package com.planet_ink.coffee_mud.Abilities.Common; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2010 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ @SuppressWarnings("unchecked") public class Armorsmithing extends EnhancedCraftingSkill implements ItemCraftor, MendingSkill { public String ID() { return "Armorsmithing"; } public String name(){ return "Armorsmithing";} private static final String[] triggerStrings = {"ARMORSMITH","ARMORSMITHING"}; public String[] triggerStrings(){return triggerStrings;} public String supportedResourceString(){return "METAL|MITHRIL";} public String parametersFormat(){ return "ITEM_NAME\tITEM_LEVEL\tBUILD_TIME_TICKS\tAMOUNT_MATERIAL_REQUIRED\t" + "ITEM_BASE_VALUE\tITEM_CLASS_ID\tCODED_WEAR_LOCATION\tCONTAINER_CAPACITY\t" + "BASE_ARMOR_AMOUNT\tCONTAINER_TYPE\tCODED_SPELL_LIST";} protected static final int RCP_FINALNAME=0; protected static final int RCP_LEVEL=1; protected static final int RCP_TICKS=2; protected static final int RCP_WOOD=3; protected static final int RCP_VALUE=4; protected static final int RCP_CLASSTYPE=5; protected static final int RCP_MISCTYPE=6; protected static final int RCP_CAPACITY=7; protected static final int RCP_ARMORDMG=8; protected static final int RCP_CONTAINMASK=9; protected static final int RCP_SPELL=10; protected String primeMaterialDesc(){return "metal";} public boolean tick(Tickable ticking, int tickID) { if((affected!=null)&&(affected instanceof MOB)&&(tickID==Tickable.TICKID_MOB)) { MOB mob=(MOB)affected; if((building==null) ||(getRequiredFire(mob,0)==null)) { messedUp=true; unInvoke(); } } return super.tick(ticking,tickID); } public String parametersFile(){ return "armorsmith.txt";} protected Vector loadRecipes(){return super.loadRecipes(parametersFile());} public void unInvoke() { if(canBeUninvoked()) { if((affected!=null)&&(affected instanceof MOB)) { MOB mob=(MOB)affected; if((building!=null)&&(!aborted)) { if(messedUp) { if(mending) messedUpCrafting(mob); else if(refitting) commonEmote(mob,"<S-NAME> mess(es) up refitting "+building.name()+"."); else commonEmote(mob,"<S-NAME> mess(es) up smithing "+building.name()+"."); } else { if(mending) building.setUsesRemaining(100); else if(refitting) { building.baseEnvStats().setHeight(0); building.recoverEnvStats(); } else dropAWinner(mob,building); } } building=null; mending=false; } } super.unInvoke(); } public boolean supportsMending(Environmental I){ return canMend(null,I,true);} protected boolean canMend(MOB mob, Environmental E, boolean quiet) { if(!super.canMend(mob,E,quiet)) return false; Item IE=(Item)E; if(((IE.material()&RawMaterial.MATERIAL_MASK)!=RawMaterial.MATERIAL_METAL) &&((IE.material()&RawMaterial.MATERIAL_MASK)!=RawMaterial.MATERIAL_MITHRIL)) { if(!quiet) commonTell(mob,"That's not made of metal. That can't be mended."); return false; } if(!(IE instanceof Armor)) { if(!quiet) commonTell(mob,"You don't know how to mend that sort of thing."); return false; } return true; } public boolean invoke(MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { int autoGenerate=0; if((auto)&&(givenTarget==this)&&(commands.size()>0)&&(commands.firstElement() instanceof Integer)) { autoGenerate=((Integer)commands.firstElement()).intValue(); commands.removeElementAt(0); givenTarget=null; } DVector enhancedTypes=enhancedTypes(mob,commands); randomRecipeFix(mob,addRecipes(mob,loadRecipes()),commands,autoGenerate); if(commands.size()==0) { commonTell(mob,"Make what? Enter \"armorsmith list\" for a list, \"armorsmith refit <item>\" to resize, \"armorsmith scan\", or \"armorsmith mend <item>\"."); return false; } if((!auto) &&(commands.size()>0) &&(((String)commands.firstElement()).equalsIgnoreCase("bundle"))) { bundling=true; if(super.invoke(mob,commands,givenTarget,auto,asLevel)) return super.bundle(mob,commands); return false; } Vector recipes=addRecipes(mob,loadRecipes()); String str=(String)commands.elementAt(0); String startStr=null; bundling=false; int duration=4; if(str.equalsIgnoreCase("list")) { String mask=CMParms.combine(commands,1); StringBuffer buf=new StringBuffer(""); int toggler=1; int toggleTop=2; for(int r=0;r<toggleTop;r++) buf.append(CMStrings.padRight("Item",29)+" Lvl "+CMStrings.padRight("Amt",3)+" "); buf.append("\n\r"); for(int r=0;r<recipes.size();r++) { Vector V=(Vector)recipes.elementAt(r); if(V.size()>0) { String item=replacePercent((String)V.elementAt(RCP_FINALNAME),""); int level=CMath.s_int((String)V.elementAt(RCP_LEVEL)); int wood=CMath.s_int((String)V.elementAt(RCP_WOOD)); wood=adjustWoodRequired(wood,mob); if((level<=xlevel(mob)) &&((mask==null)||(mask.length()==0)||mask.equalsIgnoreCase("all")||CMLib.english().containsString(item,mask))) { buf.append(CMStrings.padRight(item,29)+" "+CMStrings.padRight(""+level,3)+" "+CMStrings.padRight(""+wood,3)+((toggler!=toggleTop)?" ":"\n\r")); if(++toggler>toggleTop) toggler=1; } } } if(toggler!=1) buf.append("\n\r"); commonTell(mob,buf.toString()); enhanceList(mob); return true; } if(str.equalsIgnoreCase("scan")) return publicScan(mob,commands); else if(str.equalsIgnoreCase("mend")) { building=null; mending=false; messedUp=false; Item fire=getRequiredFire(mob,autoGenerate); if(fire==null) return false; Vector newCommands=CMParms.parse(CMParms.combine(commands,1)); building=getTarget(mob,mob.location(),givenTarget,newCommands,Item.WORNREQ_UNWORNONLY); if(!canMend(mob, building,false)) return false; mending=true; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; startStr="<S-NAME> start(s) mending "+building.name()+"."; displayText="You are mending "+building.name(); verb="mending "+building.name(); } else if(str.equalsIgnoreCase("refit")) { building=null; mending=false; refitting=false; messedUp=false; Item fire=getRequiredFire(mob,autoGenerate); if(fire==null) return false; Vector newCommands=CMParms.parse(CMParms.combine(commands,1)); building=getTarget(mob,mob.location(),givenTarget,newCommands,Item.WORNREQ_UNWORNONLY); if(building==null) return false; if(((building.material()&RawMaterial.MATERIAL_MASK)!=RawMaterial.MATERIAL_METAL) &&((building.material()&RawMaterial.MATERIAL_MASK)!=RawMaterial.MATERIAL_MITHRIL)) { commonTell(mob,"That's not made of metal. That can't be refitted."); return false; } if(!(building instanceof Armor)) { commonTell(mob,"You don't know how to refit that sort of thing."); return false; } if(building.envStats().height()==0) { commonTell(mob,building.name()+" is already the right size."); return false; } refitting=true; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; startStr="<S-NAME> start(s) refitting "+building.name()+"."; displayText="You are refitting "+building.name(); verb="refitting "+building.name(); } else { building=null; mending=false; messedUp=false; refitting=false; aborted=false; Item fire=getRequiredFire(mob,autoGenerate); if(fire==null) return false; int amount=-1; if((commands.size()>1)&&(CMath.isNumber((String)commands.lastElement()))) { amount=CMath.s_int((String)commands.lastElement()); commands.removeElementAt(commands.size()-1); } String recipeName=CMParms.combine(commands,0); Vector foundRecipe=null; Vector matches=matchingRecipeNames(recipes,recipeName,true); for(int r=0;r<matches.size();r++) { Vector V=(Vector)matches.elementAt(r); if(V.size()>0) { int level=CMath.s_int((String)V.elementAt(RCP_LEVEL)); if((autoGenerate>0)||(level<=xlevel(mob))) { foundRecipe=V; break; } } } if(foundRecipe==null) { commonTell(mob,"You don't know how to make a '"+recipeName+"'. Try \"armorsmith list\" for a list."); return false; } int woodRequired=CMath.s_int((String)foundRecipe.elementAt(RCP_WOOD)); woodRequired=adjustWoodRequired(woodRequired,mob); if(amount>woodRequired) woodRequired=amount; String misctype=(String)foundRecipe.elementAt(RCP_MISCTYPE); int[] pm={RawMaterial.MATERIAL_METAL,RawMaterial.MATERIAL_MITHRIL}; bundling=misctype.equalsIgnoreCase("BUNDLE"); int[][] data=fetchFoundResourceData(mob, woodRequired,"metal",pm, 0,null,null, bundling, autoGenerate, enhancedTypes); if(data==null) return false; woodRequired=data[0][FOUND_AMT]; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; int lostValue=autoGenerate>0?0: CMLib.materials().destroyResources(mob.location(),data[0][FOUND_AMT],data[0][FOUND_CODE],0,null); building=CMClass.getItem((String)foundRecipe.elementAt(RCP_CLASSTYPE)); if(building==null) { commonTell(mob,"There's no such thing as a "+foundRecipe.elementAt(RCP_CLASSTYPE)+"!!!"); return false; } duration=getDuration(CMath.s_int((String)foundRecipe.elementAt(RCP_TICKS)),mob,CMath.s_int((String)foundRecipe.elementAt(RCP_LEVEL)),6); String itemName=replacePercent((String)foundRecipe.elementAt(RCP_FINALNAME),RawMaterial.RESOURCE_DESCS[(data[0][FOUND_CODE]&RawMaterial.RESOURCE_MASK)]).toLowerCase(); if(itemName.endsWith("s")) itemName="some "+itemName; else itemName=CMLib.english().startWithAorAn(itemName); building.setName(itemName); startStr="<S-NAME> start(s) smithing "+building.name()+"."; displayText="You are smithing "+building.name(); verb="smithing "+building.name(); playSound="ratchet.wav"; building.setDisplayText(itemName+" lies here"); building.setDescription(itemName+". "); building.baseEnvStats().setWeight(woodRequired); building.setBaseValue(CMath.s_int((String)foundRecipe.elementAt(RCP_VALUE))); building.setMaterial(data[0][FOUND_CODE]); int hardness=RawMaterial.RESOURCE_DATA[data[0][FOUND_CODE]&RawMaterial.RESOURCE_MASK][3]-6; building.baseEnvStats().setLevel(CMath.s_int((String)foundRecipe.elementAt(RCP_LEVEL))+(hardness*3)); if(building.baseEnvStats().level()<1) building.baseEnvStats().setLevel(1); int capacity=CMath.s_int((String)foundRecipe.elementAt(RCP_CAPACITY)); int canContain=CMath.s_int((String)foundRecipe.elementAt(RCP_CONTAINMASK)); int armordmg=CMath.s_int((String)foundRecipe.elementAt(RCP_ARMORDMG)); building.setSecretIdentity("This is the work of "+mob.Name()+"."); String spell=(foundRecipe.size()>RCP_SPELL)?((String)foundRecipe.elementAt(RCP_SPELL)).trim():""; if(bundling) building.setBaseValue(lostValue); addSpells(building,spell); if(building instanceof Armor) { ((Armor)building).baseEnvStats().setArmor(0); if(armordmg!=0) ((Armor)building).baseEnvStats().setArmor(armordmg+(abilityCode()-1)); setWearLocation(building,misctype,hardness); } if(building instanceof Container) if(capacity>0) { ((Container)building).setCapacity(capacity+woodRequired); ((Container)building).setContainTypes(canContain); } building.recoverEnvStats(); building.text(); building.recoverEnvStats(); } messedUp=!proficiencyCheck(mob,0,auto); if(bundling) { messedUp=false; duration=1; verb="bundling "+RawMaterial.RESOURCE_DESCS[building.material()&RawMaterial.RESOURCE_MASK].toLowerCase(); startStr="<S-NAME> start(s) "+verb+"."; displayText="You are "+verb; } if(autoGenerate>0) { commands.addElement(building); return true; } CMMsg msg=CMClass.getMsg(mob,building,this,CMMsg.MSG_NOISYMOVEMENT,startStr); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); building=(Item)msg.target(); beneficialAffect(mob,mob,asLevel,duration); enhanceItem(mob,building,enhancedTypes); } else if(bundling) { messedUp=false; aborted=false; unInvoke(); } return true; } }