ds3.0/bin/
ds3.0/extra/
ds3.0/extra/crat/
ds3.0/extra/creremote/
ds3.0/extra/mingw/
ds3.0/extra/wolfpaw/
ds3.0/fluffos-2.18-ds07/
ds3.0/fluffos-2.18-ds07/Win32/
ds3.0/fluffos-2.18-ds07/compat/
ds3.0/fluffos-2.18-ds07/compat/simuls/
ds3.0/fluffos-2.18-ds07/testsuite/
ds3.0/fluffos-2.18-ds07/testsuite/clone/
ds3.0/fluffos-2.18-ds07/testsuite/command/
ds3.0/fluffos-2.18-ds07/testsuite/data/
ds3.0/fluffos-2.18-ds07/testsuite/etc/
ds3.0/fluffos-2.18-ds07/testsuite/include/
ds3.0/fluffos-2.18-ds07/testsuite/inherit/
ds3.0/fluffos-2.18-ds07/testsuite/inherit/master/
ds3.0/fluffos-2.18-ds07/testsuite/log/
ds3.0/fluffos-2.18-ds07/testsuite/single/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/compiler/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/efuns/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/operators/
ds3.0/fluffos-2.18-ds07/testsuite/u/
ds3.0/fluffos-2.18-ds07/tmp/
ds3.0/lib/cmds/admins/
ds3.0/lib/cmds/common/
ds3.0/lib/cmds/creators/include/
ds3.0/lib/daemon/services/
ds3.0/lib/daemon/tmp/
ds3.0/lib/doc/
ds3.0/lib/doc/bguide/
ds3.0/lib/doc/efun/all/
ds3.0/lib/doc/efun/arrays/
ds3.0/lib/doc/efun/buffers/
ds3.0/lib/doc/efun/compile/
ds3.0/lib/doc/efun/floats/
ds3.0/lib/doc/efun/functions/
ds3.0/lib/doc/efun/mixed/
ds3.0/lib/doc/efun/numbers/
ds3.0/lib/doc/efun/parsing/
ds3.0/lib/doc/help/classes/
ds3.0/lib/doc/help/races/
ds3.0/lib/doc/lfun/
ds3.0/lib/doc/lfun/all/
ds3.0/lib/doc/lfun/lib/abilities/
ds3.0/lib/doc/lfun/lib/armor/
ds3.0/lib/doc/lfun/lib/bank/
ds3.0/lib/doc/lfun/lib/bot/
ds3.0/lib/doc/lfun/lib/clay/
ds3.0/lib/doc/lfun/lib/clean/
ds3.0/lib/doc/lfun/lib/clerk/
ds3.0/lib/doc/lfun/lib/client/
ds3.0/lib/doc/lfun/lib/combat/
ds3.0/lib/doc/lfun/lib/connect/
ds3.0/lib/doc/lfun/lib/container/
ds3.0/lib/doc/lfun/lib/corpse/
ds3.0/lib/doc/lfun/lib/creator/
ds3.0/lib/doc/lfun/lib/daemon/
ds3.0/lib/doc/lfun/lib/damage/
ds3.0/lib/doc/lfun/lib/deterioration/
ds3.0/lib/doc/lfun/lib/donate/
ds3.0/lib/doc/lfun/lib/door/
ds3.0/lib/doc/lfun/lib/equip/
ds3.0/lib/doc/lfun/lib/file/
ds3.0/lib/doc/lfun/lib/fish/
ds3.0/lib/doc/lfun/lib/fishing/
ds3.0/lib/doc/lfun/lib/flashlight/
ds3.0/lib/doc/lfun/lib/follow/
ds3.0/lib/doc/lfun/lib/ftp_client/
ds3.0/lib/doc/lfun/lib/ftp_data_connection/
ds3.0/lib/doc/lfun/lib/fuel/
ds3.0/lib/doc/lfun/lib/furnace/
ds3.0/lib/doc/lfun/lib/genetics/
ds3.0/lib/doc/lfun/lib/holder/
ds3.0/lib/doc/lfun/lib/id/
ds3.0/lib/doc/lfun/lib/interactive/
ds3.0/lib/doc/lfun/lib/lamp/
ds3.0/lib/doc/lfun/lib/leader/
ds3.0/lib/doc/lfun/lib/light/
ds3.0/lib/doc/lfun/lib/limb/
ds3.0/lib/doc/lfun/lib/living/
ds3.0/lib/doc/lfun/lib/load/
ds3.0/lib/doc/lfun/lib/look/
ds3.0/lib/doc/lfun/lib/manipulate/
ds3.0/lib/doc/lfun/lib/meal/
ds3.0/lib/doc/lfun/lib/messages/
ds3.0/lib/doc/lfun/lib/player/
ds3.0/lib/doc/lfun/lib/poison/
ds3.0/lib/doc/lfun/lib/position/
ds3.0/lib/doc/lfun/lib/post_office/
ds3.0/lib/doc/lfun/lib/potion/
ds3.0/lib/doc/lfun/lib/room/
ds3.0/lib/doc/lfun/lib/server/
ds3.0/lib/doc/lfun/lib/spell/
ds3.0/lib/doc/lfun/lib/torch/
ds3.0/lib/doc/lfun/lib/vendor/
ds3.0/lib/doc/lfun/lib/virt_sky/
ds3.0/lib/doc/lfun/lib/weapon/
ds3.0/lib/doc/lfun/lib/worn_storage/
ds3.0/lib/doc/lpc/constructs/
ds3.0/lib/doc/lpc/etc/
ds3.0/lib/doc/lpc/intermediate/
ds3.0/lib/doc/lpc/types/
ds3.0/lib/doc/misc/
ds3.0/lib/doc/old/
ds3.0/lib/doc/phints/
ds3.0/lib/domains/
ds3.0/lib/domains/Praxis/adm/
ds3.0/lib/domains/Praxis/attic/
ds3.0/lib/domains/Praxis/cemetery/mon/
ds3.0/lib/domains/Praxis/data/
ds3.0/lib/domains/Praxis/death/
ds3.0/lib/domains/Praxis/mountains/
ds3.0/lib/domains/Praxis/obj/armour/
ds3.0/lib/domains/Praxis/obj/magic/
ds3.0/lib/domains/Praxis/obj/weapon/
ds3.0/lib/domains/Praxis/orc_valley/
ds3.0/lib/domains/Ylsrim/
ds3.0/lib/domains/Ylsrim/adm/
ds3.0/lib/domains/Ylsrim/armor/
ds3.0/lib/domains/Ylsrim/broken/
ds3.0/lib/domains/Ylsrim/fish/
ds3.0/lib/domains/Ylsrim/meal/
ds3.0/lib/domains/Ylsrim/npc/
ds3.0/lib/domains/Ylsrim/obj/
ds3.0/lib/domains/Ylsrim/virtual/
ds3.0/lib/domains/Ylsrim/weapon/
ds3.0/lib/domains/campus/adm/
ds3.0/lib/domains/campus/chamber/
ds3.0/lib/domains/campus/etc/
ds3.0/lib/domains/campus/meals/
ds3.0/lib/domains/campus/txt/ai/charles/
ds3.0/lib/domains/campus/txt/ai/charles/bak2/
ds3.0/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds3.0/lib/domains/campus/txt/ai/charly/
ds3.0/lib/domains/campus/txt/ai/charly/bak/
ds3.0/lib/domains/campus/txt/jenny/
ds3.0/lib/domains/cave/doors/
ds3.0/lib/domains/cave/etc/
ds3.0/lib/domains/cave/meals/
ds3.0/lib/domains/cave/weap/
ds3.0/lib/domains/default/chamber/
ds3.0/lib/domains/default/creator/
ds3.0/lib/domains/default/doors/
ds3.0/lib/domains/default/etc/
ds3.0/lib/domains/default/vehicle/
ds3.0/lib/domains/default/virtual/
ds3.0/lib/domains/town/save/
ds3.0/lib/domains/town/txt/shame/
ds3.0/lib/domains/town/virtual/
ds3.0/lib/domains/town/virtual/bottom/
ds3.0/lib/domains/town/virtual/space/
ds3.0/lib/estates/
ds3.0/lib/ftp/
ds3.0/lib/lib/comp/
ds3.0/lib/lib/daemons/
ds3.0/lib/lib/daemons/include/
ds3.0/lib/lib/lvs/
ds3.0/lib/lib/user/
ds3.0/lib/lib/virtual/
ds3.0/lib/log/
ds3.0/lib/log/adm/
ds3.0/lib/log/archive/
ds3.0/lib/log/chan/
ds3.0/lib/log/errors/
ds3.0/lib/log/law/adm/
ds3.0/lib/log/law/email/
ds3.0/lib/log/law/names/
ds3.0/lib/log/law/sites-misc/
ds3.0/lib/log/law/sites-register/
ds3.0/lib/log/law/sites-tempban/
ds3.0/lib/log/law/sites-watch/
ds3.0/lib/log/open/
ds3.0/lib/log/reports/
ds3.0/lib/log/router/
ds3.0/lib/log/secure/
ds3.0/lib/log/watch/
ds3.0/lib/obj/book_source/
ds3.0/lib/obj/include/
ds3.0/lib/powers/prayers/
ds3.0/lib/powers/spells/
ds3.0/lib/realms/template/
ds3.0/lib/realms/template/adm/
ds3.0/lib/realms/template/area/
ds3.0/lib/realms/template/area/armor/
ds3.0/lib/realms/template/area/npc/
ds3.0/lib/realms/template/area/obj/
ds3.0/lib/realms/template/area/room/
ds3.0/lib/realms/template/area/weap/
ds3.0/lib/realms/template/bak/
ds3.0/lib/realms/template/cmds/
ds3.0/lib/save/kills/o/
ds3.0/lib/secure/cfg/classes/
ds3.0/lib/secure/cmds/builders/
ds3.0/lib/secure/cmds/creators/include/
ds3.0/lib/secure/cmds/players/
ds3.0/lib/secure/cmds/players/include/
ds3.0/lib/secure/daemon/imc2server/
ds3.0/lib/secure/daemon/include/
ds3.0/lib/secure/lib/
ds3.0/lib/secure/lib/include/
ds3.0/lib/secure/lib/net/include/
ds3.0/lib/secure/lib/std/
ds3.0/lib/secure/log/adm/
ds3.0/lib/secure/log/bak/
ds3.0/lib/secure/log/intermud/
ds3.0/lib/secure/log/network/
ds3.0/lib/secure/modules/
ds3.0/lib/secure/npc/
ds3.0/lib/secure/obj/include/
ds3.0/lib/secure/room/
ds3.0/lib/secure/save/
ds3.0/lib/secure/save/backup/
ds3.0/lib/secure/save/boards/
ds3.0/lib/secure/save/players/g/
ds3.0/lib/secure/tmp/
ds3.0/lib/secure/upgrades/files/
ds3.0/lib/secure/verbs/creators/
ds3.0/lib/std/board/
ds3.0/lib/std/lib/
ds3.0/lib/verbs/admins/include/
ds3.0/lib/verbs/builders/
ds3.0/lib/verbs/common/
ds3.0/lib/verbs/common/include/
ds3.0/lib/verbs/creators/
ds3.0/lib/verbs/creators/include/
ds3.0/lib/verbs/rooms/
ds3.0/lib/verbs/rooms/include/
ds3.0/lib/www/client/
ds3.0/lib/www/errors/
ds3.0/lib/www/images/
ds3.0/win32/
#include "std.h"
#include "comm.h"
#include "backend.h"
#include "add_action.h"
#include "eval.h"
#ifndef NO_ADD_ACTION

#define MAX_VERB_BUFF 100

object_t *  hashed_living[CFG_LIVING_HASH_SIZE] = { 0 };

static int	    num_living_names;
static int	    num_searches = 1;
static int	    search_length = 1;
static int	    illegal_sentence_action;
static char *	    last_verb;
static object_t *   illegal_sentence_ob;

static void notify_no_command (void)
{
    union string_or_func p;
    svalue_t *v;

    if (!command_giver || !command_giver->interactive)
        return;
    p = command_giver->interactive->default_err_message;
    if (command_giver->interactive->iflags & NOTIFY_FAIL_FUNC) {
        save_command_giver(command_giver);
        v = call_function_pointer(p.f, 0);
        restore_command_giver();
        free_funp(p.f);
        if (command_giver && command_giver->interactive) {
            if (v && v->type == T_STRING) {
                tell_object(command_giver, v->u.string, SVALUE_STRLEN(v));
            }
            command_giver->interactive->iflags &= ~NOTIFY_FAIL_FUNC;
            command_giver->interactive->default_err_message.s = 0;
        }
    } else {
        if (p.s) {
            tell_object(command_giver, p.s, strlen(p.s));
            free_string(p.s);
            command_giver->interactive->default_err_message.s = 0;
        } else {
            tell_object(command_giver, default_fail_message, strlen(default_fail_message));
        }
    }
}

void clear_notify (object_t * ob)
{
    union string_or_func dem;
    interactive_t *ip = ob->interactive;

    dem = ip->default_err_message;
    if (ip->iflags & NOTIFY_FAIL_FUNC) {
        free_funp(dem.f);
        ip->iflags &= ~NOTIFY_FAIL_FUNC;
    }
    else if (dem.s)
        free_string(dem.s);
    ip->default_err_message.s = 0;
}

INLINE_STATIC int hash_living_name (const char *str)
{
    return whashstr(str) & (CFG_LIVING_HASH_SIZE - 1);
}

object_t *find_living_object (const char* str, int user)
{
    object_t **obp, *tmp;
    object_t **hl;

    if (!str)
        return 0;
    num_searches++;
    hl = &hashed_living[hash_living_name(str)];
    for (obp = hl; *obp; obp = &(*obp)->next_hashed_living) {
        search_length++;
#ifdef F_SET_HIDE
        if ((*obp)->flags & O_HIDDEN) {
            if (!valid_hide(current_object))
                continue;
        }
#endif
        if (user && !((*obp)->flags & O_ONCE_INTERACTIVE))
            continue;
        if (!((*obp)->flags & O_ENABLE_COMMANDS))
            continue;
        if (strcmp((*obp)->living_name, str) == 0)
            break;
    }
    if (*obp == 0)
        return 0;
    /* Move the found ob first. */
    if (obp == hl)
        return *obp;
    tmp = *obp;
    *obp = tmp->next_hashed_living;
    tmp->next_hashed_living = *hl;
    *hl = tmp;
    return tmp;
}

void remove_living_name (object_t * ob)
{
    object_t **hl;

    ob->flags &= ~O_ENABLE_COMMANDS;
    if (!ob->living_name)
        return;

    num_living_names--;
    DEBUG_CHECK(!ob->living_name, "remove_living_name: no living name set.\n");
    hl = &hashed_living[hash_living_name(ob->living_name)];
    while (*hl) {
        if (*hl == ob)
            break;
        hl = &(*hl)->next_hashed_living;
    }
    DEBUG_CHECK1(*hl == 0,
            "remove_living_name: Object named %s no in hash list.\n",
            ob->living_name);
    *hl = ob->next_hashed_living;
    free_string(ob->living_name);
    ob->next_hashed_living = 0;
    ob->living_name = 0;
}

static void set_living_name (object_t * ob, const char *str)
{
    int flags = ob->flags & O_ENABLE_COMMANDS;
    object_t **hl;

    if (ob->flags & O_DESTRUCTED)
        return;
    remove_living_name(ob);
    num_living_names++;
    hl = &hashed_living[hash_living_name(str)];
    ob->next_hashed_living = *hl;
    *hl = ob;
    ob->living_name = make_shared_string(str);
    ob->flags |= flags;
}

void stat_living_objects (outbuffer_t * out)
{
    outbuf_add(out, "Hash table of living objects:\n");
    outbuf_add(out, "-----------------------------\n");
    outbuf_addv(out, "%d living named objects, average search length: %4.2f\n\n",
            num_living_names, (double) search_length / num_searches);
}

void setup_new_commands (object_t * dest, object_t * item)
{
    object_t *next_ob, *ob;

    /*
     * Setup the new commands. The order is very important, as commands in
     * the room should override commands defined by the room. Beware that
     * init() in the room may have moved 'item' !
     *
     * The call of init() should really be done by the object itself (except in
     * the -o mode). It might be too slow, though :-(
     */
    if (item->flags & O_ENABLE_COMMANDS) {
        save_command_giver(item);
        (void) apply(APPLY_INIT, dest, 0, ORIGIN_DRIVER);
        restore_command_giver();
        if (item->super != dest)
            return;
    }
    /*
     * Run init of the item once for every present user, and for the
     * environment (which can be a user).
     */
    for (ob = dest->contains; ob; ob = next_ob) {
        next_ob = ob->next_inv;
        if (ob == item)
            continue;
        if (ob->flags & O_DESTRUCTED)
            error("An object was destructed at call of " APPLY_INIT "()\n");
        if (ob->flags & O_ENABLE_COMMANDS) {
            save_command_giver(ob);
            (void) apply(APPLY_INIT, item, 0, ORIGIN_DRIVER);
            restore_command_giver();
            if (dest != item->super)
                return;
        }
        if (item->flags & O_DESTRUCTED)	/* marion */
            error("The object to be moved was destructed at call of " APPLY_INIT "()\n");
        if (ob->flags & O_DESTRUCTED) /* Alaron */
            error("An object was destructed at call of " APPLY_INIT "()\n");
        if (item->flags & O_ENABLE_COMMANDS) {
            save_command_giver(item);
            (void) apply(APPLY_INIT, ob, 0, ORIGIN_DRIVER);
            restore_command_giver();
            if (dest != item->super)
                return;
        }
    }
    if (dest->flags & O_DESTRUCTED)	/* marion */
        error("The destination to move to was destructed at call of " APPLY_INIT "()\n");
    if (item->flags & O_DESTRUCTED)	/* Alaron */
        error("The object to be moved was destructed at call of " APPLY_INIT "()\n");
    if (dest->flags & O_ENABLE_COMMANDS) {
        save_command_giver(dest);
        (void) apply(APPLY_INIT, item, 0, ORIGIN_DRIVER);
        restore_command_giver();
    }
}

/*
 * This will enable an object to use commands normally only
 * accessible by interactive users.
 * Also check if the user is a wizard. Wizards must not affect the
 * value of the wizlist ranking.
 */
static void enable_commands (int num)
{
#ifndef NO_ENVIRONMENT
    object_t *pp;
#endif

    if (current_object->flags & O_DESTRUCTED)
        return;

    debug(d_flag, ("Enable commands /%s (ref %d)",
                current_object->obname, current_object->ref));

    if (num) {
        current_object->flags |= O_ENABLE_COMMANDS;
        set_command_giver(current_object);
    } else {
#ifndef NO_ENVIRONMENT
        /* Remove all sentences defined for the object */
        if (current_object->flags & O_ENABLE_COMMANDS) {
            if (current_object->super) {
                remove_sent(current_object->super, current_object);
                for (pp = current_object->super->contains; pp; pp = pp->next_inv)
                    remove_sent(pp, current_object);
            }
            for (pp = current_object->contains; pp; pp = pp->next_inv)
                remove_sent(pp, current_object);
        }
#endif
        current_object->flags &= ~O_ENABLE_COMMANDS;
        if (current_object == command_giver)
            set_command_giver(0);
    }
}

/*
 * Find the sentence for a command from the user.
 * Return success status.
 */

static int user_parser (char * buff)
{
    char verb_buff[MAX_VERB_BUFF];
    sentence_t *s;
    char *p;
    int length;
    char *user_verb = 0;
    int where;
    int save_illegal_sentence_action;

    debug(d_flag, ("cmd [/%s]: %s\n", command_giver->obname, buff));

    /* strip trailing spaces. */
    for (p = buff + strlen(buff) - 1; p >= buff; p--) {
        if (*p != ' ')
            break;
        *p = '\0';
    }
    if (buff[0] == '\0')
        return 0;
    length = p - buff + 1;
    p = strchr(buff, ' ');
    if (p == 0) {
        user_verb = findstring(buff);
    } else {
        *p = '\0';
        user_verb = findstring(buff);
        *p = ' ';
        length = p - buff;
    }
    if (!user_verb) {
        /* either an xverb or a verb without a specific add_action */
        user_verb = buff;
    }
    /*
     * copy user_verb into a static character buffer to be pointed to by
     * last_verb.
     */
    strncpy(verb_buff, user_verb, MAX_VERB_BUFF - 1);
    if (p) {
        int pos;

        pos = p - buff;
        if (pos < MAX_VERB_BUFF) {
            verb_buff[pos] = '\0';
        }
    }

    save_illegal_sentence_action = illegal_sentence_action;
    illegal_sentence_action = 0;
    for (s = command_giver->sent; s; s = s->next) {
        svalue_t *ret;
        object_t *command_object;

        if (s->flags & (V_NOSPACE | V_SHORT)) {
            if (strncmp(buff, s->verb, strlen(s->verb)) != 0)
                continue;
        } else {
            /* note: if was add_action(blah, "") then accept it */
            if (s->verb[0] && (user_verb != s->verb))
                continue;
        }
        /*
         * Now we have found a special sentence !
         */

        if (!(s->flags & V_FUNCTION))
            debug(d_flag, ("Local command %s on /%s",
                        s->function.s, s->ob->obname));

        if (s->flags & V_NOSPACE) {
            int l1 = strlen(s->verb);
            int l2 = strlen(verb_buff);

            if (l1 < l2)
                last_verb = verb_buff + l1;
            else
                last_verb = "";
        } else {
            if (!s->verb[0] || (s->flags & V_SHORT))
                last_verb = verb_buff;
            else
                last_verb = s->verb;
        }
        /*
         * If the function is static and not defined by current object, then
         * it will fail. If this is called directly from user input, then
         * the origin is the driver and it will be allowed.
         */
        where = (current_object ? ORIGIN_EFUN : ORIGIN_DRIVER);

        /*
         * Remember the object, to update moves.
         */
        command_object = s->ob;
        save_command_giver(command_giver);
        if (s->flags & V_NOSPACE) {
            copy_and_push_string(&buff[strlen(s->verb)]);
        } else if (buff[length] == ' ') {
            copy_and_push_string(&buff[length + 1]);
        } else {
            push_undefined();
        }
        if (s->flags & V_FUNCTION) {
            ret = call_function_pointer(s->function.f, 1);
        } else {
            if (s->function.s[0] == APPLY___INIT_SPECIAL_CHAR)
                error("Illegal function name.\n");
            ret = apply(s->function.s, s->ob, 1, where);
        }
        /* s may be dangling at this point */

        restore_command_giver();

        last_verb = 0;

        /* was this the right verb? */
        if (ret == 0) {
            /* is it still around?  Otherwise, ignore this ...
               it moved somewhere or dested itself */
            if (s == command_giver->sent) {
                char buf[256];
                if (s->flags & V_FUNCTION) {
                    sprintf(buf, "Verb '%s' bound to uncallable function pointer.\n", s->verb);
                    error(buf);
                } else {
                    sprintf(buf, "Function for verb '%s' not found.\n",
                            s->verb);
                    error(buf);
                }
            }
        }

        if (ret && (ret->type != T_NUMBER || ret->u.number != 0)) {
#ifdef PACKAGE_MUDLIB_STATS
            if (command_giver && command_giver->interactive
#ifndef NO_WIZARDS
                    && !(command_giver->flags & O_IS_WIZARD)
#endif
               )
                add_moves(&command_object->stats, 1);
#endif
            if (!illegal_sentence_action)
                illegal_sentence_action = save_illegal_sentence_action;
            return 1;
        }
        if (illegal_sentence_action) {
            switch (illegal_sentence_action) {
                case 1:
                    error("Illegal to call remove_action() [caller was /%s] from a verb returning zero.\n", illegal_sentence_ob->obname);
                case 2:
                    error("Illegal to move or destruct an object (/%s) defining actions from a verb function which returns zero.\n", illegal_sentence_ob->obname);
            }
        }
    }
    notify_no_command();
    illegal_sentence_action = save_illegal_sentence_action;

    return 0;
}

/*
 * Take a user command and parse it.
 * The command can also come from a NPC.
 * Beware that 'str' can be modified and extended !
 */
int parse_command (char * str, object_t * ob)
{
    int res;

    /* disallow users to issue commands containing ansi escape codes */
#if defined(NO_ANSI) && !defined(STRIP_BEFORE_PROCESS_INPUT)
    char *c;

    for (c = str;  *c;  c++) {
        if (*c == 27) {
            *c = ' ';		/* replace ESC with ' ' */
        }
    }
#endif

    save_command_giver(ob);
    res = user_parser(str);
    restore_command_giver();

    return res;
}

/*
 * Associate a command with function in this object.
 *
 * The optinal third argument is a flag that will state that the verb should
 * only match against leading characters.
 *
 * The object must be near the command giver, so that we ensure that the
 * sentence is removed when the command giver leaves.
 *
 * If the call is from a shadow, make it look like it is really from
 * the shadowed object.
 */
static void add_action (svalue_t * str, const char *cmd, int flag)
{
    sentence_t *p;
    object_t *ob;

    if (current_object->flags & O_DESTRUCTED)
        return;
    ob = current_object;
#ifndef NO_SHADOWS
    while (ob->shadowing) {
        ob = ob->shadowing;
    }
    /* don't allow add_actions of a static function from a shadowing object */
    if ((ob != current_object) && str->type == T_STRING && is_static(str->u.string, ob)) {
        return;
    }
#endif
    if (command_giver == 0 || (command_giver->flags & O_DESTRUCTED))
        return;
    if (ob != command_giver
#ifndef NO_ENVIRONMENT
            && ob->super != command_giver &&
            ob->super != command_giver->super && ob != command_giver->super
#endif
       )
        return;			/* No need for an error, they know what they
                                 * did wrong. */
    p = alloc_sentence();
    if (str->type == T_STRING) {
        debug(d_flag, ("--Add action %s", str->u.string));
        p->function.s = make_shared_string(str->u.string);
        p->flags = flag;
    } else {
        debug(d_flag, ("--Add action <function>"));

        p->function.f = str->u.fp;
        str->u.fp->hdr.ref++;
        p->flags = flag | V_FUNCTION;
    }
    p->ob = ob;
    p->verb = make_shared_string(cmd);
    /* This is ok; adding to the top of the list doesn't harm anything */
    p->next = command_giver->sent;
    command_giver->sent = p;
}

/*
 * Remove sentence with specified verb and action.  Return 1
 * if success.  If command_giver, remove his action, otherwise
 * remove current_object's action.
 */
static int remove_action (const char *act, const char *verb)
{
    object_t *ob;
    sentence_t **s;

    if (command_giver)
        ob = command_giver;
    else
        ob = current_object;

    if (ob) {
        for (s = &ob->sent; *s; s = &((*s)->next)) {
            sentence_t *tmp;

            if (((*s)->ob == current_object) && (!((*s)->flags & V_FUNCTION))
                    && !strcmp((*s)->function.s, act)
                    && !strcmp((*s)->verb, verb)) {
                tmp = *s;
                *s = tmp->next;
                free_sentence(tmp);
                illegal_sentence_action = 1;
                illegal_sentence_ob = current_object;
                return 1;
            }
        }
    }
    return 0;
}

/*
 * Remove all commands (sentences) defined by object 'ob' in object
 * 'user'
 */
#ifndef NO_ENVIRONMENT
void remove_sent (object_t * ob, object_t * user)
{
    sentence_t **s;

    if (!(user->flags & O_ENABLE_COMMANDS))
        return;

    for (s = &user->sent; *s;) {
        sentence_t *tmp;

        if ((*s)->ob == ob) {
#ifdef DEBUG
            if (!((*s)->flags & V_FUNCTION))
                debug(d_flag, ("--Unlinking sentence %s\n", (*s)->function.s));
#endif

            tmp = *s;
            *s = tmp->next;
            free_sentence(tmp);
            illegal_sentence_action = 2;
            illegal_sentence_ob = ob;
        } else
            s = &((*s)->next);
    }
}
#endif

#ifdef F_ADD_ACTION
    void
f_add_action (void)
{
    long flag;

    if (st_num_arg == 3) {
        flag = (sp--)->u.number;
    } else flag = 0;

    if (sp->type == T_ARRAY) {
        int i, n = sp->u.arr->size;
        svalue_t *sv = sp->u.arr->item;

        for (i = 0; i < n; i++) {
            if (sv[i].type == T_STRING) {
                add_action(sp-1, sv[i].u.string, flag & 3);
            }
        }
        free_array((sp--)->u.arr);
    } else {
        add_action((sp-1), sp->u.string, flag & 3);
        free_string_svalue(sp--);
    }
    pop_stack();
}
#endif

#ifdef F_COMMAND
/*
 * Execute a command for an object. Copy the command into a
 * new buffer, because 'parse_command()' can modify the command.
 * If the object is not current object, static functions will not
 * be executed. This will prevent forcing users to do illegal things.
 *
 * Return cost of the command executed if success (> 0).
 * When failure, return 0.
 */
void f_command (void)
{
    long rc = 0;

    if (current_object && !(current_object->flags & O_DESTRUCTED))
    {
        char buff[1000];
        int save_eval_cost = get_eval();

        if (SVALUE_STRLEN(sp) > sizeof(buff) - 1)
            error("Too long command.\n");

        strncpy(buff, sp->u.string, sizeof(buff));
        buff[sizeof(buff) - 1] = 0;

        if (parse_command(buff, current_object))
#ifndef WIN32
            rc = save_eval_cost - get_eval();
#else
        rc = 1;
#endif
    }

    free_string_svalue(sp);
    put_number(rc);
}
#endif

#ifdef F_COMMANDS
void f_commands (void)
{
    push_refed_array(commands(current_object));
}
#endif

#ifdef F_DISABLE_COMMANDS
void f_disable_commands (void)
{
    enable_commands(0);
}
#endif

#ifdef F_ENABLE_COMMANDS
void f_enable_commands (void)
{
    enable_commands(1);
}
#endif

#ifdef F_FIND_LIVING
void f_find_living (void)
{
    object_t *ob;

    ob = find_living_object(sp->u.string, 0);
    free_string_svalue(sp);
    /* safe b/c destructed objects have had their living names removed */
    if (ob) {
        put_unrefed_undested_object(ob, "find_living");
    } else {
        *sp = const0;
    }
}
#endif

#ifdef F_FIND_PLAYER
void f_find_player (void)
{
    object_t *ob;

    ob = find_living_object(sp->u.string, 1);
    free_string_svalue(sp);
    /* safe b/c destructed objects have had their living names removed */
    if (ob) {
        put_unrefed_undested_object(ob, "find_living");
    } else {
        *sp = const0;
    }
}
#endif

#ifdef F_LIVING
void f_living (void)
{
    if (sp->u.ob->flags & O_ENABLE_COMMANDS) {
        free_object(&sp->u.ob, "f_living:1");
        *sp = const1;
    } else {
        free_object(&sp->u.ob, "f_living:2");
        *sp = const0;
    }
}
#endif

#ifdef F_LIVINGS
void f_livings (void)
{
    push_refed_array(livings());
}
#endif

#ifdef F_NOTIFY_FAIL
void f_notify_fail (void)
{
    if (command_giver && command_giver->interactive) {
        clear_notify(command_giver);
        if (sp->type == T_STRING) {
            command_giver->interactive->default_err_message.s = make_shared_string(sp->u.string);
        } else {
            command_giver->interactive->iflags |= NOTIFY_FAIL_FUNC;
            command_giver->interactive->default_err_message.f = sp->u.fp;
            sp->u.fp->hdr.ref++;
        }
    }
    pop_stack();
}
#endif

#ifdef F_QUERY_VERB
void f_query_verb (void)
{
    if (!last_verb) {
        push_number(0);
        return;
    }
    share_and_push_string(last_verb);
}
#endif

#ifdef F_REMOVE_ACTION
void f_remove_action (void)
{
    long success;

    success = remove_action((sp - 1)->u.string, sp->u.string);
    free_string_svalue(sp--);
    free_string_svalue(sp);
    put_number(success);
}
#endif

#ifdef F_SET_LIVING_NAME
void f_set_living_name (void)
{
    set_living_name(current_object, sp->u.string);
    free_string_svalue(sp--);
}
#endif

#endif	/* ! NO_ADD_ACTION */