eldhamud_2.3.3/clans/
eldhamud_2.3.3/councils/
eldhamud_2.3.3/doc/
eldhamud_2.3.3/doc/DIKU/
eldhamud_2.3.3/doc/DIKU/.svn/
eldhamud_2.3.3/doc/DIKU/.svn/prop-base/
eldhamud_2.3.3/doc/DIKU/.svn/text-base/
eldhamud_2.3.3/doc/MERC/
eldhamud_2.3.3/doc/MERC/.svn/
eldhamud_2.3.3/doc/SMAUG/.svn/
eldhamud_2.3.3/doc/SMAUG/mudprogs/
eldhamud_2.3.3/doc/SMAUG/mudprogs/.svn/
eldhamud_2.3.3/doc/mudprogs/
eldhamud_2.3.3/gods/
eldhamud_2.3.3/houses/
eldhamud_2.3.3/player/a/
/****************************************************************************
 *			Eldhamud Codebase V2.2				    *
 * ------------------------------------------------------------------------ *
 *          EldhaMUD code (C) 2003-2008 by Robert Powell (Tommi)            *
 * ------------------------------------------------------------------------ *
 *                                                                           *
 ****************************************************************************/
#define GET_BETTED_ON(ch)    ((ch)->betted_on)
#define GET_BET_AMT(ch) ((ch)->bet_amt)
#define IN_ARENA(ch)    (xIS_SET((ch)->in_room->room_flags, ROOM_ARENA))


#define PULSE_ARENA     (30 * PULSE_PER_SECOND)


DECLARE_DO_FUN( do_accept       );
DECLARE_DO_FUN( do_ahall        );
DECLARE_DO_FUN( do_arena        );
DECLARE_DO_FUN( do_awho         );
DECLARE_DO_FUN( do_bet          );
DECLARE_DO_FUN( do_challenge    );
DECLARE_DO_FUN( do_chaos        );
DECLARE_DO_FUN( do_decline      );