/*************************************************************************** * File: string.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ #include <glib.h> #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #endif #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include <merc.h> #include <olc.h> //#include <actaffect.h> /***************************************************************************** Name: string_edit Purpose: Clears string and puts player into editing mode. Called by: none ****************************************************************************/ void string_edit( CHAR_DATA *ch, char **pString ) { send_to_char( "-========- Entering EDIT Mode -=========-\n\r", ch ); send_to_char( " Type .h on a new line for help\n\r", ch ); send_to_char( " Terminate with a ~ or @ on a blank line.\n\r", ch ); send_to_char( "-=======================================-\n\r", ch ); if ( *pString == NULL ) { *pString = g_strdup( "" ); } else { **pString = '\0'; } ch->desc->pString = pString; return; } /***************************************************************************** Name: string_append Purpose: Puts player into append mode for given string. Called by: (many)olc_act.c ****************************************************************************/ void string_append( CHAR_DATA *ch, char **pString ) { send_to_char( "-=======- Entering APPEND Mode -========-\n\r", ch ); send_to_char( " Type .h on a new line for help\n\r", ch ); send_to_char( " Terminate with a ~ or @ on a blank line.\n\r", ch ); send_to_char( "-=======================================-\n\r", ch ); if ( *pString == NULL ) { *pString = g_strdup( "" ); } send_to_char( *pString, ch ); if ( *(*pString + strlen( *pString ) - 1) != '\r' ) send_to_char( "\n\r", ch ); ch->desc->pString = pString; return; } /***************************************************************************** Name: string_replace Purpose: Substitutes one string for another. Called by: string_add(string.c) (aedit_builder)olc_act.c. ****************************************************************************/ char * string_replace( char * orig, char * old, char * new_str ) { char xbuf[MAX_STRING_LENGTH]; int i; xbuf[0] = '\0'; str_cpy( xbuf, orig); if ( strstr( orig, old ) != NULL ) { i = strlen( orig ) - strlen( strstr( orig, old ) ); xbuf[i] = '\0'; strcat( xbuf, new_str ); strcat( xbuf, &orig[i+strlen( old )] ); } return g_strdup( xbuf ); } /***************************************************************************** Name: string_add Purpose: Interpreter for string editing. Called by: game_loop_xxxx(comm.c). ****************************************************************************/ void string_add( CHAR_DATA *ch, char *argument ) { char buf[MAX_STRING_LENGTH]; /* * Thanks to James Seng */ smash_tilde( argument ); if ( *argument == '.' ) { char arg1 [MAX_INPUT_LENGTH]; char arg2 [MAX_INPUT_LENGTH]; char arg3 [MAX_INPUT_LENGTH]; argument = one_argument( argument, arg1 ); argument = first_arg( argument, arg2, FALSE ); argument = first_arg( argument, arg3, FALSE ); #if defined(unix) if (!str_cmp(arg1, ".i")) { if ( !IS_NULLSTR(arg2)) do_ispell(ch,arg2); else ispell_string(ch); } #endif if ( !str_cmp( arg1, ".c" ) ) { send_to_char( "String cleared.\n\r", ch ); **ch->desc->pString = '\0'; return; } if ( !str_cmp( arg1, ".s" ) ) { send_to_char( "String so far:\n\r", ch ); send_to_char( *ch->desc->pString, ch ); return; } if ( !str_cmp( arg1, ".r" ) ) { if ( arg2[0] == '\0' ) { send_to_char( "usage: .r \"old string\" \"new string\"\n\r", ch ); return; } smash_tilde( arg3 ); /* Just to be sure -- Hugin */ *ch->desc->pString = string_replace( *ch->desc->pString, arg2, arg3 ); sprintf( buf, "'%s' replaced with '%s'.\n\r", arg2, arg3 ); send_to_char( buf, ch ); return; } if ( !str_cmp( arg1, ".f" ) ) { *ch->desc->pString = format_string( *ch->desc->pString ); send_to_char( "String formatted.\n\r", ch ); return; } if ( !str_cmp( arg1, ".h" ) ) { send_to_char( "Sedit help (commands on blank line): \n\r", ch ); send_to_char( ".r 'old' 'new' - replace a substring \n\r", ch ); send_to_char( " (requires '', \"\") \n\r", ch ); send_to_char( ".h - get help (this info)\n\r", ch ); send_to_char( ".s - show string so far \n\r", ch ); send_to_char( ".f - (word wrap) string \n\r", ch ); send_to_char( ".c - clear string so far \n\r", ch ); send_to_char( "@ - end string \n\r", ch ); return; } send_to_char( "SEdit: Invalid dot command.\n\r", ch ); return; } if ( *argument == '~' || *argument == '@' ) { if ( ch->desc->editor == ED_MPCODE ) /* para los mobprogs */ { MOB_INDEX_DATA *mob; int hash; MPROG_LIST *mpl; MPROG_CODE *mpc; EDIT_MPCODE(ch, mpc); if ( mpc != NULL ) for ( hash = 0; hash < MAX_KEY_HASH; hash++ ) for ( mob = mob_index_hash[hash]; mob; mob = mob->next ) for ( mpl = mob->mprogs; mpl; mpl = mpl->next ) if ( mpl->vnum == mpc->vnum ) { sprintf( buf, "Arreglando mob %d.\n\r", mob->vnum ); send_to_char( buf, ch ); mpl->code = mpc->code; } } ch->desc->pString = NULL; return; } str_cpy( buf, *ch->desc->pString ); /* * Truncate strings to MAX_STRING_LENGTH. * -------------------------------------- */ if ( strlen( buf ) + strlen( argument ) >= ( MAX_STRING_LENGTH - 4 ) ) { send_to_char( "String too long, last line skipped.\n\r", ch ); /* Force character out of editing mode. */ ch->desc->pString = NULL; return; } /* * Ensure no tilde's inside string. * -------------------------------- */ smash_tilde( argument ); strcat( buf, argument ); strcat( buf, "\n\r" ); *ch->desc->pString = g_strdup( buf ); return; } /* * Thanks to Kalgen for the new procedure (no more bug!) * Original wordwrap() written by Surreality. */ /***************************************************************************** Name: format_string Purpose: Special string formating and word-wrapping. Called by: string_add(string.c) (many)olc_act.c ****************************************************************************/ char *format_string( char *oldstring /*, bool fSpace */) { char xbuf[MAX_STRING_LENGTH]; char xbuf2[MAX_STRING_LENGTH]; char *rdesc; int i=0; bool cap=TRUE; xbuf[0]=xbuf2[0]=0; i=0; for (rdesc = oldstring; *rdesc; rdesc++) { if (*rdesc=='\n') { if (xbuf[i-1] != ' ') { xbuf[i]=' '; i++; } } else if (*rdesc=='\r') ; else if (*rdesc==' ') { if (xbuf[i-1] != ' ') { xbuf[i]=' '; i++; } } else if (*rdesc==')') { if (xbuf[i-1]==' ' && xbuf[i-2]==' ' && (xbuf[i-3]=='.' || xbuf[i-3]=='?' || xbuf[i-3]=='!')) { xbuf[i-2]=*rdesc; xbuf[i-1]=' '; xbuf[i]=' '; i++; } else { xbuf[i]=*rdesc; i++; } } else if (*rdesc=='.' || *rdesc=='?' || *rdesc=='!') { if (xbuf[i-1]==' ' && xbuf[i-2]==' ' && (xbuf[i-3]=='.' || xbuf[i-3]=='?' || xbuf[i-3]=='!')) { xbuf[i-2]=*rdesc; if (*(rdesc+1) != '\"') { xbuf[i-1]=' '; xbuf[i]=' '; i++; } else { xbuf[i-1]='\"'; xbuf[i]=' '; xbuf[i+1]=' '; i+=2; rdesc++; } } else { xbuf[i]=*rdesc; if (*(rdesc+1) != '\"') { xbuf[i+1]=' '; xbuf[i+2]=' '; i += 3; } else { xbuf[i+1]='\"'; xbuf[i+2]=' '; xbuf[i+3]=' '; i += 4; rdesc++; } } cap = TRUE; } else { xbuf[i]=*rdesc; if ( cap ) { cap = FALSE; xbuf[i] = UPPER( xbuf[i] ); } i++; } } xbuf[i]=0; str_cpy(xbuf2,xbuf); rdesc=xbuf2; xbuf[0]=0; for ( ; ; ) { for (i=0; i<77; i++) { if (!*(rdesc+i)) break; } if (i<77) { break; } for (i=(xbuf[0]?76:73) ; i ; i--) { if (*(rdesc+i)==' ') break; } if (i) { *(rdesc+i)=0; strcat(xbuf,rdesc); strcat(xbuf,"\n\r"); rdesc += i+1; while (*rdesc == ' ') rdesc++; } else { bug ("No spaces", 0); *(rdesc+75)=0; strcat(xbuf,rdesc); strcat(xbuf,"-\n\r"); rdesc += 76; } } while (*(rdesc+i) && (*(rdesc+i)==' '|| *(rdesc+i)=='\n'|| *(rdesc+i)=='\r')) i--; *(rdesc+i+1)=0; strcat(xbuf,rdesc); if (xbuf[strlen(xbuf)-2] != '\n') strcat(xbuf,"\n\r"); return(g_strdup(xbuf)); } /* * Used above in string_add. Because this function does not * modify case if fCase is FALSE and because it understands * parenthesis, it would probably make a nice replacement * for one_argument. */ /***************************************************************************** Name: first_arg Purpose: Pick off one argument from a string and return the rest. Understands quates, parenthesis (barring ) ('s) and percentages. Called by: string_add(string.c) ****************************************************************************/ char *first_arg( char *argument, char *arg_first, bool fCase ) { char cEnd; while ( *argument == ' ' ) argument++; cEnd = ' '; if ( *argument == '\'' || *argument == '"' || *argument == '%' || *argument == '(' ) { if ( *argument == '(' ) { cEnd = ')'; argument++; } else cEnd = *argument++; } while ( *argument != '\0' ) { if ( *argument == cEnd ) { argument++; break; } if ( fCase ) *arg_first = LOWER(*argument); else *arg_first = *argument; arg_first++; argument++; } *arg_first = '\0'; while ( *argument == ' ' ) argument++; return argument; } /* * Used in olc_act.c for aedit_builders. */ char * string_unpad( char * argument ) { char buf[MAX_STRING_LENGTH]; char *s; s = argument; while ( *s == ' ' ) s++; str_cpy( buf, s ); s = buf; if ( *s != '\0' ) { while ( *s != '\0' ) s++; s--; while( *s == ' ' ) s--; s++; *s = '\0'; } return g_strdup( buf ); } /* * Same as capitalize but changes the pointer's data. * Used in olc_act.c in aedit_builder. */ char * string_proper( char * argument ) { char *s; s = argument; while ( *s != '\0' ) { if ( *s != ' ' ) { *s = UPPER(*s); while ( *s != ' ' && *s != '\0' ) s++; } else { s++; } } return argument; }