/* ************************************************************************ * file: comm.h , Communication module. Part of DIKUMUD * * Usage: Prototypes for the common functions in comm.c * ************************************************************************* */ extern void send_to_all (char *messg); extern void send_to_char (char *messg, struct char_data *ch); extern void send_to_except (char *messg, struct char_data *ch); extern void send_to_room (char *messg, int room); extern void send_to_room_except (char *messg, int room, struct char_data *ch); extern void send_to_room_except_two (char *messg, int room, struct char_data *ch1, struct char_data *ch2); extern void send_to_outdoor (char *messg); extern void perform_to_all (char *messg, struct char_data *ch); extern void perform_complex (struct char_data *ch1, struct char_data *ch2, struct obj_data *obj1, struct obj_data *obj2, char *mess, byte mess_type, bool hide); extern void close_socket (struct descriptor_data *d); extern void act (char *str, int hide_invisible, struct char_data *ch, struct obj_data *obj, void *vict_obj, int type); #define TO_ROOM 0 #define TO_VICT 1 #define TO_NOTVICT 2 #define TO_CHAR 3 extern int write_to_descriptor (int desc, char *txt); extern void write_to_q (char *txt, struct txt_q *queue); #define SEND_TO_Q(messg, desc) write_to_q((messg), &(desc)->output)