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   <P>
The Steward is the caretaker for the realm when there is no king or queen.
A player can only be steward with a staff at 0,0, after level 10, before level
200 and if there is no king or queen. Staves are dropped by monsters of
treasure type 9 or higher and are cashed in at level 200.
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In <A HREF="realm.html#chamber">The Lord's Chamber</A>, a steward can teleport
anywhere for free and also has other powers under an "enact" menu.  They are:
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   <H5>Transport</H5>
- This is done to another player.  It may move the affected player to a
position further away from 0,0.  A <A HREF="treasure.html#blessing">blessing</A>
protects from steward transports.
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   <H5>Curse</H5>
- This is done to another player. It inflicts half a point of
<A HREF="stats.html#poison">poison</A> and knocks
<A HREF="stats.html#energy">energy level</A> down 20%. A
<A HREF="treasure.html#charm">charm</A> protects from steward curses.
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   <H5>Energy void</H5>
- The steward may put a number of these scattered about his/her kingdom
as he/she pleases. If a player hits one, his/her maximum <A HREF="stats.html#energy">energy</A> is
degraded as well as losing <A HREF="stats.html#mana">mana</A>, <A HREF="stats.html#energy">energy</A>, and <A HREF="equipment.html#gold">gold</A>. The energy void
disappears after being hit.
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   <H5>Bestow</H5>
- Stewards may wish to reward the peasantry by sharing his/her
riches through converting (<A HREF="equipment.html#gems">gems</A>) into gold.  
A steward may only bestow up to 5 gems at a time, and runs the risk of 
getting impeached if caught giving to the poor.</P>

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   <H5>Collect taxes</H5>
- Everyone pays tax on all <A HREF="equipment.html#gold">gold</A> acquired, 
regardless of the existence of a steward, king or queen.  A steward collects 
a small share of the accrued taxes with this option .
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