#include <lib.h> inherit LIB_BASE_STORAGE; inherit LIB_BASE_ARMOR; inherit LIB_SHADOW_HOOK; inherit LIB_MONEY; private static mixed *my_save = ({}); void create(){ mixed a_save, s_save; base_armor::create(); SetSaveRecurse(1); a_save = base_armor::GetSave(); s_save = base_storage::GetSave(); my_save = distinct_array(a_save + s_save); base_armor::AddSave(my_save); base_storage::PutCheck(); } void init(){ base_armor::init(); } mixed direct_remove_obj(){ return base_armor::direct_remove_obj(); } mixed direct_wear_obj(){ return base_armor::direct_wear_obj(); } mixed eventEquip(object who, string array limbs){ return base_armor::eventEquip(who, limbs); } varargs mixed eventUnequip(object who){ return base_armor::eventUnequip(who); } varargs string GetEquippedDescription(object who){ return base_armor::GetEquippedDescription(who); } varargs string GetExternalDesc(object who){ return base_armor::GetExternalDesc(who); } string GetEquippedShort(){ return base_armor::GetEquippedShort(); } string array GetSave(){ return base_armor::GetSave(); } varargs string array AddSave(string *args){ my_save += args; return base_armor::AddSave(my_save); }