ds2.10/bin/
ds2.10/extra/
ds2.10/extra/crat/
ds2.10/extra/creremote/
ds2.10/extra/mingw/
ds2.10/extra/wolfpaw/
ds2.10/fluffos-2.16-ds05/
ds2.10/fluffos-2.16-ds05/Win32/
ds2.10/fluffos-2.16-ds05/compat/
ds2.10/fluffos-2.16-ds05/compat/simuls/
ds2.10/fluffos-2.16-ds05/include/
ds2.10/fluffos-2.16-ds05/testsuite/
ds2.10/fluffos-2.16-ds05/testsuite/clone/
ds2.10/fluffos-2.16-ds05/testsuite/command/
ds2.10/fluffos-2.16-ds05/testsuite/data/
ds2.10/fluffos-2.16-ds05/testsuite/etc/
ds2.10/fluffos-2.16-ds05/testsuite/include/
ds2.10/fluffos-2.16-ds05/testsuite/inherit/
ds2.10/fluffos-2.16-ds05/testsuite/inherit/master/
ds2.10/fluffos-2.16-ds05/testsuite/log/
ds2.10/fluffos-2.16-ds05/testsuite/single/
ds2.10/fluffos-2.16-ds05/testsuite/single/tests/compiler/
ds2.10/fluffos-2.16-ds05/testsuite/single/tests/efuns/
ds2.10/fluffos-2.16-ds05/testsuite/single/tests/operators/
ds2.10/fluffos-2.16-ds05/testsuite/u/
ds2.10/lib/cmds/admins/
ds2.10/lib/cmds/common/
ds2.10/lib/cmds/creators/include/
ds2.10/lib/daemon/services/
ds2.10/lib/daemon/tmp/
ds2.10/lib/doc/
ds2.10/lib/doc/bguide/
ds2.10/lib/doc/efun/all/
ds2.10/lib/doc/efun/arrays/
ds2.10/lib/doc/efun/buffers/
ds2.10/lib/doc/efun/compile/
ds2.10/lib/doc/efun/floats/
ds2.10/lib/doc/efun/functions/
ds2.10/lib/doc/efun/general/
ds2.10/lib/doc/efun/mixed/
ds2.10/lib/doc/efun/numbers/
ds2.10/lib/doc/efun/parsing/
ds2.10/lib/doc/help/classes/
ds2.10/lib/doc/help/races/
ds2.10/lib/doc/lfun/
ds2.10/lib/doc/lfun/all/
ds2.10/lib/doc/lfun/lib/abilities/
ds2.10/lib/doc/lfun/lib/armor/
ds2.10/lib/doc/lfun/lib/bank/
ds2.10/lib/doc/lfun/lib/bot/
ds2.10/lib/doc/lfun/lib/clay/
ds2.10/lib/doc/lfun/lib/clean/
ds2.10/lib/doc/lfun/lib/clerk/
ds2.10/lib/doc/lfun/lib/client/
ds2.10/lib/doc/lfun/lib/combat/
ds2.10/lib/doc/lfun/lib/connect/
ds2.10/lib/doc/lfun/lib/container/
ds2.10/lib/doc/lfun/lib/corpse/
ds2.10/lib/doc/lfun/lib/creator/
ds2.10/lib/doc/lfun/lib/daemon/
ds2.10/lib/doc/lfun/lib/damage/
ds2.10/lib/doc/lfun/lib/deterioration/
ds2.10/lib/doc/lfun/lib/donate/
ds2.10/lib/doc/lfun/lib/door/
ds2.10/lib/doc/lfun/lib/equip/
ds2.10/lib/doc/lfun/lib/file/
ds2.10/lib/doc/lfun/lib/fish/
ds2.10/lib/doc/lfun/lib/fishing/
ds2.10/lib/doc/lfun/lib/flashlight/
ds2.10/lib/doc/lfun/lib/follow/
ds2.10/lib/doc/lfun/lib/ftp_client/
ds2.10/lib/doc/lfun/lib/ftp_data_connection/
ds2.10/lib/doc/lfun/lib/fuel/
ds2.10/lib/doc/lfun/lib/furnace/
ds2.10/lib/doc/lfun/lib/genetics/
ds2.10/lib/doc/lfun/lib/holder/
ds2.10/lib/doc/lfun/lib/id/
ds2.10/lib/doc/lfun/lib/interactive/
ds2.10/lib/doc/lfun/lib/lamp/
ds2.10/lib/doc/lfun/lib/leader/
ds2.10/lib/doc/lfun/lib/light/
ds2.10/lib/doc/lfun/lib/limb/
ds2.10/lib/doc/lfun/lib/living/
ds2.10/lib/doc/lfun/lib/load/
ds2.10/lib/doc/lfun/lib/look/
ds2.10/lib/doc/lfun/lib/manipulate/
ds2.10/lib/doc/lfun/lib/meal/
ds2.10/lib/doc/lfun/lib/messages/
ds2.10/lib/doc/lfun/lib/player/
ds2.10/lib/doc/lfun/lib/poison/
ds2.10/lib/doc/lfun/lib/position/
ds2.10/lib/doc/lfun/lib/post_office/
ds2.10/lib/doc/lfun/lib/potion/
ds2.10/lib/doc/lfun/lib/room/
ds2.10/lib/doc/lfun/lib/server/
ds2.10/lib/doc/lfun/lib/spell/
ds2.10/lib/doc/lfun/lib/torch/
ds2.10/lib/doc/lfun/lib/vendor/
ds2.10/lib/doc/lfun/lib/virt_sky/
ds2.10/lib/doc/lfun/lib/weapon/
ds2.10/lib/doc/lfun/lib/worn_storage/
ds2.10/lib/doc/lpc/constructs/
ds2.10/lib/doc/lpc/etc/
ds2.10/lib/doc/lpc/intermediate/
ds2.10/lib/doc/lpc/types/
ds2.10/lib/doc/misc/
ds2.10/lib/doc/old/
ds2.10/lib/doc/phints/
ds2.10/lib/domains/
ds2.10/lib/domains/Praxis/adm/
ds2.10/lib/domains/Praxis/attic/
ds2.10/lib/domains/Praxis/cemetery/mon/
ds2.10/lib/domains/Praxis/data/
ds2.10/lib/domains/Praxis/death/
ds2.10/lib/domains/Praxis/mountains/
ds2.10/lib/domains/Praxis/obj/armour/
ds2.10/lib/domains/Praxis/obj/magic/
ds2.10/lib/domains/Praxis/obj/weapon/
ds2.10/lib/domains/Praxis/orc_valley/
ds2.10/lib/domains/Ylsrim/
ds2.10/lib/domains/Ylsrim/adm/
ds2.10/lib/domains/Ylsrim/armor/
ds2.10/lib/domains/Ylsrim/broken/
ds2.10/lib/domains/Ylsrim/fish/
ds2.10/lib/domains/Ylsrim/meal/
ds2.10/lib/domains/Ylsrim/npc/
ds2.10/lib/domains/Ylsrim/obj/
ds2.10/lib/domains/Ylsrim/virtual/
ds2.10/lib/domains/Ylsrim/weapon/
ds2.10/lib/domains/alpha/room/
ds2.10/lib/domains/alpha/virtual/
ds2.10/lib/domains/campus/adm/
ds2.10/lib/domains/campus/etc/
ds2.10/lib/domains/campus/meals/
ds2.10/lib/domains/campus/txt/ai/charles/
ds2.10/lib/domains/campus/txt/ai/charles/bak2/
ds2.10/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.10/lib/domains/campus/txt/ai/charly/
ds2.10/lib/domains/campus/txt/ai/charly/bak/
ds2.10/lib/domains/campus/txt/jenny/
ds2.10/lib/domains/cave/doors/
ds2.10/lib/domains/cave/etc/
ds2.10/lib/domains/cave/meals/
ds2.10/lib/domains/cave/weap/
ds2.10/lib/domains/default/chamber/
ds2.10/lib/domains/default/creator/
ds2.10/lib/domains/default/doors/
ds2.10/lib/domains/default/etc/
ds2.10/lib/domains/default/vehicle/
ds2.10/lib/domains/default/virtual/
ds2.10/lib/domains/town/save/
ds2.10/lib/domains/town/txt/shame/
ds2.10/lib/domains/town/virtual/
ds2.10/lib/domains/town/virtual/bottom/
ds2.10/lib/domains/town/virtual/space/
ds2.10/lib/estates/
ds2.10/lib/ftp/
ds2.10/lib/lib/comp/
ds2.10/lib/lib/daemons/
ds2.10/lib/lib/daemons/include/
ds2.10/lib/lib/lvs/
ds2.10/lib/lib/user/
ds2.10/lib/lib/virtual/
ds2.10/lib/log/
ds2.10/lib/log/adm/
ds2.10/lib/log/archive/
ds2.10/lib/log/chan/
ds2.10/lib/log/errors/
ds2.10/lib/log/law/adm/
ds2.10/lib/log/law/email/
ds2.10/lib/log/law/names/
ds2.10/lib/log/law/sites-misc/
ds2.10/lib/log/law/sites-register/
ds2.10/lib/log/law/sites-tempban/
ds2.10/lib/log/law/sites-watch/
ds2.10/lib/log/open/
ds2.10/lib/log/reports/
ds2.10/lib/log/router/
ds2.10/lib/log/secure/
ds2.10/lib/log/watch/
ds2.10/lib/obj/book_source/
ds2.10/lib/obj/include/
ds2.10/lib/powers/prayers/
ds2.10/lib/powers/spells/
ds2.10/lib/realms/template/
ds2.10/lib/realms/template/adm/
ds2.10/lib/realms/template/area/
ds2.10/lib/realms/template/area/armor/
ds2.10/lib/realms/template/area/npc/
ds2.10/lib/realms/template/area/obj/
ds2.10/lib/realms/template/area/room/
ds2.10/lib/realms/template/area/weap/
ds2.10/lib/realms/template/bak/
ds2.10/lib/realms/template/cmds/
ds2.10/lib/save/kills/o/
ds2.10/lib/secure/cfg/classes/
ds2.10/lib/secure/cmds/builders/
ds2.10/lib/secure/cmds/creators/include/
ds2.10/lib/secure/cmds/players/include/
ds2.10/lib/secure/daemon/imc2server/
ds2.10/lib/secure/daemon/include/
ds2.10/lib/secure/lib/
ds2.10/lib/secure/lib/include/
ds2.10/lib/secure/lib/net/include/
ds2.10/lib/secure/lib/std/
ds2.10/lib/secure/log/adm/
ds2.10/lib/secure/log/bak/
ds2.10/lib/secure/log/intermud/
ds2.10/lib/secure/log/network/
ds2.10/lib/secure/modules/
ds2.10/lib/secure/npc/
ds2.10/lib/secure/obj/include/
ds2.10/lib/secure/room/
ds2.10/lib/secure/save/
ds2.10/lib/secure/save/backup/
ds2.10/lib/secure/save/boards/
ds2.10/lib/secure/save/players/g/
ds2.10/lib/secure/tmp/
ds2.10/lib/secure/upgrades/files/
ds2.10/lib/secure/verbs/creators/
ds2.10/lib/std/board/
ds2.10/lib/std/lib/
ds2.10/lib/verbs/admins/include/
ds2.10/lib/verbs/builders/
ds2.10/lib/verbs/common/
ds2.10/lib/verbs/common/include/
ds2.10/lib/verbs/creators/
ds2.10/lib/verbs/creators/include/
ds2.10/lib/verbs/rooms/
ds2.10/lib/verbs/rooms/include/
ds2.10/lib/www/client/
ds2.10/lib/www/errors/
ds2.10/lib/www/images/
ds2.10/win32/
#include "../lpc_incl.h"
#include "../comm.h"
#include "../file_incl.h"
#include "../file.h"
#include "../backend.h"
#include "../compiler.h"
#include "../main.h"
#include "../eoperators.h"
#include "../efuns_main.h"
#include "../efun_protos.h"
#include "../simul_efun.h"
#include "../add_action.h"
#include "../array.h"
#include "../master.h"
#include "../port.h"
#include "../array.h"

#ifdef F_QUERY_MULTIPLE_SHORT
/* Hideous mangling of C code by Taffyd. */
void query_multiple_short(svalue_t * arg, const char * type, int no_dollars, int quiet, int dark, int num_arg) {
    char m[] = "$M$";
    char s[] = "_short";
    char default_function[] = "a_short";
    char separator[] = ", ";
    char andsep[] = " and ";
    int mlen = strlen(m);
    int slen = strlen(s);
    int seplen = strlen( separator );
    int andlen = strlen( andsep );

    array_t *arr = arg->u.arr;
    svalue_t *sv;
    svalue_t *v;
    int size = arr->size;
    int i;
    int len;
    int total_len;
    char *str, *res;
    object_t *ob;
    char *fun;

    if (!size) {
        str = new_string(0, "f_query_multiple_short");
        str[0] = '\0';
        pop_n_elems(num_arg);
        push_malloced_string(str);
        return;
    }

    /* 
       if (no_dollars && sizeof(args) && objectp(args[0]) && undefinedp(dark) && 
       this_player() && environment(this_player())) {
       dark = this_player()->check_dark(environment(this_player())->query_light());
       if (dark) {
       return "some objects you cannot make out";
       }
       } */

    if (no_dollars && arr->item->type == T_OBJECT && !dark && command_giver &&
            command_giver->super) {
        call_origin = ORIGIN_EFUN;
        if(!apply_low("query_light", command_giver->super, 0))
            push_number(0);
        v = apply("check_dark", command_giver, 1, ORIGIN_EFUN);

        if (v && v->type == T_NUMBER && v->u.number) {
            pop_n_elems(num_arg);
            copy_and_push_string("some objects you cannot make out");
            return;
        }
    }

    /* If we don't have a type parameter, then use default_function */
    /* We need to free this value with FREE_MSTR() */

    if ( !type ) {
        len = strlen( default_function );
        fun = new_string( len, "f_query_multiple_short");
        fun[len] = '\0';
        strncpy( fun, default_function, len );
    }
    else {
        len = strlen( type ) + slen;
        fun = new_string( len, "f_query_multiple_short");
        fun[len] = '\0';
        strncpy( fun, type, len );
        strncpy( fun + strlen( type ), s, slen);
    }

    /* Check to see if there are any non-objects in the array. */
    for (i = 0; i < size; i++) {
        if ((arr->item + i)->type != T_OBJECT) {
            break;
        }
    }

    /* The array consists only of objects, and will use the $M$ 
       expansion code. */
    if (i == size && !no_dollars) {
        str = new_string(max_string_length, "f_query_multiple_short");
        str[max_string_length]= '\0';
        strncpy(str, m, mlen);
        total_len = mlen;

        for ( i = 0; i < size; i++ ) {
            sv = (arr->item + i);
            push_number(quiet);
            v = apply(fun, sv->u.ob, 1, ORIGIN_EFUN);

            if (!v || v->type != T_STRING) {
                continue;
            }
            if(total_len + SVALUE_STRLEN(v) > max_string_length - mlen)
                continue;
            strncpy(str + total_len, v->u.string, (len = SVALUE_STRLEN(v)));
            total_len += len;
        }

        strncpy(str + total_len, m, mlen);
        total_len += mlen;

        res = new_string( total_len, "f_query_multiple_short" );
        res[ total_len ] = '\0';
        memcpy(res, str, total_len);

        /* Clean up our temporary buffer. */

        FREE_MSTR(str);
        FREE_MSTR(fun);

        pop_n_elems(num_arg);
        push_malloced_string(res);
        return;
    }

    /* This is a mixed array, so we don't use $M$ format.  Instead, we 
       do as much $a_short$ conversion as we can etc.  */

    str = new_string(max_string_length, "f_query_multiple_short");
    str[max_string_length]= '\0';
    total_len = 0;

    for ( i = 0; i < size; i++ ) {
        sv = (arr->item + i);

        switch(sv->type) {
            case T_STRING:
                len = SVALUE_STRLEN(sv);
                if(total_len + len < max_string_length) {
                    strncpy(str + total_len, sv->u.string, len);
                    total_len += len;
                }
                break;
            case T_OBJECT:
                push_number(quiet);
                v = apply(fun, sv->u.ob, 1, ORIGIN_EFUN);

                if (!v || v->type != T_STRING) {
                    continue;
                }

                if(total_len + SVALUE_STRLEN(v) < max_string_length) {
                    strncpy(str + total_len, v->u.string,
                            (len = SVALUE_STRLEN(v)));
                    total_len += len;
                }

                break;
            case T_ARRAY:
                /* Does anyone use this? */
                /* args[ i ] = "$"+ type +"_short:"+ file_name( args[ i ][ 1 ] ) +"$"; */
            default:
                /* Get the next element. */
                continue;
                break;
        }

        if ( len && size > 1 ) {
            if ( i < size - 2 ) {
                if(total_len+seplen < max_string_length) {
                    strncpy( str + total_len, separator, seplen );
                    total_len += seplen;
                }
            }
            else {
                if ( i < size - 1 ) {
                    if(total_len+andlen < max_string_length) {
                        strncpy( str + total_len, andsep, andlen );
                        total_len += andlen;
                    }
                }
            }
        }
    }

    FREE_MSTR(fun);

    res = new_string(total_len, "f_query_multiple_short");
    res[total_len] = '\0';
    memcpy(res, str, total_len);

    FREE_MSTR(str);

    /* Ok, now that we have cleaned up here we have to decide what to do
       with it. If nodollars is 0, then we need to pass it to an object
       for conversion. */

    if (no_dollars) {
        if (command_giver) {
            /* We need to call on this_player(). */
            push_malloced_string(res);
            v = apply("convert_message", command_giver, 1, ORIGIN_EFUN);

            if (v && v->type == T_STRING) {
                pop_n_elems(num_arg);
                share_and_push_string(v->u.string);
            }
            else {
                pop_n_elems(num_arg);
                push_undefined();
            }

        }
        else {
            /* We need to find /global/player. */
            /* Does this work? Seems not to. */
            ob = find_object("/global/player");

            if (ob) {
                push_malloced_string(res);
                v = apply("convert_message", ob, 1, ORIGIN_EFUN);

                /* Return the result! */
                if (v && v->type == T_STRING) {
                    pop_n_elems(num_arg);
                    share_and_push_string(v->u.string);
                }
                else {
                    pop_n_elems(num_arg);
                    push_undefined();
                }
            }
            else {
                pop_n_elems(num_arg);
                push_undefined();
            }
        }

    }
    else {
        pop_n_elems(num_arg);
        push_malloced_string(res);
    }
} /* query_multiple_short() */

    void
f_query_multiple_short()
{
    svalue_t *sv = sp - st_num_arg + 1;
    const char *type = NULL;
    int no_dollars = 0, quiet = 0, dark = 0;

    if ( st_num_arg > 4) {
        if (sv[4].type == T_NUMBER) {
            dark = sv[4].u.number;
        }
    }

    if ( st_num_arg > 3) {
        if (sv[3].type == T_NUMBER) {
            quiet = sv[3].u.number;
        }
    }

    if ( st_num_arg > 2) {
        if (sv[2].type == T_NUMBER) {
            no_dollars = sv[2].u.number;
        }
    }

    if (st_num_arg >= 2) {
        if (sv[1].type == T_STRING) {
            type = sv[1].u.string;
        }
    }

    query_multiple_short(sv, type, no_dollars, quiet, dark, st_num_arg);
}

#endif

#ifdef F_REFERENCE_ALLOWED
/* Hideous mangling of C code by Taffyd. */

/* varargs int reference_allowed(object referree, mixed referrer) */

#define PLAYTESTER_HANDLER "/obj/handlers/playtesters"
#define PLAYER_HANDLER "/obj/handlers/player_handler"

int _in_reference_allowed = 0;

int reference_allowed(object_t * referee, object_t * referrer_obj, const char * referrer_name)
{
    int invis = 0;
    int referee_creator = 0;
    svalue_t *v;
    svalue_t *item;
    array_t *vec;
    const char *referee_name = NULL;
    object_t *playtester_handler = NULL;
    object_t *player_handler = NULL;
    int referrer_playtester = 0;
    int referrer_match = 0;
    int playtester_match = 0;
    int i;
    int size;
    int ret = 0;

    /* Check to see whether we're invisible */
    v = apply("query_invis", referee, 0, ORIGIN_EFUN);

    if (v && v->type == T_NUMBER) {
        invis = v->u.number;
    }
    /* And if we're a creator. */
    v = apply("query_creator", referee, 0, ORIGIN_EFUN);

    if ( v && v->type == T_NUMBER) {
        referee_creator = v->u.number;
    }

    /* If we're not invisible, or not a creator, or currently in a 
       reference allowed call, then we can see them. */
    if (!invis || !referee_creator || _in_reference_allowed) {
        return 1;
    }

    _in_reference_allowed = 1;

    if (referrer_obj && referee == referrer_obj) {
        _in_reference_allowed = 0;
        return 1;
    }

    /* Determine the names of these guys.
     * We might need to make copies of these strings? apply()
     * has a few oddities. 
     */

    v = apply("query_name", referee, 0, ORIGIN_EFUN);

    if (v && v->type == T_STRING) {
        referee_name = v->u.string;
    }

    if (referrer_obj && !referrer_name) {
        v = apply("query_name", referrer_obj, 0, ORIGIN_EFUN);

        if (v && v->type == T_STRING) {
            referrer_name = v->u.string;
        }
    }

    if (!referee_name || !referrer_name) {
        _in_reference_allowed = 0;
        return 1;
    }

    playtester_handler = find_object(PLAYTESTER_HANDLER);

    if ( playtester_handler ) {
        copy_and_push_string(referrer_name);
        v = apply("query_playtester", playtester_handler, 1, ORIGIN_EFUN);

        if (v && v->type == T_NUMBER) {
            referrer_playtester = v->u.number;
        }
    }

    v = apply( "query_allowed", referee, 0, ORIGIN_EFUN);
    //printf("allow refs:%d\n", v->u.arr->ref);
    if (v && v->type == T_ARRAY) {
        vec = v->u.arr;
        size = vec->size;
        /* Iterate through the allowed array. */
        for (i = 0; i < size; i++) {
            item = vec->item + i;

            if (strcmp(referrer_name, item->u.string) == 0) {
                referrer_match = 1;

                /* If they're not a playtester, then bail as soon as 
                 * we make this match. */
                if (!referrer_playtester) {
                    break;
                }
            }

            if (referrer_playtester &&
                    strcmp("playtesters", item->u.string) == 0) {
                playtester_match = 1;

                /* If we've already made a referrer match, then time
                 * to bail now. */
                if (referrer_match) {
                    break;
                }
            }
        }
    }

    /* If we found a match, then they are allowed so bail. */
    if ( referrer_match || playtester_match ) {
        _in_reference_allowed = 0;
        return 1;
    }

    switch(invis) {
        case 3:
            /* Check for High Lord Invis. */

            copy_and_push_string(referrer_name);
            v = apply("high_programmer", master_ob, 1, ORIGIN_EFUN);

            if (v && v->type == T_NUMBER) {
                ret = v->u.number;
            }
            break;

        case 2:
            /* Check for Lord Invis */

            copy_and_push_string(referrer_name);
            v = apply("query_lord", master_ob, 1, ORIGIN_EFUN);

            if (v && v->type == T_NUMBER) {
                ret = v->u.number;
            }
            break;

        case 1: {
                    /* Creator Invis */
                    if (referrer_obj) {
                        v = apply("query_creator", referrer_obj, 0, ORIGIN_EFUN);

                        if (v && v->type == T_NUMBER) {
                            ret = v->u.number;
                        }
                    }
                    else {
                        player_handler = find_object(PLAYER_HANDLER);
                        copy_and_push_string(referrer_name);
                        v = apply("test_creator", player_handler, 1, ORIGIN_EFUN);

                        if (v && v->type == T_NUMBER) {
                            ret = v->u.number;
                        }
                    }
                }
                break;

        default:
                /* A normal player.
                 * Shouldn't we do this somewhere else? */

                ret = 1;
                break;
    }

    _in_reference_allowed = 0;
    return ret;
}

    void
f_reference_allowed()
{
    svalue_t *sv = sp - st_num_arg + 1;
    svalue_t *v;
    object_t *referee = NULL;
    object_t *referrer_obj = command_giver; /* Default to this_player(). */
    const char *referrer_name = NULL;
    int result = 0;
    int num_arg = st_num_arg;

    /* Maybe I could learn how to use this :p 
       CHECK_TYPES(sp-1, T_NUMBER, 1, F_MEMBER_ARRAY); */

    if (sv->type == T_OBJECT && sv->u.ob) {
        referee = sv->u.ob;
    }

    if (st_num_arg > 1) {
        if (sv[1].type == T_STRING && sv[1].u.string) {
            /* We've been passed in a string, now we need to call 
             * find_player() */
#ifdef F_FIND_PLAYER
            /* If we have a find_player() efun, then we need to sue 
             * the following method.  This hasn't been tested!
             */
            referrer = find_living_object(sv[1].u.string, 1);
#else
            if (simul_efun_ob) {
                push_svalue(&sv[1]);
                v = apply("find_player", simul_efun_ob, 1, ORIGIN_EFUN);

                if (v && v->type == T_OBJECT) {
                    referrer_obj = v->u.ob;
                    referrer_name = sv[1].u.string;
                }
                else {
                    referrer_obj = NULL;
                    referrer_name = sv[1].u.string;
                }
            }
#endif
        }
        if (sv[1].type == T_OBJECT && sv[1].u.ob) {
            referrer_obj = sv[1].u.ob;
            referrer_name = NULL;
        }
    }

    if (referee && (referrer_obj || referrer_name)) {
        result = reference_allowed(referee, referrer_obj, referrer_name);

        pop_n_elems(num_arg);
        push_number(result);
    } else {
        pop_n_elems(num_arg);
        push_undefined();
    }
}

#endif

#ifdef F_ADD_A

void f_add_a() {
    const char *str = sp->u.string;
    char *ret;
    char *p;
    char first;
    int len;
    int an;

    while( *str == ' ' )
        str++;

    // If *str is 0, it was only spaces.  Return "a ".
    if( *str == 0 ) {
        pop_stack();
        copy_and_push_string( "a " );
        return;
    }

    len = strlen( str );
    // Don't add anything if it already begins with a or an.
    if( !strncasecmp( str, "a ", 2 ) || !strncasecmp( str, "an ", 3 ) ) {
        return;
    }

    first = *str;
    an = 0;

    // Some special cases.
    // If it begins with "us", check the following letter.
    // "a use", "a usurper", "a user", but "an usher".
    if( !strncasecmp( str, "us", 2 ) ) {
        first = str[2];
        an = 1;
    }

    // "hour*" gets "an".
    if( !strncasecmp( str, "hour", 4 ) ) {
        first = 'o';
    }

    switch( first ) {
        case 'a':
        case 'e':
        case 'i':
        case 'o':
        case 'u':
        case 'A':
        case 'E':
        case 'I':
        case 'O':
        case 'U':
            an = !an;
            break;
        default:
            break;
    }

    if( an ) { // Add an.
        if( len + 3 > max_string_length ) {
            free_string_svalue( sp );
            error( "add_a() exceeded max string length.\n" );
        }
        ret = new_string( len + 3, "f_add_a" );
        memcpy( ret, "an ", 3 );
        p = ret + 3;
    } else { // Add a.
        if( len + 2 > max_string_length ) {
            free_string_svalue( sp );
            error( "add_a() exceeded max string length.\n" );
        }
        ret = new_string( len + 2, "f_add_a" );
        memcpy( ret, "a ", 2 );
        p = ret + 2;
    }

    // Add the rest of the string.
    memcpy( p, str, len + 1 ); // + 1: get the \0.
    free_string_svalue( sp );
    sp->type = T_STRING;
    sp->subtype = STRING_MALLOC;
    sp->u.string = ret;
}

#endif
// This along with add_a() is the only sfun in /secure/simul_efun/add_a.c
#ifdef F_VOWEL
void f_vowel() {
    char v = (char)sp->u.number;

    if( v == 'a' || v == 'e' || v == 'i' || v == 'o' || v == 'u' ||
            v == 'A' || v == 'E' || v == 'I' || v == 'O' || v == 'U' )
        sp->u.number = 1;
    else
        sp->u.number = 0;
}
#endif


#ifdef F_REPLACE

void f_replace() {
    svalue_t *arg2 = sp - st_num_arg + 2;
    if(arg2->type == T_STRING) {
        return f_replace_string();
    } else {
        array_t *arr = arg2->u.arr;
        int i = 0;
        if(arr->size & 1) {
            error("Wrong array size for replace.\n");
        }
        pop_n_elems(st_num_arg-2);
        sp--;

        for (i=0;i<arr->size;i+=2) {
            if(arr->item[i].type == T_STRING && arr->item[i+1].type == T_STRING) {
                share_and_push_string(arr->item[i].u.string);
                share_and_push_string(arr->item[i+1].u.string);
                st_num_arg = 3;
                f_replace_string();
                if(sp->type != T_STRING)
                    break;
            }
        }
        free_array(arr);
    }
}

#endif

#if defined(F_REPLACE_MXP) || defined(F_REPLACE_HTML)
void replace_mxp_html(int html, int mxp) {
    char *dst = new_string(max_string_length+8, "f_replace_mxp_html: 2");
    const char *src = sp->u.string;
    char *dst2 = dst;
    while(*src && dst2-dst < max_string_length) {
        switch(*src) {
            case '&':
                strcpy(dst2, "&amp;");
                dst2 += 5;
                break;
            case '<':
                strcpy(dst2, "&lt;");
                dst2 += 4;
                break;
            case '>':
                strcpy(dst2, "&gt;");
                dst2 += 4;
                break;
            case '\n':
                if(mxp) {
                    strcpy(dst2, "\e[4z<BR>");
                    dst2 += 8;
                } else
                    goto def;
                break;
            case '"':
                if(html) {
                    strcpy(dst2, "&quot;");
                    dst2 += 6;
                    break;
                }
            default:
def:
                *dst2++ = *src;
        }
        src++;
    }
    pop_stack();
    *dst2 = 0;
    push_malloced_string(extend_string(dst, dst2 - dst));
}

#endif

#ifdef F_REPLACE_HTML

void f_replace_html() {replace_mxp_html(1,0);}

#endif

#ifdef F_REPLACE_MXP

void f_replace_mxp() {replace_mxp_html(0,1);}

#endif