inherit "lib/armour"; void create() { ::create(); SetKeyName( "shield"); SetId( ({ "shield", "shield of damien" }) ); SetShort( "the shield of Damien"); SetLong( "The shield of Damien is very old. It looks like it once " "used to be in good shape. There is a mysterious circle in %^GREEN%^green " "%^RESET%^drawn upon it." ); SetMass(800); SetValue(150); set_type("shield"); set_limbs( ({ "right arm", "right hand" }) ); set_wear( (:this_object(), "extra_worn":) ); } int extra_worn() { int level; level = this_player()->GetLevel(); if(level < 19 ) { write( "Perhaps you should come back in a few levels." ); return 0; } return 1; }