clan/
class/
data/
doc/ideas/
doc/mobprogs/
gods/
log/
player/
time/
/*
 *  The unique portions of SunderMud code as well as the integration efforts
 *  for code from other sources is based on the efforts of:
 *
 *  Lotherius (elfren@aros.net)
 *
 *  This code can only be used under the terms of the DikuMud, Merc,
 *  and ROM licenses. The same requirements apply to the changes that
 *  have been made.
 *
 * All other copyrights remain in place and in force.
*/


/* files used in db.c */

/* vals from db.c */
extern bool fBootDb;
extern int		newmobs;
extern int		newobjs;
extern MOB_INDEX_DATA 	* mob_index_hash          [MAX_KEY_HASH];
extern OBJ_INDEX_DATA 	* obj_index_hash          [MAX_KEY_HASH];
extern int		top_mob_index;
extern int		top_obj_index;
extern int  		top_affect;
extern int		top_ed; 

/* func from db.c */
extern void assign_area_vnum( int vnum );                    /* OLC */


/* from db2.c */
extern int	social_count;

/* from db2.c */

void convert_mobile( MOB_INDEX_DATA *pMobIndex );            /* OLC ROM */
void convert_objects( void );                                /* OLC ROM */
void convert_object( OBJ_INDEX_DATA *pObjIndex );            /* OLC ROM */

/* magic.h */
DECLARE_SPELL_FUN ( spell_null );