Monk Combos Every basic attack will add to a monk's chi, when they feel that their chi is sufficient they can unleash a devastating combination attack This is accomplished by performing basic moves which add to their chi counter. If they execute a combo, the mud will execute the move that matches their chi counter. Some of these moves are devastating combos, while some are little more than a basic attack, only experience will help you learn which are which. Basic Move Table: Move Chi Power Damage Shin Kick 1 1/4 of a regular attack Punch 2 1/2 of a regular attack Kick 4 3/4 of a regular attack Knee 7 Same damage as an attack Elbow 9 125% of a an attack Uppercut 10 150% of a regular attack * Uppercut has a chance to stun your opponent, breaking the combination. Elbow has a slightly smaller chance. * Every attack can miss (0 chi), be partially block (-1 chi), or strike a vital organ (+1 chi) Advanced Move List (bold moves are combos) Chi 11- Foot stomp. You stomp on your opponent's feet, breaking their toes. (light damage) Chi 12- Double shin kick. Two swift shin kicks. Chi 13- Swallow Feather. You tickle your opponent causing them to laugh. **** Chi 14- Flying Kick. You jump into the air kicking your opponent in the face. Uppercut damage, + GOOD chance for stun. Chi 15- Disarm. Your opponent blocks your blow with their weapon, causing damage to yourself but forcing them to drop their weapon. Chi 16- Misses Knock. Your opponent steps out of your way, and you fall out of your stance. **** Chi 17- Knock. The monk throws their body against you, knocking you from your stance. Chi 18- Double Knock. Both you and your opponent tumble out of their stance. **** Chi 19- Fist of Fury. You punch your opponent twice, followed by an uppercut (200% of an attack) Chi 20- Counter. Your opponent counters your attack, hitting you twice. **** Chi 21- Intimidation. You execute all your basic moves for 1/2 damage (262.5% of a normal attack total) frightening your opponent causing them to flee (save vs. willpower) Chi 22- Hesitation. Fear overcomes you and you are paralyzed with fear (2 round lag) **** Chi 23- Death Touch. You use all your energy to harm your opponent, reducing their hp by 1/2, and your own by 1/4. If the opponent stuns you while you are at chi 23 the damage is reversed. Chi 24- Overextension: You extend your arm into thin air, letting your opponent cut it off. Chi 25- Forsaken. God leaves the monk, leaving him at the mercy of his opponent. **** Chi 26- Gods Instrument. A monk channels god through his body. Landing a roundhouse on his opponent, followed by a random basic move, a second roundhouse , and a second random basic move, followed by a flying kick. Each roundhouse doing 150% damage (500%-750%) Chi 27- Fireball, God has left the monks hands but he still manages to deliver a small blow (100% of a normal attack) Chi 28+ Your body cannot hold this much chi, and it leaves you, hurting you in the process.