/**************************************************************************
* file: SYNTAX_CHECKER.c , Check syntax of all files Part of DIKUMUD *
* Usage: QUICK AND DIRTY!! *
* Copyright (C) 1990, 1991 - see 'license.doc' for complete information. *
***************************************************************************/
#include "os.h"
#include "structs.h"
#include "utils.h"
#include "db.h"
#include "comm.h"
#include "handler.h"
#include "limits.h"
/**************************************************************************
* declarations of most of the 'global' variables *
************************************************************************ */
struct room_data *world; /* dyn alloc'ed array of rooms */
int top_of_world = 0; /* ref to the top element of world */
struct obj_data *object_list = 0; /* the global linked list of obj's */
struct char_data *character_list = 0; /* global l-list of chars */
struct zone_data *zone_table; /* table of reset data */
int top_of_zone_table = 0;
struct message_list fight_messages[MAX_MESSAGES]; /* fighting messages */
struct player_index_element *player_table = 0; /* index to player file */
int top_of_p_table = 0; /* ref to top of table */
int top_of_p_file = 0;
FILE *mob_f, /* file containing mob prototypes */
*obj_f, /* obj prototypes */
*wld_f, /* World file */
*zon_f;
struct index_data *mob_index; /* index table for mobile file */
struct index_data *obj_index; /* index table for object file */
struct index_data *wld_index;
struct help_index_element *help_index = 0;
int top_of_mobt = 0; /* top of mobile index table */
int top_of_objt = 0; /* top of object index table */
int top_of_wldt = 0;
struct time_data time_info; /* the infomation about the time */
struct weather_data weather_info; /* the infomation about the weather */
/* local procedures */
void boot_zones (void);
void setup_dir (FILE * fl, int room, int dir);
void allocate_room (int new_top);
void boot_world (void);
struct index_data *generate_indices (FILE * fl, int *top);
void build_player_index (void);
void char_to_store (struct char_data *ch, struct char_file_u *st);
void store_to_char (struct char_file_u *st, struct char_data *ch);
int is_empty (int zone_nr);
void reset_zone (int zone);
int file_to_string (char *name, char *buf);
void renum_world (void);
void renum_zone_table (void);
void reset_time (void);
void clear_char (struct char_data *ch);
/*************************************************************************
* routines for booting the system *
*********************************************************************** */
void assume (int faktisk, int antal, int place, char *errmsg)
{
if (antal != faktisk) {
printf ("Error has occured at #%d.\n\r", place);
printf ("Message is : %s\n\r", errmsg);
printf ("Actual number read is %d\n\r", faktisk);
exit (1);
}
}
/* generate index table for object, monster or world file*/
struct index_data *generate_indices (FILE * fl, int *top)
{
int i = 0, antal;
struct index_data *index = NULL;
long pos;
char buf[82];
rewind (fl);
for (;;) {
if (FGETS (buf, 81, fl)) {
if (*buf == '#') {
/* allocate new cell */
if (!i) /* first cell */
CREATE (index, struct index_data, 1);
else
if (!(index =
(struct index_data *) realloc (index,
(i + 1) * sizeof (struct index_data)))) {
printf ("load indices");
exit (1);
}
antal = sscanf (buf, "#%d", &index[i].virtual);
assume (antal, 1, index[i].virtual, "Next string with E/A/$");
index[i].pos = ftell (fl);
index[i].number = index[i].virtual;
index[i].func = 0;
i++;
} else if (*buf == '$') /* EOF */
break;
} else {
printf ("Error when generating index, based upon #xxxx numbers.\n\r");
printf (" Probably error at end of file.\n\r");
exit (1);
}
}
index[i - 1].number = -1;
*top = i - 1;
return (index);
}
int exist_index (struct index_data *index_list, int top, int num)
{
int i, found;
found = FALSE;
for (i = 0; (i <= top) && !(found); i++)
if (index_list[i].number == num)
found = TRUE;
if (!found) {
printf ("Reference to non-existent number #%d\n\r", num);
}
return (found);
}
/* check the rooms */
void check_world (FILE * fl)
{
int room_nr = 0, zone = 0, dir_nr, virtual_nr, flag, tmp, old_virtual;
char *temp, chk[50];
struct extra_descr_data *new_descr;
int antal;
char *temp2;
world = 0;
character_list = 0;
object_list = 0;
rewind (fl);
old_virtual = -1;
do {
antal = fscanf (fl, " #%d\n", &virtual_nr);
assume (antal, 1, virtual_nr, "Reading #xxx");
if (old_virtual > virtual_nr)
assume (0, 1, virtual_nr, "Error - #'s not in order.");
old_virtual = virtual_nr;
temp = fread_string (fl);
if (flag = (*temp != '$')) { /* a new record to be read */
temp2 = fread_string (fl);
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "In room basic 3 numbers");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "In room basic 3 numbers");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "In room basic 3 numbers");
for (;;) {
antal = fscanf (fl, " %s \n", chk);
assume (antal, 1, virtual_nr, "Reading D/E/S string");
if (*chk == 'D') /* direction field */
setup_dir (fl, virtual_nr, atoi (chk + 1));
else if (*chk == 'E') { /* extra description field */
temp2 = fread_string (fl); /* Description */
temp2 = fread_string (fl); /* Keywords */
} else if (*chk == 'S') /* end of current room */
break;
else
assume (FALSE, 0, virtual_nr, "MISSING D/E or S");
}
}
}
while (flag);
}
/* read direction data */
void setup_dir (FILE * fl, int room, int dir)
{
int tmp, antal;
char *temp;
temp = fread_string (fl);
temp = fread_string (fl);
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, room, "One of three Direction data");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, room, "One of three Direction data");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, room, "One of three Direction data");
exist_index (wld_index, top_of_wldt, tmp);
}
#define NEW_ZONE_SYSTEM xxx
/* load the zone table and command tables */
void check_zones (FILE * fl)
{
int line_no;
int antal, tmp1, tmp2, tmp3, tmp4;
int zon = 0, cmd_no = 0, ch, expand;
char *check, buf[81];
char cmd_type;
rewind (fl);
line_no = 1;
for (;;) {
antal = fscanf (fl, " #%*d\n");
assume (antal, 0, line_no++, "Zone number not found");
check = fread_string (fl);
line_no++;
if (*check == '$')
break; /* end of file */
/* alloc a new zone */
#ifdef NEW_ZONE_SYSTEM
antal = fscanf (fl, " %d ", &zon);
assume (antal, 1, line_no, "Zone Room < number not found");
#endif
antal = fscanf (fl, " %d ", &zon);
assume (antal, 1, line_no, "Life Span");
antal = fscanf (fl, " %d ", &zon);
assume (antal, 1, line_no++, "Reset Mode");
/* read the command table */
cmd_no = 0;
for (expand = 1;;) {
fscanf (fl, " "); /* skip blanks */
antal = fscanf (fl, "%c", &cmd_type);
assume (antal, 1, line_no, "Command type M/*/O/G/E/S missing");
if (cmd_type == 'S')
break;
if (cmd_type == '*') {
expand = 0;
FGETS (buf, 80, fl); /* skip command */
line_no++;
continue;
}
antal = fscanf (fl, " %d %d %d", &tmp1, &tmp2, &tmp3);
assume (antal, 3, line_no, "Three values after command missing");
if (cmd_type == 'M' || cmd_type == 'O' ||
cmd_type == 'D' || cmd_type == 'P') {
antal = fscanf (fl, " %d", &tmp4);
assume (antal, 1, line_no, "Fourth value after command missing");
}
switch (cmd_type) {
case 'M':
exist_index (mob_index, top_of_mobt, tmp2);
exist_index (wld_index, top_of_wldt, tmp4);
break;
case 'O':
exist_index (obj_index, top_of_objt, tmp2);
exist_index (wld_index, top_of_wldt, tmp4);
break;
case 'G':
exist_index (obj_index, top_of_objt, tmp2);
break;
case 'E':
exist_index (obj_index, top_of_objt, tmp2);
break;
case 'P':
exist_index (obj_index, top_of_objt, tmp2);
exist_index (obj_index, top_of_objt, tmp4);
break;
case 'D':
exist_index (wld_index, top_of_wldt, tmp2);
break;
case 'R':
exist_index (wld_index, top_of_wldt, tmp2);
exist_index (obj_index, top_of_objt, tmp3);
break;
case '*':
break;
deafult:
printf ("Illegal command type");
exit (1);
break;
}
FGETS (buf, 80, fl); /* read comment */
line_no++;
}
}
}
/*************************************************************************
* procedures for resetting, both play-time and boot-time *
*********************************************************************** */
/* read a mobile from MOB_FILE */
void check_mobile (FILE * fl)
{
int virtual_nr, old_virtual, antal, flag;
char *temp;
char bogst;
int i, skill_nr;
long tmp, tmp2, tmp3;
struct char_data *mob;
char chk[10];
old_virtual = -1;
rewind (fl);
do {
antal = fscanf (fl, " #%d\n", &virtual_nr);
assume (antal, 1, virtual_nr, "Reading #xxx");
if (old_virtual > virtual_nr)
assume (0, 1, virtual_nr, "Error - #'s not in order.");
old_virtual = virtual_nr;
temp = fread_string (fl); /* Namelist */
if (flag = (*temp != '$')) { /* a new record to be read */
/***** String data *** */
/* Name already read mob->player.name = fread_string(fl); */
temp = fread_string (fl); /* short description */
temp = fread_string (fl); /*long_description */
temp = fread_string (fl); /* player.description */
/* *** Numeric data *** */
antal = fscanf (fl, "%ld ", &tmp);
assume (antal, 1, virtual_nr, "ACT error");
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "affected_by error");
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "Monster Alignment Error");
antal = fscanf (fl, " %c \n", &bogst);
assume (antal, 1, virtual_nr, "Simple/Detailed error");
if (bogst != 'S')
printf ("%c %d\n", bogst, bogst);
if (bogst == 'S') {
/* The new easy monsters */
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "Level error");
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "THAC0 error");
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "AC error");
antal = fscanf (fl, " %ldd%ld+%ld ", &tmp, &tmp2, &tmp3);
assume (antal, 3, virtual_nr, "Hitpoints");
antal = fscanf (fl, " %ldd%ld+%ld \n", &tmp, &tmp2, &tmp3);
assume (antal, 3, virtual_nr, "Damage error");
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "GOLD error");
antal = fscanf (fl, " %ld \n", &tmp);
assume (antal, 1, virtual_nr, "XP error");
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "POSITION error");
antal = fscanf (fl, " %ld ", &tmp);
assume (antal, 1, virtual_nr, "DEFAULT POS error");
antal = fscanf (fl, " %ld \n", &tmp);
assume (antal, 1, virtual_nr, "SEXY error");
} else { /* The old monsters are down below here */
printf ("Detailed monsters can't be syntax-checked (yet).\n\r");
assume (0, 1, virtual_nr, "DETAIL ERROR");
exit (1);
/* ***************************
fscanf(fl, " %ld ", &tmp);
mob->abilities.str = tmp;
fscanf(fl, " %ld ", &tmp);
mob->abilities.intel = tmp;
fscanf(fl, " %ld ", &tmp);
mob->abilities.wis = tmp;
fscanf(fl, " %ld ", &tmp);
mob->abilities.dex = tmp;
fscanf(fl, " %ld \n", &tmp);
mob->abilities.con = tmp;
fscanf(fl, " %ld ", &tmp);
fscanf(fl, " %ld ", &tmp2);
mob->points.max_hit = 0;
mob->points.hit = mob->points.max_hit;
fscanf(fl, " %ld ", &tmp);
mob->points.armor = tmp;
fscanf(fl, " %ld ", &tmp);
mob->points.mana = tmp;
mob->points.max_mana = tmp;
fscanf(fl, " %ld ", &tmp);
mob->points.move = tmp;
mob->points.max_move = tmp;
fscanf(fl, " %ld ", &tmp);
mob->points.gold = tmp;
fscanf(fl, " %ld \n", &tmp);
GET_EXP(mob) = tmp;
fscanf(fl, " %ld ", &tmp);
mob->specials.position = tmp;
fscanf(fl, " %ld ", &tmp);
mob->specials.default_pos = tmp;
fscanf(fl, " %ld ", &tmp);
mob->player.sex = tmp;
fscanf(fl, " %ld ", &tmp);
mob->player.class = tmp;
fscanf(fl, " %ld ", &tmp);
GET_LEVEL(mob) = tmp;
fscanf(fl, " %ld ", &tmp);
mob->player.birth.hours = time_info.hours;
mob->player.birth.day = time_info.day;
mob->player.birth.month = time_info.month;
mob->player.birth.year = time_info.year - tmp;
fscanf(fl, " %ld ", &tmp);
mob->player.weight = tmp;
fscanf(fl, " %ld \n", &tmp);
mob->player.height = tmp;
for (i = 0; i < 3; i++)
{
fscanf(fl, " %ld ", &tmp);
GET_COND(mob, i) = tmp;
}
fscanf(fl, " \n ");
for (i = 0; i < 5; i++)
{
fscanf(fl, " %ld ", &tmp);
mob->specials.apply_saving_throw[i] = tmp;
}
fscanf(fl, " \n ");
mob->points.damroll = 0;
mob->specials.damnodice = 1;
mob->specials.damsizedice = 6;
mob->points.hitroll = 0;
************************************* */
}
}
}
while (flag);
}
/* read an object from OBJ_FILE */
void check_objects (FILE * fl)
{
int virtual_nr, old_virtual, antal, flag;
char *temp;
struct obj_data *obj;
int tmp, i;
char chk[256];
struct extra_descr_data *new_descr;
old_virtual = -1;
virtual_nr = 0;
rewind (fl);
antal = fscanf (fl, " %s \n", chk);
assume (antal, 1, virtual_nr, "First #xxx number");
do {
antal = sscanf (chk, " #%d\n", &virtual_nr);
assume (antal, 1, virtual_nr, "Reading #xxx");
if (old_virtual > virtual_nr)
assume (0, 1, virtual_nr, "Error - #'s not in order.");
old_virtual = virtual_nr;
temp = fread_string (fl); /* Namelist */
if (flag = (*temp != '$')) { /* a new record to be read */
/* *** string data *** */
/* temp = fread_string(fl); name has been read above */
temp = fread_string (fl); /* short */
temp = fread_string (fl); /* descr */
temp = fread_string (fl); /* action */
/* *** numeric data *** */
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "Error reading type flag");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "Extra Flag");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "wear_flags");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "value[0]");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "value[1]");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "value[2]");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "value[3]");
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "Weight");
antal = fscanf (fl, " %d \n", &tmp);
assume (antal, 1, virtual_nr, "Cost");
antal = fscanf (fl, " %d \n", &tmp);
assume (antal, 1, virtual_nr, "Cost Per Day");
/* *** extra descriptions *** */
while (fscanf (fl, " %s \n", chk), *chk == 'E') {
temp = fread_string (fl);
temp = fread_string (fl);
}
for (i = 0; (i < MAX_OBJ_AFFECT) && (*chk == 'A'); i++) {
antal = fscanf (fl, " %d ", &tmp);
assume (antal, 1, virtual_nr, "affected location");
antal = fscanf (fl, " %d \n", &tmp);
assume (antal, 1, virtual_nr, "Modifier");
antal = fscanf (fl, " %s \n", chk);
assume (antal, 1, virtual_nr, "Next string with E/A/$");
}
}
}
while (flag);
}
/************************************************************************
* procs of a (more or less) general utility nature *
********************************************************************** */
/* read and allocate space for a '~'-terminated string from a given file */
char *fread_string (FILE * fl)
{
static char buf[MAX_STRING_LENGTH], tmp[100];
char *rslt;
register char *point;
int flag;
bzero (buf, MAX_STRING_LENGTH);
do {
if (!FGETS (tmp, MAX_STRING_LENGTH, fl)) {
printf ("fread_str");
exit (1);
}
if (strlen (tmp) + strlen (buf) > MAX_STRING_LENGTH) {
printf ("fread_string: string too large (db.c, fread_string)");
exit (1);
} else
strcat (buf, tmp);
for (point = buf + strlen (buf) - 2; point >= buf && isspace ((int)*point);
point--);
if (flag = (*point == '~'))
if (*(buf + strlen (buf) - 3) == '\n') {
*(buf + strlen (buf) - 2) = '\r';
*(buf + strlen (buf) - 1) = '\0';
} else
*(buf + strlen (buf) - 2) = '\0';
else {
*(buf + strlen (buf) + 1) = '\0';
*(buf + strlen (buf)) = '\r';
}
}
while (!flag);
return (buf);
}
int main (int argc, char *argv[])
{
char name[256];
if (argc != 2) {
printf ("Usage : syntax_check <BaseFileName>\n\r");
exit (0);
}
strcpy (name, argv[1]);
strcat (name, ".wld");
if (!(wld_f = fopen (name, "rb"))) {
printf ("Could not open world file.\n\r");
exit (1);
}
strcpy (name, argv[1]);
strcat (name, ".mob");
if (!(mob_f = fopen (name, "rb"))) {
printf ("Could not open mobile file.\n\r");
exit (1);
}
strcpy (name, argv[1]);
strcat (name, ".obj");
if (!(obj_f = fopen (name, "rb"))) {
printf ("Could not open object file.\n\r");
exit (1);
}
strcpy (name, argv[1]);
strcat (name, ".zon");
if (!(zon_f = fopen (name, "rb"))) {
printf ("Could not open zone file.\n\r");
exit (1);
}
printf ("Generating world file indexes.\n\r");
wld_index = generate_indices (wld_f, &top_of_wldt);
printf ("Generating mobile file indexes.\n\r");
mob_index = generate_indices (mob_f, &top_of_mobt);
printf ("Generating object file indexes.\n\r");
obj_index = generate_indices (obj_f, &top_of_objt);
printf ("Checking World File\n\r");
check_world (wld_f);
printf ("Checking Mobile File (only simple mobiles).\n\r");
check_mobile (mob_f);
printf ("Checking Object File.\n\r");
check_objects (obj_f);
printf ("Checking Zone File .\n\r");
check_zones (zon_f);
printf
("\n\r\nCheck successfully completed without any obvious errors.\n\r");
fclose (zon_f);
fclose (wld_f);
fclose (mob_f);
fclose (obj_f);
return 0;
}