AwakeMUD-0.8.18B/
AwakeMUD-0.8.18B/doc/
AwakeMUD-0.8.18B/lib/
AwakeMUD-0.8.18B/lib/etc/
AwakeMUD-0.8.18B/lib/etc/pfiles/
AwakeMUD-0.8.18B/lib/misc/
AwakeMUD-0.8.18B/lib/text/
AwakeMUD-0.8.18B/lib/text/help/
AwakeMUD-0.8.18B/lib/text/wizhelp/
AwakeMUD-0.8.18B/lib/veh/
AwakeMUD-0.8.18B/lib/world/
AwakeMUD-0.8.18B/lib/world/mob/
AwakeMUD-0.8.18B/lib/world/mtx/
AwakeMUD-0.8.18B/lib/world/qst/
AwakeMUD-0.8.18B/lib/world/shp/
AwakeMUD-0.8.18B/lib/world/veh/
DISPLAY PROMPT

These commands may be used to change one's current prompt.  Prompts have been
made completely customizable, and can show any number of things.  The
following are valid variables and substitutes:

  @a - astral pool
  @b - ballistic
  @c - combat pool
  @C - persona condition
  @d - defense pool, @D - body pool
  @e - current active memory, @E - total active memory
  @f - casting pool, @F - drain pool
  @g - current ammo of primary weapon, @G - max ammo of primary weapon
  @h - hacking pool
  @H - current hour
  @i - impact
  @k - karma
  @l - weight carried, @L - max weight to carry
  @m - mental, @M - max mental
  @n - nuyen
  @o - offense pool
  @p - physical, @P - max physical
  @r - current storage memory, @R - total storage memory
  @s - current ammo of secondary weapon, @S - max ammo of secondary weapon
  @t - magic pool
  @T - current number of sustained spells
  @u - spell defense pool
  @U - reflection pool
  @w - invis level (immortals only)
  @W - incog level (immortals only)
  @v - vnum of current room (immortals only)
  @z - currently switched zone number (immortals only)
  @@ - @

Color codes may also be used in prompts.  For instance,

^c< 10P 10M > prompt [^^B@p/@PP^^n|^^Y@m/@MM^^n (@o/@d)]-^n

would produce a prompt similar to:

[^B10/10P^n|^Y8/10M^n (3/2)]-

^WSee Also: ANSI COLOR, TOGGLE^n