wileymud-1.187b/
wileymud-1.187b/attic/
wileymud-1.187b/attic/bin/
wileymud-1.187b/attic/lib/
wileymud-1.187b/attic/lib/adm/
wileymud-1.187b/attic/lib/man/
wileymud-1.187b/attic/lib/new-wld/
wileymud-1.187b/attic/lib/new-wld/default/
wileymud-1.187b/attic/lib/old/
wileymud-1.187b/attic/lib/wld/
wileymud-1.187b/attic/public_html/
wileymud-1.187b/attic/public_html/gfx/
wileymud-1.187b/attic/src/bin/
wileymud-1.187b/attic/src/etc/
wileymud-1.187b/attic/src/libauth-4.0-p5/
wileymud-1.187b/attic/src/sedna/
wileymud-1.187b/backups/
wileymud-1.187b/bin/
wileymud-1.187b/docs/
wileymud-1.187b/etc/
wileymud-1.187b/lib/
wileymud-1.187b/lib/adm/
wileymud-1.187b/lib/boards/
wileymud-1.187b/lib/log/
wileymud-1.187b/lib/man/
wileymud-1.187b/lib/ply/
wileymud-1.187b/lib/ply/a/
wileymud-1.187b/lib/ply/b/
wileymud-1.187b/lib/ply/c/
wileymud-1.187b/lib/ply/d/
wileymud-1.187b/lib/ply/g/
wileymud-1.187b/lib/ply/k/
wileymud-1.187b/lib/ply/m/
wileymud-1.187b/lib/ply/s/
wileymud-1.187b/lib/ply/t/
wileymud-1.187b/public_html/gfx/
wileymud-1.187b/src/bin/
wileymud-1.187b/src/convert/attic/
wileymud-1.187b/src/convert/obj/
wileymud-1.187b/src/convert/perl/
wileymud-1.187b/src/convert/perl/MudConvert/
wileymud-1.187b/src/convert/perl/MudConvert/DUMP/
wileymud-1.187b/src/convert/perl/MudConvert/Report/
wileymud-1.187b/src/convert/perl/MudConvert/WileyMUD/
wileymud-1.187b/src/convert/perl/output/
wileymud-1.187b/src/convert/perl/output/DUMP/
wileymud-1.187b/src/convert/perl/output/Report/
wileymud-1.187b/src/convert/perl/output/WileyMUD/
wileymud-1.187b/src/etc/
wileymud-1.187b/src/etc/init.d/
wileymud-1.187b/src/etc/rc.d/
wileymud-1.187b/src/etc/rc.d/init.d/
wileymud-1.187b/src/lib/
wileymud-1.187b/src/lib/adm/
wileymud-1.187b/src/lib/boards/
wileymud-1.187b/src/lib/log/
wileymud-1.187b/src/lib/man/
wileymud-1.187b/src/lib/ply/
wileymud-1.187b/src/lib/ply/a/
wileymud-1.187b/src/lib/ply/b/
wileymud-1.187b/src/lib/ply/c/
wileymud-1.187b/src/lib/ply/d/
wileymud-1.187b/src/lib/ply/e/
wileymud-1.187b/src/lib/ply/f/
wileymud-1.187b/src/lib/ply/g/
wileymud-1.187b/src/lib/ply/h/
wileymud-1.187b/src/lib/ply/i/
wileymud-1.187b/src/lib/ply/j/
wileymud-1.187b/src/lib/ply/k/
wileymud-1.187b/src/lib/ply/l/
wileymud-1.187b/src/lib/ply/m/
wileymud-1.187b/src/lib/ply/n/
wileymud-1.187b/src/lib/ply/o/
wileymud-1.187b/src/lib/ply/p/
wileymud-1.187b/src/lib/ply/q/
wileymud-1.187b/src/lib/ply/r/
wileymud-1.187b/src/lib/ply/s/
wileymud-1.187b/src/lib/ply/t/
wileymud-1.187b/src/lib/ply/u/
wileymud-1.187b/src/lib/ply/v/
wileymud-1.187b/src/lib/ply/w/
wileymud-1.187b/src/lib/ply/x/
wileymud-1.187b/src/lib/ply/y/
wileymud-1.187b/src/lib/ply/z/
wileymud-1.187b/src/obj/
wileymud-1.187b/src/utils/
wileymud-1.187b/src/utils/mobmaker/
#ifndef _ACT_WIZ_H
#define _ACT_WIZ_H

struct show_room_zone_struct {
  int                                     blank;
  int                                     startblank,
                                          lastblank;
  int                                     bottom,
                                          top;
  struct string_block                    *sb;
};

void                                    do_polymorph(struct char_data *ch, const char *argument,
						     int cmdnum);
void                                    do_highfive(struct char_data *ch, const char *argument,
						    int cmd);
void                                    do_rentmode(struct char_data *ch, const char *argument,
						    int cmd);
void                                    do_wizlock(struct char_data *ch, const char *argument,
						   int cmd);
void                                    do_emote(struct char_data *ch, const char *argument, int cmd);
void                                    do_echo(struct char_data *ch, const char *argument, int cmd);
void                                    do_system(struct char_data *ch, const char *argument,
						  int cmd);
void                                    do_trans(struct char_data *ch, const char *argument, int cmd);
void                                    do_at(struct char_data *ch, const char *argument, int cmd);
void                                    do_form(struct char_data *ch, const char *argument, int cmd);
void                                    do_goto(struct char_data *ch, const char *argument, int cmd);
void                                    do_home(struct char_data *ch, const char *argument, int cmd);
void                                    do_apraise(struct char_data *ch, const char *argument,
						   int cmd);
void                                    do_stat(struct char_data *ch, const char *argument, int cmd);
void                                    do_pretitle(struct char_data *ch, const char *argument,
						    int cmd);
void                                    do_set(struct char_data *ch, const char *argument, int cmd);
void                                    do_shutdow(struct char_data *ch, const char *argument,
						   int cmd);
void                                    do_shutdown(struct char_data *ch, const char *argument,
						    int cmd);
void                                    do_snoop(struct char_data *ch, const char *argument, int cmd);
void                                    do_switch(struct char_data *ch, const char *argument,
						  int cmd);
void                                    do_return(struct char_data *ch, const char *argument,
						  int cmd);
void                                    do_force(struct char_data *ch, const char *argument, int cmd);
void                                    do_load(struct char_data *ch, const char *argument, int cmd);

/* static void purge_one_room(int rnum, struct room_data *rp, int *range); */
void                                    do_purge(struct char_data *ch, const char *argument, int cmd);
void                                    roll_abilities(struct char_data *ch);
void                                    start_character(struct char_data *ch);
void                                    do_advance(struct char_data *ch, const char *argument,
						   int cmd);
void                                    do_reroll(struct char_data *ch, const char *argument,
						  int cmd);
void                                    do_restore_all(struct char_data *ch, const char *arg,
						       int cmd);
void                                    restore_one_victim(struct char_data *victim);
void                                    do_restore(struct char_data *ch, const char *argument,
						   int cmd);
void                                    do_show_logs(struct char_data *ch, const char *argument,
						     int cmd);
void                                    do_noshout(struct char_data *ch, const char *argument,
						   int cmd);
void                                    do_pager(struct char_data *ch, const char *arg, int cmd);
void                                    do_nohassle(struct char_data *ch, const char *argument,
						    int cmd);
void                                    do_stealth(struct char_data *ch, const char *argument,
						   int cmd);

/* static print_room(int rnum, struct room_data *rp, struct string_block *sb); */
/* static void print_death_room(int rnum, struct room_data *rp, struct string_block *sb); */
/* static void print_private_room(int rnum, struct room_data *rp, struct string_block *sb); */
/* static void show_room_zone(int rnum, struct room_data *rp, struct show_room_zone_struct *srzs); */
void                                    do_show(struct char_data *ch, const char *argument, int cmd);
void                                    do_debug(struct char_data *ch, const char *argument, int cmd);
void                                    do_invis(struct char_data *ch, const char *argument, int cmd);
void                                    do_reset(struct char_data *ch, const char *argument, int cmd);
void                                    do_zone_purge(struct char_data *ch, const char *argument,
						      int cmd);
void                                    do_not_yet_implemented(struct char_data *ch,
							       const char *argument, int cmd);
void                                    do_setreboot(struct char_data *ch, const char *argument,
						     int cmd);

#endif