/* /std/obj/workroom.c from Nightmare IV a standard workroom style object for new immortals created by Descartes of Borg 940316 */ #include <std.h> inherit ROOM; void create() { ::create(); set_properties( ([ "light" : 2, "indoors" : 1 ]) ); set_short("Miranda's Office"); set_long( "You are in Miranda's Office. A small desk, chair, and a windows " "are all the furnishings contained in this sparse room." ); set_exits( ([ "south" : "/domains/School/room/offices", "north" : "/realms/miranda/workroom", ]) ); set_items( ([ "portrait" : "This is a picture of Miranda with her husband, Delegath, an Aracoix ranger on ChaosMUD.", "desk" : "This is a small oak desk. On it you see a picture of Miranda and her husband.", "chair" : "This leather swivel chair looks incredibly comfortable." ]) ); }