ds2.10/bin/
ds2.10/extra/
ds2.10/extra/crat/
ds2.10/extra/creremote/
ds2.10/extra/mingw/
ds2.10/extra/wolfpaw/
ds2.10/fluffos-2.16-ds05/
ds2.10/fluffos-2.16-ds05/Win32/
ds2.10/fluffos-2.16-ds05/compat/
ds2.10/fluffos-2.16-ds05/compat/simuls/
ds2.10/fluffos-2.16-ds05/include/
ds2.10/fluffos-2.16-ds05/testsuite/
ds2.10/fluffos-2.16-ds05/testsuite/clone/
ds2.10/fluffos-2.16-ds05/testsuite/command/
ds2.10/fluffos-2.16-ds05/testsuite/data/
ds2.10/fluffos-2.16-ds05/testsuite/etc/
ds2.10/fluffos-2.16-ds05/testsuite/include/
ds2.10/fluffos-2.16-ds05/testsuite/inherit/
ds2.10/fluffos-2.16-ds05/testsuite/inherit/master/
ds2.10/fluffos-2.16-ds05/testsuite/log/
ds2.10/fluffos-2.16-ds05/testsuite/single/
ds2.10/fluffos-2.16-ds05/testsuite/single/tests/compiler/
ds2.10/fluffos-2.16-ds05/testsuite/single/tests/efuns/
ds2.10/fluffos-2.16-ds05/testsuite/single/tests/operators/
ds2.10/fluffos-2.16-ds05/testsuite/u/
ds2.10/lib/cmds/admins/
ds2.10/lib/cmds/common/
ds2.10/lib/cmds/creators/include/
ds2.10/lib/daemon/services/
ds2.10/lib/daemon/tmp/
ds2.10/lib/doc/
ds2.10/lib/doc/bguide/
ds2.10/lib/doc/efun/all/
ds2.10/lib/doc/efun/arrays/
ds2.10/lib/doc/efun/buffers/
ds2.10/lib/doc/efun/compile/
ds2.10/lib/doc/efun/floats/
ds2.10/lib/doc/efun/functions/
ds2.10/lib/doc/efun/general/
ds2.10/lib/doc/efun/mixed/
ds2.10/lib/doc/efun/numbers/
ds2.10/lib/doc/efun/parsing/
ds2.10/lib/doc/help/classes/
ds2.10/lib/doc/help/races/
ds2.10/lib/doc/lfun/
ds2.10/lib/doc/lfun/all/
ds2.10/lib/doc/lfun/lib/abilities/
ds2.10/lib/doc/lfun/lib/armor/
ds2.10/lib/doc/lfun/lib/bank/
ds2.10/lib/doc/lfun/lib/bot/
ds2.10/lib/doc/lfun/lib/clay/
ds2.10/lib/doc/lfun/lib/clean/
ds2.10/lib/doc/lfun/lib/clerk/
ds2.10/lib/doc/lfun/lib/client/
ds2.10/lib/doc/lfun/lib/combat/
ds2.10/lib/doc/lfun/lib/connect/
ds2.10/lib/doc/lfun/lib/container/
ds2.10/lib/doc/lfun/lib/corpse/
ds2.10/lib/doc/lfun/lib/creator/
ds2.10/lib/doc/lfun/lib/daemon/
ds2.10/lib/doc/lfun/lib/damage/
ds2.10/lib/doc/lfun/lib/deterioration/
ds2.10/lib/doc/lfun/lib/donate/
ds2.10/lib/doc/lfun/lib/door/
ds2.10/lib/doc/lfun/lib/equip/
ds2.10/lib/doc/lfun/lib/file/
ds2.10/lib/doc/lfun/lib/fish/
ds2.10/lib/doc/lfun/lib/fishing/
ds2.10/lib/doc/lfun/lib/flashlight/
ds2.10/lib/doc/lfun/lib/follow/
ds2.10/lib/doc/lfun/lib/ftp_client/
ds2.10/lib/doc/lfun/lib/ftp_data_connection/
ds2.10/lib/doc/lfun/lib/fuel/
ds2.10/lib/doc/lfun/lib/furnace/
ds2.10/lib/doc/lfun/lib/genetics/
ds2.10/lib/doc/lfun/lib/holder/
ds2.10/lib/doc/lfun/lib/id/
ds2.10/lib/doc/lfun/lib/interactive/
ds2.10/lib/doc/lfun/lib/lamp/
ds2.10/lib/doc/lfun/lib/leader/
ds2.10/lib/doc/lfun/lib/light/
ds2.10/lib/doc/lfun/lib/limb/
ds2.10/lib/doc/lfun/lib/living/
ds2.10/lib/doc/lfun/lib/load/
ds2.10/lib/doc/lfun/lib/look/
ds2.10/lib/doc/lfun/lib/manipulate/
ds2.10/lib/doc/lfun/lib/meal/
ds2.10/lib/doc/lfun/lib/messages/
ds2.10/lib/doc/lfun/lib/player/
ds2.10/lib/doc/lfun/lib/poison/
ds2.10/lib/doc/lfun/lib/position/
ds2.10/lib/doc/lfun/lib/post_office/
ds2.10/lib/doc/lfun/lib/potion/
ds2.10/lib/doc/lfun/lib/room/
ds2.10/lib/doc/lfun/lib/server/
ds2.10/lib/doc/lfun/lib/spell/
ds2.10/lib/doc/lfun/lib/torch/
ds2.10/lib/doc/lfun/lib/vendor/
ds2.10/lib/doc/lfun/lib/virt_sky/
ds2.10/lib/doc/lfun/lib/weapon/
ds2.10/lib/doc/lfun/lib/worn_storage/
ds2.10/lib/doc/lpc/constructs/
ds2.10/lib/doc/lpc/etc/
ds2.10/lib/doc/lpc/intermediate/
ds2.10/lib/doc/lpc/types/
ds2.10/lib/doc/misc/
ds2.10/lib/doc/old/
ds2.10/lib/doc/phints/
ds2.10/lib/domains/
ds2.10/lib/domains/Praxis/adm/
ds2.10/lib/domains/Praxis/attic/
ds2.10/lib/domains/Praxis/cemetery/mon/
ds2.10/lib/domains/Praxis/data/
ds2.10/lib/domains/Praxis/death/
ds2.10/lib/domains/Praxis/mountains/
ds2.10/lib/domains/Praxis/obj/armour/
ds2.10/lib/domains/Praxis/obj/magic/
ds2.10/lib/domains/Praxis/obj/weapon/
ds2.10/lib/domains/Praxis/orc_valley/
ds2.10/lib/domains/Ylsrim/
ds2.10/lib/domains/Ylsrim/adm/
ds2.10/lib/domains/Ylsrim/armor/
ds2.10/lib/domains/Ylsrim/broken/
ds2.10/lib/domains/Ylsrim/fish/
ds2.10/lib/domains/Ylsrim/meal/
ds2.10/lib/domains/Ylsrim/npc/
ds2.10/lib/domains/Ylsrim/obj/
ds2.10/lib/domains/Ylsrim/virtual/
ds2.10/lib/domains/Ylsrim/weapon/
ds2.10/lib/domains/alpha/room/
ds2.10/lib/domains/alpha/virtual/
ds2.10/lib/domains/campus/adm/
ds2.10/lib/domains/campus/etc/
ds2.10/lib/domains/campus/meals/
ds2.10/lib/domains/campus/txt/ai/charles/
ds2.10/lib/domains/campus/txt/ai/charles/bak2/
ds2.10/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.10/lib/domains/campus/txt/ai/charly/
ds2.10/lib/domains/campus/txt/ai/charly/bak/
ds2.10/lib/domains/campus/txt/jenny/
ds2.10/lib/domains/cave/doors/
ds2.10/lib/domains/cave/etc/
ds2.10/lib/domains/cave/meals/
ds2.10/lib/domains/cave/weap/
ds2.10/lib/domains/default/chamber/
ds2.10/lib/domains/default/creator/
ds2.10/lib/domains/default/doors/
ds2.10/lib/domains/default/etc/
ds2.10/lib/domains/default/vehicle/
ds2.10/lib/domains/default/virtual/
ds2.10/lib/domains/town/save/
ds2.10/lib/domains/town/txt/shame/
ds2.10/lib/domains/town/virtual/
ds2.10/lib/domains/town/virtual/bottom/
ds2.10/lib/domains/town/virtual/space/
ds2.10/lib/estates/
ds2.10/lib/ftp/
ds2.10/lib/lib/comp/
ds2.10/lib/lib/daemons/
ds2.10/lib/lib/daemons/include/
ds2.10/lib/lib/lvs/
ds2.10/lib/lib/user/
ds2.10/lib/lib/virtual/
ds2.10/lib/log/
ds2.10/lib/log/adm/
ds2.10/lib/log/archive/
ds2.10/lib/log/chan/
ds2.10/lib/log/errors/
ds2.10/lib/log/law/adm/
ds2.10/lib/log/law/email/
ds2.10/lib/log/law/names/
ds2.10/lib/log/law/sites-misc/
ds2.10/lib/log/law/sites-register/
ds2.10/lib/log/law/sites-tempban/
ds2.10/lib/log/law/sites-watch/
ds2.10/lib/log/open/
ds2.10/lib/log/reports/
ds2.10/lib/log/router/
ds2.10/lib/log/secure/
ds2.10/lib/log/watch/
ds2.10/lib/obj/book_source/
ds2.10/lib/obj/include/
ds2.10/lib/powers/prayers/
ds2.10/lib/powers/spells/
ds2.10/lib/realms/template/
ds2.10/lib/realms/template/adm/
ds2.10/lib/realms/template/area/
ds2.10/lib/realms/template/area/armor/
ds2.10/lib/realms/template/area/npc/
ds2.10/lib/realms/template/area/obj/
ds2.10/lib/realms/template/area/room/
ds2.10/lib/realms/template/area/weap/
ds2.10/lib/realms/template/bak/
ds2.10/lib/realms/template/cmds/
ds2.10/lib/save/kills/o/
ds2.10/lib/secure/cfg/classes/
ds2.10/lib/secure/cmds/builders/
ds2.10/lib/secure/cmds/creators/include/
ds2.10/lib/secure/cmds/players/include/
ds2.10/lib/secure/daemon/imc2server/
ds2.10/lib/secure/daemon/include/
ds2.10/lib/secure/lib/
ds2.10/lib/secure/lib/include/
ds2.10/lib/secure/lib/net/include/
ds2.10/lib/secure/lib/std/
ds2.10/lib/secure/log/adm/
ds2.10/lib/secure/log/bak/
ds2.10/lib/secure/log/intermud/
ds2.10/lib/secure/log/network/
ds2.10/lib/secure/modules/
ds2.10/lib/secure/npc/
ds2.10/lib/secure/obj/include/
ds2.10/lib/secure/room/
ds2.10/lib/secure/save/
ds2.10/lib/secure/save/backup/
ds2.10/lib/secure/save/boards/
ds2.10/lib/secure/save/players/g/
ds2.10/lib/secure/tmp/
ds2.10/lib/secure/upgrades/files/
ds2.10/lib/secure/verbs/creators/
ds2.10/lib/std/board/
ds2.10/lib/std/lib/
ds2.10/lib/verbs/admins/include/
ds2.10/lib/verbs/builders/
ds2.10/lib/verbs/common/
ds2.10/lib/verbs/common/include/
ds2.10/lib/verbs/creators/
ds2.10/lib/verbs/creators/include/
ds2.10/lib/verbs/rooms/
ds2.10/lib/verbs/rooms/include/
ds2.10/lib/www/client/
ds2.10/lib/www/errors/
ds2.10/lib/www/images/
ds2.10/win32/
/*
   efuns_sock.c: this file contains the socket efunctions called from
   inside eval_instruction() in interpret.c.
 */

#ifdef LATTICE
#include "/lpc_incl.h"
#include "/socket_err.h"
#include "/include/socket_err.h"
#include "/socket_efuns.h"
#include "/comm.h"
#else
#include "../lpc_incl.h"
#include "../socket_err.h"
#include "../include/socket_err.h"
#include "../socket_efuns.h"
#include "../comm.h"
#include "../efun_protos.h"
#endif

#define VALID_SOCKET(x) check_valid_socket((x), fd, get_socket_owner(fd), addr, port)

#ifdef F_SOCKET_CREATE
void f_socket_create (void)
{
    int fd, num_arg = st_num_arg;
    svalue_t *arg;

    arg = sp - num_arg + 1;
    if ((num_arg == 3) && !(arg[2].type & (T_STRING | T_FUNCTION))) {
        bad_arg(3, F_SOCKET_CREATE);
    }
    if (check_valid_socket("create", -1, current_object, "N/A", -1)) {
        if (num_arg == 2)
            fd = socket_create((enum socket_mode)arg[0].u.number, &arg[1], NULL);
        else {
            fd = socket_create((enum socket_mode)arg[0].u.number, &arg[1], &arg[2]);
        }
        pop_n_elems(num_arg - 1);
        sp->u.number = fd;
    } else {
        pop_n_elems(num_arg - 1);
        sp->u.number = EESECURITY;
    }
}
#endif

#ifdef F_SOCKET_BIND
    void
f_socket_bind (void)
{
    int i, fd, port, num_arg = st_num_arg;
    svalue_t *arg;
    char addr[ADDR_BUF_SIZE];

    arg = sp - num_arg + 1;
    if ((num_arg == 3) && (arg[2].type != T_STRING)) {
        bad_arg(3, F_SOCKET_BIND);
    }

    fd = arg[0].u.number;
    get_socket_address(fd, addr, &port, 0);

    if (VALID_SOCKET("bind")) {
        i = socket_bind(fd, arg[1].u.number, (num_arg == 3 ? arg[2].u.string : 0));
        pop_n_elems(num_arg - 1);
        sp->u.number = i;
    } else {
        pop_n_elems(num_arg - 1);
        sp->u.number = EESECURITY;
    }
}
#endif

#ifdef F_SOCKET_LISTEN
    void
f_socket_listen (void)
{
    int i, fd, port;
    char addr[ADDR_BUF_SIZE];

    fd = (sp - 1)->u.number;
    get_socket_address(fd, addr, &port, 0);

    if (VALID_SOCKET("listen")) {
        i = socket_listen(fd, sp);
        pop_stack();
        sp->u.number = i;
    } else {
        pop_stack();
        sp->u.number = EESECURITY;
    }
}
#endif

#ifdef F_SOCKET_ACCEPT
    void
f_socket_accept (void)
{
    int port, fd;
    char addr[ADDR_BUF_SIZE];

    if (!(sp->type & (T_STRING | T_FUNCTION))) {
        bad_arg(3, F_SOCKET_ACCEPT);
    }
    get_socket_address(fd = (sp-2)->u.number, addr, &port, 0);

    (sp-2)->u.number = VALID_SOCKET("accept") ?
        socket_accept(fd, (sp - 1), sp) :
        EESECURITY;
    pop_2_elems();
}
#endif

#ifdef F_SOCKET_CONNECT
    void
f_socket_connect (void)
{
    int i, fd, port;
    char addr[ADDR_BUF_SIZE];

    if (!((sp - 1)->type & (T_FUNCTION | T_STRING))) {
        bad_arg(3, F_SOCKET_CONNECT);
    }
    if (!(sp->type & (T_FUNCTION | T_STRING))) {
        bad_arg(4, F_SOCKET_CONNECT);
    }
    fd = (sp - 3)->u.number;
    get_socket_address(fd, addr, &port, 0);

#ifdef IPV6
    if (!strcmp(addr, "::") && port == 0) {
#else
        if (!strcmp(addr, "0.0.0.0") && port == 0) {
#endif
            /*
             * socket descriptor is not bound yet
             */
            char *s;
            int start = 0;

            addr[0] = '\0';
            if ((s = strchr((sp - 2)->u.string, ' '))) {
                /*
                 * use specified address and port
                 */
                i = s - (sp - 2)->u.string;
                if (i > ADDR_BUF_SIZE - 1) {
                    start = i - ADDR_BUF_SIZE - 1;
                    i = ADDR_BUF_SIZE - 1;
                }
                strncat(addr, (sp - 2)->u.string + start, i);
                port = atoi(s + 1);
            }
#ifdef DEBUG
        } else {
            fprintf(stderr, "socket_connect: socket already bound to address/port: %s/%d\n",
                    addr, port);
            fprintf(stderr, "socket_connect: requested on: %s\n", (sp - 2)->u.string);
#endif
        }

        (sp-3)->u.number = VALID_SOCKET("connect") ?
            socket_connect(fd, (sp - 2)->u.string, sp - 1, sp) : EESECURITY;
        pop_3_elems();
    }
#endif

#ifdef F_SOCKET_WRITE
    void
        f_socket_write (void)
        {
            int i, fd, port;
            svalue_t *arg;
            char addr[ADDR_BUF_SIZE];
            int num_arg = st_num_arg;

            arg = sp - num_arg + 1;
            if ((num_arg == 3) && (arg[2].type != T_STRING)) {
                bad_arg(3, F_SOCKET_WRITE);
            }
            fd = arg[0].u.number;
            get_socket_address(fd, addr, &port, 0);

            if (VALID_SOCKET("write")) {
                i = socket_write(fd, &arg[1],
                        (num_arg == 3) ? arg[2].u.string : (char *) NULL);
                pop_n_elems(num_arg - 1);
                sp->u.number = i;
            } else {
                pop_n_elems(num_arg - 1);
                sp->u.number = EESECURITY;
            }
        }
#endif

#ifdef F_SOCKET_CLOSE
    void
        f_socket_close (void)
        {
            int fd, port;
            char addr[ADDR_BUF_SIZE];

            fd = sp->u.number;
            get_socket_address(fd, addr, &port, 0);

            sp->u.number = VALID_SOCKET("close") ? socket_close(fd, 0) : EESECURITY;
        }
#endif

#ifdef F_SOCKET_RELEASE
    void
        f_socket_release (void)
        {
            int fd, port;
            char addr[ADDR_BUF_SIZE];

            if (!(sp->type & (T_STRING | T_FUNCTION))) {
                bad_arg(3, F_SOCKET_RELEASE);
            }
            fd = (sp - 2)->u.number;
            get_socket_address(fd, addr, &port, 0);

            (sp-2)->u.number = VALID_SOCKET("release") ?
                socket_release((sp - 2)->u.number, (sp - 1)->u.ob, sp) :
                EESECURITY;

            pop_stack();
            /* the object might have been dested an removed from the stack */
            if (sp->type == T_OBJECT)
                free_object(&sp->u.ob, "socket_release()");
            sp--;
        }
#endif

#ifdef F_SOCKET_ACQUIRE
    void
        f_socket_acquire (void)
        {
            int fd, port;
            char addr[ADDR_BUF_SIZE];

            if (!((sp - 1)->type & (T_FUNCTION | T_STRING))) {
                bad_arg(3, F_SOCKET_ACQUIRE);
            }
            if (!(sp->type & (T_FUNCTION | T_STRING))) {
                bad_arg(4, F_SOCKET_ACQUIRE);
            }
            fd = (sp - 3)->u.number;
            get_socket_address(fd, addr, &port, 0);

            (sp-3)->u.number = VALID_SOCKET("acquire") ?
                socket_acquire((sp - 3)->u.number, (sp - 2),
                        (sp - 1), sp) : EESECURITY;

            pop_3_elems();
        }
#endif

#ifdef F_SOCKET_ERROR
    void
        f_socket_error (void)
        {
            put_constant_string(socket_error(sp->u.number));
        }
#endif

#ifdef F_SOCKET_ADDRESS
    void
        f_socket_address (void)
        {
            char *str;
            int local, port;
            char addr[ADDR_BUF_SIZE];
            char buf[2 * ADDR_BUF_SIZE]; /* a bit of overkill to be safe */


            /*
             * Ok, we will add in a cute little check thing here to see if it is
             * an object or not...
             */
            local = (sp--)->u.number;
            if (sp->type & T_OBJECT) {
                char *tmp;

                /* This is so we can get the address of interactives as well. */

                if (!sp->u.ob->interactive) {
                    free_object(&sp->u.ob, "f_socket_address:1");
                    *sp = const0u;
                    return;
                }
#ifdef IPV6
                char tmp2[INET6_ADDRSTRLEN];
                tmp = inet_ntop(AF_INET6, &sp->u.ob->interactive->addr.sin6_addr, &tmp2, INET6_ADDRSTRLEN);
                sprintf(buf, "%s %d", tmp, ntohs(sp->u.ob->interactive->addr.sin6_port));
#else
                tmp = inet_ntoa(sp->u.ob->interactive->addr.sin_addr);
                sprintf(buf, "%s %d", tmp,
                        ntohs(sp->u.ob->interactive->addr.sin_port));
#endif
                str = string_copy(buf, "f_socket_address");
                free_object(&sp->u.ob, "f_socket_address:2");
                put_malloced_string(str);
                return;
            }
            get_socket_address(sp->u.number, addr, &port, local);
            sprintf(buf, "%s %d", addr, port);
            str = string_copy(buf, "f_socket_address");
            put_malloced_string(str);
        }				/* f_socket_address() */
#endif

#ifdef F_SOCKET_STATUS
    void
        f_socket_status (void)
        {
            array_t *info;
            int i;

            if (st_num_arg) {
                info = socket_status(sp->u.number);

                if (!info) {
                    sp->u.number = 0;
                } else {
                    sp->type = T_ARRAY;
                    sp->u.arr = info;
                }
            } else {
                info = allocate_empty_array(max_lpc_socks);
                for (i = 0; i < max_lpc_socks; i++) {
                    info->item[i].type = T_ARRAY;
                    info->item[i].u.arr = socket_status(i);
                }
                push_refed_array(info);
            }
        }
#endif