reload_object(3)      LPC Library Functions      reload_object(3)
NAME
     reload_object - return an object to its just-loaded state
SYNOPSIS
     void reload_object( object ob );
DESCRIPTION
     When reload_object() is called  on  `ob',  all  the  driver-
     maintained   properties   are   re-initialized  (heart_beat,
     call_outs, light,  shadows,  etc),  all  variables  are  re-
     initialized,  and  create()  is  called.   It  has a similar
     effect to destructing/reloading the object, however, no disk
     access or parsing is performed.
SEE ALSO
     export_uid(3), new(3), clone_object(3), destruct(3)
MudOS                Last change: 5 Sep 1994                    1