area/
build/testing/
log/
player/
player/backup/
#AREADATA
Name Arcite  /Below Exham Priory~
Builders Arcite~
VNUMs 5500 5599
Credits Arcite /{CBelow Exham Priory{x~
Security 1
End



#MOBILES
#5501
elder god~
an elder god~
A mass of blackness, writhing tentacles, and inhuman laugher is here 
~
Darkness. The beak of a squid. Sightless eyes. Claws. Fangs without a
mouth to bear them. Insanity clothed in fur and scales. 
~
AFT BHNOPQZc 0 -1000 S
499 0 0 0d0+0 0d0+0 0 8000
8 8 0 
0 0 0
#5542
herd humanoid member~
an unctuous humanoid~
An unctuous member of the herd feeds here. ~
This creature doesn't notice you exist, as it is feeding noisily from a
long stone trough filled with a gray slop laced with red. The most
disturbing thing about this flabby white creature is that at one time it
might have been human. 
~
A 0 0 0 S
101 1000 -1500 2000d20+32000 0d0+0 0 8000
8 8 -150 
0 0 0
#5543
shepherd cloaked~
a cloaked shepherd~
A cloaked shepherd stands here, minding the herd ~
A cloaked shepherd tends to his flock of humanoids here. From the way he
stands, you divine he is no more human than the flock he is tending. 
~
ADFHT DFHNOPQTZ 0 -1000 S
152 2500 0 32000d1+32000 1d1+0 0 8000
8 8 -250 
0 0 0
#5544
rat exham~
a malevolent rat~
A rat with a disturbing intelligence in its eyes stands here ~
A large mottled gray rat looks up at you from its meal, and you see
within its dark eyes an intelligence no rat should possess. 
~
ACDFH HN 0 -1000 S
119 1000 -1000 1d1+32000 200d50+4000 0 8000
8 8 -150 
0 32 0
#5595
walter dela poer~
walter de la poer~
A tall white-haired man stands here butchering a carcass ~
~
ABDFHT HNOPTVZ 0 -1000 S
203 3000 -4000 32000d20+32000 400d50+10000 0 8000
8 8 0 
0 0 0
#5596
priest hooded figure exham~
a hooded priest~
A hooded figure stands here, preparing for some diabolic ritual.~
A slight figure in robes as black as your most evil thought
stands at an altar as white as fresh snowfall.  In his hands are
a silver chain and a three foot long piece of bramble, its thorns
offering a promise of suffering.  He looks up at you as you show him interest.
"{CAre you going to visit our Mistress now?{x"
~
ABS DFHNO 0 -1000 S
196 2000 -1500 30000d3+1 0d0+0 0 8000
8 8 0 
0 0 0
M SPEECH 5596 glit nifdon ral nefarum~
#5599
god elder mass~
an elder god~
A mass of blackness, writhing tentacles, and inhuman laughter is here.~
Darkness.  The beak of a squid.  Sightless eyes.  Claws.  Fangs without a
mouth to bear them.  Insanity clothed in fur and scales.  
~
ABCDMU DFHNPQ 0 -1000 S
500 7000 -5000 32000d100+32000 100d100+2000 0 8000
8 8 0 
0 2048 0
M FIGHT 5597 100~
M GREET 5599 100~
#0



#OBJECTS
#5503
salt~
a pile of salt~
Salt spills out onto the floor ~
~
26 0 0
0 68 0 0
0 0 0
Q
~
~
~
~
~
~
0 0
#5504
rotted cask~
a rotted cask~
A rotted cask is here~
~
15 0 AO
100 0 0 150
0 150 0
Q
~
~
~
~
~
~
0 0
#5506
pry bar iron~
a pry bar~
A long iron bar slightly curved at one end is here.~
~
18 0 AO
0 0 0 0
30 0 0
E
bar~
To properly use this tool, you must position it under the object you wish
to move, brace yourself for heavy lifting, and then pry the object.  It
looks like a lot of work.  
~
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5513
cart wooden~
a broken cart~
A broken cart leans against the wall here.~
~
39 0 0
0 0 0 0
900 0 0
E
cart~
Behind the large broken cart is a crack that appears to lead through the
foundation.  If only you could move the cart somehow, maybe you could
squeeze through.  
~
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5540
pry bar~
a pry bar is here~
An arm-length piece of metal~
~
18 0 AO
0 0 0 0
0 10 0
Q
~
~
~
~
~
~
0 0
#5547
anotherworld~
~
~
~
-1 0 0
0 0 0 5499
0 0 0
A
0 0
Q
~
~
~
~
~
~
0 0
#5548
altar white~
a white altar~
A white altar stands here in defiance against all reason.~
~
12 ABE 0
0 0 0 0
1000 0 0
Q
~
~
~
~
~
~
0 0
#5595
knife deboning~
a slender knife~
A long, slender knife perfect for deboning carcasses lies here~
~
5 EHJLMPQRSTUVWXYZabcdef ANO
0 15 0 1
1 20 0
Q
~
~
~
~
~
~
0 0
#5596
altar white~
a white altar~
A white altar stands here in defiance against all reason.~
~
12 ABE 0
0 0 0 0
1000 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
M ACT 5596 p~
#5598
portal void blackness~
the void~
The blackness of the void permeates the reality here.~
~
27 0 0
5454 0 0 0
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5599
touch of darkness~
a touch of darkness~
Defying sanity, darkness lies palpable here~
~
5 CM ANO
56 1000 1000 1
500 1 0
A
0 0
A
18 35
A
19 35
Q
~
~
~
~
~
~
0 0
#0



#ROOMS
#5502
Kitchen Cellar~
Hanging from mesh nets are charcoal blocks and cobwebs, creating a
shadowy ceiling of unsettling curves and crevasses. Along the walls are
storage bins filled with rotted vegetables, filling the air with the reek of
decay. 
~
0 8192 0
D0
~
~
0 0 5444
D1
~
~
0 0 5503
S
#5503
Cellar Entrance~
A low stone archway built in the Romanesque style bears the ceiling like
a burden of sin, hanging oppressively above you with the weight of untold
years and best-forgotten memories. The dust has been disturbed on the path
leading through the archway, oblivious to the half-legible inscription
carved into the stone. 
~
0 8192 0
D0
~
~
0 0 5504
D1
~
~
0 0 5505
D3
~
~
0 0 5502
E
inscription~
DIV... OPS... MAGNA... MAT 
~
S
#5504
Kitchen Cellar~
Hanging from mesh nets are charcoal blocks and cobwebs, creating a
shadowy ceiling of unsettling curves and crevasses. Along the walls are
storage bins filled with rotted vegetables, filling the air with the reek of
decay. 
~
0 8192 0
D2
~
~
0 0 5503
D3
~
~
0 0 5444
S
#5505
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5506
D1
~
~
0 0 5507
D2
~
~
0 0 5515
D3
~
~
0 0 5503
S
#5506
Cellar Proper~
This stone bin once held many shelves filled a carpenter's tools. 
~
0 8192 0
D2
~
~
0 0 5505
S
#5507
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A pile of tarnished candelabras is stacked here. 
~
0 8192 0
D0
~
~
0 0 5508
D1
~
~
0 0 5509
D3
~
~
0 0 5505
S
#5508
Cellar Proper~
A stone bin that once contained firewood stands here. 
~
0 8192 0
D2
~
~
0 0 5507
S
#5509
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     (15) an empty water barrel sits here askew. 
~
0 8192 0
D0
~
~
0 0 5510
D1
~
~
0 0 5511
D3
~
~
0 0 5507
S
#5510
Cellar Proper~
~
0 8192 0
D2
~
~
0 0 5509
S
#5511
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5512
D1
~
~
0 0 5513
D3
~
~
0 0 5509
S
#5512
Cellar Proper~
~
0 8192 0
D2
~
~
0 0 5511
S
#5513
Cellar Proper~
A large massive receptacle for various dry goods stands against this
cracked wall. 
~
0 8192 0
D0
~
~
0 0 5514
D2
~
~
0 0 5529
D3
~
~
0 0 5511
E
crack~
Behind the large broken cart is a crack that appears to lead through the
foundation.  If only you could move the cart somehow, maybe you could
squeeze through.  
~
M ACT 5513 pry cart~
S
#5514
Cellar Proper~
This stone bin only contains the offal of rats now. 
~
0 8192 0
D2
~
~
0 0 5513
S
#5515
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5505
D2
~
~
0 0 5517
D3
~
~
0 0 5516
S
#5516
Cellar proper~
A stone bin filled with gnawed cheese clothes stands here. 
~
0 8192 0
D1
~
~
0 0 5515
S
#5517
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A broken chair was stored here for future use. 
~
0 8192 0
D0
~
~
0 0 5515
D2
~
~
0 0 5519
D3
~
~
0 0 5518
S
#5518
Cellar Proper~
An empty stone bin stands here. 
~
0 8192 0
D1
~
~
0 0 5517
S
#5519
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5517
D1
~
~
0 0 5521
D2
~
~
0 0 5520
S
#5520
Cellar Proper~
An empty stone bin stands here. 
~
0 8192 0
D0
~
~
0 0 5519
S
#5521
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D1
~
~
0 0 5523
D2
~
~
0 0 5522
D3
~
~
0 0 5519
S
#5522
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A pile of fresh dirt is here. 
~
0 8192 0
D0
~
~
0 0 5521
S
#5523
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   A worm-eaten wheelbarrow lies here.
~
0 8192 0
D0
~
~
0 0 5533
D1
~
~
0 0 5525
D2
~
~
0 0 5524
D3
~
~
0 0 5521
S
#5524
Cellar Proper~
An empty stone bin stands here. 
~
0 8192 0
D0
~
~
0 0 5523
S
#5525
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A forgotten suit of chainmail is rusting here. 
~
0 8192 0
D1
~
~
0 0 5527
D2
~
~
0 0 5526
D3
~
~
0 0 5523
S
#5526
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5525
S
#5527
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5530
D2
~
~
0 0 5528
D3
~
~
0 0 5525
S
#5528
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A broken shovel lies on the ground here. 
~
0 8192 0
D0
~
~
0 0 5527
S
#5529
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5513
D1
~
~
0 0 5531
D2
~
~
0 0 5530
S
#5530
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A decaying carcass of a rat is here. 
~
0 8192 0
D0
~
~
0 0 5529
D1
~
~
0 0 5532
D2
~
~
0 0 5527
S
#5531
Cellar Proper~
This stone bin once held many shelves filled with pottery. 
~
0 8192 0
D3
~
~
0 0 5529
S
#5532
Cellar Proper~
This bin was once filled with with coarse brown sand.  Small piles of it
still lie in here.  
~
0 8192 0
D3
~
~
0 0 5530
S
#5533
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   (2) broken pallets are stacked here.
~
0 8192 0
D0
~
~
0 0 5536
D2
~
~
0 0 5523
D3
~
~
0 0 5534
S
#5534
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8192 0
D0
~
~
0 0 5535
D1
~
~
0 0 5533
S
#5535
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A forgotten bucket lies here. 
~
0 8192 0
D1
~
~
0 0 5536
D2
~
~
0 0 5534
S
#5536
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   A pile of chicken wire lies here.
~
0 8192 0
D1
~
~
0 0 5537
D2
~
~
0 0 5533
D3
~
~
0 0 5535
S
#5537
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   A bundle of feed sacks rot here.
~
0 8192 0
D2
~
~
0 0 5538
D3
~
~
0 0 5536
S
#5538
The Cellar's Heart~
This stretch of the cellar has been cleared of the trash of centuries to
reveal an ancient stone passage way descending into the depths of the earth.
In the distance the crash of the ocean waves can be heard against the cliff
face. Between the sounds of the tide, the disturbing sounds of of chitinous
claws on stone echoes like whispering nightmares. 
~
0 8192 0
D0
~
~
0 0 5537
D5
~
~
0 0 5539
S
#5539
Sub Cellar Stairwell~
The priory subcellar was clearly built by the Romans, not by bungling
Saxon imitators, and the evidence of those centuries is evident in the worn
depressions in the stone stairs descending into the depths of the cliff and
in the clear lines of their inscription upon the wall. Drips of wax and
torch ash prove signs of more recent visitors. Perhaps the source of that
maddening hissing of claws you hear? 
~
0 8198 0
D4
~
~
0 0 5538
D5
~
~
0 0 5541
S
#5540
Outside the Foundation~
You've scrambled through a crack in the stone foundation and over rocky
debris easily fifteen feet thick to find a hollow in the earth. 
~
0 1031 0
D3
~
~
0 0 5513
S
#5541
Sub Cellar~
Hewn from living stone, before you stretches a vista of horror
unimagineable. A twilight grotto stretches beyond sight, brimming with a
sightless humanoid brood and rats innumerable. The sound of the sea can be
heard plainly, and in the ceiling above you, you discern a myriad of holes
that must lead through to the cliff face, allowing some measure of natural
light. 
~
0 8198 0
D1
~
~
0 0 5542
D4
~
~
0 0 5539
S
#5542
The Grotto~
Horror of horrors! As you swallow your gorge and step feverishly into the
insanity of this welling mob of bulbous pink flesh, you realize that this
menagerie is a twisted parody of a farm. Troughs carved from from the bones
of the earth are filled with a malevolently luminescent fungus upon which
these things are feeding, and from the size of the herd you ascertain the
mangers must be kept full. 
~
0 8192 0
D0
~
~
0 0 5543
D1
~
~
0 0 5545
D2
~
~
0 0 5548
D3
~
~
0 0 5541
S
#5543
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 8192 0
D1
~
~
0 0 5577
D2
~
~
0 0 5542
D5
~
~
0 0 5544
S
#5544
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 0 0
D4
~
~
0 0 5543
S
#5545
Grotto~
~
0 0 0
D1
~
~
0 0 5546
D3
~
~
0 0 5542
S
#5546
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5578
D1
~
~
0 0 5547
D3
~
~
0 0 5545
S
#5547
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5566
D3
~
~
0 0 5546
S
#5548
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5542
D1
~
~
0 0 5549
D2
~
~
0 0 5557
S
#5549
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5550
D3
~
~
0 0 5548
S
#5550
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5551
D3
~
~
0 0 5549
S
#5551
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5552
D2
~
~
0 0 5561
D3
~
~
0 0 5550
S
#5552
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5553
D3
~
~
0 0 5551
S
#5553
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5567
D1
~
~
0 0 5554
D3
~
~
0 0 5552
S
#5554
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5555
D3
~
~
0 0 5553
S
#5555
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5556
D3
~
~
0 0 5554
S
#5556
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5594
D3
~
~
0 0 5555
S
#5557
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5548
D1
~
~
0 0 5559
D2
~
~
0 0 5558
S
#5558
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5557
S
#5559
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5560
D3
~
~
0 0 5557
S
#5560
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5561
D2
~
~
0 0 5570
D3
~
~
0 0 5559
S
#5561
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5551
D1
~
~
0 0 5562
D3
~
~
0 0 5560
S
#5562
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5563
D2
~
~
0 0 5572
D3
~
~
0 0 5561
S
#5563
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5564
D3
~
~
0 0 5562
S
#5564
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5565
D3
~
~
0 0 5563
D5
~
~
0 0 5575
S
#5565
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D3
~
~
0 0 5564
D5
~
~
0 0 5576
S
#5566
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5567
D3
~
~
0 0 5547
S
#5567
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5568
D2
~
~
0 0 5553
D3
~
~
0 0 5566
S
#5568
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5569
D3
~
~
0 0 5567
S
#5569
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D3
~
~
0 0 5568
S
#5570
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D0
~
~
0 0 5560
D3
~
~
0 0 5571
S
#5571
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D1
~
~
0 0 5570
S
#5572
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D0
~
~
0 0 5562
D1
~
~
0 0 5574
D3
~
~
0 0 5573
S
#5573
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D1
~
~
0 0 5572
S
#5574
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D3
~
~
0 0 5572
S
#5575
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 0 0
D4
~
~
0 0 5564
S
#5576
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 0 0
D4
~
~
0 0 5565
S
#5577
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5578
D3
~
~
0 0 5543
D5
~
~
0 0 5584
S
#5578
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5579
D2
~
~
0 0 5546
D3
~
~
0 0 5577
S
#5579
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5585
D1
~
~
0 0 5580
D3
~
~
0 0 5578
S
#5580
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5587
D1
~
~
0 0 5581
D3
~
~
0 0 5579
S
#5581
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D1
~
~
0 0 5582
D3
~
~
0 0 5580
S
#5582
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5589
D1
~
~
0 0 5583
D3
~
~
0 0 5581
S
#5583
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 0 0
D0
~
~
0 0 5590
D3
~
~
0 0 5582
S
#5584
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 0 0
D4
~
~
0 0 5577
S
#5585
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D1
~
~
0 0 5587
D2
~
~
0 0 5579
D3
~
~
0 0 5586
S
#5586
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D1
~
~
0 0 5585
S
#5587
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D1
~
~
0 0 5588
D2
~
~
0 0 5580
D3
~
~
0 0 5585
S
#5588
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D3
~
~
0 0 5587
S
#5589
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D2
~
~
0 0 5582
S
#5590
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 0 0
D2
~
~
0 0 5583
S
#5593
Slaughter Pen~
Here the herd animals are kept until their masters bring them in for
slaughter. The stench of intermingled blood, feces and urine is omnipresent.
~
0 8192 0
D1
~
~
0 0 5595
S
#5594
The Grotto~
Mind numbingly sickening, you see to the north a building and pens whose
only use could be for the organized slaughter of the herd. To the east
another stone structure stands slightly above this spectacle at the apex of
uncomfortably broad stairs. 
~
0 8192 0
D0
~
~
0 0 5595
D1
~
~
0 0 5598
D3
~
~
0 0 5556
S
#5595
Slaughterhouse~
Hanging from hooks are the skinned carcasses of the creatures of the
herd. The smell of blood and offal hangs thick here, almost as real as the
omnipresent sense of evil that pervades the very stone. 
~
0 8192 0
D2
~
~
0 0 5594
D3
~
~
0 0 5593
S
#5596
The Temple of the Elder Gods~
If ever there evil madness were more palpable than what resides within
this temple, the torture of your imagination cannot conceive it. Like a
corpse bobbing above the sea of insanity you passed through, this temple
appears as natural alongside the horror outside. Behind the unnaturally
white altar something akin to a stone doorway stands, but where the door
should be is only inky blackness... 
~
0 8192 0
D3
~
~
0 0 5598
E
doorway~
Sharp stone carvings line the doorway obscenely, twisting under your eye
like an elusive language beyond mortal ken. 
~
S
#5597
The Doorway~
A single thought strikes you as you slip into the inky darkness.  Only
you stand between the world you left behind and whatever elder god stands
beyond.  
~
0 130 0
D1
~
~
0 0 5599
S
#5598
Before the Temple~
You stand at the base of a remarkable stone structure carved from the
face of the stone flawlessly, as if it had never been touched by hammer or
chisel. Stone cylinders stretch up toward the ceiling in a grotesteque
mockery of human-crafted pillars, and between them a large circular hole
leads into the temple itself. 
~
0 8194 0
D1
~
~
0 0 5596
D3
~
~
0 0 5594
S
#5599
Beyond the Stars~
In the beginning, there was nothing.  And to nothing you shall return.  
~
0 130 0
M ACT 5598 is mortally wounded~
S
#0



#SPECIALS
S



#RESETS
O 0 5506 0 5506 A pry bar loaded to Cellar Proper
O 0 5513 0 5513 A broken cart loaded to Cellar Proper
M 1 5544 10 5514 Load a malevolent rat
M 1 5544 1 5520 Load a malevolent rat
M 1 5544 10 5526 Load a malevolent rat
M 1 5544 10 5535 Load a malevolent rat
M 1 5542 400 5546 Load an unctuous humanoid
M 1 5542 400 5546 Load an unctuous humanoid
M 1 5542 400 5546 Load an unctuous humanoid
M 1 5542 400 5548 Load an unctuous humanoid
M 1 5542 400 5548 Load an unctuous humanoid
M 1 5542 400 5551 Load an unctuous humanoid
M 1 5542 400 5551 Load an unctuous humanoid
M 1 5542 400 5551 Load an unctuous humanoid
M 1 5542 400 5553 Load an unctuous humanoid
M 1 5542 400 5553 Load an unctuous humanoid
M 1 5542 400 5553 Load an unctuous humanoid
M 1 5542 400 5557 Load an unctuous humanoid
M 1 5542 400 5557 Load an unctuous humanoid
M 1 5542 400 5558 Load an unctuous humanoid
M 1 5542 400 5558 Load an unctuous humanoid
M 1 5542 400 5560 Load an unctuous humanoid
M 1 5542 400 5560 Load an unctuous humanoid
M 1 5542 400 5560 Load an unctuous humanoid
M 1 5542 400 5561 Load an unctuous humanoid
M 1 5542 400 5561 Load an unctuous humanoid
M 1 5542 400 5561 Load an unctuous humanoid
M 1 5542 400 5562 Load an unctuous humanoid
M 1 5542 400 5562 Load an unctuous humanoid
M 1 5542 400 5562 Load an unctuous humanoid
M 1 5542 400 5564 Load an unctuous humanoid
M 1 5542 400 5564 Load an unctuous humanoid
M 1 5542 400 5564 Load an unctuous humanoid
M 1 5544 10 5565 Load a malevolent rat
M 1 5543 4 5565 Load a cloaked shepherd
M 1 5542 400 5567 Load an unctuous humanoid
M 1 5542 400 5567 Load an unctuous humanoid
M 1 5542 400 5567 Load an unctuous humanoid
M 1 5542 400 5571 Load an unctuous humanoid
M 1 5542 400 5571 Load an unctuous humanoid
M 1 5542 400 5571 Load an unctuous humanoid
M 1 5542 400 5572 Load an unctuous humanoid
M 1 5542 400 5572 Load an unctuous humanoid
M 1 5542 400 5572 Load an unctuous humanoid
M 1 5542 400 5573 Load an unctuous humanoid
M 1 5542 400 5573 Load an unctuous humanoid
M 1 5542 400 5573 Load an unctuous humanoid
M 1 5542 400 5574 Load an unctuous humanoid
M 1 5542 400 5574 Load an unctuous humanoid
M 1 5542 400 5574 Load an unctuous humanoid
M 1 5544 10 5583 Load a malevolent rat
M 1 5543 4 5583 Load a cloaked shepherd
M 1 5542 400 5586 Load an unctuous humanoid
M 1 5542 400 5586 Load an unctuous humanoid
M 1 5542 400 5586 Load an unctuous humanoid
M 1 5542 400 5588 Load an unctuous humanoid
M 1 5542 400 5588 Load an unctuous humanoid
M 1 5542 400 5588 Load an unctuous humanoid
M 1 5595 1 5595 Load walter de la poer
E 0 5595 0 17 A slender knife is loaded held in the hands of walter de la poer
O 0 5548 0 5596 A white altar loaded to The Temple of the Elder Gods
M 1 5596 1 5596 Load a hooded priest
M 1 5599 1 5599 Load an elder god
E 0 5599 0 17 A touch of darkness is loaded held in the hands of an elder god
O 0 5598 0 5599 The void loaded to Beyond the Stars
S



#SHOPS
0



#MOBPROGS
#5513
mob echo You manage to push the cart to the side with the pry bar long enough to slip through the crack.
mob transfer $n 5540
~
#5596
mob echo {RYou feel the reality you know ripped away from you with your breath.{x
mob echo
mob echo
mob transfer $r 5597
~
#5597
done
wave
code
if rand 10
  say Bow before me, mortal!
  mob cast weakness $r
endif
if rand 10
  mob echo $I glows in a sickly black light!
  mob cast faerie $r
endif
if rand 10
  mob echo $I glows in a sickly black light!
  mob cast poison $r
endif
  if rand 10
  mob echo $I glows in a sickly black light!
  mob cast blind $r
endif
  if rand 10
  mob echo $I glows in a sickly black light!
  mob cast curse $r
endif
if rand 10
  mob echo $I picks you up and hurls you off your feet!
  mob force $r stance
endif
~
#5598
mob force $n escape
~
#5599
say Aafrglin darggklfzshim stendblaochredgomminey!
kill $n
mob force $n shadowplane
kill $n
~
#0

#$