#ifndef __COMBAT_H__ #define __COMBAT_H__ #define MISSED_HIT_TRAINS_DEFENSE 6 #define MISS_OR_HIT_TRAINS_DBL (3+random(4)) #define INEFFECTIVE_HIT_TRAINS_DEFENSE 4 #define INEFFECTIVE_HIT_TRAINS_ATTACK 2 #define INEFFECTIVE_HIT_TRAINS_WEAPON 2 #define HIT_TRAINS_DEFENSE 1 #define HIT_TRAINS_ATTACK (dam<100?dam/2:50) #define HIT_TRAINS_WEAPON (dam<100?dam/2:50) #endif