wileymud-1.187b/
wileymud-1.187b/attic/
wileymud-1.187b/attic/bin/
wileymud-1.187b/attic/lib/
wileymud-1.187b/attic/lib/adm/
wileymud-1.187b/attic/lib/man/
wileymud-1.187b/attic/lib/new-wld/
wileymud-1.187b/attic/lib/new-wld/default/
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wileymud-1.187b/attic/public_html/
wileymud-1.187b/attic/public_html/gfx/
wileymud-1.187b/attic/src/bin/
wileymud-1.187b/attic/src/etc/
wileymud-1.187b/attic/src/libauth-4.0-p5/
wileymud-1.187b/attic/src/sedna/
wileymud-1.187b/backups/
wileymud-1.187b/bin/
wileymud-1.187b/docs/
wileymud-1.187b/etc/
wileymud-1.187b/lib/
wileymud-1.187b/lib/adm/
wileymud-1.187b/lib/boards/
wileymud-1.187b/lib/log/
wileymud-1.187b/lib/man/
wileymud-1.187b/lib/ply/
wileymud-1.187b/lib/ply/a/
wileymud-1.187b/lib/ply/b/
wileymud-1.187b/lib/ply/c/
wileymud-1.187b/lib/ply/d/
wileymud-1.187b/lib/ply/g/
wileymud-1.187b/lib/ply/k/
wileymud-1.187b/lib/ply/m/
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wileymud-1.187b/lib/ply/t/
wileymud-1.187b/public_html/gfx/
wileymud-1.187b/src/bin/
wileymud-1.187b/src/convert/attic/
wileymud-1.187b/src/convert/obj/
wileymud-1.187b/src/convert/perl/
wileymud-1.187b/src/convert/perl/MudConvert/
wileymud-1.187b/src/convert/perl/MudConvert/DUMP/
wileymud-1.187b/src/convert/perl/MudConvert/Report/
wileymud-1.187b/src/convert/perl/MudConvert/WileyMUD/
wileymud-1.187b/src/convert/perl/output/
wileymud-1.187b/src/convert/perl/output/DUMP/
wileymud-1.187b/src/convert/perl/output/Report/
wileymud-1.187b/src/convert/perl/output/WileyMUD/
wileymud-1.187b/src/etc/
wileymud-1.187b/src/etc/init.d/
wileymud-1.187b/src/etc/rc.d/
wileymud-1.187b/src/etc/rc.d/init.d/
wileymud-1.187b/src/lib/
wileymud-1.187b/src/lib/adm/
wileymud-1.187b/src/lib/boards/
wileymud-1.187b/src/lib/log/
wileymud-1.187b/src/lib/man/
wileymud-1.187b/src/lib/ply/
wileymud-1.187b/src/lib/ply/a/
wileymud-1.187b/src/lib/ply/b/
wileymud-1.187b/src/lib/ply/c/
wileymud-1.187b/src/lib/ply/d/
wileymud-1.187b/src/lib/ply/e/
wileymud-1.187b/src/lib/ply/f/
wileymud-1.187b/src/lib/ply/g/
wileymud-1.187b/src/lib/ply/h/
wileymud-1.187b/src/lib/ply/i/
wileymud-1.187b/src/lib/ply/j/
wileymud-1.187b/src/lib/ply/k/
wileymud-1.187b/src/lib/ply/l/
wileymud-1.187b/src/lib/ply/m/
wileymud-1.187b/src/lib/ply/n/
wileymud-1.187b/src/lib/ply/o/
wileymud-1.187b/src/lib/ply/p/
wileymud-1.187b/src/lib/ply/q/
wileymud-1.187b/src/lib/ply/r/
wileymud-1.187b/src/lib/ply/s/
wileymud-1.187b/src/lib/ply/t/
wileymud-1.187b/src/lib/ply/u/
wileymud-1.187b/src/lib/ply/v/
wileymud-1.187b/src/lib/ply/w/
wileymud-1.187b/src/lib/ply/x/
wileymud-1.187b/src/lib/ply/y/
wileymud-1.187b/src/lib/ply/z/
wileymud-1.187b/src/obj/
wileymud-1.187b/src/utils/
wileymud-1.187b/src/utils/mobmaker/
68
0
Thu Jan 14 10:18:59 1993~
Muth~
Welcome~
Welcome to Highstaff, please feel free to post any bugs you find
or other problems you find with the city.  

Muth
~
1
Thu Jan 21 21:24:43 1993~
Highlander~
I don't think so...~
 Okay, someone wanted me to tell about the I don't think so...
message that is appearing for no particual reason. Well first
time I got it I was using a charmed guard to kill citizens <grin>
second time I saw it I tried shouting in this room and than
leaving east when I tried to reporduce the act nothing!, so beats
me!>?

   Highlander, the one that dies way to much
cast 'magic missile' at 
~
2
Fri Jan 22 02:18:27 1993~
Muth~
Explain~
Explain a bit more on that please Highlander...
~
3
Fri Jan 22 14:07:46 1993~
Highlander~
ex, I don't think so...~
  Well, the other day I was going along Highstaff killing things
and I got the I don't think so... message (you know the one you
gods give me when I've been naughty with my charm monster spell)
<grin> But of course, I wasn't doing anything particually wrong
at that time. Some god (no identification( told me to keep an eye
out for it and let em know if it happens again it did only not
the same circumstances and I couldn't reproduce it  <shrug>
  Oh, bye the way I love this board, helps make highstaff more of
a community type place like shylar, only for higher levels, but
is there anyplace to BUY water??
~
4
Fri Jan 22 14:42:14 1993~
Muth~
water~
Sorry bout that, water will be sold asap.
~
5
Fri Jan 22 15:37:11 1993~
Emrys~
bug/map inconsistency~
right.  Okay, when you go 1 or 2 north from the outside of the
golden dragon then go east once you are put to the small area
behind the golden dragon.  the one you need to go east from
inside the dragon to get to.
~
6
Fri Jan 22 15:38:39 1993~
Emrys~
bug~
Dyou need to make this room like the back room.  No outside
noise.
~
7
Sat Jan 23 01:35:38 1993~
Muth~
RE: bug~
That is no bug.  Do to our current exits available, there was no
way to make that rooms exits logical.  You will have to read the
descriptions in that room to understand why those exits go where
they do.
~
8
Mon Jan 25 16:27:16 1993~
Emrys~
It's amazing~
You know.  It's really amazing what goes on in the room next
door.Hello. Balinda.
~
9
Tue Jan 26 14:24:05 1993~
Highlander~
Water~
Thanks Muth for the availability of water at the bar.
Highlander Lord of Evil and Despair!
~
10
Tue Jan 26 23:07:41 1993~
Cyric~
re:I don't~
the I don't think so message is one letting you know a charmed
follower of yours is trying to shout... :)

cyric
~
11
Thu Jan 28 09:03:11 1993~
Ender~
map~
Is there a map of Highstaff available anywhere? If so, please
tell me, and if not i'd like to suggest having a general map
available, much like the one in Shylar. (for a price, of
course...)
-
ender.
~
12
Thu Jan 28 15:46:29 1993~
Muth~
RE: map~
I can work on a map.  Will be a day or two though
~
13
Thu Jan 28 20:25:45 1993~
Ender~
map~
Thanks, Muth!!
-ender
~
14
Thu Jan 28 21:15:00 1993~
Kalamar~
Lost Equipment~
Cyric,
I was playing last night (Wed. the 27th) and the game crashed.
When I logged on today (28th) I found that I had lost all of my
equipment.  I was wondering if a reimbursement would be possible.
It sounded like quite a few other people had lost their equipment
too.
Kalamar
~
15
Sat Jan 30 15:42:28 1993~
Ender~
stats~
My stats (str, dex, etc) really kinda suck. This is NOT just
another whiney note. I was thinking thaat perhaps one could use
practices to increase one's stats. This is not entirely without
basis.  One could prctice "wieghtlifting" or some equivalent
skill to increase strength instesd of practicing the latest
fighting techniques.  One could read and study to increase
knowledge(Wisdom), or practice juggling to increase dexterity.
Skills like this would allow those of us born with low stats a
chance to improve them without handing out stat increases
indescriminately, or upsetting the "game balance" by having loads
of characters running around with perfect stats, or if they did
they would hav no spells or other skills and so balance out the
character that way.
Just my 2 cents.

-ender(the good)
~
16
Sat Jan 30 15:51:27 1993~
Melanie~
The Customs House~
On my way around the city trying to find the Mage's Guild, I
wandered into the Custom's House.  I have a question about the
contents.....or two.
#1 The map is a gype.
#2 what does the paper and badges do???
Can someone say???-Melanie the good.
 (unless you are a Wealthy or young lass snuggling me)
~
17
Sat Jan 30 20:07:07 1993~
Highlander~
Map~
 Gee Melanie, My map of Highstaff is perfect, maybe you need glasses or
something? <grin>

        Highlander, the not so good!
~
18
Sun Jan 31 13:54:05 1993~
Melanie~
MAP~
Not when it says that I was gyped the map is so decayed that I
couldn't read it!!!!!!!

Melanie The Good
~
19
Sun Jan 31 16:40:53 1993~
Orris~
20~
I agree with ender -- There are ways for a person to increase his
strength, dexterity but maybe not so much constitution and
intelligence.  If widsom is common sense then there are certain
things that could be done to raise that also.
  Morgan of Orris
~
20
Tue Feb 02 13:10:13 1993~
Kalamar~
Stats~
There are already objects in the game that allow you to raise
your stats.  I think what you guys are looking for are new stats
altogether.  I have a suggestion.  I've noticed that on several
other muds that once a char- acter reaches a certain level
(usually 5th) they have a place they can go to redistribute or
reroll their statistics.  The Forgotten Realms mud eastablishes
base stats (8 for all) and allows you to add extra points from a
pool on to any stat you wish.  I think they limit the change to
only once or twice per character.  I realize that this would take
a while to implement, but I thought I'd throw the idea out for
discussion.

Kalamar
~
21
Thu Feb 04 17:54:38 1993~
Swift~
An Important Suggestion~
Swift, the amazing first level thief here!

     I would like to make a suggestion...  I thinks that it would
be great if someone could install an autosave function, so that
whenever anyone dies, they are automatically saved...  I have
personally lost all my equipment six times, and I believe that
this detracts a bit from the gaming atmosphere.  Would an
autosave help this?  I've played on other MUDs with such a
feature, and it worked quite well.

                                     Just my thoughts,
                                     Swift, the thief
~
22
Fri Feb 05 21:53:35 1993~
Kim~
quests~
Hiya! not to try to sound pushy ar what not but i spend most of
of my time in hi ghstaff now and ive noticed that the last 4
quests have all been based around shylar, not to sound greedy or
anything cause i did get the halberd from the goblins and the
gold from grugnik but how about some highstaff based quests?
theres not a lot to attract people here and u think baseing some
quests here might increase the population more

say just an idea - - Kim the princess of wisdom

PS can i get my title changed to the abouve?
~
23
Mon Feb 08 23:51:09 1993~
Highlander~
Kim's title~
Of WISDOM???
<smirk> <laugh> <gag>
~
24
Wed Feb 10 15:52:52 1993~
Thrym~
RE:title~
Well, I think that asking for such a title sort of implies that
it would not really fit well.  <snicker>
Think about it.
                  -Thrym the Untitled One.
~
25
Wed Feb 10 18:54:01 1993~
Ender~
Stats II~
Well,  yes i  kinda want  new  stats, and   i  like  the  idea
of   being able   to reroll,  but I   am  willing to spend
practice  sessinonsto  iimprove stats,  or   most  any  other
cost/quest/effort  the  gods  see   fit.  I agree that   there
are  objects to  raiise   stats,   but  when  stats  suck  as
badly as mine  (5 con,  8  str  9  wis  11 dex  and  14  wis)
the  objects (except  for  tiera)  don't   really help  worth
mentionioning.  (sorry for   the extra  spacing,  but  ths
keyboard  is  really  funky toniite)
Ender  the usually  good.
~
26
Thu Feb 11 09:54:38 1993~
Krinn~
stats III~
well Ender if you will recall in D&D there is such a thing as Max
level which is based on races and according to abilities, i dont
think the code here has been written for that but maybee it just
fal into place that the higher you get with such low stats the
less you actually increase power. my suggestion would be retire
and start again, looking at your stats i would guarantee better
rolls, and you will have equpment to 'hand down' to your new guy
to make low levels easier to obtain and in no time youll be back
where you are and better than before

thoughts from Krinn - a traveler from Kolyema
~
27
Thu Feb 11 10:16:20 1993~
Krinn~
WOW~
Bravo Muth! awesome new area tha temple drenth is really cool
about time we had an area that requiered as much thought as it
does strength!(not that all the areas arent cool) this just
happens to be my favorite so far anyway excelent job! Krinn -
traveler from afar
P.S. ever played Eye of the Beholder II, muth?
~
28
Thu Feb 11 12:52:41 1993~
Jackal~
re:WOW~
I agree wholeheartedly with Krinn -- that is a kick-ass place.  I
think we missed part of it though.  That wierd coffin??  But
anyway, for the longest time you guys have been trying to get us
to go to Highstaff and now at least for my you have succeeded.
There is plenty to do here now, with the arena, temple, orc
caves.  I will never leave.
   Lord Jackal of Orris
~
29
Thu Feb 11 20:56:19 1993~
Ender~
stats IV~
Well, i belive i will take the proffered advice and restart.
*sigh* I just felt like writing one final message on the
Highstaff board, since I doubt i will be back here soon, with
classes and all...  Here's to my next Reincarnation!!!
*glug* *glug* *glug*
shout where are you?, i can pr cure blindness, but i'm in
Highstaff
- oops, ignore that last part
-Ender the formerly extant.
~
30
Thu Feb 11 22:28:45 1993~
Muth~
RE: WOW~
Thanks! I had fun building that area.  8)
Look forward to more things opening up within the wall of
highstaff, and not far travel from the city itself.  (Don't
dispair thieves, you will soon have a wonderful place to use your
abilities.)

<M>
~
31
Fri Feb 12 21:15:57 1993~
Goodwind~
Drinks.....~
There is a problem with the Barkeep and Valture and his fine
wines...  They always seem to be out or when you buy
firebreather, which Is on the list, they had never heard of it?

Just an observation.....

Goodwind The Party Animal....
~
32
Fri Feb 12 21:19:20 1993~
Goodwind~
Areas....~
Muth,
Two things:
1) I love what you are doing with the areas.....Highstaff is now
   a better place to live, Midgaard is more exciting, and the Orc
   caves Are tough..  Great diversity....

2) The guards in midgaard seem to have a problem?  After i kill
   the one at the gate, the square and the one at the temple, they
   regenerate at the alter....????  Why is that?  5 guards at once
   is even a challenge to Corwin, let alone me??

Thanks,
    Goodwind of Loucks
~
33
Sat Feb 13 13:58:52 1993~
Muth~
Aklan guards~
I will fix that...sorry.
~
34
Sat Feb 13 14:15:28 1993~
Muth~
Goodwind...~
We are fully aware of the charm monster bug everyone.  Until
Cyric is able to fix the hanging/crashing server it won't be
fixed.

  Goodwind: Stop abusing this bug.  If your actions continue I
            will personally deal with you in a appropriate
            fashion.
<M>
~
35
Sat Feb 13 17:42:26 1993~
Jackal~
Orc Guards~
Muth,
   The orc guards have a similar problem.

Lord Jackal of Orris -- A being who goes where he doesn't belong.
~
36
Sun Feb 14 01:53:48 1993~
Muth~
Orc guards~
They should be more spread now...
<M>
~
37
Sun Feb 14 13:35:10 1993~
Jackal~
Some thoughts~
Scrolls --
  They are much better now that they have titles on them.  Could
those of us with spell craft, or who already know the spell on
the scroll understand those cryptic titles?

Strength spell --
  Why can't fighter mages or even mages alone get 18 with bonuses
from the strength spell?  I have an 18 strength without the spell
and there are still some weapons, a heavy hammer for example,
that I am unable to wield.  Does the spell help fighters with an
18 (50) strength?
~
38
Sun Feb 14 15:22:19 1993~
Goodwind~
Blacksmith...~
There seems to be a problem with the blacksmith.  Whenever He
fixes armor, he decreases the value by one.  On apraise it says:
   effective : [4]
   when repaired: [5]

But when i get it repaired, It goes down to [4]. Why is this?...

And if it supposed to be like this, why did you take away our
supply to Isha's armor?  Now it will never be the same........

Goodwind of Loucks
~
39
Sun Feb 14 17:27:11 1993~
Krinn~
some thoughts and answers~
- i like the scroll idea jackal has
- goodwind not even a blacksmith can make armor last forever
- it was allready explained to us why isha has no more dragon
  scale
- there is more dragon scale in the game we havenet found it (so
  i was told)

- can we get our prac lists during sleep? woul dbe a major help
- muth the orc guards are stil in the same place, and warriors
  still all regen in same room
- this is th most awesome mud ive ever played!
- ill never play another!
- nifty new area, Muidnar! pretty tough

- Krinn the traveler from kolyema who has found his new home in
  highstaff!
~
40
Sun Feb 14 17:36:32 1993~
Wulfgar~
harlequin~
Harlequin....I have lost feathered armplates, small leather
pouch, hawk staff and 18 cassoroles. please help
~
41
Sun Feb 14 17:38:02 1993~
Wulfgar~
harlequin~
I also lost black chain vest and black chain leggins thank-you!!!
~
42
Sun Feb 14 20:07:38 1993~
Krinn~
one more question~
i have a heavy hammer i would love to use for aweapon
i have an 18 str and cant wield it
goodwind was a 17 str and can wield it
nomad has an even lower strength and can wield it
why cant i wield it?

Krinn the confused traveler from Kolyema
~
43
Mon Feb 15 09:38:45 1993~
Muth~
Orcs...~
What orcs are you talking about?  The cave with four orc guards
at the entrance has been fixed...pehaps you are speaking of
another cave?
<M>
~
44
Mon Feb 15 11:13:17 1993~
Jefe~
lewer~
hello. honey. are you surprised? You must have been playing with
this character cuz he has a bunch of stuff. How are you?
~
45
Tue Feb 27 23:59:59 1996~
Quixadhal~
ADMIN: GAP~
There appears to be a gap in the board file records here.
Some weeks were lost.
~
46
Wed Feb 28 07:28:36 1996~
Quixadhal~
NEW NEW NEW~
It's done!

All of you who buy pets, or use magical means to obtain your
faithful servants, REJOICE!

If you can keep the little critters alive, they will grow more
powerful as you do.  Gradually, they will follow you and become
even better servants as they learn by watching your example.
~
47
Sun Mar 03 07:57:55 1996~
Quixadhal~
RE: levels~
Yup.  Sorry about that, but you must admit the old exp tables
were horribly unfair.  Once you hit level 20+ it became trivial
to go up in levels, which tells ME that either it shouldn't be so
easy, or we should go back to only having 20 levels.  IE:  If the
levels aren't hard to get, they don't mean much... and if they
don't mean much, why bother?

So, I apologize to the few high level people who will feel hurt
by this, but look at it this way... as long as you don't get
level drained, you're WAY ahead of everyone else!
~
48
Sun Mar 03 15:29:58 1996~
Dorn~
dead~
The new undea thing is cool.
I love it
if a newibe is killing chickens, ya can bury them...  even if
you're in HS or greth or something.... *giggle* and I'd just like
to announce that... I'll probably not be burying the corpses.....
:likes killing undead.
~
49
Mon Mar 04 03:27:21 1996~
Puck~
40~
Hmmm... I agree with the new level tables... they are far more
right than they were.  Except that between 14th-20th theres not
many good places to get experience on your own.  (God only knows
how mnay times I leveled the stands).

But really, these levels are pretty worthless for me.  I haven't
gained a new spell or skill since 16th, and I'm 22nd now!  Its 
getting dull.

and the undead thing is okay, but it kinda sucks... burying every
corpse is time-consuming...  but thats a god's decision...

anyhow... add new ranger spells.

Puck
~
50
Mon Mar 04 09:28:14 1996~
Dorn~
exp~
Gee, I have to agree with storm and puck.
Hmmm.... The new level tables are slick.
I like working to advance.
I don't like starting over when I die.
See, I died and suddenly needed like 4.2 million to advance.
Now, I am  31st level, so it's coming back, but I'm also 
logged in for like 30 hours a week.  and 30 hours is a lot 
to advance.

The Paliadin 
P.S. My mana Regain hasn't changed since 20th.  Is that like
the level tables?  Has no-one thought of that?
~
51
Mon Mar 11 00:01:54 1996~
Sedna~
Rules of the game~
Hello, players.

It has always been the policy of WileyMUD in the past to allow
only one playing character per person.  The rule is somewhat
relaxed, but the Gods consider the simultaneous use of characters
by one person to be EVIL.  Such players are warned against using
two characters, lest the wrath of the gods might be visited upon
the offenders.

If you have any questions, please post them to this board and I
will attempt to clarify the policy.

Thanks

-Sedna
~
52
Mon Mar 11 16:21:42 1996~
Dorn~
Appraise~
So, I was feeling like there autta be SOME way to tell if a
weapon is damaged.  I figured that perhaps apraise autta give a
hint.  But I still feel like apraise might also mention something
about the damage roll.
~
53
Mon Mar 11 17:36:54 1996~
Sedna~
Appraising~
What I see when I appraise an item is the statements:
It is very well balance.
and
It has definite magical properties.
Granted, it doesn't give hit/dam scores or such, but is a good
indicator of the damage level of the weapon and it's current
condition.  I will look into this further to see if I can improve
it.

-Sedna
~
54
Mon Mar 11 20:14:43 1996~
Dorn~
RE: apr by sedna~
No it isn't.  Those descriptions are about the Majikal proporties
only.
~
55
Mon Mar 11 23:55:19 1996~
Sedna~
Puck, stop complaining.~
You have a new spell.  Check it out.
~
56
Wed Mar 13 13:08:31 1996~
Muidnar~
PwD~
Wow.... My password is "false"
Belive me?
Try it out and see.
~
57
Thu Mar 14 00:10:09 1996~
Sedna~
Muidnar~
It won't do any good, of course....Muidnar is level 1 now....

The Dark One has fallen!!!
~
58
Mon Mar 18 03:25:00 1996~
Edge~
ACandSuch~
ok, so im lucky enough to have my ac at 0 with eq and no spells,
dont call me greedy but when i equip my shield that is 15ac i
would think that my ac would drop to -1 at least. Am i wrong? or
is there a limit to AC that can be gained by eq?

Also, in an effort to try different things, i am lowering my
align to try different eq and cant see to lower my alignment
anymore.  I was told that bury makes you better so i stopped
burying and tried to get and junk them or give them to hermit.
This isnt working.  I am killing good citizens of
highstaff,doves,young lasses, its not working.  Perhaps something
is wrong with this Pfile, i dont know.

Quix made some doves for me once, and that worked, but it hasnt changed since.
~
59
Mon Mar 18 18:36:29 1996~
Puck~
Pouting~
Stop your pouting, edge.  Go to shylar, slay all the villagers
and let them become demons to kill the newbies.

Go after the pegasuses in the mountains.  Avoid killing thieves,
gypsies, seedy boys, gamesman, drenth, slaadi, mountain giants,
etc.

Don't bury anything, and don't kill the undead that come from
that, if possible.

Hopefully there will be a nice area for you to become evil in
soon.  Its much easier to make experience being good.

Puck the All-Good.
~
60
Thu Apr 18 19:26:50 1996~
Storm~
poison~
I got a question about the poison spell, cause i tried to cast it
on a weapon, one magical and another nonmagical.  Each one i
tried to detect poison on it and also on myself and non of those
told me if the object was actually poisoned.  Shouldnt detect
poison and the poison work on objects in the way that i used em?
could some one look at it? and is the poison permanent on
objects? or what?

hey, thanks again

>======------->Storm,  the soon to be employed
~
61
Thu Jun 13 12:23:59 1996~
Sedna~
poison~
I don't believe poison works on weapons.  That is a neat idea,
though.  I cast poison on a weapon and ran stat on it and nothing
changed.
~
62
Sat Jul 13 21:22:27 1996~
Questor~
undead~
I don't think it's fair that undead roam shylar and highstaff and
think I should get my weapons and xp back.

questor
~
63
Sat Jul 13 21:26:19 1996~
Questor~
unfair~
this game has become very unfair.

It's no wonder noone wants to play anymore.
~
64
Mon Jul 22 00:00:54 1996~
Quixadhal~
RE: unfair~
The only reason it's unfair is that nobody is playing.  The
features I've added to make the game more challenging assume a
smalish-normal playerbase of about 10-20 people online at any
given moment.  As you see, with only 1 or 2, it becomes MUCH
harder.

Wiley has *ALWAYS* been designed around people grouping together
instead of wandering around solo... yes, you could do it solo...
but it was DAMN hard!

My suggestion would be to try and convince a few friends to give
the place a chance and join up with you.  I haven't gone out of
my way to advertise the place because, frankly, I don't think
it's out of beta-testing yet.  I think you'll find that if we get
someone dedicated to runing the place full-time (IE:  not a coder
like me... a real IMM with no other side-projects to distract
him/her), and a few dozen players, the game will be a hell of
alot of fun.

FYI:  My last goal in coding this thing is to finish divorcing
the data files from their hard-coded state so future imms can
expand this thing easily.  If I ever get the chance to finish
that, I'll be more than happy to look around for anyone wanting
to really run this game as a game instead of a test-bed.

Cheers!                             -Dread Quixadhal.
~
65
Mon Nov 18 17:15:22 1996~
Suuphi~
Players~
How come nobody else EVER plays here?

It's not that bad.... *sigh*
~
66
Tue Mar 30 16:29:42 1999~
Quixadhal~
The Land is Dead.~
Greetings, to any who might wander in this forsaken land.
Throught years of neglect, mismanagement, and battling egos, the
world has faded into obsucurity and dust.

It shall never be as it once was, but perhaps I can take a little
bit of it with me to another place.

Farewell.
~
67
Sun Jul 25 00:38:12 2004~
Quixadhal~
At last!~
At last, you have come!  Long years have passed since anyone
has arrived from the hamlet of Shylar... we had believed the
mountains were closed.  But you are here!  There may be hope
for us yet!
~