#include <lib.h> #include <daemons.h> #include <position.h> inherit LIB_SENTIENT; inherit LIB_DONATE; static void create() { sentient::create(); SetKeyName("beggar"); SetId(({"beggar"})); SetAdjectives(({"dirty"})); SetShort("a dirty beggar"); SetLong("This beggar has something strangely noble about his aspect. " "He certainly doesn't look like he has always been a beggar."); SetCanBite(0); SetWimpy(90); SetPacifist(1); SetInventory(([ "/domains/town/obj/map" : 1, ])); SetLevel(1); SetAutoStand(0); SetRace("human"); SetGender("male"); SetConsultResponses( ([ "map" : "It's so you have an idea how to get around.", ({ "levels", "leveling", "level" }) : "I don't know such stuff. "+ "Ask Dirk in the Adventurers' Guild." ]) ); SetPosition(POSITION_SITTING); SetPolyglot(1); SetLanguage("common", 100); SetDefaultLanguage("common"); } //Fix courtesy of Jonez string GetLong(string str){ return sentient::GetLong(str); } int GiveMap(object ob){ object map; if(ob && present(ob->GetKeyName(),environment(this_object())) && !this_object()->GetInCombat() && member_array(ob->GetRace(),RACES_D->GetRaces(1)) != -1 && !creatorp(ob) && !stringp(ob->CanManipulate()) ){ if(ob->GetGender() == "male"){ eventForce("say take this, brother. May it serve you well."); } else if(ob->GetGender() == "female"){ eventForce("say take this, sister. May it serve you well."); } else eventForce("say here, you might need this"); eventForce("give my first map to "+ob->GetKeyName()); } if(map = present("map",this_object())) { map->eventDestruct(); eventForce("shrug"); } return 1; } int SayHi(object ob){ if(this_object() && ob && present(ob->GetKeyName(),environment(this_object())) && !this_object()->GetInCombat() && member_array(ob->GetRace(),RACES_D->GetRaces(1)) != -1) eventForce("say Hi, "+ob->GetName()); return 1; } void init(){ ::init(); call_out((: SayHi, this_player() :), 1); if(!present("town map",this_player())){ new("/domains/town/obj/map")->eventMove(this_object()); call_out((: GiveMap, this_player() :), 4); } //if(!present("cold virus",this_object())){ // new("/domains/town/obj/cold")->eventInfect(this_object()); //} }