reload_object(3) LPC Library Functions reload_object(3) NAME reload_object - return an object to its just-loaded state SYNOPSIS void reload_object( object ob ); DESCRIPTION When reload_object() is called on `ob', all the driver- maintained properties are re-initialized (heart_beat, call_outs, light, shadows, etc), all variables are re- initialized, and create() is called. It has a similar effect to destructing/reloading the object, however, no disk access or parsing is performed. SEE ALSO export_uid(3), new(3), clone_object(3), destruct(3) MudOS Last change: 5 Sep 1994 1