inherit "/lib/sentient"; int count_eggs; void create() { ::create(); SetKeyName("easter bunny"); SetId( ({ "bunny", "easter bunny" }) ); SetShort( "A Confused Easter bunny"); SetLong( "Hippity Hoppity.\nOh, joy, it's the Easter Bunny.\nWatch him drool.\nHe is hiding Easter eggs all over Nightmare.\n"); SetAggressive( 0); SetWanderSpeed(30); SetGender("male"); SetLevel(30); SetMorality(200); SetRace("rodent"); SetMaxHealthPoints(500000); SetHealthPoints(500000); SetAction(10, ({ "The Easter Bunny drools.\n", "The Easter Bunny farts at you.\n", "The Easter bunny looks around, confused.\n", "The Easter Bunny mumbles about rotten eggs.\n" }) ); SetSkill("melee", 400); } void catch_tell(string str) { string who; //if(!interact("enters", str)) return; sscanf(str, "%s enters%*s", who); who = lower_case(who); call_out("egghead", 2, who); } void egghead(string who) { object ob, it; ob = present(who, environment(this_object())); if(!ob) return; if(random(101) < 25) { tell_object(ob, "The Easter Bunny throws an egg at you!\n"); tell_room(environment(this_object()), "The Easter Bunny throws an egg at "+ob->query_cap_name()+".\n", ({ ob })); it = new("/domains/Praxis/obj/misc/easter_egg"); it->move(ob); } } void heart_beat() { object it; count_eggs++; if(count_eggs > 60) { count_eggs = 0; it = new("/domains/Praxis/obj/misc/easter_egg"); it->move(this_object()); eventForce("hide egg"); } ::heart_beat(); }