDIFFERENT; selfQuality=A.castingQuality(mob,mob); leaderQuality=((mob==leader)||(leader==null))?Ability.QUALITY_INDIFFERENT:A.castingQuality(mob,leader); if(victimQuality==Ability.QUALITY_MALICIOUS) { switch(combatMode) { case COMBAT_RANDOM: case COMBAT_ONLYALWAYS: tryThisOne=A; break; case COMBAT_DEFENSIVE: if(CMLib.dice().rollPercentage()<=5) tryThisOne=A; break; case COMBAT_OFFENSIVE: tryThisOne=A; break; case COMBAT_MIXEDOFFENSIVE: if(CMLib.dice().rollPercentage()<=75) tryThisOne=A; break; case COMBAT_MIXEDDEFENSIVE: if(CMLib.dice().rollPercentage()<=25) tryThisOne=A; break; } } else if((selfQuality==Ability.QUALITY_BENEFICIAL_SELF) ||(leaderQuality==Ability.QUALITY_BENEFICIAL_OTHERS)) { switch(combatMode) { case COMBAT_RANDOM: case COMBAT_ONLYALWAYS: tryThisOne=A; break; case COMBAT_DEFENSIVE: tryThisOne=A; break; case COMBAT_OFFENSIVE: if(CMLib.dice().rollPercentage()<=5) tryThisOne=A; break; case COMBAT_MIXEDOFFENSIVE: if(CMLib.dice().rollPercentage()<=25) tryThisOne=A; break; case COMBAT_MIXEDDEFENSIVE: if(CMLib.dice().rollPercentage()<=75) tryThisOne=A; break; } } target=victim; if(selfQuality==Ability.QUALITY_BENEFICIAL_SELF) target=mob; else if(leaderQuality==Ability.QUALITY_BENEFICIAL_OTHERS) target=((leader==null)||(mob.location()!=leader.location()))?mob:leader; if((target != null) && (tryThisOne != null) && (target.fetchEffect(tryThisOne.ID())!=null)) tryThisOne = null; } if(tryThisOne!=null) { if(CMath.bset(tryThisOne.usageType(),Ability.USAGE_MANA)) { if((Math.random()>CMath.div(mob.curState().getMana(), mob.maxState().getMana())) ||(mob.curState().getMana() < tryThisOne.usageCost(mob,false)[0])) { if((CMLib.dice().rollPercentage()>30) ||(CMProps.getIntVar(CMProps.SYSTEMI_MANACONSUMETIME)<=0) ||((mob.amFollowing()!=null)&&(!mob.amFollowing().isMonster()))) throw new CMException("Not enough mana"); mob.curState().adjMana(tryThisOne.usageCost(mob,false)[0],mob.maxState()); } mob.curState().adjMana(5,mob.maxState()); } if(CMath.bset(tryThisOne.usageType(),Ability.USAGE_MOVEMENT)) { if((Math.random()>CMath.div(mob.curState().getMovement(),mob.maxState().getMovement())) ||(mob.curState().getMovement()<tryThisOne.usageCost(mob,false)[1])) throw new CMException("Not enough movement"); mob.curState().adjMovement(5,mob.maxState()); } if(CMath.bset(tryThisOne.usageType(),Ability.USAGE_HITPOINTS)) { if((Math.random()>CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints())) ||(mob.curState().getHitPoints()<tryThisOne.usageCost(mob,false)[2])) throw new CMException("Not enough hp"); } if(proficient) tryThisOne.setProficiency(100); else { int qualLevel=CMLib.ableMapper().qualifyingLevel(mob,tryThisOne); if(qualLevel<=0) tryThisOne.setProficiency(75); else { int levelDiff=mob.baseEnvStats().level()-qualLevel; if((levelDiff>50)||(levelDiff<0)) levelDiff=50; tryThisOne.setProficiency(50+levelDiff); } } if(target==null) return null; boolean skillUsed=tryThisOne.invoke(mob,CMParms.makeVector(target.name()),null,false,0); if((combatMode==COMBAT_ONLYALWAYS)&&(!skillUsed)) { int retries=0; while((++retries<10)&&(!skillUsed)) skillUsed=tryThisOne.invoke(mob,CMParms.makeVector(target.name()),null,false,0); } if(skillUsed) { skillUsed=true; if(lastSpell!=null) lastSpell=tryThisOne.ID(); } else { if(lastSpell!=null) lastSpell="!"+tryThisOne.ID(); if(record!=null) record.append("!"); } if(record!=null) record.append(tryThisOne.ID()).append("; "); return skillUsed?tryThisOne:null; } return null; } public boolean tick(Tickable ticking, int tickID) { super.tick(ticking,tickID); if(ticking==null) return true; if(tickID!=Tickable.TICKID_MOB) { Log.errOut("CombatAbilities",ticking.name()+" wants to fight?!"); return true; } MOB mob=(MOB)ticking; if(!canActAtAll(mob)) return true; if(!mob.isInCombat()) { if(aggro!=null) aggro=null; if((preCastSet < Integer.MAX_VALUE) && (preCastSet >0) && ((--preCastDown)<=0)) { preCastDown=preCastSet; if(!isRightCombatAbilities(mob)) return true; try { useSkill(mob,null,null); } catch(CMException cme){} } return true; } MOB victim=mob.getVictim(); if(victim==null) return true; // insures we only try this once! if(!isRightCombatAbilities(mob)) return true; Room R=mob.location(); if((lastSpell!=null)&&(lastSpell.length()>0)) lastSpell=""; if(!wandUseCheck[0]) { wandUseCheck[0]=true; Ability wandUse=mob.fetchAbility("Skill_WandUse"); wandUseCheck[1]=false; if(wandUse!=null) { wandUseCheck[1]=true; wandUse.setProficiency(100); wandUse.setInvoker(mob); } } Item myWand=null; Item backupWand=null; Item wieldMe=null; Item wieldedItem=null; Item I=null; int rtt=mob.rangeToTarget(); for(int i=0;i<mob.inventorySize();i++) { I=mob.fetchInventory(i); if(I instanceof Wand) { if(!I.amWearingAt(Item.IN_INVENTORY)) myWand=I; else backupWand=I; } if(I instanceof Weapon) { if((((Weapon)I).minRange()>rtt) ||(((Weapon)I).maxRange()<rtt)) { if(I.amWearingAt(Item.WORN_WIELD)) wieldedItem=I; else if((wieldMe==null)||(I.amWearingAt(Item.WORN_HELD))) wieldMe=I; } } } // first look for an appropriate weapon to weild if((wieldedItem==null)&&((--chkDown)<=0)) { if((wieldMe==null)&&(R!=null)) { Vector choices=new Vector(1); for(int r=0;r<R.numItems();r++) { I=R.fetchItem(r); if((!(I instanceof Weapon)) ||(((Weapon)I).minRange()>rtt) ||(((Weapon)I).maxRange()<rtt) ||(I.container()!=null) ||(!CMLib.flags().isGettable(I)) ||(I.envStats().level()>mob.envStats().level())) continue; choices.addElement(I); } I=(choices.size()==0)?null:(Item)choices.elementAt(CMLib.dice().roll(1,choices.size(),-1)); if(I!=null) { CMLib.commands().forceStandardCommand(mob,"GET",CMParms.makeVector("GET",I.Name())); if(mob.isMine(I)) wieldMe=I; } } if(wieldMe!=null) CMLib.commands().forceStandardCommand(mob,"WIELD",CMParms.makeVector("WIELD",wieldMe.Name())); chkDown=5; } // next deal with aggro changes if(aggro!=null) { synchronized(aggro) { int windex=-1; int winAmt=0; int vicAmt=0; int minAmt=mob.maxState().getHitPoints()/10; for(int a=0;a<aggro.size();a++) { if(aggro.elementAt(a,1)==victim) vicAmt=((Integer)aggro.elementAt(a,2)).intValue(); else if((((Integer)aggro.elementAt(a,2)).intValue()>winAmt) &&(CMLib.flags().canBeSeenBy((MOB)aggro.elementAt(a,1),mob))) { winAmt=((Integer)aggro.elementAt(a,2)).intValue(); windex=a; } } if((winAmt>minAmt) &&(winAmt>(vicAmt+(vicAmt/2))) &&(!((MOB)aggro.elementAt(windex,1)).amDead()) &&(((MOB)aggro.elementAt(windex,1)).isInCombat()) &&(!mob.getGroupMembers(new HashSet()).contains((MOB)aggro.elementAt(windex,1)))) { mob.setVictim((MOB)aggro.elementAt(windex,1)); victim=mob.getVictim(); aggro.clear(); } } } if(victim==null) return true; MOB leader=mob.amFollowing(); boolean skillUsed=false; try { skillUsed=useSkill(mob, victim, leader)!=null; } catch(CMException cme) { return true;} Ability A=null; // if a skill use failed, take a stab at wanding if((!skillUsed) &&(wandUseCheck[1]) &&(victim.location()!=null) &&(!victim.amDead()) &&((myWand!=null)||(backupWand!=null))) { if((myWand==null)&&(backupWand!=null)&&(backupWand.canWear(mob,Item.WORN_HELD))) { Vector V=new Vector(); V.addElement("hold"); V.addElement(backupWand.name()); mob.doCommand(V,Command.METAFLAG_FORCED); } else if(myWand!=null) { A=((Wand)myWand).getSpell(); MOB target=null; if(A!=null) { if(A.castingQuality(mob,mob)==Ability.QUALITY_BENEFICIAL_SELF) target=mob; else if(A.castingQuality(mob,victim)==Ability.QUALITY_MALICIOUS) target=victim; else if(((mob!=leader)&&(leader!=null))&&(A.castingQuality(mob,leader)==Ability.QUALITY_BENEFICIAL_OTHERS)) target=((leader==null)||(mob.location()!=leader.location()))?mob:leader; } if(target!=null) { Vector V=new Vector(); V.addElement("sayto"); V.addElement(target.name()); V.addElement(((Wand)myWand).magicWord()); mob.doCommand(V,Command.METAFLAG_FORCED); } } } return true; } protected static String[] CODES=null; public String[] getStatCodes(){ if(CombatAbilities.CODES==null) { String[] superCodes=super.getStatCodes(); CODES=new String[superCodes.length+8]; for(int c=0;c<superCodes.length;c++) CODES[c]=superCodes[c]; CODES[CODES.length-8]="RECORD"; CODES[CODES.length-7]="PROF"; CODES[CODES.length-6]="LASTSPELL"; CODES[CODES.length-5]="PRECAST"; CODES[CODES.length-4]="PHYSDAMTAKEN"; CODES[CODES.length-3]="SKILLSALWAYS"; CODES[CODES.length-2]="SKILLSNEVER"; CODES[CODES.length-1]="COMBATMODE"; } return CODES; } protected int getCodeNum(String code){ String[] CODES=getStatCodes(); for(int i=0;i<CODES.length;i++) if(code.equalsIgnoreCase(CODES[i])) return i; return -1; } public String getStat(String code){ int x=getCodeNum(code); if(x<super.getStatCodes().length) return super.getStat(code); x=x-super.getStatCodes().length; switch(x) { case 0: return (record==null)?"":record.toString(); case 1: return Boolean.toString(proficient); case 2: return lastSpell!=null?lastSpell:""; case 3: return Integer.toString(preCastSet); case 4: return Integer.toString(physicalDamageTaken); case 5: return (skillsAlways==null)?"":CMParms.toSemicolonList(skillsAlways); case 6: return (skillsAlways==null)?"":CMParms.toSemicolonList(skillsNever); case 7: return Integer.toString(combatMode); } return ""; } public void setStat(String code, String val) { int x=getCodeNum(code); if(x<super.getStatCodes().length) super.setStat(code,val); x=x-super.getStatCodes().length; switch(x) { case 0: if(val.length()==0) record=null; else record=new StringBuffer(val.trim()); break; case 1: proficient=CMath.s_bool(val); break; case 2: lastSpell=val; break; case 3: preCastSet=CMath.s_int(val); preCastDown=CMath.s_int(val); break; case 4: physicalDamageTaken=CMath.s_int(val); break; case 5: skillsAlways=CMParms.parseSemicolons(val,true); if(skillsAlways.size()==0) skillsAlways=null; break; case 6: skillsNever=CMParms.parseSemicolons(val,true); if(skillsNever.size()==0) skillsNever=null; break; case 7: if(CMath.isInteger(val)) combatMode=CMath.s_int(val); else combatMode=CMParms.indexOf(names,val.toUpperCase().trim()); break; } } }