#1800 Keywords: guard security store Name: a store security guard RoomDesc:$ A store security guard stands watchfully here. ~ LookDesc:$ Unlike many other stores, Nybbles & Bytes has their own security guards, and this is shown by the logos on the armor he is wearing. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 100010000000001010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing AttackType: Pistol [ATTRIBUTES] Bod: 5 Qui: 5 Str: 5 Cha: 1 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 3 Impact: 3 Bank: 50 [SKILLS] firearms: 4 unarmed combat: 5 BREAK #1801 Keywords: employee salesman Name: an N&B employee RoomDesc:$ A Nybbles & Bytes employee stands behind the counter. ~ LookDesc:$ Dressed in the orange and black uniform of Nybbles & Bytes, this elf smiles helpfully and asks, "Would you like anything else?" (he's paid partly on commission) ~ ArriveMsg: unfinished mob LeaveMsg: leaves MobFlags: 1000000000000101010000000001010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Cash: 15 Bank: 20 [SKILLS] negotiation: 3 BREAK #1802 Keywords: employee saleswoman arlene Name: an N&B employee RoomDesc:$ A Nybbles & Bytes employee stands behind the counter. ~ LookDesc:$ A perfectly normal-looking woman in a Nybbles & Bytes uniform. The nametag pinned to her chest reads, "Arlene." ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1000000000000101010000000001010 AffFlags: 0 Race: Human Gender: Female DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Cash: 15 Bank: 20 [SKILLS] negotiation: 3 BREAK #1803 Keywords: employee man Name: an N&B employee RoomDesc:$ An employee wanders around, helping customers. ~ LookDesc:$ There's nothing distinctly noticeable about this employee's features; if he wasn't wearing the Nybbles & Bytes uniform, you probably wouldn't even notice him. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 10000001001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 4 Impact: 3 Cash: 5 Bank: 15 [SKILLS] unarmed combat: 3 BREAK #1804 Keywords: customer Name: a customer RoomDesc:$ A customer searches the available products. ~ LookDesc:$ A very non-descript woman, on the border between attractive and repulsive. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001100 AffFlags: 0 Race: Human Gender: Female DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 1 Impact: 1 Cash: 75 [SKILLS] unarmed combat: 1 BREAK #1805 Keywords: sentinel soldier Name: a sentinel RoomDesc:$ A sentinel stands in the middle of the western exit. ~ LookDesc:$ Tall and regal, in polished, golden armor. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing AttackType: Slash [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 0 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 Level: 4 [SKILLS] BREAK #1806 Keywords: droid attack Name: an attack droid RoomDesc:$ A droid hovers back and forth across the north side. ~ LookDesc:$ Its "head" is a flattened semisphere, and long "arms" with sharp knives on the ends hang below it. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 100000000000000000000000000001010 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing AttackType: Sting [ATTRIBUTES] Bod: 1 Qui: 0 Str: 0 Cha: 0 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 Level: 3 Karma: 1 [SKILLS] BREAK #1807 Keywords: snake cobra green Name: a green snake RoomDesc:$ A green snake coils about a file. ~ LookDesc:$ Its body is entirely green, and it appears to remain in a defensive position. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1000 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 0 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 Level: 3 [SKILLS] BREAK #1808 Keywords: guard security knight-errant knight errant Name: a Knight-Errant security guard RoomDesc:$ A Knight-Errant security guard keeps a lookout for trouble. ~ LookDesc:$ Given the general reputation of Knight-Errant Security, you'd likely be better off leaving him alone. ~ ArriveMsg: arrives from LeaveMsg: credstick MobFlags: 100011000000001010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing AttackType: Pistol [ATTRIBUTES] Bod: 5 Qui: 4 Str: 4 Cha: 2 Int: 2 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 4 Impact: 4 Cash: 500 Karma: 10 [SKILLS] firearms: 6 unarmed combat: 5 BREAK #1809 Keywords: guard security knight-errant knight errant Name: a Knight-Errant security guard RoomDesc:$ A Knight-Errant security guard keeps a lookout for trouble. ~ LookDesc:$ Given the general reputation of Knight-Errant Security, you'd likely be better off leaving him alone. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 100011000001001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing AttackType: Pistol [ATTRIBUTES] Bod: 5 Qui: 4 Str: 4 Cha: 2 Int: 2 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 4 Impact: 4 Cash: 475 Karma: 10 [SKILLS] firearms: 6 unarmed combat: 5 BREAK #1810 Keywords: cashier employee Name: a TWE cashier RoomDesc:$ A sour TWE employee sits here. ~ LookDesc:$ One of the many employees that work at the Tacoma Weapons Emporium. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 4 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 10 Impact: 10 Cash: 500 Bank: 600 [SKILLS] negotiation: 3 BREAK #1811 Keywords: cashier employee Name: a TWE cashier RoomDesc:$ A TWE cashier stands behind the display case. ~ LookDesc:$ One of the many employees that work at the Tacoma Weapons Emporium. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 4 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 10 Impact: 10 Cash: 2000 Bank: 1000 [SKILLS] negotiation: 3 BREAK #1812 Keywords: cashier employee Name: a TWE cashier RoomDesc:$ A cashier, with credslot in hand, stands here. ~ LookDesc:$ One of the many employees that work at the Tacoma Weapons Emporium. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 4 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 10 Impact: 10 Cash: 500 Bank: 600 [SKILLS] negotiation: 3 BREAK #1813 Keywords: cashier employee Name: a TWE cashier RoomDesc:$ A TWE cashier stands asks if you'd like to see anything. ~ LookDesc:$ One of the many employees that work at the Tacoma Weapons Emporium. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 4 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 10 Impact: 10 Cash: 500 Bank: 600 [SKILLS] negotiation: 3 BREAK #1814 Keywords: cashier employee Name: a TWE cashier RoomDesc:$ A TWE cashier sits by the weapon rack. ~ LookDesc:$ One of the many employees that work at the Tacoma Weapons Emporium. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 4 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 10 Impact: 10 Cash: 500 Bank: 600 [SKILLS] negotiation: 3 BREAK #1815 Keywords: guard zalensky Name: a Zalensky security guard RoomDesc:$ A security guard dressed in a Zalensky uniform stands here. ~ LookDesc:$ He stands with his back completely straight, and continuously scans the room for signs of trouble. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing AttackType: Pistol [ATTRIBUTES] Bod: 6 Qui: 4 Str: 4 Cha: 2 Int: 4 Wil: 4 Mag: 0 [POINTS] Height: 0 Weight: 0 Ballistic: 3 Impact: 3 Cash: 75 [SKILLS] firearms: 6 unarmed combat: 5 BREAK #1816 Keywords: clerk sales zalensky Name: a Zalensky sales clerk RoomDesc:$ A Zalensky sales clerk takes orders behind the counter. ~ LookDesc:$ Wearing the red and orange Zalensky uniform, she stands out among the drab-colored crowd of customers. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Female DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 4 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Cash: 100 Bank: 250 [SKILLS] negotiation: 2 BREAK #1817 Keywords: doc doctor street Name: a street doc RoomDesc:$ A street doc smiles as you enter. ~ LookDesc:$ Wearing the typical white labcoat, the street doc twirls a polished scalpel between his fingers. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1011 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 1 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Cash: 500 Bank: 600 [SKILLS] : 9 : 6 biotech: 7 BREAK #1818 Keywords: guard security ork Name: an ork guard RoomDesc:$ An ork stands here, eyes and trigger finger alert. ~ LookDesc:$ Big and serious, the orkish guard takes pride in his job of protecting the Crying Wall. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 10000001000001001000 AffFlags: 100010000000000000 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 7 Qui: 3 Str: 6 Cha: 2 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Impact: 1 Bank: 175 [SKILLS] firearms: 5 unarmed combat: 6 BREAK #1819 Keywords: elf grieving Name: a grieving elf RoomDesc:$ An elf, grieving over a lost love, kneels by the wall. ~ LookDesc:$ Saddened by the loss of her love during the Night of Rage, she kneels in memory of him. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Female DefaultPos: Standing [ATTRIBUTES] Bod: 2 Qui: 4 Str: 2 Cha: 3 Int: 4 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Bank: 25 [SKILLS] unarmed combat: 4 BREAK #1820 Keywords: troll visitor Name: a troll RoomDesc:$ A troll stares at the wall, a blank expression on his face. ~ LookDesc:$ It's a middle age male troll, looks like he has come all the way from Puyallup. His clothes are dirty, covered in ash, and he stinks like smoke. He stands infront of the wall, staring at the wall, his face is compeltly devoid of any emotion, as though he is in shock. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 9 Qui: 2 Str: 7 Cha: 1 Int: 2 Wil: 2 Mag: 0 [POINTS] Height: 210 Weight: 134 Cash: 50 [SKILLS] unarmed combat: 5 BREAK #1821 Keywords: dwarf visitor Name: a dwarf RoomDesc:$ A dwarven visitor wanders around. ~ LookDesc:$ A middle-aged dwarf, scarred by burns and fighting wounds. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 6 Qui: 3 Str: 6 Cha: 1 Int: 3 Wil: 4 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] unarmed combat: 6 BREAK #1822 Keywords: tourist human Name: a tourist RoomDesc:$ A human tourist wanders aimlessly, taking random pictures. ~ LookDesc:$ Dressed in a cowboy hat, and a Hawaiian-style shirt, this tourist makes others seem almost normal. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 2 Str: 2 Cha: 1 Int: 2 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 0 Cash: 85 [SKILLS] unarmed combat: 2 BREAK #1823 Keywords: aegnor bouncer elvish elf Name: Aegnor RoomDesc:$ A tough elf stands here, keeping a wary eye on things. ~ LookDesc:$ True, elves aren't typically the first choice for work like this, but just by taking one look at this one, you know the manager made the right decision. His entire body seems as hard as rock under his clothes; all his motions are made with the swiftest fluidity possible without cybernetic implants. And you can tell he has plenty of experience with that gun... ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 100010000000001010 AffFlags: 1000000010000000001000 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 7 Qui: 8 Str: 6 Cha: 5 Int: 6 Wil: 9 Mag: 0 [POINTS] Height: 198 Weight: 70 Bank: 20 Karma: 10 [SKILLS] firearms: 6 unarmed combat: 6 armed combat: 6 cyber implants: 6 : 3 BREAK #1824 Keywords: nick man well-dressed Name: Nick RoomDesc:$ A well-dressed man sits in the booth. ~ LookDesc:$ Nick always has a serious look to him. His dark, deep-set eyes, which make him seem incapable of forgetting or forgiving, and his cruel smile make him someone you don't want to cross. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1000000000000000010000000011010 AffFlags: 0 Race: Human Gender: Male Position: Sitting DefaultPos: Sitting [ATTRIBUTES] Bod: 4 Qui: 7 Str: 5 Cha: 5 Int: 6 Wil: 6 Mag: 0 [POINTS] Height: 178 Weight: 66 [SKILLS] negotiation: 4 corporate etiquette: 4 street etiquette: 4 interrogation: 4 unarmed combat: 6 BREAK #1825 Keywords: waiter man Name: a waiter RoomDesc:$ A waiter in a purple apron runs around. ~ LookDesc:$ Dressed in mostly black, the only exception being the purple apron tied about his waist, he frantically runs around trying to keep orders straight. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 5 Str: 4 Cha: 3 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 190 Weight: 70 Cash: 78 [SKILLS] unarmed combat: 5 armed combat: 4 BREAK #1826 Keywords: waitress woman Name: a waitress RoomDesc:$ A waitress weaves through the crowd. ~ LookDesc:$ Waitresses in the Purple Haze wear the inverse of the waiters: everything purple except for a black apron. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001000 AffFlags: 0 Race: Human Gender: Female DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 6 Str: 3 Cha: 4 Int: 4 Wil: 5 Mag: 0 [POINTS] Height: 165 Weight: 48 Cash: 94 [SKILLS] unarmed combat: 5 armed combat: 4 BREAK #1827 Keywords: chef cook man white-clad Name: a white-clad chef RoomDesc:$ A white-clad cook juggles pans, spoons, and titanium steel toothpicks. ~ LookDesc:$ Dressed completely in white, complete with the tall puffy hat. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1000001001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 6 Qui: 5 Str: 6 Cha: 1 Int: 4 Wil: 5 Mag: 0 [POINTS] Height: 195 Weight: 80 Ballistic: 6 Impact: 6 Bank: 104 [SKILLS] armed combat: 7 unarmed combat: 6 BREAK #1828 Keywords: patron man client Name: a patron RoomDesc:$ A patron walks around. ~ LookDesc:$ He looks so....average. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 185 Weight: 68 Cash: 40 [SKILLS] unarmed combat: 4 BREAK #1829 Keywords: troll relaxing Name: a relaxing troll RoomDesc:$ A troll sits here, relaxing and enjoying his meal. ~ LookDesc:$ Large, kinda green, and monstrously ugly. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001010 AffFlags: 1000001000 Race: Human Gender: Male Position: Sitting DefaultPos: Sitting [ATTRIBUTES] Bod: 9 Qui: 4 Str: 8 Cha: 1 Int: 3 Wil: 5 Mag: 0 [POINTS] Height: 250 Weight: 180 Ballistic: 5 Impact: 5 Cash: 195 [SKILLS] unarmed combat: 6 BREAK #1830 Keywords: dwarf female Name: a female dwarf RoomDesc:$ A female dwarf stands next to the counter, double-checking her appearance. ~ LookDesc:$ Dressed in brand-new, shiny, synthetic leather, with a face painted like an urban overpass. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1110 AffFlags: 1000001000 Race: Human Gender: Female DefaultPos: Standing [ATTRIBUTES] Bod: 6 Qui: 3 Str: 5 Cha: 1 Int: 2 Wil: 4 Mag: 0 [POINTS] Height: 140 Weight: 90 Ballistic: 4 Impact: 3 Bank: 43 [SKILLS] unarmed combat: 6 BREAK #1831 Keywords: marcos saracho manager Name: Marcos Saracho RoomDesc:$ The manager of the Purple Haze stands here. ~ LookDesc:$ Tall and arrogant-looking, Marcos has been the owner of the Purple Haze for a few years, and made no small amount from it. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1000000001010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 6 Qui: 6 Str: 6 Cha: 6 Int: 6 Wil: 6 Mag: 0 [POINTS] Height: 195 Weight: 75 Cash: 743 Karma: 49 [SKILLS] unarmed combat: 7 armed combat: 7 : 3 : 3 : 4 BREAK #1832 Keywords: jim repairman man Name: Jim RoomDesc:$ A man with grease smeared on his face sits on a padded stool. ~ LookDesc:$ Jim wears a plain white t-shirt and a pair of denim coveralls covered in a mixture of oil, grease, and dirt. You doubt his hair is naturally that dark... ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male Position: Sitting DefaultPos: Sitting [ATTRIBUTES] Bod: 6 Qui: 6 Str: 6 Cha: 6 Int: 6 Wil: 6 Mag: 0 [POINTS] Height: 180 Weight: 65 Cash: 250 [SKILLS] electronics: 6 biotech: 6 street etiquette: 6 computers: 6 unarmed combat: 6 BREAK #1833 Keywords: bartender ork Name: an orkish bartender RoomDesc:$ An ork stands behind the bar, serving drinks. ~ LookDesc:$ A green ork wearing a black suit, serving drinks of all colors. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 7 Qui: 5 Str: 6 Cha: 3 Int: 3 Wil: 4 Mag: 0 [POINTS] Height: 205 Weight: 90 [SKILLS] unarmed combat: 6 firearms: 6 BREAK #1834 Keywords: john executive exec Name: John RoomDesc:$ An executive in a black and neon suit stands here. ~ LookDesc:$ John wears a suit made of mixed black and neon...what horrible fashion sense. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 10001010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 5 Wil: 4 Mag: 0 [POINTS] Height: 186 Weight: 65 [SKILLS] corporate etiquette: 5 computers: 6 BREAK #1835 Keywords: ork samurai hitman orkish Name: an orkish hitman RoomDesc:$ A large ork stands here, waiting for something... ~ LookDesc:$ Well, he looks like what he is. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 7 Qui: 5 Str: 6 Cha: 1 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 200 Weight: 100 Bank: 70 [SKILLS] firearms: 6 unarmed combat: 6 BREAK #1899 Keywords: doctor scalpel street doc man Name: Scalpel the Street Doc RoomDesc:$ A man covered in ^Rblood^n stands here, his name tag reads: ^RScalpel^n. ~ LookDesc:$ You see a man, with awkward head gear, and strange glasses, standing here wiping the blood from one of his various instruments. His once white labcoat is now stained in many places with blood, but you've heard he's as good as any other doc out there. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010000001001011 AffFlags: 10000000000000000000 Race: Human Gender: Male DefaultPos: Standing AttackType: Stab [ATTRIBUTES] Bod: 50 Qui: 50 Str: 50 Cha: 50 Int: 50 Wil: 50 Mag: 0 [POINTS] Height: 159 Weight: 57 Level: 8 Cash: 50000 Bank: 100000 [SKILLS] : 50 : 20 : 45 BREAK #1900 Keywords: employee postal Name: a postal employee RoomDesc:$ A local postal employee sorts through the mail. ~ LookDesc:$ Dressed in the blue and gold uniform of WPS, he sorts through the mail on a large computer terminal. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male Position: Sitting DefaultPos: Sitting [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 1 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Cash: 15 Bank: 50 [SKILLS] BREAK #1901 Keywords: dwarf old bearded Name: an old, grey-bearded dwarf RoomDesc:$ A grey-bearded dwarf sits on a stool, a part of the lore. ~ LookDesc:$ A wrinkled, scarred face, partly covered by a long, grey beard, characterizes the old dwarf. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male Position: Sitting DefaultPos: Sitting [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 1 Int: 1 Wil: 1 Mag: 0 [POINTS] Height: 0 Weight: 0 Cash: 1000 Bank: 1250 [SKILLS] BREAK #1902 Keywords: receptionist man Name: the receptionist RoomDesc:$ A smartly dressed receptionist stands behind the desk. ~ LookDesc:$ The man is dressed in smart, formal-wear, and well brushed. He looks clean cut and shaven, smelling sweetly of some expensive fragrance from the local Perfumerie. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 4 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 3 BREAK #1903 Keywords: vesalius man small bearded Name: Vesalius RoomDesc:$ A small bearded little man stands next to the counter. ~ LookDesc:$ The tiny little guy is draped in antique-looking garments, most likely dating back to before you were born. A tad scruffy, but a lot smarter than most of the rabble that take a stroll through here, looking for the occasional niknak to shove on the wall. By the looks of it, and from past comparative experience, this dude looks like a heavy duty magic user. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1011 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 4 Wil: 2 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 4 : 8 : 6 biotech: 7 BREAK #1904 Keywords: mel man Name: Mel RoomDesc:$ Mel stands behind the counter. ~ LookDesc:$ Mel is a well built, stout old man, reduced to this shopkeeper state by his relative immobility compared to the younger whippets around town today. Several thick locks of chestnut brown hair swing across the stubbled, wrinkled face below. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 4 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 3 BREAK #1905 Keywords: attendant checkout food woman Name: a food attendant RoomDesc:$ A food attendant stands behind the checkout counter. ~ LookDesc:$ The food attendant wears a thin, clean, apron over three quarters of her body, maintaining a high standard of manners and hygiene. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Female DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 2 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 4 BREAK #1906 Keywords: attendant checkout Name: a checkout attendant RoomDesc:$ A checkout attendant waits for your purchases. ~ LookDesc:$ The checkout attendant waits quietly behind her counter, pricing food and serving customers with an efficient minimum of fuss. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 10000000001010 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 5 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 3 BREAK #1907 Keywords: george manager man Name: George RoomDesc:$ George the manager stands behind the counter, taking orders. ~ LookDesc:$ George, the owner and manager of this establishment, looks over his eatery with fatherly pride and love. He has worked here for almost all of his life, and is well known in these parts for the brilliant sub sandwiches he and his staff rustle up for their customers. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 4 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 3 BREAK #1908 Keywords: jim man Name: Jim RoomDesc:$ Jim strolls around the establishment, attending to his customers. ~ LookDesc:$ Jim is a tall, scrawny looking man, almost like the human equivalent of a newt. Unfortunately, he seems to have maintained that repulsive greasy, slimy look that makes so many of us detest about reptiles. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 6 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 2 BREAK #1909 Keywords: attendant elf elven Name: an elven attendant RoomDesc:$ An elven attendant stands behind the counter. ~ LookDesc:$ Long, slender ears and a similar figure stroll up to greet you, and help you with any queries or questions you might have. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 3 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 4 BREAK #1910 Keywords: verne man Name: Verne RoomDesc:$ Verne strolls around the store, keeping a wary eye out. ~ LookDesc:$ Verne is middle-aged, calm, and tranquil. He has brown hair, blue eyes, and purple eyelashes. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 3 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 4 BREAK #1911 Keywords: malcolm man Name: Malcolm RoomDesc:$ Malcolm strolls around the store. ~ LookDesc:$ Malcolm is slim, young, and funnily enough, quite attractive. He looks in control of his store, and not drippy looking as you'd expect. Dressed in highly fashionable gear and a totally-in hairstyle, he certainly looks like he could pull without any effort at all. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 5 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 2 BREAK #1912 Keywords: frank dreadlocked giant tall man Name: Frank RoomDesc:$ A tall dreadlocked giant lumbers round the store. ~ LookDesc:$ This large metahuman has dark, tanned skin and a full head of thick, twisted dreadlocks. While his glazed eyes and stilted movements imply that he's high on some sort of drug, he seems alert and responsive enough. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 3 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 3 BREAK #1913 Keywords: duncan man Name: Duncan RoomDesc:$ Duncan strolls around, fixing up the displays. ~ LookDesc:$ Duncan is a middle aged man, probably in his thirties, who enjoys working here, simply because it's an easy paycheck, and he has all the skills needed. Yeah, he's that kinda guy. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 3 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 3 BREAK #1914 Keywords: cooper man Name: Cooper RoomDesc:$ Cooper zips around the room madly, scanning the store for any problems. ~ LookDesc:$ Cooper is short, with a day-old stubble hanging around his chin, obviously a little too busy to deal with it. He buzzes round the room quite fervously, most likely on a high of some sort. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1011 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 5 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 2 : 9 : 7 : 6 BREAK #1915 Keywords: marc attendant short bespectacled man Name: Marc RoomDesc:$ A short, bespectacled attendant stands here. His nametag reads 'Marc'. ~ LookDesc:$ The attendant is short, yet agile and efficient. Working diligently, and keeping an eye out for troubled customers, it appears he's shooting for the employee of the month today. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1010 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 3 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] negotiation: 3 BREAK #1916 Keywords: guard officer security Name: a security guard RoomDesc:$ A security guard monitors the mall crowd. ~ LookDesc:$ The guard is dressed in a color coded suit of body armor. A large pistol hangs by his side, swinging gently as he patrols the mall. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1000000001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 5 Qui: 3 Str: 4 Cha: 2 Int: 2 Wil: 2 Mag: 0 [POINTS] Height: 0 Weight: 67 Ballistic: 4 Impact: 3 Bank: 165 [SKILLS] unarmed combat: 4 pistols: 6 BREAK #1917 Keywords: child Name: a small child RoomDesc:$ A small child wanders around. ~ LookDesc:$ The child takes short steps, sniffs and looks around, then again takes steps. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 11001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 1 Qui: 1 Str: 1 Cha: 3 Int: 2 Wil: 1 Mag: 0 [POINTS] Height: 90 Weight: 44 [SKILLS] BREAK #1918 Keywords: pedestrian Name: a pedestrian RoomDesc:$ A pedestrian wanders around. ~ LookDesc:$ It looks barely coherent as it waits to be created. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 1001000 AffFlags: 0 Race: Human Gender: Neutral DefaultPos: Standing [ATTRIBUTES] Bod: 0 Qui: 0 Str: 0 Cha: 0 Int: 0 Wil: 0 Mag: 0 [POINTS] Height: 0 Weight: 0 [SKILLS] BREAK #1919 Keywords: shopper consumer Name: a shopper RoomDesc:$ A shopper wanders around quietly. ~ LookDesc:$ The average consumer, wandering around the shops in search of the perfect bargain. ~ ArriveMsg: arrives from LeaveMsg: leaves MobFlags: 10001000 AffFlags: 0 Race: Human Gender: Male DefaultPos: Standing [ATTRIBUTES] Bod: 3 Qui: 3 Str: 3 Cha: 3 Int: 3 Wil: 3 Mag: 0 [POINTS] Height: 0 Weight: 67 Bank: 65 [SKILLS] unarmed combat: 2 BREAK END