#ifndef TP #define TP this_player() #endif #ifndef ENV #define ENV environment(this_player()) #endif #ifndef HERE #define HERE room_environment(this_player()) #endif #define THING(x) (get_object(x)) #define PRES(x) (present(x, TP) || present(x, ENV) ) #define FILE(x) (present_file(x, TP) || present_file(x, ENV) )