#AREA Nar Shadda~ #AUTHOR Trelar~ #RANGES 0 36 0 36 $ #RESETMSG &OThe air pollution around you seems to grow thicker.&w&W~ #FLAGS 0 #ECONOMY 0 3242950 #MOBILES #11051 low_mob~ a newly created low_mob~ Some god abandoned a newly created low_mob here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #11052 A Customs Authority Guard~ A Customs Authority Guard~ A Customs Authority Guard is here checking people for contraband. ~ ~ 75 0 0 Z 10 0 -150 2d10+100 1d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 2 2 2 0 0 0 0 112 2 0 0 0 0 0 0 0 0 #11053 Gordo ~ Gordo~ Gordo is here working on a piece of armor. ~ ~ 67 0 0 Z 10 0 75 2d10+100 1d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1075462367 1075462367 2 2 2 0 0 0 0 113 2 0 0 0 0 0 0 0 0 #11054 An Innkeeper Droid~ An Innkeeper Droid~ An Innkeeper Droid is here helping customers. ~ ~ 67108931 0 0 Z 8 0 -75 1d10+80 0d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 1 1 1 0 0 0 0 112 2 0 0 0 0 0 0 0 0 > greet_prog 100~ say Welcome to the Corellian Hotel in the Corellian Sector of Nar Shadda. Rooms are 50 credits per night. Please pay in advance. ~ > bribe_prog 50~ say Thank you for staying at the Corellian Hotel. Your room is right this way. mpecho The Droid escorts you to the sleeping room. mptransfer $n 11179 mpat 11179 mpforce $n l ~ | #11055 Hollo~ Hollo~ Hollo stands here awaiting customers. ~ ~ 67 0 0 Z 15 0 62 3d10+150 1d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 8193 1 2 3 3 0 0 0 0 112 2 0 0 0 0 0 0 0 0 #11056 A Bartender~ A bartender~ A bartender stands here helping customers. ~ ~ 75 0 0 Z 10 0 75 2d10+100 1d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 66732255 66732255 2 2 2 0 0 0 0 112 2 0 0 0 0 0 0 0 0 #11250 hi_obj~ a newly created hi_obj~ Some god abandoned a newly created hi_obj here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #11051 low_obj~ a low_obj~ A low_obj is here.~ ~ 13 0 0 0 0 0 0 1 0 0 #11052 a jug of the Burning Deck~ a jug of the Burning Deck~ A Jug of the Burning Deck has been carelessly misplaced here.~ ~ 17 8192 16385 10 10 8 0 4 250 25 #11053 A Small Statue of Han Solo~ A Small Statue of Han Solo~ A Small Statue of Han Solo has been mounted to the table here. ~ ~ 8 0 0 0 0 0 0 1000 0 0 #11250 hi_obj~ a hi_obj~ A hi_obj is here.~ ~ 13 0 0 0 0 0 0 1 0 0 #0 #ROOMS #11051 Hutt Sector Landing Pad~ ~ 0 4 1 0 0 0 26144 S #11052 Floating in a void~ ~ 0 1073741828 1 0 0 0 26144 S #11053 Floating in a void~ ~ 0 1073741828 1 0 0 0 26144 S #11054 Floating in a void~ ~ 0 1073741828 1 0 0 0 26144 S #11117 Hutt Sector End~ ~ 0 1073741828 1 0 0 0 26144 D0 ~ ~ 0 -1 11249 0 S #11118 C Sector Landing Pad~ ~ 0 1073741876 1 4 0 0 26144 D2 ~ ~ 0 -1 11119 0 S #11119 C Sector Customs Authority~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11118 0 D9 ~ ~ 0 -1 11120 0 R M 0 11052 2 11119 R E 1 50 1 16 R M 0 11052 2 11119 R E 1 50 1 16 S #11120 Diktat Ave.~ ~ 0 1073741824 1 0 0 0 26144 D2 ~ ~ 0 -1 11121 0 D6 ~ ~ 0 -1 11119 0 S #11121 Diktat Ave.~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11120 0 D1 ~ ~ 0 -1 11176 0 D2 ~ ~ 0 -1 11122 0 S #11122 Diktat Ave.~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11121 0 D2 ~ ~ 0 -1 11123 0 S #11123 Intersection of Diktat Ave. and Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11122 0 D1 ~ ~ 0 -1 11127 0 D2 ~ ~ 0 -1 11124 0 D3 ~ ~ 0 -1 11130 0 S #11124 Diktat Ave.~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11123 0 D1 ~ ~ 0 -1 11177 0 D2 ~ ~ 0 -1 11125 0 S #11125 Diktat Ave.~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11124 0 D2 ~ ~ 0 -1 11126 0 S #11126 Diktat Ave.~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11125 0 D3 ~ ~ 0 -1 11171 0 S #11127 Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D1 ~ ~ 0 -1 11128 0 D2 ~ ~ 0 -1 11175 0 D3 ~ ~ 0 -1 11123 0 S #11128 Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11185 0 D1 ~ ~ 0 -1 11129 0 D3 ~ ~ 0 -1 11127 0 S #11129 Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D1 ~ ~ 0 -1 11133 0 D3 ~ ~ 0 -1 11128 0 S #11130 Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D1 ~ ~ 0 -1 11123 0 D3 ~ ~ 0 -1 11131 0 S #11131 Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D1 ~ ~ 0 -1 11130 0 D2 ~ ~ 0 -1 11174 0 D3 ~ ~ 0 -1 11132 0 S #11132 Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D1 ~ ~ 0 -1 11131 0 D3 ~ ~ 0 -1 11142 0 S #11133 Intersection of the Residential Circle and Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D3 ~ ~ 0 -1 11129 0 D6 ~ ~ 0 -1 11134 0 D8 ~ ~ 0 -1 11140 0 S #11134 Residential Circle~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11149 0 D2 ~ ~ 0 -1 11150 0 D6 ~ ~ 0 -1 11135 0 D9 ~ ~ 0 -1 11133 0 S #11135 Residential Circle~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11151 0 D2 ~ ~ 0 -1 11152 0 D8 ~ ~ 0 -1 11136 0 D9 ~ ~ 0 -1 11134 0 S #11136 Residential Circle~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11153 0 D2 ~ ~ 0 -1 11154 0 D7 ~ ~ 0 -1 11135 0 D8 ~ ~ 0 -1 11137 0 S #11137 Residential Circle~ ~ 0 1073741824 1 0 0 0 26144 D1 ~ ~ 0 -1 11141 0 D7 ~ ~ 0 -1 11136 0 D9 ~ ~ 0 -1 11138 0 S #11138 Residential Circle~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11155 0 D6 ~ ~ 0 -1 11137 0 D9 ~ ~ 0 -1 11139 0 S #11139 Residential Circle~ ~ 0 1073741824 1 0 0 0 26144 D2 ~ ~ 0 -1 11156 0 D6 ~ ~ 0 -1 11138 0 D7 ~ ~ 0 -1 11140 0 S #11140 Residential Circle~ ~ 0 1073741824 1 0 0 0 26144 D2 ~ ~ 0 -1 11157 0 D7 ~ ~ 0 -1 11133 0 D8 ~ ~ 0 -1 11139 0 S #11141 C Sector Apartment Building~ ~ 0 1073741832 1 0 0 0 26144 D1 ~ ~ 0 -1 11158 0 D3 ~ ~ 0 -1 11137 0 S #11142 Intersection of Far End Lane and Smuggler's Bend~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11143 0 D1 ~ ~ 0 -1 11132 0 D2 ~ ~ 0 -1 11146 0 S #11143 Far End Lane~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11144 0 D2 ~ ~ 0 -1 11142 0 S #11144 Far End Lane~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11145 0 D1 ~ ~ 0 -1 11173 0 D2 ~ ~ 0 -1 11143 0 S #11145 Far End Lane~ ~ 0 1073741824 1 0 0 0 26144 D2 ~ ~ 0 -1 11144 0 D3 ~ ~ 0 -1 11188 0 S #11146 Far End Lane~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11142 0 D2 ~ ~ 0 -1 11147 0 S #11147 Far End Lane~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11146 0 D2 ~ ~ 0 -1 11148 0 D3 ~ ~ 0 -1 11172 0 S #11148 Far End Lane~ ~ 0 1073741824 1 0 0 0 26144 D0 ~ ~ 0 -1 11147 0 S #11149 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11134 0 S #11150 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11134 0 S #11151 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11135 0 S #11152 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11135 0 S #11153 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11136 0 S #11154 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11136 0 S #11155 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11138 0 S #11156 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11139 0 S #11157 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11140 0 S #11158 First Floor Hallway~ ~ 0 1073741836 1 0 0 0 26144 D0 ~ ~ 0 -1 11163 0 D1 ~ ~ 0 -1 11159 0 D2 ~ ~ 0 -1 11164 0 D3 ~ ~ 0 -1 11141 0 S #11159 First Floor Hallway~ ~ 0 1073741828 1 0 0 0 26144 D0 ~ ~ 0 -1 11165 0 D1 ~ ~ 0 -1 11160 0 D2 ~ ~ 0 -1 11166 0 D3 ~ ~ 0 -1 11158 0 S #11160 C Sector Apartment Building Turbolift~ ~ 0 1073741828 1 0 0 0 26144 > speech_prog 1 First~ mpecho The turbolift doors slide close. mpecho The turbolift hums as it goes to the First Floor. mpsleep 2 mpecho The turbolift doors slide open. mpecho You step out qiickly before the door reclose. mptransfer $n 11159 mpat 11159 mpforce $n l ~ > speech_prog 2 Second~ mpecho The turbolift doors slide close. mpecho The turbolift hums as it goes to the Second Floor. mpsleep 2 mpecho The turbolift doors slide open. mpecho You step out qiickly before the door reclose. mptransfer $n 11161 mpat 11161 mpforce $n l ~ | S #11161 Second Floor Hallway~ ~ 0 1073741828 1 0 0 0 26144 D0 ~ ~ 0 -1 11167 0 D1 ~ ~ 0 -1 11160 0 D2 ~ ~ 0 -1 11168 0 D3 ~ ~ 0 -1 11162 0 S #11162 Second Floor Hallway~ ~ 0 1073741828 1 0 0 0 26144 D0 ~ ~ 0 -1 11169 0 D1 ~ ~ 0 -1 11161 0 D2 ~ ~ 0 -1 11170 0 S #11163 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11158 0 S #11164 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11158 0 S #11165 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11159 0 S #11166 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11159 0 S #11167 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11161 0 S #11168 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11161 0 S #11169 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D2 ~ ~ 0 -1 11162 0 S #11170 An Empty Apartment~ ~ 0 1075838984 1 0 0 0 26144 D0 ~ ~ 0 -1 11162 0 S #11171 &zHollo's Hardware&w&W~ ~ 0 1073741832 1 0 0 0 26144 D1 ~ ~ 0 -1 11126 0 R M 0 11055 1 11171 R G 1 296 1 R G 1 297 1 R G 1 146 1 R G 1 143 1 R G 1 147 1 R G 1 148 1 S #11172 &rThe Slag Pit&w&W~ ~ 0 1073741832 1 0 0 0 26144 D1 ~ ~ 0 -1 11147 0 S #11173 &BKleebo's Junk Heap&w&W~ ~ 0 1073741832 1 0 0 0 26144 D3 ~ ~ 0 -1 11144 0 S #11174 &YThe Rental Shack&w&W~ ~ 0 1073741832 1 0 0 0 26144 D0 ~ ~ 0 -1 11131 0 S #11175 >he Smuggler's Friend&w&W~ ~ 0 1073741832 1 0 0 0 26144 D0 ~ ~ 0 -1 11127 0 S #11176 &GGordo's Tools and Repair&w&W~ ~ 0 1073741824 1 0 0 0 26144 D3 ~ ~ 0 -1 11121 0 R M 0 11053 1 11176 S #11177 &RCorellian Hotel&w&W~ ~ 0 1073741832 1 0 0 0 26144 D1 ~ ~ 0 -1 11178 0 D3 ~ ~ 0 -1 11124 0 S #11178 Registration Desk~ ~ 0 1073741832 1 0 0 0 26144 D3 ~ ~ 0 -1 11177 0 S #11179 A Sleeping Room~ ~ 0 1073741832 1 0 0 0 26144 D3 ~ ~ 0 -1 11178 0 S #11180 Potion World~ ~ 0 1073741828 1 0 0 0 26144 S #11181 The Back Room~ ~ 0 1073741824 1 0 0 0 26144 D1 ~ ~ 0 -1 11180 0 S #11182 Secret Storage Area~ ~ 0 1073741824 1 0 0 0 26144 D2 ~ ~ 0 -1 11186 0 > entry_prog 100~ mpecho The doorway closes softly... mpclosepassage 11186 0 ~ | S #11183 A Booth~ ~ 0 1073741832 1 0 0 0 26144 D1 ~ ~ 0 -1 11184 0 S #11184 The Bar~ ~ 0 1073741836 1 0 0 0 26144 D1 ~ ~ 0 -1 11186 0 D2 ~ ~ 0 -1 11185 0 D3 ~ ~ 0 -1 11183 0 R M 0 11056 1 11184 R E 1 50 1 16 R G 1 9006 1 R G 1 4916 1 R G 1 1146 1 R G 1 11052 1 S #11185 &OThe Burning Deck&w&W~ ~ 0 1073741836 1 0 0 0 26144 D0 ~ ~ 0 -1 11184 0 D2 ~ ~ 0 -1 11128 0 S #11186 A Booth~ ~ 0 1073741832 1 0 0 0 26144 D3 ~ ~ 0 -1 11184 0 E statue han ~ The statue of Han Solo was placed here as a commemorative to the time he spent on Nar Shadda during his smuggling years. The statue has been engraved with a belt buckle on Han that bears the Smuggler's Symbol. ~ > custom_prog buckle~ mpecho A small doorway opens in the backside of the booth. It looks big enough for a medium sized person to crawl through. mpopenpassage 11186 11182 0 ~ | S #11187 A Dark Alleyway~ ~ 0 1073741825 1 0 0 0 26144 D1 ~ ~ 0 -1 11188 0 S #11188 A Dark Alleyway~ ~ 0 1073741825 1 0 0 0 26144 D1 ~ ~ 0 -1 11145 0 D3 ~ ~ 0 -1 11187 0 S #11189 Customs Authority~ ~ 0 1073741824 1 0 0 0 26144 D9 ~ ~ 0 -1 11190 0 S #11190 Entrance to the Corellian Sector~ ~ 0 1073741828 1 0 0 0 26144 D6 ~ ~ 0 -1 11189 0 D9 ~ ~ 0 -1 11249 0 S #11191 Duros Sector Landing Pad~ ~ 0 1073741828 1 0 0 0 26144 S #11248 Duros Sector End~ ~ 0 1073741828 1 0 0 0 26144 D8 ~ ~ 0 -1 11249 0 S #11249 Central Drop-Tube~ The central drop tube is the most common connection between the three sectors of Nar Shadda. The drop tube is voice activated so just say the sector you wish to go you. There is a list on the wall for those who don't know what the sector names are. ~ 0 1073741828 1 0 0 0 26144 E list~ Nar Shadda Sectors ---------------------------------- *Corellian Sector *Hutt Sector *Duros Sector ~ > speech_prog p Duros~ mpecho &CAn electronic voice says:&W The Duros sector is currently being renovated and is not accessible to the public. ~ > speech_prog p Corellian~ mpechoat $n As you say the word the floor falls out beneath you as your transported to the appropraite sector of Nar Shadda. mptransfer $n 11190 mpsleep 3 mpat 11190 mpforce $n l ~ > speech_prog p Hutt~ mpecho &CAn electronic voice says:&W The Hutt sector is currently being renovated and is not accessible to the public. ~ | S #11250 Floating in a void~ ~ 0 4 1 0 0 0 26144 R M 0 11051 1 11250 R M 0 11250 1 11250 R O 0 11250 1 11250 R O 0 11051 1 11250 S #0 #SHOPS 11055 0 0 0 0 0 150 90 0 23 ; Hollo 11056 0 0 0 0 0 120 90 0 23 ; A bartender 0 #REPAIRS 11053 9 0 0 110 1 0 23 ; Gordo 0 #SPECIALS M 11052 spec_customs_weapons S #$