valid_hide(4) Driver Applies valid_hide(4) NAME valid_hide - allows or disallows objects to hide and see hidden objects SYNOPSIS int valid_hide( object ob ); DESCRIPTION Add valid_hide to master.c in order to allow objects to hide themselves, or see other objects that have hidden them- selves. When an object tries to use the set_hide() efun to hide itself, valid_hide will be called with the object that is wanting to hide as the sole parameter. It should return 1 to allow it, or 0 to not allow it. The same call takes place when it needs to be determined if a certain object should be able to see hidden objects. SEE ALSO set_hide(3) MudOS Last change: 5 Sep 1994 1