#ifndef __STD_H_ #define __STD_H_ #define ARMOUR "/std/inheritables/armour.c" #define BAR "/std/inheritables/bar.c" #define CLEANUP "/std/inheritables/cleanup.c" #define CONTAINER "/std/inheritables/container.c" #define DAEMON "/std/inheritables/daemon.c" #define DRINK "/std/inheritables/drink.c" #define FOOD "/std/inheritables/food.c" #define LIVING "/std/inheritables/living.c" #define MONSTER "/std/inheritables/monster.c" #define OBJECT "/std/inheritables/object.c" #define ROOM "/std/inheritables/room.c" #define SHOP "/std/inheritables/shop.c" #define SIGN "/std/inheritables/sign.c" #define USER "/std/inheritables/user.c" #define WEAPON "/std/inheritables/weapon.c" #define CLIENT "/std/inheritables/client.c" #define WEA "/domains/obj/weapons/" #define OBJ "/domains/obj/other/" #define ARM "/domains/obj/armour/" #define MON "/domains/obj/monsters/" #endif