/************************************************************************************************************ * * * Fight.h header for Fight.c * * * * * *************************************************************************************************************/ #define PACK_DAMBON 25 #define PACK_CAPBON 250 /* Gift Of Spriggins Bonuses */ #define GS_DAMBON 20 /*Use this number as a Damroll bonus */ #define GS_DODGEBON 10 /*This is the dode add or subtrack you probly need to look at the code involved to change */ /* * check_pk Flags to call */ #define CHECK_DELAY (A) #define CHECK_ATTACK (B) /* * Flags for who attacked who */ #define ATTACK_SABBAT (A) #define ATTACK_FOLLOWERS (B) #define ATTACK_CAMARILLA (C) #define ATTACK_WYRM (D) #define ATTACK_PACK (E) #define ATTACK_VAMP (F) #define ATTACK_TRADI (G) #define ATTACK_WWF (H) #define ATTACK_MAGE (I) #define ATTACK_ANYONE (J) /* * Flags for offisive Disc checks */ #define CDISC_PK (A) #define CDISC_RELM (B) #define CDISC_REINA (C) #define CDISC_PLANE (D) #define CDISC_TSAFE (E)