area/
build/testing/
log/
player/
player/backup/
#AREADATA
Name Arcite  /{CBelow Exham Priory{x~
Builders Arcite~
VNUMs 5600 5699
Credits Arcite /{CBelow Exham Priory{x~
Security 1
End



#MOBILES
#5601
test~
test mob~
Just a lil ole test mob stands here ready to screw up your mprogs~
Darkness. The beak of a squid. Sightless eyes. Claws. Fangs without a
mouth to bear them. Insanity clothed in fur and scales. 
This critter standds here hoping you won't hurt him too bad
~
AFT BHNPQZc 0 -1000 S
1 0 0 30000d100+1 0d0+0 0 8000
8 8 0 
0 0 0
M FIGHT 5642 5~
#5642
herd humanoid member~
an unctuous humanoid~
An unctuous member of the herd feeds here. ~
This creature doesn't notice you exist, as it is feeding noisily from a
long stone trough filled with a gray slop laced with red. The most
disturbing thing about this flabby white creature is that at one time it
might have been human. 
~
A 0 0 0 S
100 1000 -999 2000d20+62000 50d10+1000 0 8000
8 8 -150 
0 0 0
M FIGHT 5642 5~
#5643
shepherd cloaked~
a cloaked shepherd~
A cloaked shepherd stands here, minding the herd ~
A cloaked shepherd tends to his flock of humanoids here. From the way he
stands, you divine he is no more human than the flock he is tending. 
~
ADFHMPT DFHNPQTZ 0 -1000 S
112 3000 -601 32000d5+32000 2000d3+1000 0 8000
8 8 -250 
0 736 0
#5644
rat exham~
a malevolent rat~
A rat with a disturbing intelligence in its eyes stands here ~
A large mottled gray rat looks up at you from its meal, and you see
within its dark eyes an intelligence no rat should possess. 
~
ACDFHM HN 0 -1000 S
118 1000 -1000 1d1+32000 200d50+4000 0 8000
8 8 -150 
0 32 0
#5695
walter dela poer~
walter de la poer~
A tall white-haired man stands here butchering a carcass ~
~
ADFHMPST HNPTVZ 0 -1000 S
124 3000 -2000 32000d20+32000 1d1+9000 0 8000
8 8 0 
0 256 0
#5696
priest hooded figure exham~
a hooded priest~
A hooded figure stands here, preparing for some diabolic ritual.~
A slight figure in robes as black as your most evil thought
stands at an altar as white as fresh snowfall.  In his hands are
a silver chain and a three foot long piece of bramble, its thorns
offering a promise of suffering.  He looks up at you as you show him interest.
"{CAre you going to visit our Mistress now?{x"
~
ABS DFHNO 0 -1000 S
109 2000 -1500 30000d3+1 1d1+2000 0 8000
8 8 0 
0 256 0
M SPEECH 5696 glit~
#5699
god elder mass~
an elder god~
A mass of blackness, writhing tentacles, and inhuman laughter is here.~
Darkness.  The beak of a squid.  Sightless eyes.  Claws.  Fangs without a
mouth to bear them.  Insanity clothed in fur and scales.  
~
ABCDMP DFHNPQ 0 -1000 S
351 32000 -9000 1d1+1000000 10000d2+2000 0 8000
8 8 0 
0 2048 0
M GREET 5699 100~
M FIGHT 5697 100~
M GREET 5695 100~
M FIGHT 5694 100~
M ACT 5694 transforms into~
M RANDOM 5693 75~
#0



#OBJECTS
#5603
salt~
a pile of salt~
Salt spills out onto the floor ~
~
26 0 0
0 68 0 0
0 0 0
Q
~
~
~
~
~
~
0 0
#5604
rotted cask~
a rotted cask~
A rotted cask is here~
~
15 0 AO
100 0 0 150
0 150 0
Q
~
~
~
~
~
~
0 0
#5606
pry bar iron~
a pry bar~
A long iron bar slightly curved at one end is here.~
~
18 0 AO
0 0 0 0
30 0 0
E
bar~
To properly use this tool, you must position it under the object you wish
to move, brace yourself for heavy lifting, and then pry the object.  It
looks like a lot of work.  
~
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5613
cart wooden~
a broken cart~
A broken cart leans against the wall here.~
~
39 0 0
0 0 0 0
900 0 0
E
cart~
Behind the large broken cart is a crack that appears to lead through the
foundation.  If only you could move the cart somehow, maybe you could
squeeze through.  
~
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5640
pry bar~
a pry bar is here~
An arm-length piece of metal~
~
18 0 AO
0 0 0 0
0 10 0
Q
~
~
~
~
~
~
0 0
#5647
anotherworld~
~
~
~
-1 0 0
0 0 0 5499
0 0 0
A
0 0
Q
~
~
~
~
~
~
0 0
#5648
altar white~
a white altar~
A white altar stands here in defiance against all reason.~
~
12 ABE 0
0 0 0 0
1000 0 0
Q
~
~
~
~
~
~
0 0
#5693
surreal gloom~
a surreal gloom~
In a disturbing clarity you perceive death within the surreal gloom.~
~
9 0 AK
0 0 0 0
1 10000 0
A
18 15
A
19 19
A
17 -65
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5694
key ornate~
an ornate key~
An ornate key belonging to a cabinet or desk is here.~
~
18 0 AO
0 0 0 0
1 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5695
knife deboning~
a slender knife~
A long, slender knife perfect for deboning carcasses lies here~
~
5 ABHM ANO
0 15 0 1
1 20 0
A
18 20
A
19 15
A
17 -80
Q
~
~
~
~
~
~
0 0
#5696
altar white~
a white altar~
A white altar stands here in defiance against all reason.~
~
12 ABE 0
0 0 0 0
1000 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
M ACT 5696 p~
#5697
darkness visible~
{wa sickly darkness{x~
Filling the room like a visible stench, a darkness pervades here.~
~
1 A A
0 0 999 0
0 5000 0
A
18 20
A
19 25
A
17 -35
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5698
portal void blackness~
the void~
The blackness of the void permeates the reality here.~
~
27 0 0
5454 0 0 0
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#5699
touch of darkness~
a touch of darkness~
Defying sanity, darkness lies palpable here~
~
5 CMO ANO
56 1000 1000 1
500 1 0
A
19 35
A
18 35
A
17 -20
Q
~
~
~
~
~
~
0 0
#0



#ROOMS
#5602
Kitchen Cellar~
Hanging from mesh nets are charcoal blocks and cobwebs, creating a
shadowy ceiling of unsettling curves and crevasses. Along the walls are
storage bins filled with rotted vegetables, filling the air with the reek of
decay. 
~
0 8320 0
D0
~
~
0 0 5444
D1
~
~
0 0 5603
S
#5603
Cellar Entrance~
A low stone archway built in the Romanesque style bears the ceiling like
a burden of sin, hanging oppressively above you with the weight of untold
years and best-forgotten memories. The dust has been disturbed on the path
leading through the archway, oblivious to the half-legible inscription
carved into the stone. 
~
0 8320 0
D0
~
~
0 0 5604
D1
~
~
0 0 5605
D3
~
~
0 0 5602
E
inscription~
DIV... OPS... MAGNA... MAT 
~
S
#5604
Kitchen Cellar~
Hanging from mesh nets are charcoal blocks and cobwebs, creating a
shadowy ceiling of unsettling curves and crevasses. Along the walls are
storage bins filled with rotted vegetables, filling the air with the reek of
decay. 
~
0 8320 0
D2
~
~
0 0 5603
D3
~
~
0 0 5444
S
#5605
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5606
D1
~
~
0 0 5607
D2
~
~
0 0 5615
D3
~
~
0 0 5603
S
#5606
Cellar Proper~
This stone bin once held many shelves filled a carpenter's tools. 
~
0 8320 0
D2
~
~
0 0 5605
S
#5607
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A pile of tarnished candelabras is stacked here. 
~
0 8320 0
D0
~
~
0 0 5608
D1
~
~
0 0 5609
D3
~
~
0 0 5605
S
#5608
Cellar Proper~
A stone bin that once contained firewood stands here. 
~
0 8320 0
D2
~
~
0 0 5607
S
#5609
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     (15) an empty water barrel sits here askew. 
~
0 8320 0
D0
~
~
0 0 5610
D1
~
~
0 0 5611
D3
~
~
0 0 5607
S
#5610
Cellar Proper~
~
0 8320 0
D2
~
~
0 0 5609
S
#5611
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5612
D1
~
~
0 0 5613
D3
~
~
0 0 5609
S
#5612
Cellar Proper~
~
0 8320 0
D2
~
~
0 0 5611
S
#5613
Cellar Proper~
A large massive receptacle for various dry goods stands against this
cracked wall. 
~
0 8320 0
D0
~
~
0 0 5614
D2
~
~
0 0 5629
D3
~
~
0 0 5611
E
crack~
Behind the large broken cart is a crack that appears to lead through the
foundation.  If only you could move the cart somehow, maybe you could
squeeze through.  
~
M ACT 5613 pry cart~
S
#5614
Cellar Proper~
This stone bin only contains the offal of rats now. 
~
0 8320 0
D2
~
~
0 0 5613
S
#5615
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5605
D2
~
~
0 0 5617
D3
~
~
0 0 5616
S
#5616
Cellar proper~
A stone bin filled with gnawed cheese cloths stands here.
~
0 8320 0
D1
~
~
0 0 5615
S
#5617
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A broken chair was stored here for future use. 
~
0 8320 0
D0
~
~
0 0 5615
D2
~
~
0 0 5619
D3
~
~
0 0 5618
S
#5618
Cellar Proper~
An empty stone bin stands here. 
~
0 8192 0
D1
~
~
0 0 5617
S
#5619
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5617
D1
~
~
0 0 5621
D2
~
~
0 0 5620
S
#5620
Cellar Proper~
An empty stone bin stands here. 
~
0 8320 0
D0
~
~
0 0 5619
S
#5621
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D1
~
~
0 0 5623
D2
~
~
0 0 5622
D3
~
~
0 0 5619
S
#5622
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A pile of fresh dirt is here. 
~
0 8320 0
D0
~
~
0 0 5621
S
#5623
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   A worm-eaten wheelbarrow lies here.
~
0 8320 0
D0
~
~
0 0 5633
D1
~
~
0 0 5625
D2
~
~
0 0 5624
D3
~
~
0 0 5621
S
#5624
Cellar Proper~
An empty stone bin stands here. 
~
0 8320 0
D0
~
~
0 0 5623
S
#5625
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A forgotten suit of chainmail is rusting here. 
~
0 8320 0
D1
~
~
0 0 5627
D2
~
~
0 0 5626
D3
~
~
0 0 5623
S
#5626
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5625
S
#5627
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5630
D2
~
~
0 0 5628
D3
~
~
0 0 5625
S
#5628
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A broken shovel lies on the ground here. 
~
0 8320 0
D0
~
~
0 0 5627
S
#5629
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5613
D1
~
~
0 0 5631
D2
~
~
0 0 5630
S
#5630
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A decaying carcass of a rat is here. 
~
0 8320 0
D0
~
~
0 0 5629
D1
~
~
0 0 5632
D2
~
~
0 0 5627
S
#5631
Cellar Proper~
This stone bin once held many shelves filled with pottery. 
~
0 8320 0
D3
~
~
0 0 5629
S
#5632
Cellar Proper~
This bin was once filled with with coarse brown sand.  Small piles of it
still lie in here.  
~
0 8320 0
D3
~
~
0 0 5630
S
#5633
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   (2) broken pallets are stacked here.
~
0 8320 0
D0
~
~
0 0 5636
D2
~
~
0 0 5623
D3
~
~
0 0 5634
S
#5634
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
~
0 8320 0
D0
~
~
0 0 5635
D1
~
~
0 0 5633
S
#5635
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
     A forgotten bucket lies here. 
~
0 8320 0
D1
~
~
0 0 5636
D2
~
~
0 0 5634
S
#5636
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   A pile of chicken wire lies here.
~
0 8320 0
D1
~
~
0 0 5637
D2
~
~
0 0 5633
D3
~
~
0 0 5635
S
#5637
Cellar Proper~
A maze of refuse fills the cellar: broken casks and heaps of sacks,
discarded furniture and forgotten tools. Treasures and horrors alike could
be concealed here for an eternity. 
 
   A bundle of feed sacks rot here.
~
0 8320 0
D2
~
~
0 0 5638
D3
~
~
0 0 5636
S
#5638
The Cellar's Heart~
This stretch of the cellar has been cleared of the trash of centuries to
reveal an ancient stone passage way descending into the depths of the earth.
In the distance the crash of the ocean waves can be heard against the cliff
face. Between the sounds of the tide, the disturbing sounds of of chitinous
claws on stone echoes like whispering nightmares. 
~
0 8320 0
D0
~
~
0 0 5637
D5
~
~
0 0 5639
S
#5639
Sub Cellar Stairwell~
The priory subcellar was clearly built by the Romans, not by bungling
Saxon imitators, and the evidence of those centuries is evident in the worn
depressions in the stone stairs descending into the depths of the cliff and
in the clear lines of their inscription upon the wall. Drips of wax and
torch ash prove signs of more recent visitors. Perhaps the source of that
maddening hissing of claws you hear? 
~
0 8326 0
D4
~
~
0 0 5638
D5
~
~
0 0 5641
S
#5640
Outside the Foundation~
You've scrambled through a crack in the stone foundation and over rocky
debris easily fifteen feet thick to find a hollow in the earth. 
~
0 1031 0
D3
~
~
0 0 5613
S
#5641
Sub Cellar~
Hewn from living stone, before you stretches a vista of horror
unimagineable. A twilight grotto stretches beyond sight, brimming with a
sightless humanoid brood and rats innumerable. The sound of the sea can be
heard plainly, and in the ceiling above you, you discern a myriad of holes
that must lead through to the cliff face, allowing some measure of natural
light. 
~
0 8326 0
D1
~
~
0 0 5642
D4
~
~
0 0 5639
S
#5642
The Grotto~
Horror of horrors! As you swallow your gorge and step feverishly into the
insanity of this welling mob of bulbous pink flesh, you realize that this
menagerie is a twisted parody of a farm. Troughs carved from from the bones
of the earth are filled with a malevolently luminescent fungus upon which
these things are feeding, and from the size of the herd you ascertain the
mangers must be kept full. 
~
0 8320 0
D0
~
~
0 0 5643
D1
~
~
0 0 5645
D2
~
~
0 0 5648
D3
~
~
0 0 5641
S
#5643
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 8320 0
D1
~
~
0 0 5677
D2
~
~
0 0 5642
D5
~
~
0 0 5644
S
#5644
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 128 0
D4
~
~
0 0 5643
S
#5645
Grotto~
~
0 128 0
D1
~
~
0 0 5646
D3
~
~
0 0 5642
S
#5646
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5678
D1
~
~
0 0 5647
D3
~
~
0 0 5645
S
#5647
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5666
D3
~
~
0 0 5646
S
#5648
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5642
D1
~
~
0 0 5649
D2
~
~
0 0 5657
S
#5649
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5650
D3
~
~
0 0 5648
S
#5650
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5651
D3
~
~
0 0 5649
S
#5651
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5652
D2
~
~
0 0 5661
D3
~
~
0 0 5650
S
#5652
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5653
D3
~
~
0 0 5651
S
#5653
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5667
D1
~
~
0 0 5654
D3
~
~
0 0 5652
S
#5654
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5655
D3
~
~
0 0 5653
S
#5655
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5656
D3
~
~
0 0 5654
S
#5656
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5694
D3
~
~
0 0 5655
S
#5657
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5648
D1
~
~
0 0 5659
D2
~
~
0 0 5658
S
#5658
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5657
S
#5659
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5660
D3
~
~
0 0 5657
S
#5660
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5661
D2
~
~
0 0 5670
D3
~
~
0 0 5659
S
#5661
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5651
D1
~
~
0 0 5662
D3
~
~
0 0 5660
S
#5662
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5663
D2
~
~
0 0 5672
D3
~
~
0 0 5661
S
#5663
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5664
D3
~
~
0 0 5662
S
#5664
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5665
D3
~
~
0 0 5663
D5
~
~
0 0 5675
S
#5665
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D3
~
~
0 0 5664
D5
~
~
0 0 5676
S
#5666
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5667
D3
~
~
0 0 5647
S
#5667
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5668
D2
~
~
0 0 5653
D3
~
~
0 0 5666
S
#5668
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5669
D3
~
~
0 0 5667
S
#5669
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D3
~
~
0 0 5668
S
#5670
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D0
~
~
0 0 5660
D3
~
~
0 0 5671
S
#5671
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D1
~
~
0 0 5670
S
#5672
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D0
~
~
0 0 5662
D1
~
~
0 0 5674
D3
~
~
0 0 5673
S
#5673
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D1
~
~
0 0 5672
S
#5674
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D3
~
~
0 0 5672
S
#5675
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 128 0
D4
~
~
0 0 5664
S
#5676
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 128 0
D4
~
~
0 0 5665
S
#5677
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5678
D3
~
~
0 0 5643
D5
~
~
0 0 5684
S
#5678
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5679
D2
~
~
0 0 5646
D3
~
~
0 0 5677
S
#5679
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5685
D1
~
~
0 0 5680
D3
~
~
0 0 5678
S
#5680
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5687
D1
~
~
0 0 5681
D3
~
~
0 0 5679
S
#5681
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D1
~
~
0 0 5682
D3
~
~
0 0 5680
S
#5682
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5689
D1
~
~
0 0 5683
D3
~
~
0 0 5681
S
#5683
Grotto~
The horror continues as you wade through the slop of this demonic herd.
Where the food is lacking, the creatures feed upon the weak or sickly, and
everywhere rats the size of dachsunds gnaw upon whatever they can overcome. 
~
0 128 0
D0
~
~
0 0 5690
D3
~
~
0 0 5682
S
#5684
Offal Pit~
Whatever motivated you to enter this hell is quickly being driven away by
barrels of liquid offal slowly trickling into the pit. 
~
0 128 0
D4
~
~
0 0 5677
S
#5685
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D1
~
~
0 0 5687
D2
~
~
0 0 5679
D3
~
~
0 0 5686
S
#5686
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D1
~
~
0 0 5685
S
#5687
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D1
~
~
0 0 5688
D2
~
~
0 0 5680
D3
~
~
0 0 5685
S
#5688
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D3
~
~
0 0 5687
S
#5689
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D2
~
~
0 0 5682
S
#5690
Holding Pen~
The slug-like humanoids you see in the pale light filling the grotto fill
you with revulsion, but seeing the holding pens in which they are
occasionally kept only adds to your wretching disgust. Ankle-deep offal
slowly trickles out of the pen toward the refuse pits, and the unbearable
stench makes your eyes water and your nose run. 
~
0 128 0
D2
~
~
0 0 5683
S
#5693
Slaughter Pen~
Here the herd animals are kept until their masters bring them in for
slaughter. The stench of intermingled blood, feces and urine is omnipresent.
~
0 8320 0
D1
~
~
0 0 5695
S
#5694
The Grotto~
Mind numbingly sickening, you see to the north a building and pens whose
only use could be for the organized slaughter of the herd. To the east
another stone structure stands slightly above this spectacle at the apex of
uncomfortably broad stairs. 
~
0 8320 0
D0
~
~
0 0 5695
D1
~
~
0 0 5698
D3
~
~
0 0 5656
S
#5695
Slaughterhouse~
Hanging from hooks are the skinned carcasses of the creatures of the
herd. The smell of blood and offal hangs thick here, almost as real as the
omnipresent sense of evil that pervades the very stone. 
~
0 8320 0
D2
~
~
0 0 5694
D3
~
~
0 0 5693
S
#5696
The Temple of the Elder Gods~
If ever there evil madness were more palpable than what resides within
this temple, the torture of your imagination cannot conceive it. Like a
corpse bobbing above the sea of insanity you passed through, this temple
appears as natural alongside the horror outside. Behind the unnaturally
white altar something akin to a stone doorway stands, but where the door
should be is only inky blackness... 
~
0 8320 0
D3
~
~
0 0 5698
E
doorway~
Sharp stone carvings line the doorway obscenely, twisting under your eye
like an elusive language beyond mortal ken. 
~
S
#5697
The Doorway~
A single thought strikes you as you slip into the inky darkness.  Only
you stand between the world you left behind and whatever elder god stands
beyond.  
~
0 130 0
D1
~
~
0 0 5699
S
#5698
Before the Temple~
You stand at the base of a remarkable stone structure carved from the
face of the stone flawlessly, as if it had never been touched by hammer or
chisel. Stone cylinders stretch up toward the ceiling in a grotesteque
mockery of human-crafted pillars, and between them a large circular hole
leads into the temple itself. 
~
0 8322 0
D1
~
~
0 0 5696
D3
~
~
0 0 5694
S
#5699
Beyond the Stars~
In the beginning, there was nothing.  And to nothing you shall return.  
~
0 130 0
M ACT 5698 is mortally wounded~
S
#0



#SPECIALS
S



#RESETS
O 0 5606 0 5606 A pry bar loaded to Cellar Proper
O 0 5613 0 5613 A broken cart loaded to Cellar Proper
M 1 5644 10 5614 Load a malevolent rat
M 1 5644 1 5620 Load a malevolent rat
M 1 5644 10 5626 Load a malevolent rat
M 1 5644 10 5635 Load a malevolent rat
M 1 5642 400 5646 Load an unctuous humanoid
M 1 5642 400 5646 Load an unctuous humanoid
M 1 5642 400 5646 Load an unctuous humanoid
M 1 5642 400 5648 Load an unctuous humanoid
M 1 5642 400 5648 Load an unctuous humanoid
M 1 5642 400 5651 Load an unctuous humanoid
M 1 5642 400 5651 Load an unctuous humanoid
M 1 5642 400 5651 Load an unctuous humanoid
M 1 5643 4 5653 Load a cloaked shepherd
M 1 5642 400 5653 Load an unctuous humanoid
M 1 5642 400 5653 Load an unctuous humanoid
M 1 5642 400 5653 Load an unctuous humanoid
M 1 5642 400 5657 Load an unctuous humanoid
M 1 5642 400 5657 Load an unctuous humanoid
M 1 5642 400 5658 Load an unctuous humanoid
M 1 5642 400 5658 Load an unctuous humanoid
M 1 5642 400 5660 Load an unctuous humanoid
M 1 5642 400 5660 Load an unctuous humanoid
M 1 5642 400 5660 Load an unctuous humanoid
M 1 5642 400 5661 Load an unctuous humanoid
M 1 5642 400 5661 Load an unctuous humanoid
M 1 5642 400 5661 Load an unctuous humanoid
M 1 5642 400 5662 Load an unctuous humanoid
M 1 5642 400 5662 Load an unctuous humanoid
M 1 5642 400 5662 Load an unctuous humanoid
M 1 5642 400 5664 Load an unctuous humanoid
M 1 5642 400 5664 Load an unctuous humanoid
M 1 5642 400 5664 Load an unctuous humanoid
M 1 5644 10 5665 Load a malevolent rat
M 1 5643 4 5665 Load a cloaked shepherd
M 1 5642 400 5667 Load an unctuous humanoid
M 1 5642 400 5667 Load an unctuous humanoid
M 1 5642 400 5667 Load an unctuous humanoid
M 1 5642 400 5671 Load an unctuous humanoid
M 1 5642 400 5671 Load an unctuous humanoid
M 1 5642 400 5671 Load an unctuous humanoid
M 1 5642 400 5672 Load an unctuous humanoid
M 1 5642 400 5672 Load an unctuous humanoid
M 1 5642 400 5672 Load an unctuous humanoid
M 1 5642 400 5673 Load an unctuous humanoid
M 1 5642 400 5673 Load an unctuous humanoid
M 1 5642 400 5673 Load an unctuous humanoid
M 1 5642 400 5674 Load an unctuous humanoid
M 1 5642 400 5674 Load an unctuous humanoid
M 1 5642 400 5674 Load an unctuous humanoid
M 1 5643 4 5680 Load a cloaked shepherd
M 1 5644 10 5683 Load a malevolent rat
M 1 5643 4 5683 Load a cloaked shepherd
M 1 5642 400 5686 Load an unctuous humanoid
M 1 5642 400 5686 Load an unctuous humanoid
M 1 5642 400 5686 Load an unctuous humanoid
M 1 5642 400 5688 Load an unctuous humanoid
M 1 5642 400 5688 Load an unctuous humanoid
M 1 5642 400 5688 Load an unctuous humanoid
M 1 5695 1 5695 Load walter de la poer
E 0 5695 0 17 A slender knife is loaded held in the hands of walter de la poer
G 0 5448 0 An ornate key is given to walter de la poer
O 0 5648 0 5696 A white altar loaded to The Temple of the Elder Gods
M 1 5696 1 5696 Load a hooded priest
M 1 5699 1 5699 Load an elder god
E 0 5699 0 17 A touch of darkness is loaded held in the hands of an elder god
E 0 5697 0 12 {wa sickly darkness{x is loaded about the shoulders of an elder god
O 0 5698 0 5699 The void loaded to Beyond the Stars
S



#SHOPS
0



#MOBPROGS
#5613
mob echo You manage to push the cart to the side with the pry bar long enough to slip through the crack.
mob transfer $n 5640
~
#5642
mobecho %I lets out a pained squeal that echoes throughout the cavern!
mob transfer 'shepherd cloaked'
~
#5693
mob cast 'cure blind'
mob echo $I grins evilly, and you realize that life really isn't fair.
mob force $r escape
if rand 20
mob restore self
endif
~
#5694
mob force $r vis
~
#5695
mob force $n vis
~
#5696
mob echo {RYou feel the reality you know ripped away from you with your breath.{x
mob echo
mob echo
mob transfer $r 5697
~
#5697
if rand 10
  say Bow before me, mortal!
  mob cast weaken $r
endif
if rand 10
  mob echo $I glows in a sickly black light!
  mob cast faerie $r
endif
if rand 10
  mob echo $I glows in a sickly black light!
  mob cast poison $r
endif
  if rand 10
  mob echo $I glows in a sickly black light!
  mob cast blind $r
endif
  if rand 10
  mob echo $I glows in a sickly black light!
  mob cast curse $r
endif
if rand 10
  mob echo $I picks you up and hurls you off your feet!
  mob force $r stance
endif
~
#5698
mob force $n escape
force $n escape
~
#5699
say Aafrglin darggklfzshim stendblaochredgomminey!
kill $n
mob force $n shadowplane
kill $n
mob force $n vis
~
#0

#$