area/
build/testing/
log/
player/
player/backup/
/************************************************************************************************************
*
*
*                          Fight.h header for Fight.c
*
*
*
*
*
*************************************************************************************************************/

#define PACK_DAMBON      25
#define PACK_CAPBON     250

/* Gift Of Spriggins Bonuses */
#define GS_DAMBON        20 /*Use this number as a Damroll bonus */
#define GS_DODGEBON      10 /*This is the dode add or subtrack you probly need to look at the code involved to change */

/*
 * check_pk Flags to call
 */

#define CHECK_DELAY                (A)
#define CHECK_ATTACK               (B)

/*
 * Flags for who attacked who
 */

#define ATTACK_SABBAT              (A)
#define ATTACK_FOLLOWERS           (B)
#define ATTACK_CAMARILLA           (C)
#define ATTACK_WYRM                (D)
#define ATTACK_PACK                (E)
#define ATTACK_VAMP                (F)
#define ATTACK_TRADI               (G)
#define ATTACK_WWF                 (H)
#define ATTACK_MAGE                (I)
#define ATTACK_ANYONE				(J)

/* 
 *  Flags for offisive Disc checks 
 */

#define CDISC_PK                   (A)
#define CDISC_RELM                 (B)
#define CDISC_REINA 			   (C)
#define CDISC_PLANE				   (D)
#define CDISC_TSAFE				   (E)