#ifndef __SAVE_H #define __SAVE_H #include <dirs.h> #define SAVE_BANISH DIR_DAEMONS_SAVE+"/banish" #define SAVE_BUGS DIR_SAVE "/bugs" #define SAVE_ECONOMY DIR_DAEMONS_SAVE+"/economy" #define SAVE_ESTATES DIR_DAEMONS_SAVE+"/estates" #define SAVE_EVENTS DIR_DAEMONS_SAVE+"/events" #define SAVE_INTERMUD DIR_SAVE "/intermud" #define SAVE_MAILQUEUE DIR_SECURE_DAEMONS_SAVE+"/mailqueue" #define SAVE_MULTI DIR_DAEMONS_SAVE+"/multi" #define SAVE_NAMESERVER DIR_DAEMONS_SAVE+"/network" #define SAVE_QUESTS DIR_SECURE_DAEMONS_SAVE+"/quests" #define SAVE_PLAYER_LIST DIR_DAEMONS_SAVE+"/player_list" #define SAVE_POLITICS "/secure/save/daemon"+"/politics" #define SAVE_PROJECTS DIR_DAEMONS_SAVE+"/projects/projects" #define SAVE_SOUL DIR_DAEMONS_SAVE+"/soul" #endif /* __SAVE_H */