swfote2.1/.slog/
swfote2.1/backup/u/
swfote2.1/bin/cygwin/
swfote2.1/building/
swfote2.1/doc/mudprogs/
swfote2.1/gods/
swfote2.1/html/profiles/
swfote2.1/player/
swfote2.1/player/u/
#AREA   Korriban~



#AUTHOR Rithis~

#RANGES
0 36 0 36
$

#FLAGS
0

#ECONOMY 0 3198000

#MOBILES
#10701
low_mob~
a newly created low_mob~
Some god abandoned a newly created low_mob here.
~
~
1 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#10702
guardian skeleton~
The Guardian Spirit~
A Skeleton is standing here, preventing access to the temple.
~
~
3 0 0 Z
1 0 -300 56d50+800 25d20+0
0 0
8 8 0
18 10 10 18 18 10 10
0 0 0 0 0
0 0 0 0 1 1 6
0 0 0 64 16 4 0 3
0 0 0 0 0 0 0 0
> death_prog 100~
mpecho Bones scorching, the skeleton of the guardian spirit collapses to the ground
mpat 101 rem energy
mpat 101 rem energy
mpat 101 drop energy
mpat 101 drop energy
mpat 101 mppurge
~
> greet_prog 100~
if ispc($n)
if isevil($n)
if name($n) == Thracken
bow $n
else
mpkill $n
endif
else
mpkill $n
endif
else
mpkill $n
endif
~
|
#10703
ancient sith spirit~
The ancient spirit~
An Ancient Spirit
~
~
3 0 0 Z
30 0 25 500d30+300 15d25+2
0 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> greet_prog 100~
if level($n) == 30
if frc($n) == 0
say You are not worthy of this temple.
else if frc($n) > 0
if isgood($n)
say You are not worthy of this temple.
else
say You show potential.
say You may enter if you wish. Do you?
endif
endif
endif
~
> speech_prog p yes~
if level($n) == 30
if frc($n) == 30
say You are not worthy of this temple.
else if frc($n) > 0
if isgood($n)
say You are not worthy of this temple.
else
say You may pass
mpechoat $n Mystical energy swirls over you and you vanish.
mpechoaround $n Mystical Energy swirls over $n and $e vanishes.
mptransfer $n 999
endif
endif
endif
~
|
#10704
Spirit Naga Sadow~
Naga Sadow~
The Spirit of Naga Sadow is here
~
~
1086467 0 0 Z
36 0 10 100d100+360 3d4+2
0 0
8 8 0
25 25 25 25 25 25 25
0 0 0 0 0
0 0 0 0 1 1 20
0 0 0 0 4194303 0 48 3
0 0 0 0 0 0 0 0
#10705
A Sith Spirit~
A Sith Spirit~
The Spirit of An Ancient Sith Master is here, awaiting apprentices.
~
~
3 0 0 Z
30 0 25 6d10+300 3d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
say This is the final test to see if you are worthy of the title of Sith Master.
say You risk the chance of death by entering.
say Do you believe you are powerful enough to take this test?
~
> speech_prog p yes~
say Very well, you may enter.
mpechoat $n &BThe force swirls over you and you vanish.
mpechoaround $n &BThe force swirls over $n and $e vanishes.
mptransfer $n 10751
~
|
#10706
A Sith Spirit~
A Sith Spirit~
A Sith Spirit is here watching your every move
~
~
1073741825 0 -1000 Z
1 0 0 500d20+0 100d100+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> give_prog lightsaber saber~
if ovnumcarry(72)
emote says: You are a capable user of the force.
emote says: You may now pass on.
give lightsaber $n.
mpechoat $n &BThe force swirls over you and you vanish.
mpechoaround $n &BThe force swirls over $n and $e vanishes.
mptransfer $n 10755
else
emote says: I'm afraid this is wrong.
endif
~
> give_prog lightsaber test~
if ovnumcarry(72)
emote says: You are a capable user of the force.
emote says: You may now pass on.
give lightsaber $n
mpechoat $n &BThe force swirls over you and you vanish. 
mpechoaround $n &BThe force swirls over $n and $e vanishes.
mptransfer $n 10755
else
emote says: I'm afraid this is wrong.
endif
~
|
#10707
Freedon Nadd~
Freedon Nadd~
Freedon Nadd is here, awaiting the survivors of the trials.
~
~
1073741825 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#10899
Silence Industries Destroyer Droid, SI-643A~
Droidekar SI-643A~
Droidekar SI-643A stands here, shields raised and blasters armed.
~
~
1140883459 4194304 0 Z
1 0 0 56d50+800 0d20+0
0 0
8 8 0
18 10 10 18 18 10 10
0 0 0 0 0
0 0 0 0 1 1 6
0 0 0 64 16 0 0 3
0 0 0 0 0 0 0 0
> greet_prog 100~
mpecho The droidekars weapons snap up at you and it glares. "Present Identity for Confirmation"
Mpecho "Retinal Scan in Progress. Do not Move."
if isimmort($n)
mpecho The droidekar's weapons turn away.  "Identify Confirmed.  Access Granted."
bow $n
mppkset 10507 no
else
if name($n) == Gwen
mpecho The droidekar's weapons turn away.  "Identify Confirmed.  Access Granted."
bow $n
mppkset 10507 no
else
if name($n) == Blake
mpecho The droidekar's weapons turn away.  "Identify Confirmed.  Access Granted."
bow $n
mppkset 10507 no
else
if clan($n) == Silence Industries
mpecho The droidekar's weapons turn away.  "Identify Confirmed.  Access Granted."
bow $n
mppkset 10507 no
else
mpecho The droiddekar's weapons whine to full power. "Identity Not Confirmed. Open Fire."
mppkset 10507 yes
mpkill $n
endif
endif
endif
endif
~
|
#10900
hi_obj~
a newly created hi_obj~
Some god abandoned a newly created hi_obj here.
~
~
1 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#10701
low_obj~
a low_obj~
A low_obj is here.~
~
13 0 0
0 0 0 0
1 0 0
#10702
Ancient Energy Blaster~
An Ancient Energy Blaster~
An odd cannon shaped device is here~
~
5 0 8192
100 24 6 6
1 0 0
#10703
sith alter~
a mystical alter~
&YAn Ancient Alter sits here before you~
~
13 0 0
0 0 0 0
1 0 0
E
sith alter~
The alter before you is of an ancient sith design. On the side
of the alter, the word "training" is inscribed. Perhaps it holds
some meaning here.
~
> speech_prog training~
if frc($n) > 0
mpecho &YA Mystical Aura appears after all is different as it disappears.
mptransfer $n 10745
endif
~
|
#10704
Button~
A Button~
A Button is here. Push it!~
~
39 4096 0
0 0 0 0
30000 0 0
> push_prog 100~
mpechoa $n You push a button
mpechoaround $n $n pushes a button
mpoload 4501
mpoload 4502
mpoload 4504
mpoload 4505
mpoload 4506
mpoload 4507
mpoload 4508
mpoload 4503
mpoload 4509
drop all
pull button
~
|
#10705
Button~
A Button~
A Button is here. Push it!~
~
39 4096 0
0 0 0 0
30000 0 0
> push_prog 100~
mpechoa $n You push a button
mpechoaround $n $n pushes a button
mpechoat $n &BThe force swirls over you and you vanish.
mpechoaround $n &BThe force swirls over $n and $e vanishes.
mptransfer $n 10752
pull button
~
|
#10899
spitir necklace~
A Spitir Necklace~
A necklace with a glowing pendant is here.~
~
9 1 5
20 20 0 0
1 0 0
A
26 1048576
#10900
hi_obj~
a hi_obj~
A hi_obj is here.~
~
13 0 0
0 0 0 0
1 0 0
#0


#ROOMS
#10701
A Ruined Landing Pad~
Old and mostly destroyed, this piece of land once served as a
landing pad. Although it still can function as one, it seems
to have not been taken care of. Around this pad is a long stretch
of desolate land. To the west you can make out a valley of mountains.
~
0 4 1 0 0 0 3720
D3
~
~
0 -1 10702 0
S
#10702
A Dirt Path~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10701 0
D3
~
~
0 -1 10703 0
S
#10703
A Dirt Path~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10702 0
D3
~
~
0 -1 10704 0
S
#10704
Before A Mountain~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10703 0
D2
~
~
0 -1 10705 0
S
#10705
Before A Mountain~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10704 0
D2
~
~
0 -1 10707 0
D9
~
~
2056 -1 10706 0
> entry_prog 25~
mpecho A sound can be heard southwest of here
~
|
S
#10706
Beneath The Mountain~
You've somehow been lead beneath the mountain. This place was
very well hidden. The path continues to the west. To the west
the patch seems to be blocked by...skeletons? 
~
0 1073741824 1 0 0 0 3720
D3
~
~
0 -1 10708 0
D6
~
~
0 -1 10705 0
S
#10707
Before A Mountain~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10705 0
S
#10708
At The Entrance To A Stone Temple~
Before you is a large temple. You can sense a dark presence here,
a chill runs down your spine. Standing at the entrance, not
permitting entrance are two skeletons. In order to proceed,
you must defeat them.
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10706 0
D3
~
Gate~
3 -1 10709 0
R M 0 10702 2 10708
  R E 1 10702 1 18
  R E 1 10702 1 16
R M 0 10702 2 10708
  R E 1 10702 1 16
  R E 1 10702 1 18
S
#10709
Inside The Temple~
You are standing inside of the Sith Temple. Before you are many
different paths. Some may lead to traps and some may lead you
deeper in to the temple. On the wall to your right is a sign
with red letters on it: &RBeware all those who dare enter this
temple. You risk the chance of being imprisoned for all eternity.
Only those who are one with the force stand a chance of freedom.
~
0 1073741836 1 0 0 0 3720
D1
~
~
33 -1 10708 0
D3
~
~
0 -1 10721 0
D7
~
~
0 -1 10710 0
D9
~
~
0 -1 10722 0
S
#10710
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D3
~
~
0 -1 10711 0
D7
~
~
0 -1 10715 0
D8
~
~
0 -1 10709 0
> entry_prog 100~
if frc($n) > 0
mpechoat $n A voice in your head warns you not to proceed to the northwest.
endif
~
|
S
#10711
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10710 0
D3
~
~
0 -1 10712 0
D9
~
~
0 -1 10716 0
> entry_prog 100~
if frc($n) > 0
mpechoat $n A voice in your head warns you not to proceed to the southeast.
endif
~
|
S
#10712
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10711 0
D3
~
~
0 -1 10713 0
D7
~
~
0 -1 10714 0
> entry_prog 100~
if frc($n) > 0
mpechoat $n A voice in your head warns you not to proceed to the northwest.
endif
~
|
S
#10713
A Small Chamber~
~
0 1082130432 1 0 0 0 3720
D1
~
~
0 -1 10712 0
S
#10714
A Path Within The Temple~
~
0 1090519040 1 0 0 0 3720
D5
~
~
0 -1 10737 0
D7
~
~
0 -1 10719 0
D8
~
~
0 -1 10712 0
S
#10715
A Path Within The Temple~
~
0 1090519040 1 0 0 0 3720
D5
~
~
0 -1 10737 0
D7
~
~
0 -1 10717 0
D8
~
~
0 -1 10710 0
S
#10716
A Path Within The Temple~
~
0 1090519040 1 0 0 0 3720
D1
~
~
0 -1 10720 0
D5
~
~
0 -1 10737 0
D6
~
~
0 -1 10711 0
D9
~
~
0 -1 10718 0
S
#10717
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D8
~
~
0 -1 10715 0
S
#10718
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D6
~
~
0 -1 10716 0
S
#10719
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D8
~
~
0 -1 10714 0
S
#10720
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10721 0
D2
~
~
0 -1 10725 0
D3
~
~
0 -1 10716 0
S
#10721
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10709 0
D3
~
~
0 -1 10720 0
S
#10722
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D2
~
~
0 -1 10723 0
D3
~
~
0 -1 10725 0
D6
~
~
0 -1 10709 0
> entry_prog 100~
if frc($n) > 0
mpechoat $n A voice in your head warns you not to travel south.
endif
~
|
S
#10723
A Path Within The Temple~
~
0 1090519040 1 0 0 0 3720
D0
~
~
0 -1 10722 0
D2
~
~
0 -1 10724 0
D5
~
~
0 -1 10737 0
S
#10724
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10723 0
S
#10725
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10720 0
D1
~
~
0 -1 10722 0
D3
~
~
2056 -1 10728 0
D9
~
~
0 -1 10726 0
> entry_prog 100~
if frc($n) > 0
mpechoat $n A voice in your head tells you not to travel southwest.
endif
~
> greet_prog 25~
mpecho A wailing noise can be heard from the west
~
|
S
#10726
A Path Within The Temple~
~
0 1090519040 1 0 0 0 3720
D5
~
~
0 -1 10737 0
D6
~
~
0 -1 10725 0
D9
~
~
0 -1 10727 0
S
#10727
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D6
~
~
0 -1 10726 0
S
#10728
A Hidden Chamber~
~
0 1073742848 1 0 0 0 3720
D1
~
~
0 -1 10725 0
S
#10729
Hall of the Ancient's Tombs~
~
0 1073741824 1 0 0 0 3720
D3
~
~
0 -1 10730 0
S
#10730
A Large Room Where Several Paths Meet~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10733 0
D1
~
~
0 -1 10729 0
D2
~
~
0 -1 10740 0
D3
~
~
0 -1 10744 0
D6
~
~
0 -1 10731 0
D7
~
~
0 -1 10735 0
D8
~
~
0 -1 10738 0
D9
~
~
0 -1 10742 0
S
#10731
Hall of the Ancient's Tombs~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10732 0
D9
~
~
0 -1 10730 0
S
#10732
Standing Before A Tomb~
~
0 1073741824 1 0 0 0 3720
D0
~
tomb~
8388647 -1 10701 0
D2
~
~
0 -1 10731 0
S
#10733
Hall of the Ancient's Tombs~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10734 0
D2
~
~
0 -1 10730 0
S
#10734
Standing Before A Tomb~
~
0 1073741824 1 0 0 0 3720
D0
~
tomb~
8388647 -1 10701 0
D2
~
~
0 -1 10733 0
S
#10735
Hall of the Ancient's Tombs~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10736 0
D8
~
~
0 -1 10730 0
S
#10736
Standing Before A Tomb~
~
0 1073741824 1 0 0 0 3720
D0
~
tomb~
3 -1 10737 0
D2
~
~
0 -1 10735 0
S
#10737
A Rusted Cell~
You are inside of an old and rusted cell. In one corner of the
cell is a skeletal figure. You can not make out what race the
skeleton is from because most of the bones have deteriorated.On
one wall, a message reads that only those who use the force
as their tool can free the prisoners by speaking the word "Freedom"
~
0 1082130436 1 0 0 0 3720
> speech_prog freedom~
if frc($n) > 0
mpechoaround $n As $n speaks the word freedom, a mystical force transfers all beings in this cell away.
mpechoat $n As you speak the word freedom, a swirl of energy appears and clouds your vision. When it disappears you are no longer in the cell.
mptransfer all 10730
endif
~
|
S
#10738
A Path Within The Temple~
~
0 1073741824 1 0 0 0 3720
D2
~
~
0 -1 10739 0
D7
~
~
0 -1 10730 0
S
#10739
Standing Before A Tomb~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10738 0
D2
~
~
8388647 -1 10701 0
S
#10740
Hall of the Ancient's Tombs~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10730 0
D2
~
~
0 -1 10741 0
S
#10741
Standing Before A Tomb~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10740 0
D2
~
~
8388647 -1 10701 0
S
#10742
Hall of the Ancient's Tombs~
~
0 1073741824 1 0 0 0 3720
D2
~
~
0 -1 10743 0
D6
~
~
0 -1 10730 0
S
#10743
Standing Before A Tomb~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10742 0
D2
~
~
8388647 -1 10701 0
S
#10744
Standing In Front of An Alter~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10730 0
R O 0 10703 1 10744
S
#10745
Corridor Within The Temple~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10744 0
S
#10746
A Corridor Intersection ~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10750 0
D1
~
~
0 -1 10745 0
D2
~
~
0 -1 10748 0
D3
~
~
3 -1 10747 0
R D 0 10746 3 1
S
#10747
The Tomb of Naga Sadow~
~
0 1073741824 1 0 0 0 3720
D1
~
~
0 -1 10746 0
R M 0 10704 1 10747
S
#10748
Corridor Within the Temple~
~
0 1073741824 1 0 0 0 3720
D0
~
~
0 -1 10746 0
D3
~
~
0 -1 10749 0
S
#10749
A Meditation Chamber~
~
0 1073808384 1 0 0 0 3720
D1
~
~
0 -1 10748 0
S
#10750
A Torch Filled Chamber~
~
0 1073741824 1 0 0 0 3720
D2
~
~
0 -1 10746 0
R M 0 10705 1 10750
S
#10751
An Astral Plane~
For many millenia, the Sith have brought fear into the hearts
of many. Their power has been proven more of a match for even
the most powerful Jedi.The Sith are able to perform tasks to
use the force to their advantage. In order to be a Dark Lord
of the Sith you must be able to perform these tasks.
~
0 1073741828 1 0 0 0 3720
R O 0 10705 1 10751
> custom_prog exit~
mptransfer $n 10750
~
|
S
#10752
An Astral Plane~
As a warrior you must fight your own battles, grab what you want,
and light your own way. If you are capable of being a warrior
then you must be able to see where you wish to be and where
you are. If lost and confused you will never find the path to
your  destiny 
~
0 1073741828 1 0 0 0 3720
> custom_prog exit~
mptransfer $n 10750
~
> act_prog p Shards of iridescent light collide to form a dazzling ball...~
mpecho You have passed this test. You may continue.
mpechoat $n &BThe force swirls over you and you vanish.
mpechoaround $n &BThe force swirls over $n and $e vanishes
mptransfer $n 10753
~
|
S
#10753
An Astral Plane~
Sometimes you will be confronted by situations in which you can
not win. In times like these you must use tactics which some
may see as unfair. It is always important to be able to shield
yourself from danger. Do whatever it takes to win battles.
~
0 1073741828 1 0 0 0 3720
> custom_prog exit~
mptransfer $n 10750
~
> act_prog p A translucent blue shield surrounds~
mpecho You have proven yourself capable of defending yourself. You may proceed
mpechoat $n &BThe force swirls over you and you vanish.
mpechoaround $n &BThe force swirls over $n and $e vanishes.
mptransfer $n 10754
~
|
S
#10754
An Astral Plane~
lightsaber As a warrior who may draw from the force, you posses
the ability to predict your opponents movements. This makes
you very dangerous with a lightsaber, a tool useful for deflecting
blaster bolts, or parrying other attacks. It takes great concentration
to craft a lightsaber 
~
0 1073741828 1 0 0 0 3720
R O 0 10704 1 10754
> custom_prog exit~
mptransfer $n 10750
~
|
S
#10755
An Astral Plane~
A Sith must always be prepared for battle. In the face of the
most powerful opponent they must stand their ground and show
no mercy.With the force and the lightsaber as your weapon, you
will always be victorious.
~
0 1073741828 1 0 0 0 3720
> custom_prog exit~
mptransfer $n 10750
~
|
S
#10756
An Astral Plane~
End with gem
~
0 1073741828 1 0 0 0 3720
> custom_prog exit~
mptransfer $n 10750
~
|
S
#10757
An Astral Plane~
~
0 1073741828 1 0 0 0 3720
S
#10767
Floating in a void~
~
0 1073741828 1 0 0 0 3720
S
#10900
Floating in a void~
~
0 4 1 0 0 0 3720
R M 0 10701 1 10900
R M 0 10900 1 10900
  R G 1 10702 1
  R G 1 10702 1
R O 0 10900 1 10900
R O 0 10701 1 10900
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
M  10704 spec_make_apprentice_sith
S


#$