rm6/
rm6/clans/
rm6/councils/
rm6/deity/
rm6/doc/mudprogs/
rm6/exchange/
rm6/gods/
rm6/homes/
rm6/nations/
rm6/player/
rm6/player/a/
rm6/src/RCS/
rm6/src/dmalloc/
rm6/src/dmalloc/bin/
rm6/src/dmalloc/include/
rm6/src/dmalloc/lib/
rm6/src/scripts/
rm6/src/utils/
mud.h:#define CLASS_NAME(ch)          (((ch)->level2 == -1) ? class_table[ch->class]->who_name \
mud.h:#define SKILL_CLASS(ch,sn)      (((ch)->level2 == -1) ? skill_table[sn]->skill_level[ch->class] : \
mud.h:                                skill_table[sn]->skill_level[ch->class] ))
mud.h:#define SKILL_CLASS2(ch,sn)     (((ch)->level3 == -1) ? skill_table[sn]->skill_level[ch->class2] : \
mud.h:                                (skill_table[sn]->skill_level[ch->class3] || \
mud.h:                                skill_table[sn]->skill_level[ch->class2] ))
mud.h:#define CLASS_NAME2(ch)		(((ch)->level3 == -1) ? class_table[ch->class2]->who_name \
mud.h:				: class_table[ch->class3]->who_name)
mud.h:#define IS_IMMORTAL(ch)		(get_trust((ch)) >= LEVEL_IMMORTAL || ch->level2 >= LEVEL_IMMORTAL || ch->level3 >= LEVEL_IMMORTAL )
mud.h:#define IS_PKILL(ch)            (TRUE) /*(ch->pcdata && IS_SET( ch->pcdata->flags, PCFLAG_DEADLY ))*/
mud.h:#define CAN_PKILL(ch)           ((IS_PKILL(ch) && ch->level >= 10) || sysdata.all_pkill_mode)
mud.h:#define WAIT_STATE(ch, npulse) ((ch)->wait=(!IS_NPC(ch)&&ch->pcdata->nuisance&&\
mud.h:			      (ch->pcdata->nuisance->flags>4))?UMAX((ch)->wait,\
mud.h:               		      ch->pcdata->nuisance->power)): \
mud.h:#define IS_PACIFIST(ch)		(IS_NPC(ch) && xIS_SET(ch->act, ACT_PACIFIST))
mud.h:#define IS_RETIRED(ch) (ch->pcdata && IS_SET(ch->pcdata->flags,PCFLAG_RETIRED))
mud.h:#define IS_GUEST(ch) (ch->pcdata && IS_SET(ch->pcdata->flags,PCFLAG_GUEST))
mud.h:#define NOT_AUTHED(ch)		(!IS_NPC(ch) && ch->pcdata->auth_state <= 3  \
mud.h:			      && IS_SET(ch->pcdata->flags, PCFLAG_UNAUTHED) )
mud.h:#define IS_WAITING_FOR_AUTH(ch) (!IS_NPC(ch) && ch->desc		     \
mud.h:			      && ch->pcdata->auth_state == 1		     \
mud.h:			      && IS_SET(ch->pcdata->flags, PCFLAG_UNAUTHED) ) 
mud.h:#define LEARNED(ch,sn)	    (IS_NPC(ch) ? 80 : URANGE(0, ch->pcdata->learned[sn], 101))
mud.h:#define MANA UMAX(skill->min_mana,100/(2+ch->level-skill->skill_level[ch->class])) 
rx.h:			    /* If we're not reporting the match-length 
rx.h:	       * If there is some search-stack left,
rx.h:	       * If there is no search-stack left, then
rx.h:		  /* No more search-stack -- this test is done. */