#include <lib.h> #include <daemons.h> inherit LIB_DAEMON; mixed cmd(string args) { string *lines; string buff, file, clone, base; int scr, ret; object ob; if( !args ) return "You must specify a file to destruct."; sscanf(args, "%s#%s", base, clone); if(clone){ ob = find_object(args); if(!ob){ write(args + " was not found."); return 1; } ret = ob->eventDestruct(); if(!ret || ob) destruct(ob); if(ob){ write("Failed to destruct "+args); return 1; } write(args + " destructed."); return 1; } file = absolute_path(this_player()->query_cwd(), args); if(!(ob = find_object(file)) && !grepp(args, "/")){ file = DEFINES_D->GetDefine(args); } if(!(ob = find_object(file))) return "Object " + args + " not found."; ret = ob->eventDestruct(); if(!ret || ob) destruct(ob); if(ob){ write(args + " could not be destructed."); } else { write(args + " destructed."); } return 1; } string GetHelp() { return ("Syntax: destfile <file>\n\n" "Destructs the instance of the loaded object of that name." "\nExamples:\ndestfile /realms/cratylus/area/obj/table#527\n" "destfile /daemon/skills\n" "destfile LIB_CONNECT\n" "See also: dest, zap, clean, update, reload"); }