ds3.0/bin/
ds3.0/extra/
ds3.0/extra/crat/
ds3.0/extra/creremote/
ds3.0/extra/mingw/
ds3.0/extra/wolfpaw/
ds3.0/fluffos-2.18-ds07/
ds3.0/fluffos-2.18-ds07/Win32/
ds3.0/fluffos-2.18-ds07/compat/
ds3.0/fluffos-2.18-ds07/compat/simuls/
ds3.0/fluffos-2.18-ds07/testsuite/
ds3.0/fluffos-2.18-ds07/testsuite/clone/
ds3.0/fluffos-2.18-ds07/testsuite/command/
ds3.0/fluffos-2.18-ds07/testsuite/data/
ds3.0/fluffos-2.18-ds07/testsuite/etc/
ds3.0/fluffos-2.18-ds07/testsuite/include/
ds3.0/fluffos-2.18-ds07/testsuite/inherit/
ds3.0/fluffos-2.18-ds07/testsuite/inherit/master/
ds3.0/fluffos-2.18-ds07/testsuite/log/
ds3.0/fluffos-2.18-ds07/testsuite/single/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/compiler/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/efuns/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/operators/
ds3.0/fluffos-2.18-ds07/testsuite/u/
ds3.0/fluffos-2.18-ds07/tmp/
ds3.0/lib/cmds/admins/
ds3.0/lib/cmds/common/
ds3.0/lib/cmds/creators/include/
ds3.0/lib/daemon/services/
ds3.0/lib/daemon/tmp/
ds3.0/lib/doc/
ds3.0/lib/doc/bguide/
ds3.0/lib/doc/efun/all/
ds3.0/lib/doc/efun/arrays/
ds3.0/lib/doc/efun/buffers/
ds3.0/lib/doc/efun/compile/
ds3.0/lib/doc/efun/floats/
ds3.0/lib/doc/efun/functions/
ds3.0/lib/doc/efun/mixed/
ds3.0/lib/doc/efun/numbers/
ds3.0/lib/doc/efun/parsing/
ds3.0/lib/doc/help/classes/
ds3.0/lib/doc/help/races/
ds3.0/lib/doc/lfun/
ds3.0/lib/doc/lfun/all/
ds3.0/lib/doc/lfun/lib/abilities/
ds3.0/lib/doc/lfun/lib/armor/
ds3.0/lib/doc/lfun/lib/bank/
ds3.0/lib/doc/lfun/lib/bot/
ds3.0/lib/doc/lfun/lib/clay/
ds3.0/lib/doc/lfun/lib/clean/
ds3.0/lib/doc/lfun/lib/clerk/
ds3.0/lib/doc/lfun/lib/client/
ds3.0/lib/doc/lfun/lib/combat/
ds3.0/lib/doc/lfun/lib/connect/
ds3.0/lib/doc/lfun/lib/container/
ds3.0/lib/doc/lfun/lib/corpse/
ds3.0/lib/doc/lfun/lib/creator/
ds3.0/lib/doc/lfun/lib/daemon/
ds3.0/lib/doc/lfun/lib/damage/
ds3.0/lib/doc/lfun/lib/deterioration/
ds3.0/lib/doc/lfun/lib/donate/
ds3.0/lib/doc/lfun/lib/door/
ds3.0/lib/doc/lfun/lib/equip/
ds3.0/lib/doc/lfun/lib/file/
ds3.0/lib/doc/lfun/lib/fish/
ds3.0/lib/doc/lfun/lib/fishing/
ds3.0/lib/doc/lfun/lib/flashlight/
ds3.0/lib/doc/lfun/lib/follow/
ds3.0/lib/doc/lfun/lib/ftp_client/
ds3.0/lib/doc/lfun/lib/ftp_data_connection/
ds3.0/lib/doc/lfun/lib/fuel/
ds3.0/lib/doc/lfun/lib/furnace/
ds3.0/lib/doc/lfun/lib/genetics/
ds3.0/lib/doc/lfun/lib/holder/
ds3.0/lib/doc/lfun/lib/id/
ds3.0/lib/doc/lfun/lib/interactive/
ds3.0/lib/doc/lfun/lib/lamp/
ds3.0/lib/doc/lfun/lib/leader/
ds3.0/lib/doc/lfun/lib/light/
ds3.0/lib/doc/lfun/lib/limb/
ds3.0/lib/doc/lfun/lib/living/
ds3.0/lib/doc/lfun/lib/load/
ds3.0/lib/doc/lfun/lib/look/
ds3.0/lib/doc/lfun/lib/manipulate/
ds3.0/lib/doc/lfun/lib/meal/
ds3.0/lib/doc/lfun/lib/messages/
ds3.0/lib/doc/lfun/lib/player/
ds3.0/lib/doc/lfun/lib/poison/
ds3.0/lib/doc/lfun/lib/position/
ds3.0/lib/doc/lfun/lib/post_office/
ds3.0/lib/doc/lfun/lib/potion/
ds3.0/lib/doc/lfun/lib/room/
ds3.0/lib/doc/lfun/lib/server/
ds3.0/lib/doc/lfun/lib/spell/
ds3.0/lib/doc/lfun/lib/torch/
ds3.0/lib/doc/lfun/lib/vendor/
ds3.0/lib/doc/lfun/lib/virt_sky/
ds3.0/lib/doc/lfun/lib/weapon/
ds3.0/lib/doc/lfun/lib/worn_storage/
ds3.0/lib/doc/lpc/constructs/
ds3.0/lib/doc/lpc/etc/
ds3.0/lib/doc/lpc/intermediate/
ds3.0/lib/doc/lpc/types/
ds3.0/lib/doc/misc/
ds3.0/lib/doc/old/
ds3.0/lib/doc/phints/
ds3.0/lib/domains/
ds3.0/lib/domains/Praxis/adm/
ds3.0/lib/domains/Praxis/attic/
ds3.0/lib/domains/Praxis/cemetery/mon/
ds3.0/lib/domains/Praxis/data/
ds3.0/lib/domains/Praxis/death/
ds3.0/lib/domains/Praxis/mountains/
ds3.0/lib/domains/Praxis/obj/armour/
ds3.0/lib/domains/Praxis/obj/magic/
ds3.0/lib/domains/Praxis/obj/weapon/
ds3.0/lib/domains/Praxis/orc_valley/
ds3.0/lib/domains/Ylsrim/
ds3.0/lib/domains/Ylsrim/adm/
ds3.0/lib/domains/Ylsrim/armor/
ds3.0/lib/domains/Ylsrim/broken/
ds3.0/lib/domains/Ylsrim/fish/
ds3.0/lib/domains/Ylsrim/meal/
ds3.0/lib/domains/Ylsrim/npc/
ds3.0/lib/domains/Ylsrim/obj/
ds3.0/lib/domains/Ylsrim/virtual/
ds3.0/lib/domains/Ylsrim/weapon/
ds3.0/lib/domains/campus/adm/
ds3.0/lib/domains/campus/chamber/
ds3.0/lib/domains/campus/etc/
ds3.0/lib/domains/campus/meals/
ds3.0/lib/domains/campus/txt/ai/charles/
ds3.0/lib/domains/campus/txt/ai/charles/bak2/
ds3.0/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds3.0/lib/domains/campus/txt/ai/charly/
ds3.0/lib/domains/campus/txt/ai/charly/bak/
ds3.0/lib/domains/campus/txt/jenny/
ds3.0/lib/domains/cave/doors/
ds3.0/lib/domains/cave/etc/
ds3.0/lib/domains/cave/meals/
ds3.0/lib/domains/cave/weap/
ds3.0/lib/domains/default/chamber/
ds3.0/lib/domains/default/creator/
ds3.0/lib/domains/default/doors/
ds3.0/lib/domains/default/etc/
ds3.0/lib/domains/default/vehicle/
ds3.0/lib/domains/default/virtual/
ds3.0/lib/domains/town/save/
ds3.0/lib/domains/town/txt/shame/
ds3.0/lib/domains/town/virtual/
ds3.0/lib/domains/town/virtual/bottom/
ds3.0/lib/domains/town/virtual/space/
ds3.0/lib/estates/
ds3.0/lib/ftp/
ds3.0/lib/lib/comp/
ds3.0/lib/lib/daemons/
ds3.0/lib/lib/daemons/include/
ds3.0/lib/lib/lvs/
ds3.0/lib/lib/user/
ds3.0/lib/lib/virtual/
ds3.0/lib/log/
ds3.0/lib/log/adm/
ds3.0/lib/log/archive/
ds3.0/lib/log/chan/
ds3.0/lib/log/errors/
ds3.0/lib/log/law/adm/
ds3.0/lib/log/law/email/
ds3.0/lib/log/law/names/
ds3.0/lib/log/law/sites-misc/
ds3.0/lib/log/law/sites-register/
ds3.0/lib/log/law/sites-tempban/
ds3.0/lib/log/law/sites-watch/
ds3.0/lib/log/open/
ds3.0/lib/log/reports/
ds3.0/lib/log/router/
ds3.0/lib/log/secure/
ds3.0/lib/log/watch/
ds3.0/lib/obj/book_source/
ds3.0/lib/obj/include/
ds3.0/lib/powers/prayers/
ds3.0/lib/powers/spells/
ds3.0/lib/realms/template/
ds3.0/lib/realms/template/adm/
ds3.0/lib/realms/template/area/
ds3.0/lib/realms/template/area/armor/
ds3.0/lib/realms/template/area/npc/
ds3.0/lib/realms/template/area/obj/
ds3.0/lib/realms/template/area/room/
ds3.0/lib/realms/template/area/weap/
ds3.0/lib/realms/template/bak/
ds3.0/lib/realms/template/cmds/
ds3.0/lib/save/kills/o/
ds3.0/lib/secure/cfg/classes/
ds3.0/lib/secure/cmds/builders/
ds3.0/lib/secure/cmds/creators/include/
ds3.0/lib/secure/cmds/players/
ds3.0/lib/secure/cmds/players/include/
ds3.0/lib/secure/daemon/imc2server/
ds3.0/lib/secure/daemon/include/
ds3.0/lib/secure/lib/
ds3.0/lib/secure/lib/include/
ds3.0/lib/secure/lib/net/include/
ds3.0/lib/secure/lib/std/
ds3.0/lib/secure/log/adm/
ds3.0/lib/secure/log/bak/
ds3.0/lib/secure/log/intermud/
ds3.0/lib/secure/log/network/
ds3.0/lib/secure/modules/
ds3.0/lib/secure/npc/
ds3.0/lib/secure/obj/include/
ds3.0/lib/secure/room/
ds3.0/lib/secure/save/
ds3.0/lib/secure/save/backup/
ds3.0/lib/secure/save/boards/
ds3.0/lib/secure/save/players/g/
ds3.0/lib/secure/tmp/
ds3.0/lib/secure/upgrades/files/
ds3.0/lib/secure/verbs/creators/
ds3.0/lib/std/board/
ds3.0/lib/std/lib/
ds3.0/lib/verbs/admins/include/
ds3.0/lib/verbs/builders/
ds3.0/lib/verbs/common/
ds3.0/lib/verbs/common/include/
ds3.0/lib/verbs/creators/
ds3.0/lib/verbs/creators/include/
ds3.0/lib/verbs/rooms/
ds3.0/lib/verbs/rooms/include/
ds3.0/lib/www/client/
ds3.0/lib/www/errors/
ds3.0/lib/www/images/
ds3.0/win32/
#include <message_class.h>
#include <daemons.h>
#include <rooms.h>
#include <terrain_types.h>
#include <position.h>
#include <medium.h>

#ifndef MAX_INVENTORY_SIZE
#define MAX_INVENTORY_SIZE 2048
#endif

private static object LastEnvironment = 0;
int anchored;

varargs int eventPrint(string str, mixed args...);
varargs void eventAnnounceCanonicalId(object env);

object GetLastEnvironment(){
    return LastEnvironment;
}

int GetAnchored(){
    return anchored;
}

int SetAnchored(int x){
    object prev = this_player();
    if(!prev || (prev != this_object() && !adminp(prev))) return anchored;
    if(x > 0) anchored = ((anchored != 2) ? (adminp(prev) ? 2 : 1) : 2);
    else anchored = ((anchored == 2) ? (adminp(prev) ? 0 : 2) : 0);
    return anchored;
}

int eventMove(mixed dest){
    object ob,me,furn,prev, env = environment();
    int depth;
    mixed tmp, ret;

    if(anchored && living()){
        if(env){
            int ok;
            string tmpdest;
            string myvoid = ROOMS_D->GetVoid(this_object());
            string *dests = ({ ROOM_FREEZER, ROOM_DEATH, ROOM_VOID, myvoid });
            string *envs = dests + ({ ROOM_POD, ROOM_FURNACE });
            if(objectp(dest)) tmpdest = base_name(dest);
            else tmpdest = dest;
            if(member_array(tmpdest, dests) != -1) ok = 1;
            else if(member_array(base_name(env), envs) != -1) ok = 1;
            if(this_player() && adminp(this_player())) ok = 1;
            if(!ok){
                if(this_player()){ 
                    if(this_player() == this_object()){
                        tell_object(this_object(), "You are anchored here.");
                    }
                    else {
                        tell_object(this_object(), this_player()->GetName()+
                                " tried to move you but you are anchored here.");
                    }
                }
                return 0;
            }
            else tell_object(this_object(), "You are about to be moved "+
                    "to "+identify(dest));
        }
    }

    me = this_object();

    if( !me ){
        return 0;
    }
    if( environment() ){
        int x;

        x = environment()->CanRelease(me);
        if( !x && !adminp() ){
            return 0;
        }
    }
    if( stringp(dest) ){
        if( !(ob = find_object(dest)) ){
            string str;

            if( str = catch(call_other(dest, "???")) ){
                if( creatorp() ){
                    eventPrint(str, MSG_ERROR);
                }
                return 0;
            }
            ob = find_object(dest);
        }
    }
    else {
        ob = dest;
    }
    if( !ob || ob == me ){
        return 0;
    }
    if( !ob->CanReceive(me) ){
        return 0;
    }
    if(sizeof(deep_inventory(ob)) > MAX_INVENTORY_SIZE){
        return 0;
    }
    if( objectp(me) && LastEnvironment = environment() ){
        environment()->eventReleaseObject(me);
        if(!undefinedp(me->GetRecurseDepth()) && 
                !undefinedp(environment()->GetRecurseDepth())){
            depth = me->GetRecurseDepth();
            depth += 1;
            if(depth) environment()->AddRecurseDepth(-depth);
            if(environment()->GetRecurseDepth() < 1) environment()->SetRecurseDepth(1);
        }
    }
    if(!objectp(me) ){
        return 0; 
    }
    prev = environment(me);
    move_object(ob);
    tmp = ob->eventReceiveObject(me);
    if(environment() == prev){
        return 0;
    }
    if(prev) prev->eventPostRelease(me);
    if( environment() ){
#if 0
        foreach(object peer in all_inventory(environment())){
            if( peer != me ){
                catch(peer->eventEncounter(me));
            }
        }
#endif
        if(OBJECT_MATCHING){ 
            object *prev_inv = ({});
            eventAnnounceCanonicalId();
            if(prev && sizeof(prev_inv = deep_inventory(prev)))
                prev_inv->ReceiveCanonicalId(ob->GetCanonicalId(), 1);
        }
    }
    if(living(me) && furn = me->GetProperty("furniture_object"))
        if(objectp(furn)) furn->eventReleaseStand(me);

    if(living(me) && !living(environment(me)) 
            && furn = me->GetProperty("mount"))
        if(objectp(furn)){
            me->RemoveProperty("mount");
            furn->eventDismount(me);
        }
    if(environment()->GetMedium() == MEDIUM_AIR &&
            me->GetPosition() != POSITION_FLYING){
        if(!(me->CanFly())){
            call_out("eventFall", 1);
        }
        else me->eventFly();
    }
    if(environment()->GetMedium() == MEDIUM_LAND &&
            (me->GetPosition() == POSITION_FLOATING ||
             me->GetPosition() == POSITION_SWIMMING)){
        call_out("eventCollapse", 1, 1);
    }
    else if((environment()->GetMedium() == MEDIUM_WATER ||
                environment()->GetMedium() == MEDIUM_SURFACE) &&
            me->GetPosition() != POSITION_SWIMMING &&
            me->GetPosition() != POSITION_FLOATING){
        if(living(me)){
            if(!(me->GetPosition() == POSITION_FLYING &&
                        environment()->GetMedium() == MEDIUM_SURFACE)){
                if(!(environment()->GetTerrainType() & (T_SEAFLOOR)) && me->CanSwim()){
                    if(me->GetPosition() != POSITION_FLOATING){
                        me->eventSwim();
                    }
                }
                else {
                    call_out("eventSink", 1);
                }
            }
        }
        else {
            if(!me->GetProperty("buoyant")){
                call_out("eventSink", 1);
            }
        }
    }
    ret = (LastEnvironment != environment());
    if(ret && living(this_object()) && living(environment())){
        if(!interactive(this_object()) &&
                !this_object()->GetBefriended(environment())){
            if(query_verb() == "get" || query_verb() == "take"){
                call_out("SetAttack", 0, environment());
            }
        }
    }
    return ret;
}