/*************************************************************************** * File: olc_act.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ #include <glib.h> #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #endif #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #if defined(unix) #include <unistd.h> #endif #include <errno.h> #if defined(unix) #include <sys/wait.h> #endif #include <time.h> #include <merc.h> #include <tables.h> #include <olc.h> #include <recycle.h> #include <lookup.h> #include <interp.h> #include <recycle.h> /* external procedures to get that damn copy over working -Spiral */ extern void init_copyover_descriptor args((DESCRIPTOR_DATA *dnew, int desc)); extern int flag_value args ( ( const struct flag_type *flag_table, char *argument) ); extern char *flag_string args ( ( const struct flag_type *flag_table, int bits ) ); extern void destroy_memory_chunck args(()); char * mprog_type_to_name ( int type ); /* Return TRUE if area changed, FALSE if not. */ #define REDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) #define OEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) #define MEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) #define AEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) #define HEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) /*IS SPELL SHIT*/ #define Stringify(x) Str(x) #define Str(x) #x static FILE *ispell_out; static int ispell_pid = -1; static int to[2], from[2]; #define ISPELL_BUF_SIZE 1024 struct olc_help_type { char *command; const void *structure; char *desc; }; bool show_version( CHAR_DATA *ch, char *argument ) { send_to_char( VERSION, ch ); send_to_char( "\n\r", ch ); send_to_char( AUTHOR, ch ); send_to_char( "\n\r", ch ); send_to_char( DATE, ch ); send_to_char( "\n\r", ch ); send_to_char( CREDITS, ch ); send_to_char( "\n\r", ch ); return FALSE; } /* * This table contains help commands and a brief description of each. * ------------------------------------------------------------------ */ const struct olc_help_type help_table[] = { { "area", area_flags, "Area attributes." }, { "room", room_flags, "Room attributes." }, { "sector", sector_flags, "Sector types, terrain." }, { "exit", exit_flags, "Exit types." }, { "type", type_flags, "Types of objects." }, { "extra", extra_flags, "Object attributes." }, { "wear", wear_flags, "Where to wear object." }, { "sex", sex_flags, "Sexes." }, { "act", act_flags, "Mobile attributes." }, { "affect", affect_flags, "Mobile affects." }, { "wear-loc", wear_loc_flags, "Where mobile wears object." }, { "spells", skill_table, "Names of current spells." }, { "container", container_flags, "Container status." }, { "stance", mob_fight_flags, "List of stances." }, { "furniture", furniture_flags, "List of furniture flags." }, { "mob_con", mob_con_flags, "List of Mob Control bits." }, { NULL, NULL, NULL } }; /***************************************************************************** Name: show_flag_cmds Purpose: Displays settable flags and stats. Called by: show_help(olc_act.c). ****************************************************************************/ void show_flag_cmds( CHAR_DATA *ch, const struct flag_type *flag_table ) { char buf [ MAX_STRING_LENGTH ]; char buf1 [ MAX_STRING_LENGTH ]; int flag; int col; buf1[0] = '\0'; col = 0; for (flag = 0; flag_table[flag].name != NULL; flag++) { if ( flag_table[flag].settable ) { sprintf( buf, "%-19.18s", flag_table[flag].name ); strcat( buf1, buf ); if ( ++col % 4 == 0 ) strcat( buf1, "\n\r" ); } } if ( col % 4 != 0 ) strcat( buf1, "\n\r" ); send_to_char( buf1, ch ); return; } /***************************************************************************** Name: show_skill_cmds Purpose: Displays all skill functions. Does remove those damn immortal commands from the list. Could be improved by: (1) Adding a check for a particular class. (2) Adding a check for a level range. Called by: show_help(olc_act.c). ****************************************************************************/ void show_skill_cmds( CHAR_DATA *ch, int tar ) { char buf [ MAX_STRING_LENGTH ]; char buf1 [ MAX_STRING_LENGTH*2 ]; int sn; int col; buf1[0] = '\0'; col = 0; for (sn = 0; sn < MAX_SKILL; sn++) { if ( !skill_table[sn].name ) break; if ( !str_cmp( skill_table[sn].name, "reserved" ) || skill_table[sn].spell_fun == spell_null ) continue; if ( tar == -1 || skill_table[sn].target == tar ) { sprintf( buf, "%-19.18s", skill_table[sn].name ); strcat( buf1, buf ); if ( ++col % 4 == 0 ) strcat( buf1, "\n\r" ); } } if ( col % 4 != 0 ) strcat( buf1, "\n\r" ); send_to_char( buf1, ch ); return; } /***************************************************************************** Name: show_spec_cmds Purpose: Displays settable special functions. Called by: show_help(olc_act.c). ****************************************************************************/ /* void show_spec_cmds( CHAR_DATA *ch ) { char buf [ MAX_STRING_LENGTH ]; char buf1 [ MAX_STRING_LENGTH ]; int spec; int col; buf1[0] = '\0'; col = 0; send_to_char( "Preceed special functions with 'spec_'\n\r\n\r", ch ); for (spec = 0; spec_table[spec].function != NULL; spec++) { sprintf( buf, "%-19.18s", &spec_table[spec].name[5] ); strcat( buf1, buf ); if ( ++col % 4 == 0 ) strcat( buf1, "\n\r" ); } if ( col % 4 != 0 ) strcat( buf1, "\n\r" ); send_to_char( buf1, ch ); return; } */ /***************************************************************************** Name: show_help Purpose: Displays help for many tables used in OLC. Called by: olc interpreters. ****************************************************************************/ bool show_help( CHAR_DATA *ch, char *argument ) { char buf[MAX_STRING_LENGTH]; char arg[MAX_INPUT_LENGTH]; char spell[MAX_INPUT_LENGTH]; int cnt; argument = one_argument( argument, arg ); one_argument( argument, spell ); /* * Display syntax. */ if ( arg[0] == '\0' ) { send_to_char( "Syntax: ? [command]\n\r\n\r", ch ); send_to_char( "[command] [description]\n\r", ch ); for (cnt = 0; help_table[cnt].command != NULL; cnt++) { sprintf( buf, "%-10.10s -%s\n\r", capitalize( help_table[cnt].command ), help_table[cnt].desc ); send_to_char( buf, ch ); } return FALSE; } /* * Find the command, show changeable data. * --------------------------------------- */ for (cnt = 0; help_table[cnt].command != NULL; cnt++) { if ( arg[0] == help_table[cnt].command[0] && !str_prefix( arg, help_table[cnt].command ) ) { /* if ( help_table[cnt].structure == spec_table ) { show_spec_cmds( ch ); return FALSE; } else if ( help_table[cnt].structure == liq_table ) { show_liqlist( ch ); return FALSE; } else if ( help_table[cnt].structure == attack_table ) { show_damlist( ch ); return FALSE; } else */ if ( help_table[cnt].structure == skill_table ) { if ( spell[0] == '\0' ) { send_to_char( "Syntax: ? spells " "[ignore/attack/defend/self/object/all]\n\r", ch ); return FALSE; } if ( !str_prefix( spell, "all" ) ) show_skill_cmds( ch, -1 ); else if ( !str_prefix( spell, "ignore" ) ) show_skill_cmds( ch, TAR_IGNORE ); else if ( !str_prefix( spell, "attack" ) ) show_skill_cmds( ch, TAR_CHAR_OFFENSIVE ); else if ( !str_prefix( spell, "defend" ) ) show_skill_cmds( ch, TAR_CHAR_DEFENSIVE ); else if ( !str_prefix( spell, "self" ) ) show_skill_cmds( ch, TAR_CHAR_SELF ); else if ( !str_prefix( spell, "object" ) ) show_skill_cmds( ch, TAR_OBJ_INV ); else send_to_char( "Syntax: ? spell " "[ignore/attack/defend/self/object/all]\n\r", ch ); return FALSE; } else { show_flag_cmds( ch, (const flag_type*)help_table[cnt].structure ); return FALSE; } } } show_help( ch, "" ); return FALSE; } REDIT( redit_rlist ) { ROOM_INDEX_DATA *pRoomIndex; AREA_DATA *pArea; char buf [ MAX_STRING_LENGTH ]; GString *buf1; char arg [ MAX_INPUT_LENGTH ]; bool found; int vnum; int col = 0; one_argument( argument, arg ); pArea = ch->in_room->area; buf1=g_string_new(""); /* buf1[0] = '\0'; */ found = FALSE; for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ ) { if ( ( pRoomIndex = get_room_index( vnum ) ) ) { found = TRUE; sprintf( buf, "[%5d] %-17.16s", vnum, capitalize( pRoomIndex->name ) ); buf1 = g_string_append( buf1, buf ); if ( ++col % 3 == 0 ) buf1 = g_string_append( buf1, "\n\r" ); } } if ( !found ) { send_to_char( "Room(s) not found in this area.\n\r", ch); return FALSE; } if ( col % 3 != 0 ) buf1 = g_string_append( buf1, "\n\r" ); page_to_char(buf1->str, ch ); g_string_free(buf1,TRUE); return FALSE; } REDIT( redit_mlist ) { MOB_INDEX_DATA *pMobIndex; AREA_DATA *pArea; char buf [ MAX_STRING_LENGTH ]; GString *buf1; char arg [ MAX_INPUT_LENGTH ]; bool fAll, found; int vnum; int col = 0; one_argument( argument, arg ); if ( arg[0] == '\0' ) { send_to_char( "Syntax: mlist <all/name>\n\r", ch ); return FALSE; } buf1=g_string_new(""); pArea = ch->in_room->area; /* buf1[0] = '\0'; */ fAll = !str_cmp( arg, "all" ); found = FALSE; for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) != NULL ) { if ( fAll || is_name( arg, pMobIndex->player_name ) ) { found = TRUE; sprintf( buf, "[%5d] %-17.16s", pMobIndex->vnum, capitalize( pMobIndex->short_descr ) ); buf1 = g_string_append( buf1, buf ); if ( ++col % 3 == 0 ) buf1 = g_string_append( buf1, "\n\r" ); } } } if ( !found ) { send_to_char( "Mobile(s) not found in this area.\n\r", ch); return FALSE; } if ( col % 3 != 0 ) buf1 = g_string_append( buf1, "\n\r" ); page_to_char( buf1->str, ch ); g_string_free(buf1,TRUE); return FALSE; } REDIT( redit_olist ) { OBJ_INDEX_DATA *pObjIndex; AREA_DATA *pArea; char buf [ MAX_STRING_LENGTH ]; GString *buf1; char arg [ MAX_INPUT_LENGTH ]; bool fAll, found; int vnum; int col = 0; one_argument( argument, arg ); if ( arg[0] == '\0' ) { send_to_char( "Syntax: olist <all/name/item_type>\n\r", ch ); return FALSE; } pArea = ch->in_room->area; buf1=g_string_new(""); /* buf1[0] = '\0'; */ fAll = !str_cmp( arg, "all" ); found = FALSE; for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ ) { if ( ( pObjIndex = get_obj_index( vnum ) ) ) { if ( fAll || is_name( arg, pObjIndex->name) || flag_value( type_flags, arg ) == pObjIndex->item_type ) { found = TRUE; sprintf( buf, "[%5d] %-17.16s", pObjIndex->vnum, capitalize( pObjIndex->short_descr ) ); buf1 = g_string_append( buf1, buf ); if ( ++col % 3 == 0 ) buf1 = g_string_append( buf1, "\n\r" ); } } } if ( !found ) { send_to_char( "Object(s) not found in this area.\n\r", ch); return FALSE; } if ( col % 3 != 0 ) buf1 = g_string_append( buf1, "\n\r" ); page_to_char( buf1->str, ch ); g_string_free(buf1,TRUE); return FALSE; } REDIT( redit_mshow ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] == '\0' ) { send_to_char( "Syntax: mshow <vnum>\n\r", ch ); return FALSE; } if ( !is_number( argument ) ) { send_to_char( "REdit: Ingresa un numero.\n\r", ch); return FALSE; } if ( is_number( argument ) ) { value = atoi( argument ); if ( !( pMob = get_mob_index( value ) )) { send_to_char( "REdit: That mobile does not exist.\n\r", ch ); return FALSE; } ch->desc->pEdit = (void *)pMob; } medit_show( ch, argument ); ch->desc->pEdit = (void *)ch->in_room; return FALSE; } REDIT( redit_oshow ) { OBJ_INDEX_DATA *pObj; int value; if ( argument[0] == '\0' ) { send_to_char( "Syntax: oshow <vnum>\n\r", ch ); return FALSE; } if ( !is_number( argument ) ) { send_to_char( "REdit: Ingresa un numero.\n\r", ch); return FALSE; } if ( is_number( argument ) ) { value = atoi( argument ); if ( !( pObj = get_obj_index( value ) )) { send_to_char( "REdit: That object does not exist.\n\r", ch ); return FALSE; } ch->desc->pEdit = (void *)pObj; } oedit_show( ch, argument ); ch->desc->pEdit = (void *)ch->in_room; return FALSE; } /***************************************************************************** Name: check_range( lower vnum, upper vnum ) Purpose: Ensures the range spans only one area. Called by: aedit_vnum(olc_act.c). ****************************************************************************/ bool check_range( int lower, int upper ) { AREA_DATA *pArea; int cnt = 0; for ( pArea = area_first; pArea; pArea = pArea->next ) { /* * lower < area < upper */ if ( ( lower <= pArea->min_vnum && pArea->min_vnum <= upper ) || ( lower <= pArea->max_vnum && pArea->max_vnum <= upper ) ) ++cnt; if ( cnt > 1 ) return FALSE; } return TRUE; } AREA_DATA *get_vnum_area( int vnum ) { AREA_DATA *pArea; for ( pArea = area_first; pArea; pArea = pArea->next ) { if ( vnum >= pArea->min_vnum && vnum <= pArea->max_vnum ) return pArea; } return 0; } /* * Area Editor Functions. */ AEDIT( aedit_show ) { AREA_DATA *pArea; char buf [MAX_STRING_LENGTH]; EDIT_AREA(ch, pArea); sprintf( buf, "Name: [%5d] %s\n\r", pArea->vnum, pArea->name ); send_to_char( buf, ch ); #if 0 /* ROM OLC */ sprintf( buf, "Recall: [%5d] %s\n\r", pArea->recall, get_room_index( pArea->recall ) ? get_room_index( pArea->recall )->name : "none" ); send_to_char( buf, ch ); #endif /* ROM */ sprintf( buf, "File: %s\n\r", pArea->file_name ); send_to_char( buf, ch ); sprintf( buf, "Vnums: [%d-%d]\n\r", pArea->min_vnum, pArea->max_vnum ); send_to_char( buf, ch ); sprintf( buf, "Age: [%d]\n\r", pArea->age ); send_to_char( buf, ch ); sprintf( buf, "Players: [%d]\n\r", pArea->nplayer ); send_to_char( buf, ch ); sprintf( buf, "Security: [%d]\n\r", pArea->security ); send_to_char( buf, ch ); sprintf( buf, "Builders: [%s]\n\r", pArea->builders ); send_to_char( buf, ch ); sprintf( buf, "Credits : [%s]\n\r", pArea->credits ); send_to_char( buf, ch ); sprintf( buf, "Flags: [%s]\n\r", flag_string( area_flags, pArea->area_flags ) ); send_to_char( buf, ch ); return FALSE; } AEDIT( aedit_reset ) { AREA_DATA *pArea; EDIT_AREA(ch, pArea); reset_area( pArea ); send_to_char( "Area reset.\n\r", ch ); return FALSE; } AEDIT( aedit_create ) { AREA_DATA *pArea; pArea = new_area(); area_last->next = pArea; area_last = pArea; /* Thanks, Walker. */ ch->desc->pEdit = (void *)pArea; SET_BIT( pArea->area_flags, AREA_ADDED ); send_to_char( "Area Created.\n\r", ch ); return FALSE; } AEDIT( aedit_name ) { AREA_DATA *pArea; EDIT_AREA(ch, pArea); if ( argument[0] == '\0' ) { send_to_char( "Syntax: name [$name]\n\r", ch ); return FALSE; } pArea->name = g_strdup( argument ); send_to_char( "Name set.\n\r", ch ); return TRUE; } AEDIT( aedit_credits ) { AREA_DATA *pArea; EDIT_AREA(ch, pArea); if ( argument[0] == '\0' ) { send_to_char( "Syntax: credits [$credits]\n\r", ch ); return FALSE; } pArea->credits = g_strdup( argument ); send_to_char( "Credits set.\n\r", ch ); return TRUE; } AEDIT( aedit_file ) { AREA_DATA *pArea; char file[MAX_STRING_LENGTH]; int i, length; EDIT_AREA(ch, pArea); one_argument( argument, file ); /* Forces Lowercase */ if ( argument[0] == '\0' ) { send_to_char( "Syntax: filename [$file]\n\r", ch ); return FALSE; } /* * Simple Syntax Check. */ length = strlen( argument ); if ( length > 8 ) { send_to_char( "No more than eight characters allowed.\n\r", ch ); return FALSE; } /* * Allow only letters and numbers. */ for ( i = 0; i < length; i++ ) { if ( !isalnum( file[i] ) ) { send_to_char( "Only letters and numbers are valid.\n\r", ch ); return FALSE; } } strcat( file, ".are" ); pArea->file_name = g_strdup( file ); send_to_char( "Filename set.\n\r", ch ); return TRUE; } AEDIT( aedit_age ) { AREA_DATA *pArea; char age[MAX_STRING_LENGTH]; EDIT_AREA(ch, pArea); one_argument( argument, age ); if ( !is_number( age ) || age[0] == '\0' ) { send_to_char( "Syntax: age [#xage]\n\r", ch ); return FALSE; } pArea->age = atoi( age ); send_to_char( "Age set.\n\r", ch ); return TRUE; } #if 0 /* ROM OLC */ AEDIT( aedit_recall ) { AREA_DATA *pArea; char room[MAX_STRING_LENGTH]; int value; EDIT_AREA(ch, pArea); one_argument( argument, room ); if ( !is_number( argument ) || argument[0] == '\0' ) { send_to_char( "Syntax: recall [#xrvnum]\n\r", ch ); return FALSE; } value = atoi( room ); if ( !get_room_index( value ) ) { send_to_char( "AEdit: Room vnum does not exist.\n\r", ch ); return FALSE; } pArea->recall = value; send_to_char( "Recall set.\n\r", ch ); return TRUE; } #endif /* ROM OLC */ AEDIT( aedit_security ) { AREA_DATA *pArea; char sec[MAX_STRING_LENGTH]; char buf[MAX_STRING_LENGTH]; int value; EDIT_AREA(ch, pArea); one_argument( argument, sec ); if ( !is_number( sec ) || sec[0] == '\0' ) { send_to_char( "Syntax: security [#xlevel]\n\r", ch ); return FALSE; } value = atoi( sec ); if ( value > ch->pcdata->security || value < 0 ) { if ( ch->pcdata->security != 0 ) { sprintf( buf, "Security is 0-%d.\n\r", ch->pcdata->security ); send_to_char( buf, ch ); } else send_to_char( "Security is 0 only.\n\r", ch ); return FALSE; } pArea->security = value; send_to_char( "Security set.\n\r", ch ); return TRUE; } AEDIT( aedit_builder ) { AREA_DATA *pArea; char name[MAX_STRING_LENGTH]; char buf[MAX_STRING_LENGTH]; EDIT_AREA(ch, pArea); one_argument( argument, name ); if ( name[0] == '\0' ) { send_to_char( "Syntax: builder [$name] -toggles builder\n\r", ch ); send_to_char( "Syntax: builder All -allows everyone\n\r", ch ); return FALSE; } name[0] = UPPER( name[0] ); if ( strstr( pArea->builders, name ) != '\0' ) { pArea->builders = string_replace( pArea->builders, name, "\0" ); pArea->builders = string_unpad( pArea->builders ); if ( pArea->builders[0] == '\0' ) { pArea->builders = g_strdup("None" ); } send_to_char( "Builder removed.\n\r", ch ); return TRUE; } else { buf[0] = '\0'; if ( strstr( pArea->builders, "None" ) != '\0' ) { pArea->builders = string_replace( pArea->builders, "None", "\0" ); pArea->builders = string_unpad( pArea->builders ); } if (pArea->builders[0] != '\0' ) { strcat( buf, pArea->builders ); strcat( buf, " " ); } strcat( buf, name ); pArea->builders = g_strdup(string_proper( buf )); send_to_char( "Builder added.\n\r", ch ); send_to_char( pArea->builders,ch); return TRUE; } return FALSE; } AEDIT( aedit_vnum ) { AREA_DATA *pArea; char lower[MAX_STRING_LENGTH]; char upper[MAX_STRING_LENGTH]; int ilower; int iupper; EDIT_AREA(ch, pArea); argument = one_argument( argument, lower ); one_argument( argument, upper ); if ( !is_number( lower ) || lower[0] == '\0' || !is_number( upper ) || upper[0] == '\0' ) { send_to_char( "Syntax: vnum [#xlower] [#xupper]\n\r", ch ); return FALSE; } if ( ( ilower = atoi( lower ) ) > ( iupper = atoi( upper ) ) ) { send_to_char( "AEdit: Upper must be larger then lower.\n\r", ch ); return FALSE; } if ( !check_range( atoi( lower ), atoi( upper ) ) ) { send_to_char( "AEdit: Range must include only this area.\n\r", ch ); return FALSE; } if ( get_vnum_area( ilower ) && get_vnum_area( ilower ) != pArea ) { send_to_char( "AEdit: Lower vnum already assigned.\n\r", ch ); return FALSE; } pArea->min_vnum = ilower; send_to_char( "Lower vnum set.\n\r", ch ); if ( get_vnum_area( iupper ) && get_vnum_area( iupper ) != pArea ) { send_to_char( "AEdit: Upper vnum already assigned.\n\r", ch ); return TRUE; /* The lower value has been set. */ } pArea->max_vnum = iupper; send_to_char( "Upper vnum set.\n\r", ch ); return TRUE; } AEDIT( aedit_lvnum ) { AREA_DATA *pArea; char lower[MAX_STRING_LENGTH]; int ilower; int iupper; EDIT_AREA(ch, pArea); one_argument( argument, lower ); if ( !is_number( lower ) || lower[0] == '\0' ) { send_to_char( "Syntax: min_vnum [#xlower]\n\r", ch ); return FALSE; } if ( ( ilower = atoi( lower ) ) > ( iupper = pArea->max_vnum ) ) { send_to_char( "AEdit: Value must be less than the max_vnum.\n\r", ch ); return FALSE; } if ( !check_range( ilower, iupper ) ) { send_to_char( "AEdit: Range must include only this area.\n\r", ch ); return FALSE; } if ( get_vnum_area( ilower ) && get_vnum_area( ilower ) != pArea ) { send_to_char( "AEdit: Lower vnum already assigned.\n\r", ch ); return FALSE; } pArea->min_vnum = ilower; send_to_char( "Lower vnum set.\n\r", ch ); return TRUE; } AEDIT( aedit_uvnum ) { AREA_DATA *pArea; char upper[MAX_STRING_LENGTH]; int ilower; int iupper; EDIT_AREA(ch, pArea); one_argument( argument, upper ); if ( !is_number( upper ) || upper[0] == '\0' ) { send_to_char( "Syntax: max_vnum [#xupper]\n\r", ch ); return FALSE; } if ( ( ilower = pArea->min_vnum ) > ( iupper = atoi( upper ) ) ) { send_to_char( "AEdit: Upper must be larger then lower.\n\r", ch ); return FALSE; } if ( !check_range( ilower, iupper ) ) { send_to_char( "AEdit: Range must include only this area.\n\r", ch ); return FALSE; } if ( get_vnum_area( iupper ) && get_vnum_area( iupper ) != pArea ) { send_to_char( "AEdit: Upper vnum already assigned.\n\r", ch ); return FALSE; } pArea->max_vnum = iupper; send_to_char( "Upper vnum set.\n\r", ch ); return TRUE; } /* * Room Editor Functions. */ REDIT( redit_show ) { ROOM_INDEX_DATA *pRoom; char buf [MAX_STRING_LENGTH]; char buf1 [2*MAX_STRING_LENGTH]; OBJ_DATA *obj; CHAR_DATA *rch; int door; bool fcnt; MPROG_LIST *list; EDIT_ROOM(ch, pRoom); buf1[0] = '\0'; sprintf( buf, "Description:\n\r%s", pRoom->description ); strcat( buf1, buf ); sprintf( buf, "Name: [%s]\n\rArea: [%5d] %s\n\r", pRoom->name, pRoom->area->vnum, pRoom->area->name ); strcat( buf1, buf ); sprintf( buf, "Vnum: [%5d]\n\rSector: [%s]\n\r", pRoom->vnum, flag_string( sector_flags, pRoom->sector_type ) ); strcat( buf1, buf ); sprintf( buf, "Room flags: [%s]\n\r", flag_string( room_flags, pRoom->room_flags ) ); strcat( buf1, buf ); /* if ( pRoom->heal_rate != 100 || pRoom->mana_rate != 100 ) { sprintf( buf, "Health rec: [%d]\n\rMana rec : [%d]\n\r", pRoom->heal_rate , pRoom->mana_rate ); strcat( buf1, buf ); } if ( pRoom->clan > 0 ) { sprintf( buf, "Clan : [%d] %s\n\r", pRoom->clan, clan_table[pRoom->clan].name ); strcat( buf1, buf ); } if ( !IS_NULLSTR(pRoom->owner) ) { sprintf( buf, "Owner : [%s]\n\r", pRoom->owner ); strcat( buf1, buf ); } */ if ( pRoom->extra_descr ) { EXTRA_DESCR_DATA *ed; strcat( buf1, "Desc Kwds: [" ); for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { strcat( buf1, ed->keyword ); if ( ed->next ) strcat( buf1, " " ); } strcat( buf1, "]\n\r" ); } strcat( buf1, "Characters: [" ); fcnt = FALSE; for ( rch = pRoom->people; rch; rch = rch->next_in_room ) { one_argument( rch->name->str, buf ); strcat( buf1, buf ); strcat( buf1, " " ); fcnt = TRUE; } if ( fcnt ) { int end; end = strlen(buf1) - 1; buf1[end] = ']'; strcat( buf1, "\n\r" ); } else strcat( buf1, "none]\n\r" ); strcat( buf1, "Objects: [" ); fcnt = FALSE; for ( obj = pRoom->contents; obj; obj = obj->next_content ) { one_argument( obj->name->str, buf ); strcat( buf1, buf ); strcat( buf1, " " ); fcnt = TRUE; } if ( fcnt ) { int end; end = strlen(buf1) - 1; buf1[end] = ']'; strcat( buf1, "\n\r" ); } else strcat( buf1, "none]\n\r" ); for ( door = 0; door < MAX_DIR; door++ ) { EXIT_DATA *pexit; if ( ( pexit = pRoom->exit[door] ) ) { char word[MAX_INPUT_LENGTH]; char reset_state[MAX_STRING_LENGTH]; char *state; int i, length; sprintf( buf, "-%-5s to [%5d] Key: [%5d] ", capitalize(dir_name[door]), pexit->to_room ? pexit->to_room->vnum : 0, /* ROM OLC */ pexit->key ); strcat( buf1, buf ); /* * Format up the exit info. * Capitalize all flags that are not part of the reset info. */ str_cpy( reset_state, flag_string( exit_flags, pexit->rs_flags ) ); state = flag_string( exit_flags, pexit->exit_info ); strcat( buf1, " Exit flags: [" ); for (; ;) { state = one_argument( state, word ); if ( word[0] == '\0' ) { int end; end = strlen(buf1) - 1; buf1[end] = ']'; strcat( buf1, "\n\r" ); break; } if ( str_infix( word, reset_state ) ) { length = strlen(word); for (i = 0; i < length; i++) word[i] = UPPER(word[i]); } strcat( buf1, word ); strcat( buf1, " " ); } if ( pexit->keyword && pexit->keyword[0] != '\0' ) { sprintf( buf, "Kwds: [%s]\n\r", pexit->keyword ); strcat( buf1, buf ); } if ( pexit->description && pexit->description[0] != '\0' ) { sprintf( buf, "%s", pexit->description ); strcat( buf1, buf ); } } } if ( pRoom->mprogs ) { int cnt; sprintf(buf, "\n\rMUDPrograms for [%5d]:\n\r", pRoom->vnum); send_to_char( buf, ch ); for (cnt=0, list=pRoom->mprogs; list; list=list->next) { if (cnt ==0) { send_to_char ( " Number Vnum Trigger Phrase\n\r", ch ); send_to_char ( " ------ ---- ------- ------\n\r", ch ); } sprintf(buf, "[%5d] %4d %7s %s\n\r", cnt, list->vnum,mprog_type_to_name(list->trig_type), list->trig_phrase->str); send_to_char( buf, ch ); cnt++; } } send_to_char( buf1, ch ); return FALSE; } /* * redit_copy function thanks to Zanthras of Mystical Realities MUD. */ REDIT( redit_copy ) { ROOM_INDEX_DATA *pRoom; ROOM_INDEX_DATA *pRoom2; /* Room to copy */ int vnum; if ( argument[0] == '\0' ) { send_to_char("Syntax: copy <vnum> \n\r",ch); return FALSE; } if ( !is_number(argument) ) { send_to_char("REdit: You must enter a number (vnum).\n\r",ch); return FALSE; } else /* argument is a number */ { vnum = atoi(argument); if( !( pRoom2 = get_room_index(vnum) ) ) { send_to_char("REdit: That room does not exist.\n\r",ch); return FALSE; } } EDIT_ROOM(ch, pRoom); pRoom->description = g_strdup( pRoom2->description ); pRoom->name = g_strdup(pRoom2->name ); /* sector flags */ pRoom->sector_type = pRoom2->sector_type; /* room flags */ pRoom->room_flags = pRoom2->room_flags; pRoom->owner = g_strdup( pRoom2->owner ); pRoom->extra_descr = pRoom2->extra_descr; send_to_char( "Room info copied.", ch ); return TRUE; } /* Local function. */ bool change_exit( CHAR_DATA *ch, char *argument, int door ) { ROOM_INDEX_DATA *pRoom; char command[MAX_INPUT_LENGTH]; char arg[MAX_INPUT_LENGTH]; int value; EDIT_ROOM(ch, pRoom); /* * Set the exit flags, needs full argument. * ---------------------------------------- */ if ( ( value = flag_value( exit_flags, argument ) ) != NO_FLAG ) { ROOM_INDEX_DATA *pToRoom; sh_int rev; /* ROM OLC */ if ( !pRoom->exit[door] ) { send_to_char("Exit does not exist.\n\r",ch); return FALSE; } /* pRoom->exit[door] = new_exit(); */ /* * This room. */ TOGGLE_BIT(pRoom->exit[door]->rs_flags, value); /* Don't toggle exit_info because it can be changed by players. */ pRoom->exit[door]->exit_info = pRoom->exit[door]->rs_flags; /* * Connected room. */ pToRoom = pRoom->exit[door]->to_room; /* ROM OLC */ rev = rev_dir[door]; if (pToRoom->exit[rev] != NULL) { TOGGLE_BIT(pToRoom->exit[rev]->rs_flags, value); TOGGLE_BIT(pToRoom->exit[rev]->exit_info, value); } send_to_char( "Exit flag toggled.\n\r", ch ); return TRUE; } /* * Now parse the arguments. */ argument = one_argument( argument, command ); one_argument( argument, arg ); if ( command[0] == '\0' && argument[0] == '\0' ) /* Move command. */ { move_char( ch, door ); /* ROM OLC */ return FALSE; } if ( command[0] == '?' ) { do_help( ch, "EXIT" ); return FALSE; } if ( !str_cmp( command, "delete" ) ) { ROOM_INDEX_DATA *pToRoom; sh_int rev; /* ROM OLC */ if ( !pRoom->exit[door] ) { send_to_char( "REdit: Cannot delete a null exit.\n\r", ch ); return FALSE; } /* * Remove ToRoom Exit. */ rev = rev_dir[door]; pToRoom = pRoom->exit[door]->to_room; /* ROM OLC */ if ( pToRoom != NULL ) { if ( pToRoom->exit[rev] != 0 ) { free_exit( pToRoom->exit[rev] ); pToRoom->exit[rev] = NULL; } } /* * Remove this exit. */ free_exit( pRoom->exit[door] ); pRoom->exit[door] = NULL; send_to_char( "Exit unlinked.\n\r", ch ); return TRUE; } if ( !str_cmp( command, "link" ) ) { EXIT_DATA *pExit; if ( arg[0] == '\0' || !is_number( arg ) ) { send_to_char( "Syntax: [direction] link [vnum]\n\r", ch ); return FALSE; } value = atoi( arg ); if ( !get_room_index( value ) ) { send_to_char( "REdit: Cannot link to non-existant room.\n\r", ch ); return FALSE; } if ( !IS_BUILDER( ch, get_room_index( value )->area ) ) { send_to_char( "REdit: Cannot link to that area.\n\r", ch ); return FALSE; } if ( get_room_index( value )->exit[rev_dir[door]] ) { send_to_char( "REdit: Remote side's exit already exists.\n\r", ch ); return FALSE; } if ( !pRoom->exit[door] ) { pRoom->exit[door] = new_exit(); } pRoom->exit[door]->to_room = get_room_index( value ); /* ROM OLC */ pRoom->exit[door]->orig_door = door; pRoom->exit[door]->vnum = value; pRoom = get_room_index( value ); door = rev_dir[door]; pExit = new_exit(); pExit->to_room = ch->in_room; pExit->vnum = ch->in_room->vnum; pExit->orig_door = door; pRoom->exit[door] = pExit; send_to_char( "Two-way link established.\n\r", ch ); return TRUE; } if ( !str_cmp( command, "dig" ) ) { char buf[MAX_STRING_LENGTH]; if ( arg[0] == '\0' || !is_number( arg ) ) { send_to_char( "Syntax: [direction] dig <vnum>\n\r", ch ); return FALSE; } redit_create( ch, arg ); sprintf( buf, "link %s", arg ); change_exit( ch, buf, door); return TRUE; } if ( !str_cmp( command, "room" ) ) { if ( arg[0] == '\0' || !is_number( arg ) ) { send_to_char( "Syntax: [direction] room [vnum]\n\r", ch ); return FALSE; } if ( !pRoom->exit[door] ) { pRoom->exit[door] = new_exit(); } value = atoi( arg ); if ( !get_room_index( value ) ) { send_to_char( "REdit: Cannot link to non-existant room.\n\r", ch ); return FALSE; } pRoom->exit[door]->to_room = get_room_index( value ); /* ROM OLC */ pRoom->exit[door]->orig_door = door; pRoom->exit[door]->vnum = value; send_to_char( "One-way link established.\n\r", ch ); return TRUE; } if ( !str_cmp( command, "key" ) ) { if ( arg[0] == '\0' || !is_number( arg ) ) { send_to_char( "Syntax: [direction] key [vnum]\n\r", ch ); return FALSE; } if ( !pRoom->exit[door] ) { send_to_char("Exit does not exist.\n\r",ch); return FALSE; } /* if ( !pRoom->exit[door] ) { pRoom->exit[door] = new_exit(); } */ value = atoi( arg ); if ( !get_obj_index( value ) ) { send_to_char( "REdit: Item doesn't exist.\n\r", ch ); return FALSE; } if ( get_obj_index( atoi( argument ) )->item_type != ITEM_KEY ) { send_to_char( "REdit: Key doesn't exist.\n\r", ch ); return FALSE; } pRoom->exit[door]->key = value; send_to_char( "Exit key set.\n\r", ch ); return TRUE; } if ( !str_cmp( command, "name" ) ) { if ( arg[0] == '\0' ) { send_to_char( "Syntax: [direction] name [string]\n\r", ch ); send_to_char( " [direction] name none\n\r", ch ); return FALSE; } if ( !pRoom->exit[door] ) { send_to_char("Exit does not exist.\n\r",ch); return FALSE; } /* if ( !pRoom->exit[door] ) { pRoom->exit[door] = new_exit(); } */ if (str_cmp(arg,"none")) pRoom->exit[door]->keyword = g_strdup( arg ); else pRoom->exit[door]->keyword = g_strdup( "" ); send_to_char( "Exit name set.\n\r", ch ); return TRUE; } if ( !str_prefix( command, "description" ) ) { if ( arg[0] == '\0' ) { if ( !pRoom->exit[door] ) { send_to_char("Exit does not exist.\n\r",ch); return FALSE; } /* if ( !pRoom->exit[door] ) { pRoom->exit[door] = new_exit(); } */ string_append( ch, &pRoom->exit[door]->description ); return TRUE; } send_to_char( "Syntax: [direction] desc\n\r", ch ); return FALSE; } return FALSE; } REDIT( redit_north ) { if ( change_exit( ch, argument, DIR_NORTH ) ) return TRUE; return FALSE; } REDIT( redit_south ) { if ( change_exit( ch, argument, DIR_SOUTH ) ) return TRUE; return FALSE; } REDIT( redit_east ) { if ( change_exit( ch, argument, DIR_EAST ) ) return TRUE; return FALSE; } REDIT( redit_west ) { if ( change_exit( ch, argument, DIR_WEST ) ) return TRUE; return FALSE; } REDIT( redit_up ) { if ( change_exit( ch, argument, DIR_UP ) ) return TRUE; return FALSE; } REDIT( redit_down ) { if ( change_exit( ch, argument, DIR_DOWN ) ) return TRUE; return FALSE; } REDIT( redit_ed ) { ROOM_INDEX_DATA *pRoom; EXTRA_DESCR_DATA *ed; char command[MAX_INPUT_LENGTH]; char keyword[MAX_INPUT_LENGTH]; EDIT_ROOM(ch, pRoom); argument = one_argument( argument, command ); one_argument( argument, keyword ); if ( command[0] == '\0' || keyword[0] == '\0' ) { send_to_char( "Syntax: ed add [keyword]\n\r", ch ); send_to_char( " ed edit [keyword]\n\r", ch ); send_to_char( " ed delete [keyword]\n\r", ch ); send_to_char( " ed format [keyword]\n\r", ch ); return FALSE; } if ( !str_cmp( command, "add" ) ) { if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed add [keyword]\n\r", ch ); return FALSE; } ed = new_extra_descr(); ed->keyword = g_strdup( keyword ); ed->description = g_strdup( "" ); ed->next = pRoom->extra_descr; pRoom->extra_descr = ed; string_append( ch, &ed->description ); return TRUE; } if ( !str_cmp( command, "edit" ) ) { if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed edit [keyword]\n\r", ch ); return FALSE; } for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; } if ( !ed ) { send_to_char( "REdit: Extra description keyword not found.\n\r", ch ); return FALSE; } string_append( ch, &ed->description ); return TRUE; } if ( !str_cmp( command, "delete" ) ) { EXTRA_DESCR_DATA *ped = NULL; if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed delete [keyword]\n\r", ch ); return FALSE; } for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; ped = ed; } if ( !ed ) { send_to_char( "REdit: Extra description keyword not found.\n\r", ch ); return FALSE; } if ( !ped ) pRoom->extra_descr = ed->next; else ped->next = ed->next; free_extra_descr( ed ); send_to_char( "Extra description deleted.\n\r", ch ); return TRUE; } if ( !str_cmp( command, "format" ) ) { if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed format [keyword]\n\r", ch ); return FALSE; } for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; } if ( !ed ) { send_to_char( "REdit: Extra description keyword not found.\n\r", ch ); return FALSE; } ed->description = format_string( ed->description ); send_to_char( "Extra description formatted.\n\r", ch ); return TRUE; } redit_ed( ch, "" ); return FALSE; } REDIT( redit_create ) { AREA_DATA *pArea; ROOM_INDEX_DATA *pRoom; int value; int iHash; EDIT_ROOM(ch, pRoom); value = atoi( argument ); if ( argument[0] == '\0' || value <= 0 ) { send_to_char( "Syntax: create [vnum > 0]\n\r", ch ); return FALSE; } pArea = get_vnum_area( value ); if ( !pArea ) { send_to_char( "REdit: That vnum is not assigned an area.\n\r", ch ); return FALSE; } if ( !IS_BUILDER( ch, pArea ) ) { send_to_char( "REdit: Vnum in an area you cannot build in.\n\r", ch ); return FALSE; } if ( get_room_index( value ) ) { send_to_char( "REdit: Room vnum already exists.\n\r", ch ); return FALSE; } pRoom = new_room_index(); pRoom->area = pArea; pRoom->vnum = value; if ( value > top_vnum_room ) top_vnum_room = value; iHash = value % MAX_KEY_HASH; pRoom->next = room_index_hash[iHash]; room_index_hash[iHash] = pRoom; ch->desc->pEdit = (void *)pRoom; send_to_char( "Room created.\n\r", ch ); return TRUE; } REDIT( redit_name ) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM(ch, pRoom); if ( argument[0] == '\0' ) { send_to_char( "Syntax: name [name]\n\r", ch ); return FALSE; } pRoom->name = g_strdup( argument ); send_to_char( "Name set.\n\r", ch ); return TRUE; } REDIT( redit_desc ) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM(ch, pRoom); if ( argument[0] == '\0' ) { string_append( ch, &pRoom->description ); return TRUE; } send_to_char( "Syntax: desc\n\r", ch ); return FALSE; } /* REDIT( redit_heal ) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM(ch, pRoom); if (is_number(argument)) { pRoom->heal_rate = atoi ( argument ); send_to_char ( "Heal rate set.\n\r", ch); return TRUE; } send_to_char ( "Syntax : heal <#xnumber>\n\r", ch); return FALSE; } REDIT( redit_mana ) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM(ch, pRoom); if (is_number(argument)) { pRoom->mana_rate = atoi ( argument ); send_to_char ( "Mana rate set.\n\r", ch); return TRUE; } send_to_char ( "Syntax : mana <#xnumber>\n\r", ch); return FALSE; } REDIT( redit_clan ) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM(ch, pRoom); pRoom->clan = clan_lookup(argument); send_to_char ( "Clan set.\n\r", ch); return TRUE; } */ REDIT( redit_format ) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM(ch, pRoom); pRoom->description = format_string( pRoom->description ); send_to_char( "String formatted.\n\r", ch ); return TRUE; } REDIT( redit_mreset ) { ROOM_INDEX_DATA *pRoom; MOB_INDEX_DATA *pMobIndex; CHAR_DATA *newmob; char arg [ MAX_INPUT_LENGTH ]; char arg2 [ MAX_INPUT_LENGTH ]; RESET_DATA *pReset; char output [ MAX_STRING_LENGTH ]; EDIT_ROOM(ch, pRoom); argument = one_argument( argument, arg ); argument = one_argument( argument, arg2 ); if ( arg[0] == '\0' || !is_number( arg ) ) { send_to_char ( "Syntax: mreset <vnum> <max #x> <mix #x>\n\r", ch ); return FALSE; } if ( !( pMobIndex = get_mob_index( atoi( arg ) ) ) ) { send_to_char( "REdit: No mobile has that vnum.\n\r", ch ); return FALSE; } if ( pMobIndex->area != pRoom->area ) { send_to_char( "REdit: No such mobile in this area.\n\r", ch ); return FALSE; } /* * Create the mobile reset. */ pReset = new_reset_data(); pReset->command = 'M'; pReset->arg1 = pMobIndex->vnum; pReset->arg2 = is_number( arg2 ) ? atoi( arg2 ) : MAX_MOB; pReset->arg3 = pRoom->vnum; pReset->arg4 = is_number( argument ) ? atoi (argument) : 1; add_reset( pRoom, pReset, 0/* Last slot*/ ); /* * Create the mobile. */ newmob = create_mobile( pMobIndex ); char_to_room( newmob, pRoom ); sprintf( output, "%s (%d) has been loaded and added to resets.\n\r" "There will be a maximum of %d loaded to this room.\n\r", capitalize( pMobIndex->short_descr ), pMobIndex->vnum, pReset->arg2 ); send_to_char( output, ch ); act( "$n has created $N!", ch, NULL, newmob, TO_ROOM ); return TRUE; } struct wear_type { int wear_loc; int wear_bit; }; const struct wear_type wear_table[] = { { WEAR_NONE, ITEM_TAKE }, { WEAR_LIGHT, ITEM_LIGHT }, { WEAR_FINGER_L, ITEM_WEAR_FINGER }, { WEAR_FINGER_R, ITEM_WEAR_FINGER }, { WEAR_NECK_1, ITEM_WEAR_NECK }, { WEAR_NECK_2, ITEM_WEAR_NECK }, { WEAR_BODY, ITEM_WEAR_BODY }, { WEAR_HEAD, ITEM_WEAR_HEAD }, { WEAR_LEGS, ITEM_WEAR_LEGS }, { WEAR_FEET, ITEM_WEAR_FEET }, { WEAR_HANDS, ITEM_WEAR_HANDS }, { WEAR_ARMS, ITEM_WEAR_ARMS }, { WEAR_SHIELD, ITEM_WEAR_SHIELD }, { WEAR_ABOUT, ITEM_WEAR_ABOUT }, { WEAR_WAIST, ITEM_WEAR_WAIST }, { WEAR_WRIST_L, ITEM_WEAR_WRIST }, { WEAR_WRIST_R, ITEM_WEAR_WRIST }, { WEAR_WIELD, ITEM_WIELD }, { WEAR_HOLD, ITEM_HOLD }, { NO_FLAG, NO_FLAG } }; /***************************************************************************** Name: wear_loc Purpose: Returns the location of the bit that matches the count. 1 = first match, 2 = second match etc. Called by: oedit_reset(olc_act.c). ****************************************************************************/ int wear_loc(int bits, int count) { int flag; for (flag = 0; wear_table[flag].wear_bit != NO_FLAG; flag++) { if ( IS_SET(bits, wear_table[flag].wear_bit) && --count < 1) return wear_table[flag].wear_loc; } return NO_FLAG; } /***************************************************************************** Name: wear_bit Purpose: Converts a wear_loc into a bit. Called by: redit_oreset(olc_act.c). ****************************************************************************/ int wear_bit(int loc) { int flag; for (flag = 0; wear_table[flag].wear_loc != NO_FLAG; flag++) { if ( loc == wear_table[flag].wear_loc ) return wear_table[flag].wear_bit; } return 0; } REDIT( redit_oreset ) { ROOM_INDEX_DATA *pRoom; OBJ_INDEX_DATA *pObjIndex; OBJ_DATA *newobj; OBJ_DATA *to_obj; CHAR_DATA *to_mob; char arg1 [ MAX_INPUT_LENGTH ]; char arg2 [ MAX_INPUT_LENGTH ]; int olevel = 0; RESET_DATA *pReset; char output [ MAX_STRING_LENGTH ]; EDIT_ROOM(ch, pRoom); argument = one_argument( argument, arg1 ); argument = one_argument( argument, arg2 ); if ( arg1[0] == '\0' || !is_number( arg1 ) ) { send_to_char ( "Syntax: oreset <vnum> <args>\n\r", ch ); send_to_char ( " -no_args = into room\n\r", ch ); send_to_char ( " -<obj_name> = into obj\n\r", ch ); send_to_char ( " -<mob_name> <wear_loc> = into mob\n\r", ch ); return FALSE; } if ( !( pObjIndex = get_obj_index( atoi( arg1 ) ) ) ) { send_to_char( "REdit: No object has that vnum.\n\r", ch ); return FALSE; } if ( pObjIndex->area != pRoom->area ) { send_to_char( "REdit: No such object in this area.\n\r", ch ); return FALSE; } /* * Load into room. */ if ( arg2[0] == '\0' ) { pReset = new_reset_data(); pReset->command = 'O'; pReset->arg1 = pObjIndex->vnum; pReset->arg2 = 0; pReset->arg3 = pRoom->vnum; pReset->arg4 = 0; add_reset( pRoom, pReset, 0/* Last slot*/ ); newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); obj_to_room( newobj, pRoom ); sprintf( output, "%s (%d) has been loaded and added to resets.\n\r", capitalize( pObjIndex->short_descr ), pObjIndex->vnum ); send_to_char( output, ch ); } else /* * Load into object's inventory. */ if ( argument[0] == '\0' && ( ( to_obj = get_obj_list( ch, arg2, pRoom->contents ) ) != NULL ) ) { pReset = new_reset_data(); pReset->command = 'P'; pReset->arg1 = pObjIndex->vnum; pReset->arg2 = 0; pReset->arg3 = to_obj->pIndexData->vnum; pReset->arg4 = 1; add_reset( pRoom, pReset, 0/* Last slot*/ ); newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); newobj->cost = 0; obj_to_obj( newobj, to_obj ); sprintf( output, "%s (%d) has been loaded into " "%s (%d) and added to resets.\n\r", capitalize( newobj->short_descr->str ), newobj->pIndexData->vnum, to_obj->short_descr->str, to_obj->pIndexData->vnum ); send_to_char( output, ch ); } else /* * Load into mobile's inventory. */ if ( ( to_mob = get_char_room( ch, arg2 ) ) != NULL ) { int wear_loc; /* * Make sure the location on mobile is valid. */ if ( (wear_loc = flag_value( wear_loc_flags, argument )) == NO_FLAG ) { send_to_char( "REdit: Invalid wear_loc. '? wear-loc'\n\r", ch ); return FALSE; } /* * Disallow loading a sword(WEAR_WIELD) into WEAR_HEAD. */ if ( !IS_SET( pObjIndex->wear_flags, wear_bit(wear_loc) ) ) { sprintf( output, "%s (%d) has wear flags: [%s]\n\r", capitalize( pObjIndex->short_descr ), pObjIndex->vnum, flag_string( wear_flags, pObjIndex->wear_flags ) ); send_to_char( output, ch ); return FALSE; } /* * Can't load into same position. */ if ( get_eq_char( to_mob, wear_loc ) ) { send_to_char( "REdit: Object already equipped.\n\r", ch ); return FALSE; } pReset = new_reset_data(); pReset->arg1 = pObjIndex->vnum; pReset->arg2 = wear_loc; if ( pReset->arg2 == WEAR_NONE ) pReset->command = 'G'; else pReset->command = 'E'; pReset->arg3 = wear_loc; add_reset( pRoom, pReset, 0/* Last slot*/ ); olevel = URANGE( 0, to_mob->level - 2, LEVEL_HERO ); newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); if ( to_mob->pIndexData->pShop ) /* Shop-keeper? */ { switch ( pObjIndex->item_type ) { default: olevel = 0; break; case ITEM_PILL: olevel = number_range( 0, 10 ); break; case ITEM_POTION: olevel = number_range( 0, 10 ); break; case ITEM_SCROLL: olevel = number_range( 5, 15 ); break; case ITEM_WAND: olevel = number_range( 10, 20 ); break; case ITEM_STAFF: olevel = number_range( 15, 25 ); break; case ITEM_ARMOR: olevel = number_range( 5, 15 ); break; case ITEM_WEAPON: if ( pReset->command == 'G' ) olevel = number_range( 5, 15 ); else olevel = number_fuzzy( olevel ); break; } newobj = create_object( pObjIndex, olevel ); if ( pReset->arg2 == WEAR_NONE ) SET_BIT( newobj->extra_flags, ITEM_INVENTORY ); } else newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); obj_to_char( newobj, to_mob ); if ( pReset->command == 'E' ) equip_char( to_mob, newobj, pReset->arg3 ); sprintf( output, "%s (%d) has been loaded " "%s of %s (%d) and added to resets.\n\r", capitalize( pObjIndex->short_descr ), pObjIndex->vnum, flag_string( wear_loc_strings, pReset->arg3 ), to_mob->short_descr->str, to_mob->pIndexData->vnum ); send_to_char( output, ch ); } else /* Display Syntax */ { send_to_char( "REdit: That mobile isn't here.\n\r", ch ); return FALSE; } act( "$n has created $p!", ch, newobj, NULL, TO_ROOM ); return TRUE; } /* * Object Editor Functions. */ void show_obj_values( CHAR_DATA *ch, OBJ_INDEX_DATA *obj ) { char buf[MAX_STRING_LENGTH]; switch( obj->item_type ) { default: /* No values. */ break; case ITEM_LIGHT: if ( obj->value[2] == -1 || obj->value[2] == 999 ) /* ROM OLC */ sprintf( buf, "[v2] Light: Infinite[-1]\n\r" ); else sprintf( buf, "[v2] Light: [%d]\n\r", obj->value[2] ); send_to_char( buf, ch ); break; case ITEM_PET_FOOD: sprintf( buf, "[v0] Hunger: [%d]\n\r", obj->value[0] ); send_to_char( buf, ch ); break; case ITEM_WAND: case ITEM_STAFF: sprintf( buf, "[v0] Level: [%d]\n\r" "[v1] Charges Total: [%d]\n\r" "[v2] Charges Left: [%d]\n\r" "[v3] Spell: %s\n\r", obj->value[0], obj->value[1], obj->value[2], obj->value[3] != -1 ? skill_table[obj->value[3]].name : "none" ); send_to_char( buf, ch ); break; case ITEM_PORTAL: sprintf( buf, "[v0] Goes To: [%d]\n\r" "[v1] Charges: [%d]\n\r" "[v2] Is Closed: [%d]\n\r" "[v3] Room in: [%d]\n\r", obj->value[0], obj->value[1], obj->value[2], obj->value[3] ); send_to_char( buf, ch); break; case ITEM_SLOT_MACHINE: sprintf( buf, "[v0] Gold Cost: [%d]\n\r" "[v1] Jackpot Value: [%d]\n\r" "[v2] Number of Bars: [%d]\n\r" "[v3] Partial Jackpot: [%d]\n\r", obj->value[0], obj->value[1], obj->value[2], obj->value[3]); send_to_char(buf, ch); break; case ITEM_TOOL: sprintf( buf, "[v0] Tool Type: [%d]\n\r", obj->value[0] ); send_to_char( buf, ch); break; case ITEM_SCROLL: case ITEM_POTION: case ITEM_PILL: sprintf( buf, "[v0] Level: [%d]\n\r" "[v1] Spell: %s\n\r" "[v2] Spell: %s\n\r" "[v3] Spell: %s\n\r", obj->value[0], obj->value[1] != -1 ? skill_table[obj->value[1]].name : "none", obj->value[2] != -1 ? skill_table[obj->value[2]].name : "none", obj->value[3] != -1 ? skill_table[obj->value[3]].name : "none"); send_to_char( buf, ch ); break; /* ARMOR for ROM */ case ITEM_ARMOR: sprintf( buf, "[v0] Afffect [%d]\n\r" "[v1] Unused [%d]\n\r" "[v2] Unused [%d]\n\r" "[v3] Unused [%d]\n\r", obj->value[0], obj->value[1], obj->value[2], obj->value[3] ); send_to_char( buf, ch ); break; /* WEAPON changed in ROM: */ /* I had to split the output here, I have no idea why, but it helped -- Hugin */ /* It somehow fixed a bug in showing scroll/pill/potions too ?! */ case ITEM_WEAPON: sprintf( buf, "\n\r[v0] Not Used: [%d]\n\r" "[v1] Not Used: [%d]\n\r" "[v2] Not Used: [%d]\n\r" "[v3] Damage Type: [%s]\n\r", obj->value[0], obj->value[1], obj->value[2], attack_table[obj->value[3]].name ); send_to_char( buf, ch ); break; case ITEM_CONTAINER: sprintf( buf, "[v0] Weight: [%d kg]\n\r" "[v1] Flags: [%s]\n\r" "[v2] Key: %s [%d]\n\r" "[v3] Capacity [%d]\n\r", obj->value[0], flag_string( container_flags, obj->value[1] ), get_obj_index(obj->value[2]) ? get_obj_index(obj->value[2])->short_descr : "none", obj->value[2], obj->value[3]); send_to_char( buf, ch ); break; case ITEM_DRINK_CON: sprintf( buf, "[v0] Liquid Total: [%d]\n\r" "[v1] Liquid Left: [%d]\n\r" "[v2] Liquid: %s\n\r" "[v3] Poisoned: %s\n\r", obj->value[0], obj->value[1], liq_table[obj->value[2]].liq_name, obj->value[3] != 0 ? "Yes" : "No" ); send_to_char( buf, ch ); break; case ITEM_FOUNTAIN: sprintf( buf, "[v0] Liquid Total: [%d]\n\r" "[v1] Liquid Left: [%d]\n\r" "[v2] Liquid: %s\n\r", obj->value[0], obj->value[1], liq_table[obj->value[2]].liq_name ); send_to_char( buf,ch ); break; case ITEM_FOOD: sprintf( buf, "[v0] Food hours: [%d]\n\r" "[v1] Full hours: [%d]\n\r" "[v3] Poisoned: %s\n\r", obj->value[0], obj->value[1], obj->value[3] != 0 ? "Yes" : "No" ); send_to_char( buf, ch ); break; case ITEM_MONEY: sprintf( buf, "[v0] Gold: [%d]\n\r", obj->value[0] ); send_to_char( buf, ch ); break; case ITEM_FURNITURE: sprintf( buf, "[v0] Max people: [%d]\n\r" "[v1] Max weight: [%d]\n\r" "[v2] Furniture Flags: %s\n\r" "[v3] Heal bonus: [%d]\n\r", obj->value[0], obj->value[1], flag_string( furniture_flags, obj->value[2]), obj->value[3] ); send_to_char( buf, ch ); break; } return; } bool set_obj_values( CHAR_DATA *ch, OBJ_INDEX_DATA *pObj, int value_num, char *argument) { int val; switch( pObj->item_type ) { default: break; case ITEM_SLOT_MACHINE: switch (value_num) { case 0: send_to_char( "GOLD COST SET.\n\r\n\r", ch); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "JACKPOT VALUE.\n\r\n\r", ch); pObj->value[1] = atoi( argument ); break; case 2: send_to_char( "NUMBER OF BARS SET.\n\r\n\r", ch); pObj->value[2] = atoi( argument ); break; case 3: send_to_char( "PARTIAL JACKPOT SET.\n\r\n\r", ch); pObj->value[3] = atoi( argument ); break; } break; case ITEM_LIGHT: switch ( value_num ) { default: do_help( ch, "ITEM_LIGHT" ); return FALSE; case 2: send_to_char( "HOURS OF LIGHT SET.\n\r\n\r", ch ); pObj->value[2] = atoi( argument ); break; } break; case ITEM_PET_FOOD: switch ( value_num ) { default: do_help( ch, "ITEM_PET_FOOD" ); return FALSE; case 0: send_to_char( "Hunger Set.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; } break; case ITEM_WAND: case ITEM_STAFF: switch ( value_num ) { default: do_help( ch, "ITEM_STAFF_WAND" ); return FALSE; case 0: send_to_char( "SPELL LEVEL SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "TOTAL NUMBER OF CHARGES SET.\n\r\n\r", ch ); pObj->value[1] = atoi( argument ); break; case 2: send_to_char( "CURRENT NUMBER OF CHARGES SET.\n\r\n\r", ch ); pObj->value[2] = atoi( argument ); break; case 3: send_to_char( "SPELL TYPE SET.\n\r", ch ); pObj->value[3] = skill_lookup( argument ); break; } break; case ITEM_SCROLL: case ITEM_POTION: case ITEM_PILL: switch ( value_num ) { default: do_help( ch, "ITEM_SCROLL_POTION_PILL" ); return FALSE; case 0: send_to_char( "SPELL LEVEL SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "SPELL TYPE 1 SET.\n\r\n\r", ch ); pObj->value[1] = skill_lookup( argument ); break; case 2: send_to_char( "SPELL TYPE 2 SET.\n\r\n\r", ch ); pObj->value[2] = skill_lookup( argument ); break; case 3: send_to_char( "SPELL TYPE 3 SET.\n\r\n\r", ch ); pObj->value[3] = skill_lookup( argument ); break; case 4: send_to_char( "SPELL TYPE 4 SET.\n\r\n\r", ch ); pObj->value[4] = skill_lookup( argument ); break; } break; /* ARMOR for ROM: */ case ITEM_ARMOR: switch ( value_num ) { default: do_help( ch, "ITEM_ARMOR" ); return FALSE; case 0: send_to_char( "AC PIERCE SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "AC BASH SET.\n\r\n\r", ch ); pObj->value[1] = atoi( argument ); break; case 2: send_to_char( "AC SLASH SET.\n\r\n\r", ch ); pObj->value[2] = atoi( argument ); break; case 3: send_to_char( "AC EXOTIC SET.\n\r\n\r", ch ); pObj->value[3] = atoi( argument ); break; } break; /* WEAPONS changed in ROM */ case ITEM_WEAPON: switch ( value_num ) { default: do_help( ch, "ITEM_WEAPON" ); return FALSE; case 0: send_to_char( "Value Set.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "Value Set.\n\r\n\r", ch ); pObj->value[1] = atoi( argument ); break; case 2: send_to_char( "Value Set.\n\r\n\r", ch ); pObj->value[2] = atoi( argument ); break; case 3: for (val = 0; attack_table[val].settable != 0;val++) { if (!str_prefix(argument,attack_table[val].name)) { send_to_char( "Value Set.\n\r\n\r", ch ); pObj->value[3] = val; return TRUE; } } send_to_char("Weapon type not found!\n\r",ch); return FALSE; break; } break; case ITEM_PORTAL: switch ( value_num ) { default: do_help(ch, "ITEM_PORTAL" ); return FALSE; case 0: send_to_char( "Room to Set.\n\r\n\r", ch); pObj->value[0] = atoi ( argument ); break; case 1: send_to_char( "Charges Set.\n\r\n\r", ch); pObj->value[1] = atoi( argument ); break; case 2: send_to_char( "Closed SET.\n\r\n\r", ch); pObj->value[1] = atoi ( argument ); break; case 3: send_to_char( "In Room SET.\n\r\n\r", ch); pObj->value[3] = atoi ( argument ); break; } break; case ITEM_FURNITURE: switch ( value_num ) { default: do_help( ch, "ITEM_FURNITURE" ); return FALSE; case 0: send_to_char( "NUMBER OF PEOPLE SET.\n\r\n\r", ch); pObj->value[0] = atoi ( argument ); break; case 1: send_to_char( "MAX WEIGHT SET.\n\r\n\r", ch); pObj->value[1] = atoi ( argument ); break; case 2: send_to_char( "FURNITURE FLAGS TOGGLED.\n\r\n\r", ch); pObj->value[2] ^= (flag_value( furniture_flags, argument ) != NO_FLAG ? flag_value( furniture_flags, argument ) : 0); break; case 3: send_to_char( "HEAL BONUS SET.\n\r\n\r", ch); pObj->value[3] = atoi ( argument ); break; case 4: send_to_char( "MANA BONUS SET.\n\r\n\r", ch); pObj->value[4] = atoi ( argument ); break; } break; case ITEM_CONTAINER: switch ( value_num ) { int value; default: do_help( ch, "ITEM_CONTAINER" ); return FALSE; case 0: send_to_char( "WEIGHT CAPACITY SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: if ( ( value = flag_value( container_flags, argument ) ) != NO_FLAG ) TOGGLE_BIT(pObj->value[1], value); else { do_help ( ch, "ITEM_CONTAINER" ); return FALSE; } send_to_char( "CONTAINER TYPE SET.\n\r\n\r", ch ); break; case 2: if ( atoi(argument) != 0 ) { if ( !get_obj_index( atoi( argument ) ) ) { send_to_char( "THERE IS NO SUCH ITEM.\n\r\n\r", ch ); return FALSE; } if ( get_obj_index( atoi( argument ) )->item_type != ITEM_KEY ) { send_to_char( "THAT ITEM IS NOT A KEY.\n\r\n\r", ch ); return FALSE; } } send_to_char( "CONTAINER KEY SET.\n\r\n\r", ch ); pObj->value[2] = atoi( argument ); break; case 3: send_to_char( "CONTAINER MAX WEIGHT SET.\n\r", ch); pObj->value[3] = atoi( argument ); break; case 4: send_to_char( "WEIGHT MULTIPLIER SET.\n\r\n\r", ch ); pObj->value[4] = atoi ( argument ); break; } break; case ITEM_DRINK_CON: switch ( value_num ) { default: do_help( ch, "ITEM_DRINK" ); /* OLC do_help( ch, "liquids" ); */ return FALSE; case 0: send_to_char( "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r\n\r", ch ); pObj->value[1] = atoi( argument ); break; case 3: send_to_char( "POISON VALUE TOGGLED.\n\r\n\r", ch ); pObj->value[3] = ( pObj->value[3] == 0 ) ? 1 : 0; break; } break; case ITEM_FOUNTAIN: switch (value_num) { default: do_help( ch, "ITEM_FOUNTAIN" ); /* OLC do_help( ch, "liquids" ); */ return FALSE; case 0: send_to_char( "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r\n\r", ch ); pObj->value[1] = atoi( argument ); break; } break; case ITEM_FOOD: switch ( value_num ) { default: do_help( ch, "ITEM_FOOD" ); return FALSE; case 0: send_to_char( "HOURS OF FOOD SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "HOURS OF FULL SET.\n\r\n\r", ch ); pObj->value[1] = atoi( argument ); break; case 3: send_to_char( "POISON VALUE TOGGLED.\n\r\n\r", ch ); pObj->value[3] = ( pObj->value[3] == 0 ) ? 1 : 0; break; } break; case ITEM_TOOL: switch ( value_num ) { default: do_help( ch, "ITEM_FOOD" ); return FALSE; case 0: send_to_char( "OK.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; } break; case ITEM_MONEY: switch ( value_num ) { default: do_help( ch, "ITEM_MONEY" ); return FALSE; case 0: send_to_char( "GOLD AMOUNT SET.\n\r\n\r", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "SILVER AMOUNT SET.\n\r\n\r", ch ); pObj->value[1] = atoi( argument ); break; } break; } show_obj_values( ch, pObj ); return TRUE; } OEDIT( oedit_show ) { OBJ_INDEX_DATA *pObj; AFFECT_DATA *paf; char buf[MAX_STRING_LENGTH]; int cnt; MPROG_LIST *list; EDIT_OBJ(ch, pObj); sprintf( buf, "Name: [%s]\n\rArea: [%5d] %s\n\r", pObj->name, !pObj->area ? -1 : pObj->area->vnum, !pObj->area ? "No Area" : pObj->area->name ); send_to_char( buf, ch ); sprintf( buf, "Vnum: [%5d]\n\rType: [%s]\n\r", pObj->vnum, flag_string( type_flags, pObj->item_type ) ); send_to_char( buf, ch ); sprintf( buf, "Wear flags: [%s]\n\r", flag_string( wear_flags, pObj->wear_flags ) ); send_to_char( buf, ch ); sprintf( buf, "Extra flags: [%s]\n\r", flag_string( extra_flags, pObj->extra_flags ) ); send_to_char( buf, ch ); /* sprintf( buf, "Material: [%s]\n\r", pObj->material ); send_to_char( buf, ch ); */ sprintf( buf, "Condition: [%5d]\n\r", /* ROM */ pObj->condition ); send_to_char( buf, ch ); sprintf( buf, "Weight: [%5d]\n\rCost: [%5d]\n\r", pObj->weight, pObj->cost ); send_to_char( buf, ch ); if ( pObj->extra_descr ) { EXTRA_DESCR_DATA *ed; send_to_char( "Ex desc kwd: ", ch ); for ( ed = pObj->extra_descr; ed; ed = ed->next ) { send_to_char( "[", ch ); send_to_char( ed->keyword, ch ); send_to_char( "]", ch ); } send_to_char( "\n\r", ch ); } sprintf( buf, "Short desc: %s\n\rLong desc:\n\r %s\n\r", pObj->short_descr , pObj->description ); send_to_char( buf, ch ); for ( cnt = 0, paf = pObj->affected; paf; paf = paf->next ) { if ( cnt == 0 ) { send_to_char( "Number Modifier Affects\n\r", ch ); send_to_char( "------ -------- -------\n\r", ch ); } sprintf( buf, "[%4d] %-8d %s\n\r", cnt, paf->modifier, flag_string( apply_flags, paf->location ) ); send_to_char( buf, ch ); cnt++; } show_obj_values( ch, pObj ); if ( pObj->mprogs ) { int cnt; sprintf(buf, "\n\rMUDPrograms for [%5d]:\n\r", pObj->vnum); send_to_char( buf, ch ); for (cnt=0, list=pObj->mprogs; list; list=list->next) { if (cnt ==0) { send_to_char ( " Number Vnum Trigger Phrase\n\r", ch ); send_to_char ( " ------ ---- ------- ------\n\r", ch ); } sprintf(buf, "[%5d] %4d %7s %s\n\r", cnt, list->vnum,mprog_type_to_name(list->trig_type), list->trig_phrase->str); send_to_char( buf, ch ); cnt++; } } return FALSE; } /* * oedit_copy function thanks to Zanthras of Mystical Realities MUD. */ OEDIT( oedit_copy ) { OBJ_INDEX_DATA *pObj; OBJ_INDEX_DATA *pObj2; /* The object to copy */ int vnum, i; if ( argument[0] == '\0' ) { send_to_char("Syntax: copy <vnum> \n\r",ch); return FALSE; } if ( !is_number(argument) ) { send_to_char("OEdit: You must enter a number (vnum).\n\r",ch); return FALSE; } else /* argument is a number */ { vnum = atoi(argument); if( !( pObj2 = get_obj_index(vnum) ) ) { send_to_char("OEdit: That object does not exist.\n\r",ch); return FALSE; } } EDIT_OBJ(ch, pObj); pObj->name = g_strdup(pObj2->name ); pObj->item_type = pObj2->item_type; pObj->wear_flags = pObj2->wear_flags; pObj->extra_flags = pObj2->extra_flags; pObj->condition = pObj2->condition; pObj->weight = pObj2->weight; pObj->cost = pObj2->cost; /*pObj->extra_descr = pObj2->extra_descr;*/ pObj->short_descr = g_strdup( pObj2->short_descr ); pObj->description = g_strdup( pObj2->description ); pObj->affected = pObj2->affected; for (i = 0; i < 5; i++) { pObj->value[i] = pObj2->value[i]; } send_to_char( "Object info copied.", ch ); return TRUE; } /* * Need to issue warning if flag isn't valid. -- does so now -- Hugin. */ OEDIT( oedit_addaffect ) { int value; OBJ_INDEX_DATA *pObj; AFFECT_DATA *pAf; char loc[MAX_STRING_LENGTH]; char mod[MAX_STRING_LENGTH]; EDIT_OBJ(ch, pObj); argument = one_argument( argument, loc ); one_argument( argument, mod ); if ( loc[0] == '\0' || mod[0] == '\0' || !is_number( mod ) ) { send_to_char( "Syntax: addaffect [location] [#xmod]\n\r", ch ); return FALSE; } if ( ( value = flag_value( apply_flags, loc ) ) == NO_FLAG ) { send_to_char( "Valid affects are:\n\r", ch ); show_help( ch, "apply" ); return FALSE; } //pAf = alloc_perm( sizeof(*pAf)); pAf = new_affect(); pAf->location = value; pAf->modifier = atoi( mod ); pAf->type = -1; pAf->duration = -1; pAf->bitvector = 0; pAf->next = pObj->affected; pObj->affected = pAf; send_to_char( "Affect added.\n\r", ch); return TRUE; } OEDIT( oedit_addapply ) { int value,bv,typ; OBJ_INDEX_DATA *pObj; AFFECT_DATA *pAf; char loc[MAX_STRING_LENGTH]; char mod[MAX_STRING_LENGTH]; char type[MAX_STRING_LENGTH]; char bvector[MAX_STRING_LENGTH]; EDIT_OBJ(ch, pObj); argument = one_argument( argument, type ); argument = one_argument( argument, loc ); argument = one_argument( argument, mod ); one_argument( argument, bvector ); if ( type[0] == '\0' || ( typ = flag_value( apply_types, type ) ) == NO_FLAG ) { send_to_char( "Invalid apply type. Valid apply types are:\n\r", ch); show_help( ch, "apptype" ); return FALSE; } if ( loc[0] == '\0' || ( value = flag_value( apply_flags, loc ) ) == NO_FLAG ) { send_to_char( "Valid applys are:\n\r", ch ); show_help( ch, "apply" ); return FALSE; } if ( bvector[0] == '\0' || ( bv = flag_value( bitvector_type[typ].table, bvector ) ) == NO_FLAG ) { send_to_char( "Invalid bitvector type.\n\r", ch ); send_to_char( "Valid bitvector types are:\n\r", ch ); show_help( ch, bitvector_type[typ].help ); return FALSE; } if ( mod[0] == '\0' || !is_number( mod ) ) { send_to_char( "Syntax: addapply [type] [location] [#xmod] [bitvector]\n\r", ch ); return FALSE; } //pAf = alloc_perm(sizeof(*pAf)); pAf = new_affect(); pAf->location = value; pAf->type = -1; pAf->duration = -1; pAf->bitvector = bv; pAf->next = pObj->affected; pObj->affected = pAf; send_to_char( "Apply added.\n\r", ch); return TRUE; } /* * My thanks to Hans Hvidsten Birkeland and Noam Krendel(Walker) * for really teaching me how to manipulate pointers. */ OEDIT( oedit_delaffect ) { OBJ_INDEX_DATA *pObj; AFFECT_DATA *pAf; AFFECT_DATA *pAf_next; char affect[MAX_STRING_LENGTH]; int value; int cnt = 0; EDIT_OBJ(ch, pObj); one_argument( argument, affect ); if ( !is_number( affect ) || affect[0] == '\0' ) { send_to_char( "Syntax: delaffect [#xaffect]\n\r", ch ); return FALSE; } value = atoi( affect ); if ( value < 0 ) { send_to_char( "Only non-negative affect-numbers allowed.\n\r", ch ); return FALSE; } if ( !( pAf = pObj->affected ) ) { send_to_char( "OEdit: Non-existant affect.\n\r", ch ); return FALSE; } if( value == 0 ) { pAf = pObj->affected; pObj->affected = pAf->next; } else { while ( ( pAf_next = pAf->next ) && ( ++cnt < value ) ) pAf = pAf_next; if( pAf_next ) { pAf->next = pAf_next->next; } else { send_to_char( "No such affect.\n\r", ch ); return FALSE; } } send_to_char( "Affect removed.\n\r", ch); return TRUE; } OEDIT( oedit_name ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( argument[0] == '\0' ) { send_to_char( "Syntax: name [string]\n\r", ch ); return FALSE; } pObj->name = g_strdup( argument ); send_to_char( "Name set.\n\r", ch); return TRUE; } OEDIT( oedit_short ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( argument[0] == '\0' ) { send_to_char( "Syntax: short [string]\n\r", ch ); return FALSE; } pObj->short_descr = g_strdup( argument ); pObj->short_descr[0] = LOWER( pObj->short_descr[0] ); send_to_char( "Short description set.\n\r", ch); return TRUE; } OEDIT( oedit_long ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( argument[0] == '\0' ) { send_to_char( "Syntax: long [string]\n\r", ch ); return FALSE; } pObj->description = g_strdup( argument ); pObj->description [0] = UPPER( pObj->description[0] ); send_to_char( "Long description set.\n\r", ch); return TRUE; } bool set_value( CHAR_DATA *ch, OBJ_INDEX_DATA *pObj, char *argument, int value ) { if ( argument[0] == '\0' ) { set_obj_values( ch, pObj, -1, "" ); /* '\0' changed to "" -- Hugin */ return FALSE; } if ( set_obj_values( ch, pObj, value, argument ) ) return TRUE; return FALSE; } OEDIT( oedit_delete ) { OBJ_INDEX_DATA *pObj; OBJ_INDEX_DATA *iObj; OBJ_INDEX_DATA *sObj; RESET_DATA *pReset = NULL; ROOM_INDEX_DATA *pRoom = NULL; GSList *ResetList; char arg[MIL]; char buf[MAX_STRING_LENGTH]; int index, count, iHash, i; if ( argument[0] == '\0' ) { send_to_char( "Syntax: oedit delete [vnum]\n\r", ch ); return FALSE; } one_argument( argument, arg ); if( is_number( arg ) ) { index = atoi( arg ); pObj = get_obj_index( index ); } else { send_to_char( "That is not a number.\n\r", ch ); return FALSE; } SET_BIT( pObj->area->area_flags, AREA_CHANGED ); /* Remove it from the object list */ iHash = index % MAX_KEY_HASH; sObj = obj_index_hash[iHash]; if( sObj->next == NULL ) /* only entry */ obj_index_hash[iHash] = NULL; else if( sObj == pObj ) /* first entry */ obj_index_hash[iHash] = pObj->next; else /* everything else */ { for( iObj = sObj; iObj != NULL; iObj = iObj->next ) { if( iObj == pObj ) { sObj->next = pObj->next; break; } sObj = iObj; } } if( top_vnum_obj == index ) for( i = 1; i < index; i++ ) if( get_obj_index( i ) ) top_vnum_obj = i; top_obj_index--; /* Now crush all resets */ count = 0; for( iHash = 0; iHash < MAX_KEY_HASH; iHash++ ) { for( pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next ) { for( ResetList = pRoom->reset_list; ResetList; ResetList = g_slist_next(ResetList) ) { pReset = (RESET_DATA*)ResetList->data; switch( pReset->command ) { case 'O': case 'E': case 'P': case 'G': if( ( pReset->arg1 == index ) || ( ( pReset->command == 'P' ) && ( pReset->arg3 == index ) ) ) { pRoom->reset_list = g_slist_remove( pRoom->reset_list, pReset); count++; SET_BIT( pRoom->area->area_flags, AREA_CHANGED ); } } } g_slist_free(ResetList); } } sprintf( buf, "Removed object vnum ^C%d^x and ^C%d^x resets.\n\r", index, count ); send_to_char( buf, ch ); return TRUE; } /***************************************************************************** Name: oedit_values Purpose: Finds the object and sets its value. Called by: The four valueX functions below. (now five -- Hugin ) ****************************************************************************/ bool oedit_values( CHAR_DATA *ch, char *argument, int value ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( set_value( ch, pObj, argument, value ) ) return TRUE; return FALSE; } OEDIT( oedit_value0 ) { if ( oedit_values( ch, argument, 0 ) ) return TRUE; return FALSE; } OEDIT( oedit_value1 ) { if ( oedit_values( ch, argument, 1 ) ) return TRUE; return FALSE; } OEDIT( oedit_value2 ) { if ( oedit_values( ch, argument, 2 ) ) return TRUE; return FALSE; } OEDIT( oedit_value3 ) { if ( oedit_values( ch, argument, 3 ) ) return TRUE; return FALSE; } OEDIT( oedit_value4 ) { if ( oedit_values( ch, argument, 4 ) ) return TRUE; return FALSE; } OEDIT( oedit_weight ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: weight [number]\n\r", ch ); return FALSE; } pObj->weight = atoi( argument ); send_to_char( "Weight set.\n\r", ch); return TRUE; } OEDIT( oedit_cost ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: cost [number]\n\r", ch ); return FALSE; } pObj->cost = atoi( argument ); send_to_char( "Cost set.\n\r", ch); return TRUE; } OEDIT( oedit_create ) { OBJ_INDEX_DATA *pObj; AREA_DATA *pArea; int value; int iHash; value = atoi( argument ); if ( argument[0] == '\0' || value == 0 ) { send_to_char( "Syntax: oedit create [vnum]\n\r", ch ); return FALSE; } pArea = get_vnum_area( value ); if ( !pArea ) { send_to_char( "OEdit: That vnum is not assigned an area.\n\r", ch ); return FALSE; } if ( !IS_BUILDER( ch, pArea ) ) { send_to_char( "OEdit: Vnum in an area you cannot build in.\n\r", ch ); return FALSE; } if ( get_obj_index( value ) ) { send_to_char( "OEdit: Object vnum already exists.\n\r", ch ); return FALSE; } pObj = new_obj_index(); pObj->vnum = value; pObj->area = pArea; pObj->name = g_strdup("no name"); pObj->short_descr = g_strdup("(null)"); if ( value > top_vnum_obj ) top_vnum_obj = value; iHash = value % MAX_KEY_HASH; pObj->next = obj_index_hash[iHash]; obj_index_hash[iHash] = pObj; ch->desc->pEdit = (void *)pObj; send_to_char( "Object Created.\n\r", ch ); return TRUE; } OEDIT( oedit_ed ) { OBJ_INDEX_DATA *pObj; EXTRA_DESCR_DATA *ed; char command[MAX_INPUT_LENGTH]; char keyword[MAX_INPUT_LENGTH]; EDIT_OBJ(ch, pObj); argument = one_argument( argument, command ); one_argument( argument, keyword ); if ( command[0] == '\0' ) { send_to_char( "Syntax: ed add [keyword]\n\r", ch ); send_to_char( " ed delete [keyword]\n\r", ch ); send_to_char( " ed edit [keyword]\n\r", ch ); send_to_char( " ed format [keyword]\n\r", ch ); return FALSE; } if ( !str_cmp( command, "add" ) ) { if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed add [keyword]\n\r", ch ); return FALSE; } ed = new_extra_descr(); ed->keyword = g_strdup( keyword ); ed->next = pObj->extra_descr; pObj->extra_descr = ed; string_append( ch, &ed->description ); return TRUE; } if ( !str_cmp( command, "edit" ) ) { if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed edit [keyword]\n\r", ch ); return FALSE; } for ( ed = pObj->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; } if ( !ed ) { send_to_char( "OEdit: Extra description keyword not found.\n\r", ch ); return FALSE; } string_append( ch, &ed->description ); return TRUE; } if ( !str_cmp( command, "delete" ) ) { EXTRA_DESCR_DATA *ped = NULL; if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed delete [keyword]\n\r", ch ); return FALSE; } for ( ed = pObj->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; ped = ed; } if ( !ed ) { send_to_char( "OEdit: Extra description keyword not found.\n\r", ch ); return FALSE; } if ( !ped ) pObj->extra_descr = ed->next; else ped->next = ed->next; free_extra_descr( ed ); send_to_char( "Extra description deleted.\n\r", ch ); return TRUE; } if ( !str_cmp( command, "format" ) ) { EXTRA_DESCR_DATA *ped = NULL; if ( keyword[0] == '\0' ) { send_to_char( "Syntax: ed format [keyword]\n\r", ch ); return FALSE; } for ( ed = pObj->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; ped = ed; } if ( !ed ) { send_to_char( "OEdit: Extra description keyword not found.\n\r", ch ); return FALSE; } ed->description = format_string( ed->description ); send_to_char( "Extra description formatted.\n\r", ch ); return TRUE; } oedit_ed( ch, "" ); return FALSE; } /* ROM object functions : */ OEDIT( oedit_extra ) /* Moved out of oedit() due to naming conflicts -- Hugin */ { OBJ_INDEX_DATA *pObj; int value; if ( argument[0] != '\0' ) { EDIT_OBJ(ch, pObj); if ( ( value = flag_value( extra_flags, argument ) ) != NO_FLAG ) { TOGGLE_BIT(pObj->extra_flags, value); send_to_char( "Extra flag toggled.\n\r", ch); return TRUE; } } send_to_char( "Syntax: extra [flag]\n\r" "Type '? extra' for a list of flags.\n\r", ch ); return FALSE; } OEDIT( oedit_wear ) /* Moved out of oedit() due to naming conflicts -- Hugin */ { OBJ_INDEX_DATA *pObj; int value; if ( argument[0] != '\0' ) { EDIT_OBJ(ch, pObj); if ( ( value = flag_value( wear_flags, argument ) ) != NO_FLAG ) { TOGGLE_BIT(pObj->wear_flags, value); send_to_char( "Wear flag toggled.\n\r", ch); return TRUE; } } send_to_char( "Syntax: wear [flag]\n\r" "Type '? wear' for a list of flags.\n\r", ch ); return FALSE; } OEDIT( oedit_type ) /* Moved out of oedit() due to naming conflicts -- Hugin */ { OBJ_INDEX_DATA *pObj; int value; if ( argument[0] != '\0' ) { EDIT_OBJ(ch, pObj); if ( ( value = flag_value( type_flags, argument ) ) != NO_FLAG ) { pObj->item_type = value; send_to_char( "Type set.\n\r", ch); /* * Clear the values. */ pObj->value[0] = 0; pObj->value[1] = 0; pObj->value[2] = 0; pObj->value[3] = 0; return TRUE; } } send_to_char( "Syntax: type [flag]\n\r" "Type '? type' for a list of flags.\n\r", ch ); return FALSE; } /* OEDIT( oedit_material ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( argument[0] == '\0' ) { send_to_char( "Syntax: material [string]\n\r", ch ); return FALSE; } free_string( pObj->material ); pObj->material = g_strdup( argument ); send_to_char( "Material set.\n\r", ch); return TRUE; } OEDIT( oedit_level ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ(ch, pObj); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: level [number]\n\r", ch ); return FALSE; } pObj->level = atoi( argument ); send_to_char( "Level set.\n\r", ch); return TRUE; } */ OEDIT( oedit_condition ) { OBJ_INDEX_DATA *pObj; int value; if ( argument[0] != '\0' && ( value = atoi (argument ) ) >= 0 && ( value <= 100 ) ) { EDIT_OBJ( ch, pObj ); pObj->condition = value; send_to_char( "Condition set.\n\r", ch ); return TRUE; } send_to_char( "Syntax: condition [number]\n\r" "Where number can range from 0 (ruined) to 100 (perfect).\n\r", ch ); return FALSE; } /* * Mobile Editor Functions. */ MEDIT( medit_show ) { MOB_INDEX_DATA *pMob; char buf[MAX_STRING_LENGTH]; MPROG_LIST *list; EDIT_MOB(ch, pMob); sprintf( buf, "Name: [%s]\n\rArea: [%5d] %s\n\r", pMob->player_name, !pMob->area ? -1 : pMob->area->vnum, !pMob->area ? "No Area" : pMob->area->name ); send_to_char( buf, ch ); sprintf( buf, "Act: [%s]\n\r", flag_string( act_flags, pMob->act ) ); send_to_char( buf, ch ); sprintf( buf, "Mob_Con: [%s]\n\r", flag_string( mob_con_flags, pMob->mob_con ) ); send_to_char( buf, ch ); sprintf( buf, "Stance: [%s]\n\r", flag_string( mob_fight_flags, pMob->mob_fight ) ); send_to_char( buf, ch ); sprintf( buf, "Vnum: [%5d] Sex: [%s]\n\r", pMob->vnum, pMob->sex == SEX_MALE ? "male " : pMob->sex == SEX_FEMALE ? "female " : pMob->sex == 3 ? "random " : "neutral"); send_to_char( buf, ch ); sprintf( buf, "Level: [%2d] Align: [%4d]\n\r", pMob->level, pMob->alignment); send_to_char( buf, ch ); /* if ( pMob->group ) { sprintf( buf, "Group: [%5d]\n\r", pMob->group ); send_to_char( buf, ch ); } */ sprintf( buf, "Hitroll: [%d]\n\r", pMob->hitroll ); send_to_char (buf,ch); sprintf( buf, "Hit dice: [%2dd%-3d+%4d] ", pMob->hitnodice, pMob->hitsizedice, pMob->hitplus ); send_to_char( buf, ch ); sprintf( buf, "Damage dice: [%2dd%-3d+%4d]\n\r", pMob->damnodice, pMob->damsizedice, pMob->damplus ); send_to_char( buf, ch ); /* sprintf( buf, "Mana dice: [%2dd%-3d+%4d]\n\r", pMob->mana[DICE_NUMBER], pMob->mana[DICE_TYPE], pMob->mana[DICE_BONUS] ); send_to_char( buf, ch ); ROM values end */ sprintf( buf, "Affected by: [%s]\n\r", flag_string( affect_flags, pMob->affected_by ) ); send_to_char( buf, ch ); sprintf( buf, "Armor: [%d]\n\r", pMob->ac ); send_to_char( buf, ch ); /* ROM values: sprintf( buf, "Form: [%s]\n\r", flag_string( form_flags, pMob->form ) ); send_to_char( buf, ch ); sprintf( buf, "Parts: [%s]\n\r", flag_string( part_flags, pMob->parts ) ); send_to_char( buf, ch ); sprintf( buf, "Imm: [%s]\n\r", flag_string( imm_flags, pMob->imm_flags ) ); send_to_char( buf, ch ); sprintf( buf, "Res: [%s]\n\r", flag_string( res_flags, pMob->res_flags ) ); send_to_char( buf, ch ); sprintf( buf, "Vuln: [%s]\n\r", flag_string( vuln_flags, pMob->vuln_flags ) ); send_to_char( buf, ch ); sprintf( buf, "Off: [%s]\n\r", flag_string( off_flags, pMob->off_flags ) ); send_to_char( buf, ch ); sprintf( buf, "Size: [%s]\n\r", flag_string( size_flags, pMob->size ) ); send_to_char( buf, ch ); sprintf( buf, "Material: [%s]\n\r", pMob->material ); send_to_char( buf, ch ); sprintf( buf, "Start pos. [%s]\n\r", flag_string( position_flags, pMob->start_pos ) ); send_to_char( buf, ch ); sprintf( buf, "Default pos [%s]\n\r", flag_string( position_flags, pMob->default_pos ) ); send_to_char( buf, ch ); sprintf( buf, "Wealth: [%5ld]\n\r", pMob->wealth ); send_to_char( buf, ch ); ROM values end */ if ( pMob->spec_fun ) { sprintf( buf, "Spec fun: [%s]\n\r", spec_name( pMob->spec_fun ) ); send_to_char( buf, ch ); } sprintf( buf, "Short descr: %s\n\rLong descr:\n\r%s", pMob->short_descr , pMob->long_descr ); send_to_char( buf, ch ); sprintf( buf, "Description:\n\r%s", pMob->description ); send_to_char( buf, ch ); if ( pMob->pShop ) { SHOP_DATA *pShop; int iTrade; pShop = pMob->pShop; sprintf( buf, "Shop data for [%5d]:\n\r" " Markup for purchaser: %d%%\n\r" " Markdown for seller: %d%%\n\r", pShop->keeper, pShop->profit_buy, pShop->profit_sell ); send_to_char( buf, ch ); sprintf( buf, " Hours: %d to %d.\n\r", pShop->open_hour, pShop->close_hour ); send_to_char( buf, ch ); for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ ) { if ( pShop->buy_type[iTrade] != 0 ) { if ( iTrade == 0 ) { send_to_char( " Number Trades Type\n\r", ch ); send_to_char( " ------ -----------\n\r", ch ); } sprintf( buf, " [%4d] %s\n\r", iTrade, flag_string( type_flags, pShop->buy_type[iTrade] ) ); send_to_char( buf, ch ); } } } if ( pMob->mprogs ) { int cnt; sprintf(buf, "\n\rMOBPrograms for [%5d]:\n\r", pMob->vnum); send_to_char( buf, ch ); for (cnt=0, list=pMob->mprogs; list; list=list->next) { if (cnt ==0) { send_to_char ( " Number Vnum Trigger Phrase\n\r", ch ); send_to_char ( " ------ ---- ------- ------\n\r", ch ); } sprintf(buf, "[%5d] %4d %7s %s\n\r", cnt, list->vnum,mprog_type_to_name(list->trig_type), list->trig_phrase->str); send_to_char( buf, ch ); cnt++; } } return FALSE; } /* * medit_copy function thanks to Zanthras of Mystical Realities MUD. * Thanks to Ivan for what there is of the incomplete mobprog part. * Hopefully it will be finished in a later release of this snippet. */ MEDIT( medit_copy ) { MOB_INDEX_DATA *pMob; MOB_INDEX_DATA *pMob2; /* The mob to copy */ int vnum; /* MPROG_LIST *list; */ /* Used for the mob prog for loop */ if ( argument[0] == '\0' ) { send_to_char("Syntax: copy <vnum> \n\r",ch); return FALSE; } if ( !is_number(argument) ) { send_to_char("MEdit: You must enter a number (vnum).\n\r",ch); return FALSE; } else /* argument is a number */ { vnum = atoi(argument); if( !( pMob2 = get_mob_index(vnum) ) ) { send_to_char("MEdit: That mob does not exist.\n\r",ch); return FALSE; } } EDIT_MOB(ch, pMob); pMob->player_name = g_strdup( pMob2->player_name ); pMob->act = pMob2->act; pMob->sex = pMob2->sex; pMob->level = pMob2->level; pMob->alignment = pMob2->alignment; pMob->hitroll = pMob2->hitroll; pMob->hitnodice = pMob2->hitnodice; pMob->hitsizedice = pMob2->hitsizedice; pMob->hitplus = pMob2->hitplus; pMob->damnodice = pMob2->damnodice; pMob->damsizedice = pMob2->damsizedice; pMob->damplus = pMob2->damplus; pMob->affected_by = pMob2->affected_by; pMob->ac = pMob2->ac; pMob->spec_fun = pMob2->spec_fun; pMob->short_descr = g_strdup( pMob2->short_descr ); pMob->long_descr = g_strdup( pMob2->long_descr ); pMob->description = g_strdup( pMob2->description ); /* Hopefully get the shop data to copy later * This is the fields here if you get it copying send me * a copy and I'll add it to the snippet with credit to * you of course :) same with the mobprogs for loop :) */ /* if ( pMob->pShop ) { SHOP_DATA *pShop, *pShop2; pShop = pMob->pShop; pShop2 = pMob2->pShop; pShop->profit_buy = pShop2->profit_buy; pShop->profit_sell = pShop2->profit_sell; pShop->open_hour = pShop2->open_hour; pShop->close_hour = pShop2->close_hour; pShop->buy_type[iTrade] = pShop2->buy_type[iTrade]; } */ /* for loop thanks to Ivan, still needs work though for (list = pMob->mprogs; list; list = list->next ) { MPROG_LIST *newp = new_mprog(); newp->trig_type = list->trig_type; newp->trig_phrase = g_strdup( list->trig_phrase ); newp->vnum = list->vnum; newp->code = g_strdup( list->code ); pMob->mprogs = newp; } */ send_to_char( "Mob info copied.", ch ); return FALSE; } MEDIT( medit_create ) { MOB_INDEX_DATA *pMob; AREA_DATA *pArea; int value; int iHash; value = atoi( argument ); if ( argument[0] == '\0' || value == 0 ) { send_to_char( "Syntax: medit create [vnum]\n\r", ch ); return FALSE; } pArea = get_vnum_area( value ); if ( !pArea ) { send_to_char( "MEdit: That vnum is not assigned an area.\n\r", ch ); return FALSE; } if ( !IS_BUILDER( ch, pArea ) ) { send_to_char( "MEdit: Vnum in an area you cannot build in.\n\r", ch ); return FALSE; } if ( get_mob_index( value ) ) { send_to_char( "MEdit: Mobile vnum already exists.\n\r", ch ); return FALSE; } pMob = new_mob_index(); pMob->vnum = value; pMob->area = pArea; if ( value > top_vnum_mob ) top_vnum_mob = value; pMob->act = ACT_IS_NPC; iHash = value % MAX_KEY_HASH; pMob->next = mob_index_hash[iHash]; mob_index_hash[iHash] = pMob; ch->desc->pEdit = (void *)pMob; send_to_char( "Mobile Created.\n\r", ch ); return TRUE; } MEDIT( medit_delete ) { MOB_INDEX_DATA *pMob; MOB_INDEX_DATA *sMob; MOB_INDEX_DATA *iMob; RESET_DATA *pReset = NULL; RESET_DATA *prev= NULL; ROOM_INDEX_DATA *pRoom = NULL; char arg[MIL]; char buf[MAX_STRING_LENGTH]; int index, count, iHash, i; int dobj[100]; /* I highly doubt one mobile will have 100 unique object resets */ bool foundmob = FALSE; bool exist = FALSE; bool foundobj = FALSE; GSList *ResetList; if ( argument[0] == '\0' ) { send_to_char( "Syntax: medit delete [vnum]\n\r", ch ); return FALSE; } one_argument( argument, arg ); if( is_number( arg ) ) { index = atoi( arg ); pMob = get_mob_index( index ); } else { send_to_char( "That is not a number.\n\r", ch ); return FALSE; } if( !pMob ) { send_to_char( "No such mobile.\n\r", ch ); return FALSE; } SET_BIT( pMob->area->area_flags, AREA_CHANGED ); /* Remove it from the object list */ iHash = index % MAX_KEY_HASH; /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nMobile hash for location %d:\n", iHash); for ( tMob = mob_index_hash[iHash]; tMob != NULL; tMob = tMob->next ) printf("short_desc: %s vnum: %d\n", tMob->short_descr, tMob->vnum ); */ sMob = mob_index_hash[iHash]; if( sMob->next == NULL ) /* only entry */ mob_index_hash[iHash] = NULL; else if( sMob == pMob ) /* first entry */ mob_index_hash[iHash] = pMob->next; else /* everything else */ { for( iMob = sMob; iMob != NULL; iMob = iMob->next ) { if( iMob == pMob ) { sMob->next = pMob->next; break; } } } /* See oedit_delete for why i dont free pMob here */ /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nMobile hash for location %d after removal:\n", iHash); for ( tMob = mob_index_hash[iHash]; tMob != NULL; tMob = tMob->next ) printf("short_desc: %s vnum: %d\n", tMob->short_descr, tMob->vnum ); */ if( top_vnum_mob == index ) for( i = 1; i < index; i++ ) if( get_obj_index( i ) ) top_vnum_obj = i; top_mob_index--; /* Now crush all resets */ count = 0; for( iHash = 0; iHash < MAX_KEY_HASH; iHash++ ) { for( pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next ) { dobj[0] = -1; for( ResetList = pRoom->reset_list; ResetList; ResetList = g_slist_next(ResetList) ) { pReset = (RESET_DATA*)ResetList->data; switch( pReset->command ) { case 'M': if( pReset->arg1 == index ) { foundmob = TRUE; /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nReset info for room %d:\n", pRoom->vnum ); for( tReset = pRoom->reset_first; tReset; tReset = tReset->next ) printf("command: %c vnum: %d\n", tReset->command, tReset->arg1 ); */ pRoom->reset_list = g_slist_remove(pRoom->reset_list, pReset); count++; SET_BIT( pRoom->area->area_flags, AREA_CHANGED ); /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nReset info for room %d after removal:\n", pRoom->vnum ); for( tReset = pRoom->reset_first; tReset; tReset = tReset->next ) printf("command: %c vnum: %d\n", tReset->command, tReset->arg1 ); */ } else foundmob = FALSE; break; case 'E': case 'G': if( foundmob ) { /* printf( "Removing: command: %c vnum: %d\n", pReset->command, pReset->arg1 ); */ /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nReset info for room %d:\n", pRoom->vnum ); for( tReset = pRoom->reset_first; tReset; tReset = tReset->next ) printf("command: %c vnum: %d\n", tReset->command, tReset->arg1 ); */ exist = FALSE; for( i = 0; dobj[i] != -1; i++ ) { if( dobj[i] == pReset->arg1 ) { exist = TRUE; break; } } if( !exist ) { dobj[i] = pReset->arg1; dobj[i + 1] = -1; /* DEBUG CODE */ /* for( i = 0; dobj[i] != -1; i++ ) printf( "dobj[%d] : %d\n", i, dobj[i] ); */ } pRoom->reset_list = g_slist_remove(pRoom->reset_list, pReset); count++; SET_BIT( pRoom->area->area_flags, AREA_CHANGED ); /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nReset info for room %d after removal:\n", pRoom->vnum ); for( tReset = pRoom->reset_first; tReset; tReset = tReset->next ) printf("command: %c vnum: %d\n", tReset->command, tReset->arg1 ); */ } break; case 'P': foundobj = FALSE; for( i = 0; dobj[i] != -1; i++ ) if( dobj[i] == pReset->arg3 ) foundobj = TRUE; if( foundobj ) { printf( "Removing: command: %c vnum: %d\n", pReset->command, pReset->arg1 ); /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nReset info for room %d:\n", pRoom->vnum ); for( tReset = pRoom->reset_first; tReset; tReset = tReset->next ) printf("command: %c vnum: %d\n", tReset->command, tReset->arg1 ); */ pRoom->reset_list = g_slist_remove(pRoom->reset_list, pReset); count++; SET_BIT( pRoom->area->area_flags, AREA_CHANGED ); /* DEBUG CODE - uncomment this if you have doubts */ /* printf("\nReset info for room %d after removal:\n", pRoom->vnum ); for( tReset = pRoom->reset_first; tReset; tReset = tReset->next ) printf("command: %c vnum: %d\n", tReset->command, tReset->arg1 ); */ } } prev = pReset; } } } /* This is a dumb way to fix what is probably someone elses problem */ /* The reason for the kludge is that sometime after the exit of medit_delete */ /* ch->mount becomes 0x10000000 and I have no idea how or where */ /* Narbo */ sprintf( buf, "Removed mobile vnum ^C%d^x and ^C%d^x resets.\n\r", index, count ); send_to_char( buf, ch ); return TRUE; } MEDIT( medit_spec ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { send_to_char( "Syntax: spec [special function]\n\r", ch ); return FALSE; } if ( !str_cmp( argument, "none" ) ) { pMob->spec_fun = NULL; send_to_char( "Spec removed.\n\r", ch); return TRUE; } if ( spec_lookup( argument ) ) { pMob->spec_fun = spec_lookup( argument ); send_to_char( "Spec set.\n\r", ch); return TRUE; } send_to_char( "MEdit: No such special function.\n\r", ch ); return FALSE; } /* MEDIT( medit_damtype ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { send_to_char( "Syntax: damtype [damage message]\n\r", ch ); send_to_char( "Para ver una lista de tipos de mensajes, pon '? weapon'.\n\r", ch ); return FALSE; } pMob->dam_type = attack_lookup(argument); send_to_char( "Damage type set.\n\r", ch); return TRUE; } */ MEDIT( medit_align ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: alignment [number]\n\r", ch ); return FALSE; } pMob->alignment = atoi( argument ); send_to_char( "Alignment set.\n\r", ch); return TRUE; } MEDIT( medit_level ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: level [number]\n\r", ch ); return FALSE; } pMob->level = atoi( argument ); send_to_char( "Level set.\n\r", ch); return TRUE; } MEDIT( medit_desc ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { string_append( ch, &pMob->description ); return TRUE; } send_to_char( "Syntax: desc - line edit\n\r", ch ); return FALSE; } MEDIT( medit_long ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { send_to_char( "Syntax: long [string]\n\r", ch ); return FALSE; } strcat( argument, "\n\r" ); pMob->long_descr = g_strdup( argument ); pMob->long_descr[0] = UPPER( pMob->long_descr[0] ); send_to_char( "Long description set.\n\r", ch); return TRUE; } MEDIT( medit_short ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { send_to_char( "Syntax: short [string]\n\r", ch ); return FALSE; } pMob->short_descr = g_strdup( argument ); send_to_char( "Short description set.\n\r", ch); return TRUE; } MEDIT( medit_name ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { send_to_char( "Syntax: name [string]\n\r", ch ); return FALSE; } pMob->player_name = g_strdup( argument ); send_to_char( "Name set.\n\r", ch); return TRUE; } MEDIT( medit_shop ) { MOB_INDEX_DATA *pMob; char command[MAX_INPUT_LENGTH]; char arg1[MAX_INPUT_LENGTH]; argument = one_argument( argument, command ); argument = one_argument( argument, arg1 ); EDIT_MOB(ch, pMob); if ( command[0] == '\0' ) { send_to_char( "Syntax: shop hours [#xopening] [#xclosing]\n\r", ch ); send_to_char( " shop profit [#xbuying%] [#xselling%]\n\r", ch ); send_to_char( " shop type [#x0-4] [item type]\n\r", ch ); send_to_char( " shop assign\n\r", ch ); send_to_char( " shop remove\n\r", ch ); return FALSE; } if ( !str_cmp( command, "hours" ) ) { if ( arg1[0] == '\0' || !is_number( arg1 ) || argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: shop hours [#xopening] [#xclosing]\n\r", ch ); return FALSE; } if ( !pMob->pShop ) { send_to_char( "MEdit: Debes crear un shop primero (shop assign).\n\r", ch ); return FALSE; } pMob->pShop->open_hour = atoi( arg1 ); pMob->pShop->close_hour = atoi( argument ); send_to_char( "Shop hours set.\n\r", ch); return TRUE; } if ( !str_cmp( command, "profit" ) ) { if ( arg1[0] == '\0' || !is_number( arg1 ) || argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: shop profit [#xbuying%] [#xselling%]\n\r", ch ); return FALSE; } if ( !pMob->pShop ) { send_to_char( "MEdit: Debes crear un shop primero (shop assign).\n\r", ch ); return FALSE; } pMob->pShop->profit_buy = atoi( arg1 ); pMob->pShop->profit_sell = atoi( argument ); send_to_char( "Shop profit set.\n\r", ch); return TRUE; } if ( !str_cmp( command, "type" ) ) { char buf[MAX_INPUT_LENGTH]; int value; if ( arg1[0] == '\0' || !is_number( arg1 ) || argument[0] == '\0' ) { send_to_char( "Syntax: shop type [#x0-4] [item type]\n\r", ch ); return FALSE; } if ( atoi( arg1 ) >= MAX_TRADE ) { sprintf( buf, "MEdit: May sell %d items max.\n\r", MAX_TRADE ); send_to_char( buf, ch ); return FALSE; } if ( !pMob->pShop ) { send_to_char( "MEdit: Debes crear un shop primero (shop assign).\n\r", ch ); return FALSE; } if ( ( value = flag_value( type_flags, argument ) ) == NO_FLAG ) { send_to_char( "MEdit: That type of item is not known.\n\r", ch ); return FALSE; } pMob->pShop->buy_type[atoi( arg1 )] = value; send_to_char( "Shop type set.\n\r", ch); return TRUE; } /* shop assign && shop delete by Phoenix */ if ( !str_prefix(command, "assign") ) { if ( pMob->pShop ) { send_to_char("Mob already has a shop assigned to it.\n\r", ch); return FALSE; } pMob->pShop = new_shop(); if ( !shop_first ) shop_first = pMob->pShop; if ( shop_last ) shop_last->next = pMob->pShop; shop_last = pMob->pShop; pMob->pShop->keeper = pMob->vnum; send_to_char("New shop assigned to mobile.\n\r", ch); return TRUE; } if ( !str_prefix(command, "remove") ) { SHOP_DATA *pShop; pShop = pMob->pShop; pMob->pShop = NULL; if ( pShop == shop_first ) { if ( !pShop->next ) { shop_first = NULL; shop_last = NULL; } else shop_first = pShop->next; } else { SHOP_DATA *ipShop; for ( ipShop = shop_first; ipShop; ipShop = ipShop->next ) { if ( ipShop->next == pShop ) { if ( !pShop->next ) { shop_last = ipShop; shop_last->next = NULL; } else ipShop->next = pShop->next; } } } free_shop(pShop); send_to_char("Mobile is no longer a shopkeeper.\n\r", ch); return TRUE; } medit_shop( ch, "" ); return FALSE; } /* ROM medit functions: */ MEDIT( medit_sex ) /* Moved out of medit() due to naming conflicts -- Hugin */ { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( sex_flags, argument ) ) != NO_FLAG ) { pMob->sex = value; send_to_char( "Sex set.\n\r", ch); return TRUE; } } send_to_char( "Syntax: sex [sex]\n\r" "Type '? sex' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_act ) /* Moved out of medit() due to naming conflicts -- Hugin */ { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( act_flags, argument ) ) != NO_FLAG ) { pMob->act ^= value; SET_BIT( pMob->act, ACT_IS_NPC ); send_to_char( "Act flag toggled.\n\r", ch); return TRUE; } } send_to_char( "Syntax: act [flag]\n\r" "Type '? act' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_mob_con ) /* Moved out of medit() due to naming conflicts -- Hugin */ { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( mob_con_flags, argument ) ) != NO_FLAG ) { pMob->mob_con ^= value; send_to_char( "Mob_Con flag toggled.\n\r", ch); return TRUE; } } send_to_char( "Syntax: mob_con [flag]\n\r" "Type '? mob_con' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_fstyle ) /* Moved out of medit() due to naming conflicts -- Hugin */ { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( mob_fight_flags, argument ) ) != NO_FLAG ) { pMob->mob_fight ^= value; //SET_BIT( pMob->act, ACT_IS_NPC ); send_to_char( "stance flag toggled.\n\r", ch); return TRUE; } } send_to_char( "Syntax: stance [flag]\n\r" "Type '? stance' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_affect ) /* Moved out of medit() due to naming conflicts -- Hugin */ { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( affect_flags, argument ) ) != NO_FLAG ) { pMob->affected_by ^= value; send_to_char( "Affect flag toggled.\n\r", ch); return TRUE; } } send_to_char( "Syntax: affect [flag]\n\r" "Type '? affect' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_ac ) { MOB_INDEX_DATA *pMob; char arg[MAX_INPUT_LENGTH]; do { if ( argument[0] == '\0' ) break; EDIT_MOB(ch, pMob); argument = one_argument( argument, arg ); if ( !is_number( arg ) ) break; pMob->ac = atoi( arg ); argument = one_argument( argument, arg ); send_to_char( "Ac set.\n\r", ch ); return TRUE; } while ( FALSE ); send_to_char( "Syntax: ac [ac]\n\r" "help MOB_AC gives a list of reasonable ac-values.\n\r", ch ); return FALSE; } /* MEDIT( medit_form ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( form_flags, argument ) ) != NO_FLAG ) { pMob->form ^= value; send_to_char( "Form toggled.\n\r", ch ); return TRUE; } } send_to_char( "Syntax: form [flags]\n\r" "Type '? form' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_part ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( part_flags, argument ) ) != NO_FLAG ) { pMob->parts ^= value; send_to_char( "Parts toggled.\n\r", ch ); return TRUE; } } send_to_char( "Syntax: part [flags]\n\r" "Type '? part' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_imm ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( imm_flags, argument ) ) != NO_FLAG ) { pMob->imm_flags ^= value; send_to_char( "Immunity toggled.\n\r", ch ); return TRUE; } } send_to_char( "Syntax: imm [flags]\n\r" "Type '? imm' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_res ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( res_flags, argument ) ) != NO_FLAG ) { pMob->res_flags ^= value; send_to_char( "Resistance toggled.\n\r", ch ); return TRUE; } } send_to_char( "Syntax: res [flags]\n\r" "Type '? res' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_vuln ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( vuln_flags, argument ) ) != NO_FLAG ) { pMob->vuln_flags ^= value; send_to_char( "Vulnerability toggled.\n\r", ch ); return TRUE; } } send_to_char( "Syntax: vuln [flags]\n\r" "Type '? vuln' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_material ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { send_to_char( "Syntax: material [string]\n\r", ch ); return FALSE; } pMob->material = g_strdup( argument ); send_to_char( "Material set.\n\r", ch); return TRUE; } MEDIT( medit_off ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( off_flags, argument ) ) != NO_FLAG ) { pMob->off_flags ^= value; send_to_char( "Offensive behaviour toggled.\n\r", ch ); return TRUE; } } send_to_char( "Syntax: off [flags]\n\r" "Type '? off' for a list of flags.\n\r", ch ); return FALSE; } MEDIT( medit_size ) { MOB_INDEX_DATA *pMob; int value; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( size_flags, argument ) ) != NO_FLAG ) { pMob->size = value; send_to_char( "Size set.\n\r", ch ); return TRUE; } } send_to_char( "Syntax: size [size]\n\r" "Type '? size' for a list of sizes.\n\r", ch ); return FALSE; } */ MEDIT( medit_hitdice ) { static char syntax[] = "Syntax: hitdice <number> d <type> + <bonus>\n\r"; char *num, *type, *bonus, *cp; MOB_INDEX_DATA *pMob; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { send_to_char( syntax, ch ); return FALSE; } num = cp = argument; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *(cp++) = '\0'; type = cp; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *(cp++) = '\0'; bonus = cp; while ( isdigit( *cp ) ) ++cp; if ( *cp != '\0' ) *cp = '\0'; if ( ( !is_number( num ) || atoi( num ) < 1 ) || ( !is_number( type ) || atoi( type ) < 1 ) || ( !is_number( bonus ) || atoi( bonus ) < 0 ) ) { send_to_char( syntax, ch ); return FALSE; } pMob->hitnodice = atoi( num ); pMob->hitsizedice = atoi( type ); pMob->hitplus = atoi( bonus ); send_to_char( "Hitdice set.\n\r", ch ); return TRUE; } /* MEDIT( medit_manadice ) { static char syntax[] = "Syntax: manadice <number> d <type> + <bonus>\n\r"; char *num, *type, *bonus, *cp; MOB_INDEX_DATA *pMob; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { send_to_char( syntax, ch ); return FALSE; } num = cp = argument; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *(cp++) = '\0'; type = cp; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *(cp++) = '\0'; bonus = cp; while ( isdigit( *cp ) ) ++cp; if ( *cp != '\0' ) *cp = '\0'; if ( !( is_number( num ) && is_number( type ) && is_number( bonus ) ) ) { send_to_char( syntax, ch ); return FALSE; } if ( ( !is_number( num ) || atoi( num ) < 1 ) || ( !is_number( type ) || atoi( type ) < 1 ) || ( !is_number( bonus ) || atoi( bonus ) < 0 ) ) { send_to_char( syntax, ch ); return FALSE; } pMob->mana[DICE_NUMBER] = atoi( num ); pMob->mana[DICE_TYPE] = atoi( type ); pMob->mana[DICE_BONUS] = atoi( bonus ); send_to_char( "Manadice set.\n\r", ch ); return TRUE; } */ MEDIT( medit_damdice ) { static char syntax[] = "Syntax: damdice <number> d <type> + <bonus>\n\r"; char *num, *type, *bonus, *cp; MOB_INDEX_DATA *pMob; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { send_to_char( syntax, ch ); return FALSE; } num = cp = argument; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *(cp++) = '\0'; type = cp; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *(cp++) = '\0'; bonus = cp; while ( isdigit( *cp ) ) ++cp; if ( *cp != '\0' ) *cp = '\0'; if ( !( is_number( num ) && is_number( type ) && is_number( bonus ) ) ) { send_to_char( syntax, ch ); return FALSE; } if ( ( !is_number( num ) || atoi( num ) < 1 ) || ( !is_number( type ) || atoi( type ) < 1 ) || ( !is_number( bonus ) || atoi( bonus ) < 0 ) ) { send_to_char( syntax, ch ); return FALSE; } pMob->damnodice = atoi( num ); pMob->damsizedice = atoi( type ); pMob->damplus = atoi( bonus ); send_to_char( "Damdice set.\n\r", ch ); return TRUE; } /* MEDIT( medit_race ) { MOB_INDEX_DATA *pMob; int race; if ( argument[0] != '\0' && ( race = race_lookup( argument ) ) != 0 ) { EDIT_MOB( ch, pMob ); pMob->race = race; pMob->act |= race_table[race].act; pMob->affected_by |= race_table[race].aff; pMob->off_flags |= race_table[race].off; pMob->imm_flags |= race_table[race].imm; pMob->res_flags |= race_table[race].res; pMob->vuln_flags |= race_table[race].vuln; pMob->form |= race_table[race].form; pMob->parts |= race_table[race].parts; send_to_char( "Race set.\n\r", ch ); return TRUE; } if ( argument[0] == '?' ) { char buf[MAX_STRING_LENGTH]; send_to_char( "Available races are:", ch ); for ( race = 0; race_table[race].name != NULL; race++ ) { if ( ( race % 3 ) == 0 ) send_to_char( "\n\r", ch ); sprintf( buf, " %-15s", race_table[race].name ); send_to_char( buf, ch ); } send_to_char( "\n\r", ch ); return FALSE; } send_to_char( "Syntax: race [race]\n\r" "Type 'race ?' for a list of races.\n\r", ch ); return FALSE; } MEDIT( medit_position ) { MOB_INDEX_DATA *pMob; char arg[MAX_INPUT_LENGTH]; int value; argument = one_argument( argument, arg ); switch ( arg[0] ) { default: break; case 'S': case 's': if ( str_prefix( arg, "start" ) ) break; if ( ( value = flag_value( position_flags, argument ) ) == NO_FLAG ) break; EDIT_MOB( ch, pMob ); pMob->start_pos = value; send_to_char( "Start position set.\n\r", ch ); return TRUE; case 'D': case 'd': if ( str_prefix( arg, "default" ) ) break; if ( ( value = flag_value( position_flags, argument ) ) == NO_FLAG ) break; EDIT_MOB( ch, pMob ); pMob->default_pos = value; send_to_char( "Default position set.\n\r", ch ); return TRUE; } send_to_char( "Syntax: position [start/default] [position]\n\r" "Type '? position' for a list of positions.\n\r", ch ); return FALSE; } MEDIT( medit_gold ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: wealth [number]\n\r", ch ); return FALSE; } pMob->wealth = atoi( argument ); send_to_char( "Wealth set.\n\r", ch); return TRUE; } */ MEDIT( medit_hitroll ) { MOB_INDEX_DATA *pMob; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: hitroll [number]\n\r", ch ); return FALSE; } pMob->hitroll = atoi( argument ); send_to_char( "Hitroll set.\n\r", ch); return TRUE; } /* void show_liqlist(CHAR_DATA *ch) { int liq; BUFFER *buffer; char buf[MAX_STRING_LENGTH]; buffer = new_buf(); for ( liq = 0; liq_table[liq].liq_name != NULL; liq++) { if ( (liq % 21) == 0 ) add_buf(buffer,"Name Color Proof Full Thirst Food Ssize\n\r"); sprintf(buf, "%-20s %-14s %5d %4d %6d %4d %5d\n\r", liq_table[liq].liq_name,liq_table[liq].liq_color, liq_table[liq].liq_affect[0],liq_table[liq].liq_affect[1], liq_table[liq].liq_affect[2],liq_table[liq].liq_affect[3], liq_table[liq].liq_affect[4] ); add_buf(buffer,buf); } page_to_char(buf_string(buffer),ch); free_buf(buffer); return; } void show_damlist(CHAR_DATA *ch) { int att; BUFFER *buffer; char buf[MAX_STRING_LENGTH]; buffer = new_buf(); for ( att = 0; attack_table[att].name != NULL; att++) { if ( (att % 21) == 0 ) add_buf(buffer,"Name Noun\n\r"); sprintf(buf, "%-20s %-20s\n\r", attack_table[att].name,attack_table[att].noun ); add_buf(buffer,buf); } page_to_char(buf_string(buffer),ch); free_buf(buffer); return; } MEDIT( medit_group ) { MOB_INDEX_DATA *pMob; MOB_INDEX_DATA *pMTemp; char arg[MAX_STRING_LENGTH]; char buf[MAX_STRING_LENGTH]; int temp; BUFFER *buffer; bool found = FALSE; EDIT_MOB(ch, pMob); if ( argument[0] == '\0' ) { send_to_char( "Syntax: group [number]\n\r", ch); send_to_char( " group show [number]\n\r", ch); return FALSE; } if (is_number(argument)) { pMob->group = atoi(argument); send_to_char( "Group set.\n\r", ch ); return TRUE; } argument = one_argument( argument, arg ); if ( !strcmp( arg, "show" ) && is_number( argument ) ) { if (atoi(argument) == 0) { send_to_char( "Are you crazy?\n\r", ch); return FALSE; } buffer = new_buf (); for (temp = 0; temp < 65536; temp++) { pMTemp = get_mob_index(temp); if ( pMTemp && ( pMTemp->group == atoi(argument) ) ) { found = TRUE; sprintf( buf, "[%5d] %s\n\r", pMTemp->vnum, pMTemp->player_name ); add_buf( buffer, buf ); } } if (found) page_to_char( buf_string(buffer), ch ); else send_to_char( "No mobs in that group.\n\r", ch ); free_buf( buffer ); return FALSE; } return FALSE; } */ REDIT( redit_owner ) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM(ch, pRoom); if ( argument[0] == '\0' ) { send_to_char( "Syntax: owner [owner]\n\r", ch ); send_to_char( " owner none\n\r", ch ); return FALSE; } if (!str_cmp(argument, "none")) pRoom->owner = g_strdup(""); else pRoom->owner = g_strdup( argument ); send_to_char( "Owner set.\n\r", ch ); return TRUE; } /* MEDIT ( medit_addmprog ) { int value; MOB_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_CODE *code; char trigger[MAX_STRING_LENGTH]; char phrase[MAX_STRING_LENGTH]; char num[MAX_STRING_LENGTH]; EDIT_MOB(ch, pMob); argument=one_argument(argument, num); argument=one_argument(argument, trigger); argument=one_argument(argument, phrase); if (!is_number(num) || trigger[0] =='\0' || phrase[0] =='\0' ) { send_to_char("Syntax: addmprog [vnum] [trigger] [phrase]\n\r",ch); return FALSE; } if ( (value = flag_value (mprog_flags, trigger) ) == NO_FLAG) { send_to_char("Valid flags are:\n\r",ch); show_help( ch, "mprog"); return FALSE; } if ( ( code =get_mprog_index (atoi(num) ) ) == NULL) { send_to_char("No such MOBProgram.\n\r",ch); return FALSE; } list = new_mprog(); list->vnum = atoi(num); list->trig_type = value; list->trig_phrase = g_strdup(phrase); list->code = code->code; SET_BIT(pMob->mprog_flags,value); list->next = pMob->mprogs; pMob->mprogs = list; send_to_char( "Mprog Added.\n\r",ch); return TRUE; } MEDIT ( medit_delmprog ) { MOB_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_LIST *list_next; char mprog[MAX_STRING_LENGTH]; int value; int cnt = 0; EDIT_MOB(ch, pMob); one_argument( argument, mprog ); if (!is_number( mprog ) || mprog[0] == '\0' ) { send_to_char("Syntax: delmprog [#mprog]\n\r",ch); return FALSE; } value = atoi ( mprog ); if ( value < 0 ) { send_to_char("Only non-negative mprog-numbers allowed.\n\r",ch); return FALSE; } if ( !(list= pMob->mprogs) ) { send_to_char("MEdit: Non existant mprog.\n\r",ch); return FALSE; } if ( value == 0 ) { REMOVE_BIT(pMob->mprog_flags, pMob->mprogs->trig_type); list = pMob->mprogs; pMob->mprogs = list->next; free_mprog( list ); } else { while ( (list_next = list->next) && (++cnt < value ) ) list = list_next; if ( list_next ) { REMOVE_BIT(pMob->mprog_flags, list_next->trig_type); list->next = list_next->next; free_mprog(list_next); } else { send_to_char("No such mprog.\n\r",ch); return FALSE; } } send_to_char("Mprog removed.\n\r", ch); return TRUE; } */ REDIT( redit_room ) { ROOM_INDEX_DATA *room; int value; EDIT_ROOM(ch, room); if ( (value = flag_value( room_flags, argument )) == NO_FLAG ) { send_to_char( "Sintaxis: room [flags]\n\r", ch ); return FALSE; } TOGGLE_BIT(room->room_flags, value); send_to_char( "Room flags toggled.\n\r", ch ); return TRUE; } REDIT( redit_sector ) { ROOM_INDEX_DATA *room; int value; EDIT_ROOM(ch, room); if ( (value = flag_value( sector_flags, argument )) == NO_FLAG ) { send_to_char( "Sintaxis: sector [tipo]\n\r", ch ); return FALSE; } room->sector_type = value; send_to_char( "Sector type set.\n\r", ch ); return TRUE; } extern int port,control; /* db.c */ void echocp() { GSList *desc_list = NULL; DESCRIPTOR_DATA *d; for ( desc_list = descriptor_list; desc_list != NULL; desc_list = g_slist_next(desc_list) ) { d = (DESCRIPTOR_DATA*)desc_list->data; write_to_descriptor (d->descriptor, "\n\rCOPYOVER STARTED PLEASE REMAIN SEATED.\n\r",0); } } void do_copyover (CHAR_DATA *ch, char * argument) { FILE *fp; DESCRIPTOR_DATA *d; CHAR_DATA *och; char buf [100], buf2[100]; char copyover_info[MAX_STRING_LENGTH]; GSList *desc_list; fp = fopen (COPYOVER_FILE, "w"); if (!fp) { send_to_char ("Copyover file not writeable, aborted.\n\r",ch); bug ("Could not write to copyover file",0); return; } /** * CHANGE TO WRITE_TO_DESCRIPTOR!!! */ echocp(); /* For each playing descriptor, save its state */ for ( desc_list = descriptor_list; desc_list != NULL; desc_list = g_slist_next(desc_list) ) { d = (DESCRIPTOR_DATA*)desc_list->data; och = d->character; if (och != NULL && IS_NPC(och)) { bug("Wierdness found in the descriptor list.. please look.",0); continue; } if (!d->character || d->connected < 0) /* drop those logging on */ { write_to_buffer (d, "\n\rSorry, we are rebooting. Come back in a few minutes.\n\r", 0); close_socket(d); /* throw'em out */ } else { fprintf (fp, "%d %s %s\n", d->descriptor, och->name->str, d->host->str); sprintf(copyover_info, "Copyover Info WRITE, Name: %s Host: %s", och->name->str, d->host->str); bug(copyover_info,0); save_char_obj (och); //Flush the buffer... write_to_buffer (d, "\n\r", 2); } } g_slist_free(desc_list); fprintf (fp, "-1\n"); fclose (fp); /* Close reserve and other always-open files and release other resources */ fclose (fpReserve); //Free up lists back to the system. destroy_memory_chunck(); /* exec - descriptors are inherited */ sprintf (buf, "%d", port); sprintf (buf2, "%d", control); execl (EXE_FILE, "lurf", buf, "copyover", buf2, (char *) NULL); /* Failed - sucessful exec will not return */ do_echo(ch,"Copyover FAILED!\n\r"); /* Here you might want to reopen fpReserve */ } /* Recover from a copyover - load players */ void copyover_recover () { DESCRIPTOR_DATA *d; FILE *fp; char copyover_info[MAX_STRING_LENGTH]; char name [100]; char host[MAX_STRING_LENGTH]; int desc; bool fOld; log_string2("Copyover recovery initiated"); fp = fopen (COPYOVER_FILE, "r"); if (!fp) /* there are some descriptors open which will hang forever then ? */ { log_string2("Copyover file not found. Exitting.\n\r"); exit (1); } unlink (COPYOVER_FILE); /* In case something crashes - doesn't prevent reading */ for (;;) { fscanf (fp, "%d %s %s\n", &desc, name, host); sprintf(copyover_info, "Copyover Info READ, Name: %s Host: %s", name, host); bug(copyover_info,0); if (desc == -1) break; /* Write something, and check if it goes error-free */ if (!write_to_descriptor (desc, "\n\rRestoring from copyover...\n\r",0)) { sprintf(copyover_info, "lost descriptor."); bug(copyover_info,0); close (desc); /* nope */ continue; } d = new_descriptor(); init_copyover_descriptor (d,desc); d->descriptor = desc; d->host = g_string_assign(d->host,host); d->connected = CON_COPYOVER_RECOVER; /* -15, so close_socket frees the char */ descriptor_list = g_slist_append(descriptor_list,d); /* Now, find the pfile */ copyover_start = TRUE; fOld = load_char_obj (d, name); copyover_start = FALSE; if (!fOld) /* Player file not found?! */ { write_to_descriptor (desc, "\n\rSomehow, your character was lost in the copyover. Sorry.\n\r", 0); close_socket (d); } else /* ok! */ { write_to_descriptor (desc, "\n\rCopyover recovery complete.\n\r",0); /* Just In Case */ if (!d->character->in_room) d->character->in_room = get_room_index (ROOM_VNUM_TEMPLE); /* check_playing( d, d->character->name ); check_kickoff( d, d->character->name, FALSE ) ; check_player_ID( d, d->character->name, FALSE ); */ /* Insert in the char_list */ d->character->next = char_list; char_list = d->character; char_to_room (d->character, d->character->in_room); do_look (d->character, ""); act ("$n materializes!", d->character, NULL, NULL, TO_ROOM); d->connected = CON_PLAYING; } } mudsetting->last_proc_logged = 81; return; } #if defined(unix) void ispell_init() { char ignore_buf[1024]; pipe(to); pipe(from); ispell_pid = fork(); if (ispell_pid < 0) { char errmsg[MAX_STRING_LENGTH]; sprintf(errmsg, "ispell_init: fork: %s", strerror(errno)); bug(errmsg, 0); } else if (ispell_pid == 0) /* child */ { int i; dup2(to[0], 0); /* this is where we read commands from - make it stdin */ close(to[0]); close(to[1]); dup2(from[1], 1); /* this is where we write stuff to */ close(from[0]); close(from[1]); /* Close all the other files */ for (i = 2; i < 255; i++) close(i); execlp("ispell", "ispell", "-a", (char *) NULL); abort(); } else { /* ok ! */ close(to[0]); close(from[1]); ispell_out = fdopen(to[1], "w"); setbuf(ispell_out, NULL); #if !defined( sun ) /* that ispell on sun gives no (c) msg */ read(from[0], ignore_buf, 1024); #endif } } void ispell_done() { if (ispell_pid != -1) { fprintf(ispell_out, "#\n"); fclose(ispell_out); close(from[0]); waitpid(ispell_pid, NULL, 0); ispell_pid = -1; } } char *get_ispell_line(char *word) { static char buf[ISPELL_BUF_SIZE]; char buf2[MSL]; int len; if (ispell_pid == -1) return NULL; if (word) { fprintf(ispell_out, "^%s\n", word); fflush(ispell_out); } len = read(from[0], buf2, ISPELL_BUF_SIZE); buf2[len] = '\0'; /* Read up to max 1024 characters here */ if (sscanf(buf2, "%" Stringify(ISPELL_BUF_SIZE) "[^\n]\n\n", buf) != 1) return NULL; return buf; } void do_ispell(CHAR_DATA * ch, char *argument) { char *pc, buf[MSL]; if (ispell_pid <= 0) { send_to_char("ispell is not running.\n\r", ch); return; } if (!argument[0] || strchr(argument, ' ')) { send_to_char("Invalid input.\n\r", ch); return; } if (argument[0] == '+') { for (pc = argument + 1; *pc; pc++) if (!isalpha(*pc)) { sprintf(buf, "'%c' is not a letter.\n\r", *pc); send_to_char(buf, ch); return; } fprintf(ispell_out, "*%s\n", argument + 1); fflush(ispell_out); return; /* we assume everything is OK.. better be so! */ } pc = get_ispell_line(argument); if (!pc) { send_to_char("ispell: failed.\n\r", ch); return; } switch (pc[0]) { case '*': case '+': /* root */ case '-': /* compound */ send_to_char("Correct.\n\r", ch); break; case '&': /* miss */ sprintf(buf, "Not found. Possible words: %s\n\r", strchr(pc, ':') + 1); send_to_char(buf, ch); break; case '?': /* guess */ sprintf(buf, "Not found. Possible words: %s\n\r", strchr(pc, ':') + 1); send_to_char(buf, ch); break; case '#': /* none */ send_to_char("Unable to find anything that matches.\n\r", ch); break; default: sprintf(buf, "Weird output from ispell: %s\n\r", pc); send_to_char(buf, ch); } } /* * Function to add ispell support within an editor * It takes the string the char is currently editing as it's source, * and passes it a word at a time to ispell. A check is kept on * what words have been checked to prevent repetition of the same * 'error', mainly useful with proper names etc. */ void ispell_string(CHAR_DATA * ch) { char *result; char word[MSL]; char checked_list[MSL]; char buf[MSL]; char *str; int i = 0; bool errors = FALSE; GString *buffer; buffer = g_string_new(""); str_cpy(checked_list, ""); str = *ch->desc->pString; while (*str != '\0') { while (*str != ' ' && *str != '\0' && *str != '\n' && *str != '\r') { word[i++] = *str; str++; } word[i++] = '\0'; if (!is_exact_name(word, checked_list)) { sprintf(checked_list + strlen(checked_list), "%s ", word); result = get_ispell_line(word); if (!IS_NULLSTR(result)) { if (result[0] == '&') { sprintf(buf, "%s failed - Possible words : %s\n\r", word, strchr(result, ':')); errors = TRUE; buffer = g_string_append(buffer, buf); } if (result[0] == '#') { sprintf(buf, "%s failed - no similar words found.\n\r", word); errors = TRUE; buffer = g_string_append(buffer, buf); } } } str++; i = 0; } send_to_char("\n\r", ch); if (errors) page_to_char(buffer->str, ch); else send_to_char("No errors found.\n\r", ch); g_string_free(buffer,TRUE); return; } #endif HEDIT( hedit_show ) { char buf[500]; HELP_DATA *pHelp; EDIT_HELP(ch, pHelp); if (!pHelp) { /* thnx to Rob for this check! */ send_to_char( "{rYou're not currently editing a help!{x\n\r", ch ); return FALSE; } sprintf(buf, " %s\n\r Level: %d\n\r", pHelp->keyword, pHelp->level); send_to_char( buf, ch); send_to_char( pHelp->text, ch); return TRUE; } HEDIT( hedit_level ) { HELP_DATA *pHelp; EDIT_HELP(ch, pHelp); if ( argument[0] == '\0' || !is_number( argument ) ) { send_to_char( "Syntax: level [number]\n\r", ch ); return FALSE; } if (!pHelp) { /* thnx to Rob for this check! */ send_to_char( "{rYou're not currently editing a help!{x\n\r", ch ); return FALSE; } pHelp->level = atoi( argument ); send_to_char( "Level set.\n\r", ch); return TRUE; } /* reset keyword */ HEDIT( hedit_keyword ) { HELP_DATA *pHelp; HELP_DATA *tHelp; EDIT_HELP(ch, pHelp); if ( !is_number( argument ) ) { for (tHelp = help_first; tHelp != NULL; tHelp = tHelp->next ) { if (is_name(argument, tHelp->keyword)) { send_to_char("{b That keyword already exits.{x\n\r", ch); return FALSE; } } pHelp->keyword = g_strdup(argument); return TRUE; } send_to_char("Syntax: keyword [word(s)]\n\r", ch); return FALSE; } /* mod current help text */ HEDIT( hedit_text ) { HELP_DATA *pHelp; EDIT_HELP(ch, pHelp); if ( argument[0] == '\0') { if (!pHelp) { /* thnx to rob for this crash fix! */ send_to_char( "You're not currently editing a help!\n\r", ch ); return FALSE; } string_append( ch, &pHelp->text ); return TRUE; } else { send_to_char("Syntax: text [no arguments!]\n\r", ch); return FALSE; } } /* kill a help */ HEDIT( hedit_delete ) { extern int top_help; extern HELP_DATA *help_last; HELP_DATA *target; HELP_DATA *previous; previous = NULL; if (argument[0] == '\0') { send_to_char("{r Synatx: Hedit delete 'keyword'{x\n\r", ch); return FALSE; } for(target = help_first; target != NULL; target = target->next) { if (is_name(argument, target->keyword)) { if (target == help_first) { previous = target->next; help_first = previous; top_help--; send_to_char("{rHelp removed.{x\n\r", ch); return TRUE; } else if (target == help_last) { previous->next = NULL; help_last = previous; top_help--; send_to_char("{rHelp removed.{x\n\r", ch); return TRUE; } else { previous->next = target->next; top_help--; send_to_char("{rHelp removed.{x\n\r", ch); return TRUE; } } previous = target; /* set previous to last target */ } send_to_char(" {rNo Help with that keyword found to delete!{x\n\r", ch); return FALSE; } /* mod an existing help - throw into text editor */ HEDIT( hedit_change ) { HELP_DATA *tHelp; if (argument[0] == '\0') { send_to_char("{r Synatx: Hedit change 'keyword'{x\n\r", ch); return FALSE; } for (tHelp = help_first; tHelp != NULL; tHelp = tHelp->next ) { if (is_name(argument, tHelp->keyword)) { send_to_char("{b Help found, Entering String editor{x\n\r", ch); ch->desc->pEdit = (void *)tHelp; send_to_char( tHelp->keyword, ch); send_to_char("{x\n\r", ch); string_append( ch, &tHelp->text ); return TRUE; } } send_to_char(" {bNo Help by that keyword available,\n\r Try 'hedit index' for a listing of current helps.{x\n\r Remember, keywords must match exactly!\n\r", ch); return FALSE; } /* list all helps by keyword */ HEDIT( hedit_index) { GString *output; HELP_DATA *pHelp; char buf[MAX_STRING_LENGTH]; int bob, level; bob = 0; output = g_string_new(""); for ( pHelp = help_first; pHelp != NULL; pHelp = pHelp->next ) { level = (pHelp->level < 0) ? -1 * pHelp->level - 1 : pHelp->level; if (level > get_trust( ch ) ) continue; sprintf(buf,"%-17.16s ", pHelp->keyword); output = g_string_append(output, buf); if (++bob % 3 == 0) /* column check */ output = g_string_append(output, "\n\r"); } page_to_char(output->str,ch); g_string_free(output,TRUE); send_to_char("\n\r", ch); return TRUE; } /* create a new help */ HEDIT( hedit_create ) { extern int top_help; extern HELP_DATA *help_last; HELP_DATA *pHelp; HELP_DATA *tHelp; if (argument[0] == '\0') { send_to_char("{r Synatx: Hedit create 'keyword'{x\n\r", ch); return FALSE; } for (tHelp = help_first; tHelp != NULL; tHelp = tHelp->next ) { if (is_name(argument, tHelp->keyword)) { send_to_char("{b That Help already exits.{x\n\r", ch); return FALSE; } } /* make the help in memory and initialize */ pHelp = new_help(); pHelp->level = 0; pHelp->keyword = g_strdup(argument); if ( help_first == NULL ) help_first = pHelp; if ( help_last != NULL ) help_last->next = pHelp; help_last = pHelp; pHelp->next = NULL; top_help++; pHelp->text = g_strdup(" "); ch->desc->pEdit = (void *)pHelp; send_to_char( pHelp->keyword, ch); send_to_char("{x\n\r", ch); string_append( ch, &pHelp->text ); return TRUE; } MEDIT ( medit_addmprog ) { int value; MOB_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_CODE *code; char trigger[MAX_STRING_LENGTH]; char phrase[MAX_STRING_LENGTH]; char num[MAX_STRING_LENGTH]; EDIT_MOB(ch, pMob); argument=one_argument(argument, num); argument=one_argument(argument, trigger); argument=one_argument(argument, phrase); if (!is_number(num) || trigger[0] =='\0' || phrase[0] =='\0' ) { send_to_char("Syntax: addmprog [vnum] [trigger] [phrase]\n\r",ch); return FALSE; } if ( (value = flag_value (mprog_flags, trigger) ) == NO_FLAG) { send_to_char("Valid flags are:\n\r",ch); show_help( ch, "mprog"); return FALSE; } if ( ( code =get_mprog_index (atoi(num) ) ) == NULL) { send_to_char("No such MOBProgram.\n\r",ch); return FALSE; } list = new_mprog(); list->vnum = atoi(num); list->trig_type = value; list->trig_phrase = g_string_assign(list->trig_phrase,phrase); list->code = code->code; SET_BIT(pMob->mprog_flags,value); list->next = pMob->mprogs; pMob->mprogs = list; send_to_char( "Mprog Added.\n\r",ch); return TRUE; } MEDIT ( medit_delmprog ) { MOB_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_LIST *list_next; char mprog[MAX_STRING_LENGTH]; int value; int cnt = 0; EDIT_MOB(ch, pMob); one_argument( argument, mprog ); if (!is_number( mprog ) || mprog[0] == '\0' ) { send_to_char("Syntax: delmprog [#mprog]\n\r",ch); return FALSE; } value = atoi ( mprog ); if ( value < 0 ) { send_to_char("Only non-negative mprog-numbers allowed.\n\r",ch); return FALSE; } if ( !(list= pMob->mprogs) ) { send_to_char("MEdit: Non existant mprog.\n\r",ch); return FALSE; } if ( value == 0 ) { REMOVE_BIT(pMob->mprog_flags, pMob->mprogs->trig_type); list = pMob->mprogs; pMob->mprogs = list->next; free_mprog( list ); } else { while ( (list_next = list->next) && (++cnt < value ) ) list = list_next; if ( list_next ) { REMOVE_BIT(pMob->mprog_flags, list_next->trig_type); list->next = list_next->next; free_mprog(list_next); } else { send_to_char("No such mprog.\n\r",ch); return FALSE; } } send_to_char("Mprog removed.\n\r", ch); return TRUE; } OEDIT ( oedit_addmprog ) { int value; OBJ_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_CODE *code; char trigger[MAX_STRING_LENGTH]; char phrase[MAX_STRING_LENGTH]; char num[MAX_STRING_LENGTH]; EDIT_OBJ(ch, pMob); argument=one_argument(argument, num); argument=one_argument(argument, trigger); argument=one_argument(argument, phrase); if (!is_number(num) || trigger[0] =='\0' || phrase[0] =='\0' ) { send_to_char("Syntax: addmprog [vnum] [trigger] [phrase]\n\r",ch); return FALSE; } if ( (value = flag_value (mprog_obj_flags, trigger) ) == NO_FLAG) { send_to_char("Valid flags are:\n\r",ch); show_help( ch, "mprog"); return FALSE; } if ( ( code =get_mprog_index (atoi(num) ) ) == NULL) { send_to_char("No such MUDProgram.\n\r",ch); return FALSE; } list = new_mprog(); list->vnum = atoi(num); list->trig_type = value; list->trig_phrase = g_string_assign(list->trig_phrase,phrase); list->code = code->code; SET_BIT(pMob->mprog_flags,value); list->next = pMob->mprogs; pMob->mprogs = list; send_to_char( "Mprog Added.\n\r",ch); return TRUE; } OEDIT ( oedit_delmprog ) { OBJ_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_LIST *list_next; char mprog[MAX_STRING_LENGTH]; int value; int cnt = 0; EDIT_OBJ(ch, pMob); one_argument( argument, mprog ); if (!is_number( mprog ) || mprog[0] == '\0' ) { send_to_char("Syntax: delmprog [#mprog]\n\r",ch); return FALSE; } value = atoi ( mprog ); if ( value < 0 ) { send_to_char("Only non-negative mprog-numbers allowed.\n\r",ch); return FALSE; } if ( !(list= pMob->mprogs) ) { send_to_char("MEdit: Non existant mprog.\n\r",ch); return FALSE; } if ( value == 0 ) { REMOVE_BIT(pMob->mprog_flags, pMob->mprogs->trig_type); list = pMob->mprogs; pMob->mprogs = list->next; free_mprog( list ); } else { while ( (list_next = list->next) && (++cnt < value ) ) list = list_next; if ( list_next ) { REMOVE_BIT(pMob->mprog_flags, list_next->trig_type); list->next = list_next->next; free_mprog(list_next); } else { send_to_char("No such mprog.\n\r",ch); return FALSE; } } send_to_char("Mprog removed.\n\r", ch); return TRUE; } REDIT ( redit_addmprog ) { int value; ROOM_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_CODE *code; char trigger[MAX_STRING_LENGTH]; char phrase[MAX_STRING_LENGTH]; char num[MAX_STRING_LENGTH]; EDIT_ROOM(ch, pMob); argument=one_argument(argument, num); argument=one_argument(argument, trigger); argument=one_argument(argument, phrase); if (!is_number(num) || trigger[0] =='\0' || phrase[0] =='\0' ) { send_to_char("Syntax: addmprog [vnum] [trigger] [phrase]\n\r",ch); return FALSE; } if ( (value = flag_value (mprog_room_flags, trigger) ) == NO_FLAG) { send_to_char("Valid flags are:\n\r",ch); show_help( ch, "mprog"); return FALSE; } if ( ( code =get_mprog_index (atoi(num) ) ) == NULL) { send_to_char("No such MOBProgram.\n\r",ch); return FALSE; } list = new_mprog(); list->vnum = atoi(num); list->trig_type = value; list->trig_phrase = g_string_assign(list->trig_phrase,phrase); list->code = code->code; SET_BIT(pMob->mprog_flags,value); list->next = pMob->mprogs; pMob->mprogs = list; send_to_char( "Mprog Added.\n\r",ch); return TRUE; } REDIT ( redit_delmprog ) { ROOM_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_LIST *list_next; char mprog[MAX_STRING_LENGTH]; int value; int cnt = 0; EDIT_ROOM(ch, pMob); one_argument( argument, mprog ); if (!is_number( mprog ) || mprog[0] == '\0' ) { send_to_char("Syntax: delmprog [#mprog]\n\r",ch); return FALSE; } value = atoi ( mprog ); if ( value < 0 ) { send_to_char("Only non-negative mprog-numbers allowed.\n\r",ch); return FALSE; } if ( !(list= pMob->mprogs) ) { send_to_char("MEdit: Non existant mprog.\n\r",ch); return FALSE; } if ( value == 0 ) { REMOVE_BIT(pMob->mprog_flags, pMob->mprogs->trig_type); list = pMob->mprogs; pMob->mprogs = list->next; free_mprog( list ); } else { while ( (list_next = list->next) && (++cnt < value ) ) list = list_next; if ( list_next ) { REMOVE_BIT(pMob->mprog_flags, list_next->trig_type); list->next = list_next->next; free_mprog(list_next); } else { send_to_char("No such mprog.\n\r",ch); return FALSE; } } send_to_char("Mprog removed.\n\r", ch); return TRUE; }