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Combat occurs when you encounter a <A HREF="monsters.html">monster</A> or another
<A HREF="itcombat.html">player</A>
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A player has several options while in combat.  They are as follows:
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   <H5>Melee</H5>
- Inflicts damage on the monster, based upon <A HREF="stats.html#strength">strength</A>. Also decreases
the monster's <A HREF="stats.html#strength">strength</A> some.
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   <H5>Skirmish</H5>
- Inflicts a little less damage than melee, but decreases the
monster's <A HREF="stats.html#quickness">quickness</A> instead.
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   <H5>Spell</H5>
- Cast combat <A HREF="spells.html">spells</A>.
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   <H5>Nick</H5>
- If the player has a sword, hits the monster one plus the player's <A HREF="equipment.html#sword">sword</A>, and gives the player
10% of the monster's <A HREF="stats.html#experience">experience</A>.  Decreases the monster's <A HREF="stats.html#experience">experience</A>
an amount proportional to the amount granted. This also increases the
monster's <A HREF="stats.html#quickness">quickness</A>. <A HREF="spells.html#paralyze">Paralyzed</A> monsters wake up very quickly when nicked.
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   <H5>Rest</H5>
- Fighting for too long makes a character fatigued and lose speed.  Rest
to restore speed and energy.  However, monsters will get a free attack while 
you are doing so.
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   <H5>Luckout</H5>
- This is essentially a battle of wits with the monster.  Success is
based upon the player's and the monster's <A HREF="stats.html#brains">brains</A>. The player gets credit for slaying the monster if he/she succeeds. Otherwise, nothing
happens, and the chance to luckout is lost.
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   <H5>Evade</H5>
- Attempt to run away.  Success is based upon both the player's and
the monster's <A HREF="stats.html#brains">brains</A> and <A HREF="stats.html#quickness">quickness</A>.
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   In addition, do not take too long to fight.  The longer a fight takes, the
more your speed drops.  Characters have been known to die of fatigue, 
especially when terminals are left unattended.


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   <A HREF="index.html">Phantasia</A>
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   <A HREF="/cgi-bin/game.cgi">The Game</A>
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   <A HREF="intro.html">The Rules</A>
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   <A HREF="info.html">Game Info</A>
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