Mud20/accounts/
Mud20/accounts/c/
Mud20/accounts/f/
Mud20/accounts/k/
Mud20/accounts/s/
Mud20/accounts/t/
Mud20/area_current/
Mud20/area_current/newareas/
Mud20/bin/
Mud20/clans/
Mud20/gods/
Mud20/old-sources/
Mud20/player/
Mud20/player/a/del/
Mud20/player/b/
Mud20/player/b/bak/
Mud20/player/b/del/
Mud20/player/f/
Mud20/player/f/bak/
Mud20/player/f/del/
Mud20/player/k/
Mud20/player/k/bak/
Mud20/player/k/del/
Mud20/player/k/dmp/
Mud20/player/m/
Mud20/player/m/bak/
Mud20/player/o/
Mud20/player/o/bak/
Mud20/player/p/
Mud20/player/s/
Mud20/player/s/bak/
Mud20/player/s/del/
Mud20/player/t/
Mud20/player/t/del/
Mud20/player/v/
Mud20/public_html/
Mud20/races/
Mud20/skilltables/
__MACOSX/Mud20/accounts/
__MACOSX/Mud20/accounts/c/
__MACOSX/Mud20/accounts/f/
__MACOSX/Mud20/accounts/k/
__MACOSX/Mud20/accounts/s/
__MACOSX/Mud20/area_current/
__MACOSX/Mud20/area_current/core_areas/
__MACOSX/Mud20/area_current/helps/
__MACOSX/Mud20/area_current/newareas/
__MACOSX/Mud20/backups/
__MACOSX/Mud20/bin/
__MACOSX/Mud20/clans/
__MACOSX/Mud20/gods/
__MACOSX/Mud20/log/
__MACOSX/Mud20/old-sources/
__MACOSX/Mud20/player/
__MACOSX/Mud20/player/a/del/
__MACOSX/Mud20/player/b/
__MACOSX/Mud20/player/b/bak/
__MACOSX/Mud20/player/f/
__MACOSX/Mud20/player/f/bak/
__MACOSX/Mud20/player/f/del/
__MACOSX/Mud20/player/k/
__MACOSX/Mud20/player/k/bak/
__MACOSX/Mud20/player/k/del/
__MACOSX/Mud20/player/k/dmp/
__MACOSX/Mud20/player/m/
__MACOSX/Mud20/player/m/bak/
__MACOSX/Mud20/player/o/
__MACOSX/Mud20/player/o/bak/
__MACOSX/Mud20/player/p/
__MACOSX/Mud20/player/s/
__MACOSX/Mud20/player/s/bak/
__MACOSX/Mud20/player/t/del/
__MACOSX/Mud20/player/v/
__MACOSX/Mud20/public_html/
__MACOSX/Mud20/races/
__MACOSX/Mud20/skilltables/
#AREA Housing~
#AUTHORS Players~
#VERSION 4
#RANGES 0 99 0 99
#OLC_RANGES 990000 999999
#FLAGS AFLAG_NEWHELPS|AFLAG_NOSUMMON|AFLAG_AUTOSAVE|AFLAG_CONVERTED
#JUSTICE
$



#HELPS
0 HOUSING~
Player Housing~
Player housing is currently under development. As soon as the mechanics are
final and the editor in place, this help file will be fleshed out further.
~

0 $~


#ROOMS

#990000
Housing base room, do not remove.~
~
0 ROOM_NO_MOB|ROOM_SAFE|ROOM_NO_RECALL SECT_INSIDE 0 0 0
S

#0


#SHOPS
0


#INNS
0


#STABLES
0


#$

XXXXXXXXXX
#Savearea