/* * The unique portions of SunderMud code as well as the integration efforts * for code from other sources is based on the efforts of: * * Lotherius (elfren@aros.net) * * This code can only be used under the terms of the DikuMud, Merc, * and ROM licenses. The same requirements apply to the changes that * have been made. * * All other copyrights remain in place and in force. */ /*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Thanks to abaddon for proof-reading our comm.c and pointing out bugs. * * Any remaining bugs are, of course, our work, not his. :) * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /* * This file contains all of the OS-dependent stuff: * startup, signals, BSD sockets for tcp/ip, i/o, timing. * * The data flow for input is: * Game_loop ---> Read_from_descriptor ---> Read * Game_loop ---> Read_from_buffer * * The data flow for output is: * Game_loop ---> Process_Output ---> Write_to_descriptor -> Write * * The OS-dependent functions are Read_from_descriptor and Write_to_descriptor. * -- Furey 26 Jan 1993 */ #include "everything.h" /* comm related includes are listed later in this file */ /* command procedures needed */ DECLARE_DO_FUN(do_help ); DECLARE_DO_FUN(do_look ); DECLARE_DO_FUN(do_skills ); DECLARE_DO_FUN(do_outfit ); /* * Malloc debugging stuff. */ #if defined(sun) #undef MALLOC_DEBUG #endif #if defined(MALLOC_DEBUG) #include <malloc.h> extern int malloc_debug args( ( int ) ); extern int malloc_verify args( ( void ) ); #endif /* * Signal handling. * Apollo has a problem with __attribute(atomic) in signal.h, * I dance around it. */ #if defined(apollo) #define __attribute(x) #endif #if defined(unix) #include <signal.h> #endif #if defined(apollo) #undef __attribute #endif /* * Socket and TCP/IP stuff. */ #include <fcntl.h> #include <netdb.h> #include <netinet/in.h> #include <sys/socket.h> #include <arpa/telnet.h> const char echo_off_str [] = { IAC, WILL, TELOPT_ECHO, '\0' }; const char echo_on_str [] = { IAC, WONT, TELOPT_ECHO, '\0' }; const char go_ahead_str [] = { IAC, GA, '\0' }; /* * OS-dependent declarations. */ #if defined(_AIX) #include <sys/select.h> int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); void bzero args( ( char *b, int length ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int setsockopt args( ( int s, int level, int optname, void *optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); #endif #if defined(apollo) #include <unistd.h> void bzero args( ( char *b, int length ) ); #endif #if defined(__hpux) int accept args( ( int s, void *addr, int *addrlen ) ); int bind args( ( int s, const void *addr, int addrlen ) ); void bzero args( ( char *b, int length ) ); int getpeername args( ( int s, void *addr, int *addrlen ) ); int getsockname args( ( int s, void *name, int *addrlen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int setsockopt args( ( int s, int level, int optname, const void *optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); #endif #if defined(interactive) #include <net/errno.h> #include <sys/fnctl.h> #endif #if defined(linux) /* int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); */ int close args( ( int fd ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int socket args( ( int domain, int type, int protocol ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif #if defined(MIPS_OS) extern int errno; #endif #if defined(NeXT) int close args( ( int fd ) ); int fcntl args( ( int fd, int cmd, int arg ) ); #if !defined(htons) u_short htons args( ( u_short hostshort ) ); #endif #if !defined(ntohl) u_long ntohl args( ( u_long hostlong ) ); #endif int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif #if defined(sequent) int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); int close args( ( int fd ) ); int fcntl args( ( int fd, int cmd, int arg ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); #if !defined(htons) u_short htons args( ( u_short hostshort ) ); #endif int listen args( ( int s, int backlog ) ); #if !defined(ntohl) u_long ntohl args( ( u_long hostlong ) ); #endif int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int setsockopt args( ( int s, int level, int optname, caddr_t optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif /* This includes Solaris Sys V as well */ #if defined(sun) int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); void bzero args( ( char *b, int length ) ); int close args( ( int fd ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); #if defined(SYSV) int setsockopt args( ( int s, int level, int optname, const char *optval, int optlen ) ); #else int setsockopt args( ( int s, int level, int optname, void *optval, int optlen ) ); #endif int socket args( ( int domain, int type, int protocol ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif #if defined(ultrix) int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); void bzero args( ( char *b, int length ) ); int close args( ( int fd ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int setsockopt args( ( int s, int level, int optname, void *optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif /* * Global variables. */ DESCRIPTOR_DATA * descriptor_free; /* Free list for descriptors */ DESCRIPTOR_DATA * descriptor_list; /* All open descriptors */ DESCRIPTOR_DATA * d_next; /* Next descriptor in loop */ FILE * fpReserve; /* Reserved file handle */ bool god; /* All new chars are gods! */ bool merc_down; /* Shutdown */ bool wizlock; /* Game is wizlocked */ bool newlock; /* Game is newlocked */ char str_boot_time[MAX_INPUT_LENGTH]; time_t current_time; /* time of this pulse */ /* * OS-dependent local functions. */ #if defined(unix) void game_loop_unix args( ( int control ) ); int init_socket args( ( int port ) ); void new_descriptor args( ( int control ) ); bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) ); bool write_to_descriptor args( ( int desc, char *txt, int length ) ); #endif /* * Other local functions (OS-independent). */ bool check_parse_name args( ( char *name ) ); bool check_reconnect args( ( DESCRIPTOR_DATA *d, char *name, bool fConn ) ); bool check_playing args( ( DESCRIPTOR_DATA *d, char *name ) ); int main args( ( int argc, char **argv ) ); void nanny args( ( DESCRIPTOR_DATA *d, char *argument ) ); bool process_output args( ( DESCRIPTOR_DATA *d, bool fPrompt ) ); void read_from_buffer args( ( DESCRIPTOR_DATA *d ) ); void stop_idling args( ( CHAR_DATA *ch ) ); int main( int argc, char **argv ) { struct timeval now_time; int port; int control; /* * Memory debugging if needed. */ #if defined(MALLOC_DEBUG) malloc_debug( 2 ); #endif /* * Init time. */ gettimeofday( &now_time, NULL ); current_time = (time_t) now_time.tv_sec; strcpy( str_boot_time, ctime( ¤t_time ) ); /* * Reserve one channel for our use. */ if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL ) { perror( NULL_FILE ); exit( 1 ); } /* * Get the port number. */ port = 4000; if ( argc > 1 ) { if ( !is_number( argv[1] ) ) { fprintf( stderr, "Usage: %s [port #]\n", argv[0] ); exit( 1 ); } else if ( ( port = atoi( argv[1] ) ) <= 1024 ) { fprintf( stderr, "Port number must be above 1024.\n" ); exit( 1 ); } } /* * Run the game. */ control = init_socket( port ); boot_db( ); sprintf( log_buf, "SunderMud is now accepting connections on port %d.", port ); log_string( log_buf ); game_loop_unix( control ); close (control); /* * That's all, folks. */ log_string( "Normal termination of game." ); exit( 0 ); return 0; } int init_socket( int port ) { static struct sockaddr_in sa_zero; struct sockaddr_in sa; int x = 1; int fd; #if defined(DEBUGINFO) log_string("DEBUG: int init_socket: begin"); #endif if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 ) { perror( "Init_socket: socket" ); exit( 1 ); } if ( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR, (char *) &x, sizeof(x) ) < 0 ) { perror( "Init_socket: SO_REUSEADDR" ); close(fd); exit( 1 ); } #if defined(SO_DONTLINGER) && !defined(SYSV) { struct linger ld; ld.l_onoff = 1; ld.l_linger = 1000; if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER, (char *) &ld, sizeof(ld) ) < 0 ) { perror( "Init_socket: SO_DONTLINGER" ); close(fd); exit( 1 ); } } #endif sa = sa_zero; sa.sin_family = AF_INET; sa.sin_port = htons( port ); if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 ) { perror("Init socket: bind" ); close(fd); exit(1); } if ( listen( fd, 3 ) < 0 ) { perror("Init socket: listen"); close(fd); exit(1); } return fd; } void game_loop_unix( int control ) { static struct timeval null_time; struct timeval last_time; signal( SIGPIPE, SIG_IGN ); gettimeofday( &last_time, NULL ); current_time = (time_t) last_time.tv_sec; #if defined(DEBUGINFO) log_string("DEBUG: void game_loop_unix: begin"); #endif /* Main loop */ while ( !merc_down ) { fd_set in_set; fd_set out_set; fd_set exc_set; DESCRIPTOR_DATA *d; int maxdesc; #if defined(MALLOC_DEBUG) if ( malloc_verify( ) != 1 ) abort( ); #endif /* * Poll all active descriptors. */ FD_ZERO( &in_set ); FD_ZERO( &out_set ); FD_ZERO( &exc_set ); FD_SET( control, &in_set ); maxdesc = control; for ( d = descriptor_list; d; d = d->next ) { maxdesc = UMAX( maxdesc, d->descriptor ); FD_SET( d->descriptor, &in_set ); FD_SET( d->descriptor, &out_set ); FD_SET( d->descriptor, &exc_set ); } if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 ) { perror( "Game_loop: select: poll" ); exit( 1 ); } /* * New connection? */ if ( FD_ISSET( control, &in_set ) ) new_descriptor( control ); /* * Kick out the freaky folks. */ for ( d = descriptor_list; d; d = d_next ) { d_next = d->next; if ( FD_ISSET( d->descriptor, &exc_set ) ) { FD_CLR( d->descriptor, &in_set ); FD_CLR( d->descriptor, &out_set ); if ( d->character ) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); #if defined(DEBUGINFO) log_string("DEBUG: Kicking off a freaky descriptor"); #endif } } /* * Process input. */ for ( d = descriptor_list; d; d = d_next ) { d_next = d->next; d->fcommand = FALSE; d->multi_comm = FALSE; if ( FD_ISSET( d->descriptor, &in_set ) ) { if ( d->character) d->character->timer = 0; if ( !read_from_descriptor( d ) ) { FD_CLR( d->descriptor, &out_set ); if ( d->character) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); continue; } } if ( d->character && d->character->wait > 0 ) { --d->character->wait; continue; } read_from_buffer( d ); if ( d->incomm[0] != '\0' ) { d->fcommand = TRUE; stop_idling( d->character ); /* OLC */ if ( d->showstr_point ) show_string( d, d->incomm ); else if ( d->pString ) string_add( d->character, d->incomm ); else switch ( d->connected ) { case CON_PLAYING: if ( !run_olc_editor( d ) ) interpret( d->character, d->incomm ); break; default: nanny( d, d->incomm ); break; } if (!d->multi_comm) d->incomm[0] = '\0'; } } /* * Autonomous game motion. */ update_handler( ); /* * Output. */ for ( d = descriptor_list; d; d = d_next ) { d_next = d->next; if ( ( d->fcommand || d->outtop > 0 ) && FD_ISSET(d->descriptor, &out_set) ) { if ( !process_output( d, TRUE ) ) { if ( d->character && d->character->level > 1) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); } } } /* * Synchronize to a clock. * Sleep( last_time + 1/PULSE_PER_SECOND - now ). * Careful here of signed versus unsigned arithmetic. */ { struct timeval now_time; long secDelta; long usecDelta; gettimeofday( &now_time, NULL ); usecDelta = ((int) last_time.tv_usec) - ((int) now_time.tv_usec) + 1000000 / PULSE_PER_SECOND; secDelta = ((int) last_time.tv_sec ) - ((int) now_time.tv_sec ); while ( usecDelta < 0 ) { usecDelta += 1000000; secDelta -= 1; } while ( usecDelta >= 1000000 ) { usecDelta -= 1000000; secDelta += 1; } if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) ) { struct timeval stall_time; stall_time.tv_usec = usecDelta; stall_time.tv_sec = secDelta; if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 ) { perror( "Game_loop: select: stall" ); exit( 1 ); } } } gettimeofday( &last_time, NULL ); current_time = (time_t) last_time.tv_sec; } return; } void new_descriptor( int control ) { static DESCRIPTOR_DATA d_zero; char buf[MAX_STRING_LENGTH]; DESCRIPTOR_DATA *dnew; BAN_DATA *pban; struct sockaddr_in sock; struct hostent *from; int desc; int size; #if defined(DEBUGINFO) log_string("DEBUG: void new_descriptor: begin"); #endif size = sizeof(sock); getsockname( control, (struct sockaddr *) &sock, &size ); if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 ) { perror( "New_descriptor: accept" ); return; } #if !defined(FNDELAY) #if defined( __hpux ) #define FNDELAY O_NONBLOCK #else #define FNDELAY O_NDELAY #endif #endif if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 ) { perror( "New_descriptor: fcntl: FNDELAY" ); return; } /* * Cons a new descriptor. */ if ( !descriptor_free ) { dnew = alloc_perm( sizeof(*dnew) ); } else { dnew = descriptor_free; descriptor_free = descriptor_free->next; } *dnew = d_zero; dnew->descriptor = desc; /* dnew->connected = CON_GET_NAME; */ dnew->connected = CON_CHOOSE_TERM; dnew->showstr_head = NULL; dnew->showstr_point = NULL; dnew->outsize = 2000; dnew->pEdit = NULL; /* OLC */ dnew->pString = NULL; /* OLC */ dnew->editor = 0; /* OLC */ dnew->outbuf = alloc_mem( dnew->outsize ); size = sizeof(sock); if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 ) { perror( "New_descriptor: getpeername" ); dnew->host = str_dup( "(unknown)" ); } else { /* * Would be nice to use inet_ntoa here but it takes a struct arg, * which ain't very compatible between gcc and system libraries. */ int addr; addr = ntohl( sock.sin_addr.s_addr ); sprintf( buf, "%d.%d.%d.%d", ( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF, ( addr >> 8 ) & 0xFF, ( addr ) & 0xFF ); sprintf( log_buf, "Sock.sinaddr: %s", buf ); log_string( log_buf ); from = gethostbyaddr( (char *) &sock.sin_addr, sizeof(sock.sin_addr), AF_INET ); dnew->host = str_dup( from ? from->h_name : buf ); } /* * Swiftest: I added the following to ban sites. I don't * endorse banning of sites, but Copper has few descriptors now * and some people from certain sites keep abusing access by * using automated 'autodialers' and leaving connections hanging. * * Furey: added suffix check by request of Nickel of HiddenWorlds. */ for ( pban = ban_list; pban; pban = pban->next ) { if ( !str_suffix( pban->name, dnew->host ) ) { write_to_descriptor( desc, "Your site has been banned from this Mud.\n\r", 0 ); close( desc ); free_string( dnew->host ); free_mem( dnew->outbuf, dnew->outsize ); dnew->next = descriptor_free; descriptor_free = dnew; return; } } /* * Init descriptor data. */ dnew->next = descriptor_list; descriptor_list = dnew; /* * Send client challenge */ write_to_buffer( dnew, "This world is Pueblo 1.10 enhanced.\n\r" "This world supports " C_GREEN "C" C_RED "O" C_YELLOW "L" C_BLUE "O" C_MAGENTA "R" CLEAR "!.\n\r" "If the world COLOR is in color, enter Y, otherwise, enter N (y/n) ", 0 ); return; } void close_socket( DESCRIPTOR_DATA *dclose ) { CHAR_DATA *ch; #if defined(DEBUGINFO) log_string("DEBUG: void close_socket: begin"); #endif if ( dclose->outtop > 0 ) process_output( dclose, FALSE ); if ( dclose->snoop_by ) { write_to_buffer( dclose->snoop_by, "Your victim has left the game.\n\r", 0 ); } { DESCRIPTOR_DATA *d; for ( d = descriptor_list; d; d = d->next ) { if ( d->snoop_by == dclose ) d->snoop_by = NULL; } } if ( ( ch = dclose->character ) ) { sprintf( log_buf, "Closing link to %s.", ch->name ); log_string( log_buf ); if ( (dclose->connected == CON_PLAYING) || ((dclose->connected >= CON_NOTE_TO) && (dclose->connected <= CON_NOTE_FINISH))) { act( "$n has lost $s link.", ch, NULL, NULL, TO_ROOM ); /* Zeran - notify message */ notify_message(ch, NOTIFY_LOSTLINK, TO_CLAN, NULL); sprintf (log_buf, "%s has lost link.", ch->name); notify_message( ch, WIZNET_LINK, TO_IMM, log_buf); ch->desc = NULL; } else { free_char( dclose->original ? dclose->original : dclose->character ); } } if ( d_next == dclose ) d_next = d_next->next; if ( dclose == descriptor_list ) { descriptor_list = descriptor_list->next; } else { DESCRIPTOR_DATA *d; for ( d = descriptor_list; d && d->next != dclose; d = d->next ) ; if ( d ) d->next = dclose->next; else bug( "Close_socket: dclose not found.", 0 ); } close( dclose->descriptor ); free_string( dclose->host ); /* RT socket leak fix -- I hope */ free_mem(dclose->outbuf,dclose->outsize); /* free_string(dclose->showstr_head); */ dclose->next = descriptor_free; descriptor_free = dclose; return; } bool read_from_descriptor( DESCRIPTOR_DATA *d ) { int iStart; /* Hold horses if pending command already. */ if ( d->incomm[0] != '\0' ) return TRUE; /* Check for overflow. */ iStart = strlen(d->inbuf); if ( iStart >= sizeof(d->inbuf) - 10 ) { sprintf( log_buf, "%s input overflow!", d->host ); log_string( log_buf ); write_to_descriptor( d->descriptor, "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 ); return FALSE; } /* Snarf input. */ for ( ; ; ) { int nRead; nRead = read( d->descriptor, d->inbuf + iStart, sizeof(d->inbuf) - 10 - iStart ); if ( nRead > 0 ) { iStart += nRead; if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' ) break; } else if ( nRead == 0 ) { log_string( "EOF encountered on read." ); return FALSE; } else if ( errno == EWOULDBLOCK || errno == EAGAIN ) break; else { perror( "Read_from_descriptor" ); return FALSE; } } d->inbuf[iStart] = '\0'; return TRUE; } /* * Transfer one line from input buffer to input line. */ void read_from_buffer( DESCRIPTOR_DATA *d ) { int i, j, k; /* * Hold horses if pending command already. */ if ( d->incomm[0] != '\0' ) return; /* * Look for at least one new line. */ for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ ) { if ( d->inbuf[i] == '\0' ) return; } /* * Canonical input processing. */ for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ ) { if ( k >= MAX_INPUT_LENGTH - 2 ) { write_to_descriptor( d->descriptor, "Line too long.\n\r", 0 ); /* skip the rest of the line */ for ( ; d->inbuf[i] != '\0'; i++ ) { if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' ) break; } d->inbuf[i] = '\n'; d->inbuf[i+1] = '\0'; break; } if ( d->inbuf[i] == '\b' && k > 0 ) --k; else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) ) d->incomm[k++] = d->inbuf[i]; } /* * Finish off the line. */ if ( k == 0 ) d->incomm[k++] = ' '; d->incomm[k] = '\0'; /* * Deal with bozos with #repeat 1000 ... */ /* Zeran - open up the spam checking for testing */ if ( k > 1 || d->incomm[0] == '!' ) { if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) ) { d->repeat = 0; } else { if ( ++d->repeat >= 25 ) { CHAR_DATA *asshole; asshole = d->original ? d->original : d->character; sprintf( log_buf, "%s input spamming with [ %s ]!", asshole->name, d->inlast ); log_string( log_buf ); notify_message (asshole, WIZNET_SPAM, TO_IMM, log_buf); write_to_descriptor( d->descriptor, "\n\r*** KNOCK OFF THE SPAMMING!!!! ***\n\r", 0 ); strcpy( d->incomm, "quit" ); } else if (d->repeat == 15) write_to_descriptor (d->descriptor, "\n\r\n\r******************* Spam Warning Strike 1 ******************.\n\r\n\r", 0); else if (d->repeat == 20) write_to_descriptor (d->descriptor, "\n\r\n\r******************* !!! Spam Warning Strike 2 !!! ****************.\n\r\n\r", 0); } } /* Zeran - end of spamming check */ /* * Do '!' substitution. */ if ( d->incomm[0] == '!' ) strcpy( d->incomm, d->inlast ); else strcpy( d->inlast, d->incomm ); /* * Shift the input buffer. */ while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' ) i++; for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ ) ; return; } /* * Low level output function. */ bool process_output( DESCRIPTOR_DATA *d, bool fPrompt ) { extern bool merc_down; /* * Bust a prompt. */ if ( !merc_down ) if ( d->showstr_point ) write_to_buffer( d, "[Hit Return to continue]\n\r", 0 ); else if ( fPrompt && d->pString && d->connected == CON_PLAYING ) write_to_buffer( d, "> ", 2 ); else if ( fPrompt && d->connected == CON_PLAYING ) { CHAR_DATA *ch; CHAR_DATA *victim; ch = d->character; /* battle prompt */ if ((victim = ch->fighting) != NULL) { int percent; char wound[100]; char *pbuff; char buf[ MAX_STRING_LENGTH ]; char buffer[ MAX_STRING_LENGTH*2 ]; if (victim->max_hit > 0) percent = victim->hit * 100 / victim->max_hit; else percent = -1; if (percent >= 100) sprintf(wound,"is in {Gexcellent condition{x."); else if (percent >= 90) sprintf(wound,"has a {Yfew scratches{x."); else if (percent >= 75) sprintf(wound,"has some {ysmall wounds and bruises{x."); else if (percent >= 50) sprintf(wound,"has {Wquite a few wounds{x."); else if (percent >= 30) sprintf(wound,"has some {Mbig nasty wounds and scratches{x."); else if (percent >= 15) sprintf(wound,"looks {rpretty hurt{x."); else if (percent >= 0) sprintf(wound,"is in {Rawful condition{r."); else sprintf(wound,"is {Rbleeding to death{x."); sprintf(buf,"%s %s \n\r", IS_NPC(victim) ? victim->short_descr : victim->name,wound); buf[0] = UPPER(buf[0]); pbuff = buffer; colourconv( pbuff, buf, d->character ); write_to_buffer( d, buffer, 0 ); } ch = d->original ? d->original : d->character; if (!IS_SET(ch->comm, COMM_COMPACT) ) write_to_buffer( d, "\n\r", 2 ); if ( IS_SET(ch->comm, COMM_PROMPT) ) { char buffer[MAX_STRING_LENGTH*2]; char buf[MAX_STRING_LENGTH]; char prompt_st[MAX_STRING_LENGTH]; char *prompt_str=prompt_st; char *pbuff; int count, prompt_len; char st[512]; buf[0]='\0'; ch = d->character; if (IS_SET (ch->act, PLR_AFK)) { strcat (buf, "{r(AFK){x"); } else if (d->original != NULL) /*switched IMM*/ { sprintf(buf, "< %dhp %dm %dmv >", ch->hit, ch->mana, ch->move); } else { strcpy(prompt_str, ch->pcdata->prompt); prompt_len=strlen(prompt_str); for (count=0;count<=prompt_len;count++) { if (prompt_str[count]!='%') { int temp=strlen(buf); buf[temp]=prompt_str[count]; buf[temp+1]='\0'; } else switch (prompt_str[count+1]) { case 'a': { sprintf (st, "%d", ch->alignment); strcat (buf, st); count +=1; break; } case 'c': { sprintf (st, "\n\r"); strcat (buf, st); count+=1; break; } case 'h': { sprintf (st, "%d", ch->hit); strcat (buf, st); count+=1; break; } case 'H': { sprintf (st, "%d", ch->max_hit); strcat (buf, st); count+=1; break; } case 'm': { sprintf (st, "%d", ch->mana); strcat (buf, st); count+=1; break; } case 'M': { sprintf (st, "%d", ch->max_mana); strcat (buf, st); count+=1; break; } case 'v': { sprintf (st, "%d", ch->move); strcat (buf, st); count+=1; break; } case 'V': { sprintf (st, "%d", ch->max_move); strcat (buf, st); count+=1; break; } case 'l': { sprintf (st, "%d", ch->level); strcat (buf, st); count+=1; break; } case 'e': { sprintf (st, "%d", ch->exp); strcat (buf, st); count+=1; break; } case 'E': { int need; need=((ch->level +1) * exp_per_level(ch,ch->pcdata->points) - ch->exp); sprintf (st, "%d", need); strcat (buf, st); count+=1; break; } case 'g': { sprintf (st, "%ld", ch->gold); strcat (buf, st); count+=1; break; } case 'w': { sprintf (st, "%d", ch->wait); strcat (buf, st); count+=1; break; } case 'R': { if (get_trust(ch) >= LEVEL_IMMORTAL) { sprintf (st, "%d", ch->in_room->vnum); strcat (buf, st); count+=1; break; } else { int temp=strlen(buf); buf[temp]=prompt_str[count]; buf[temp+1]=prompt_str[count+1]; buf[temp+2]='\0'; count+=1; break; } } case 'r': { sprintf (st, "%s", ch->in_room->name); strcat (buf, st); count+=1; break; } default: { int temp=strlen(buf); buf[temp]=prompt_str[count]; buf[temp+1]=prompt_str[count+1]; buf[temp+2]='\0'; count+=1; } } /*end switch*/ } /*end for*/ } if ( !IS_NPC(ch) && (IS_SET(ch->act, PLR_WIZINVIS)) ) { char tmpbuf[32]; sprintf (tmpbuf, " {r({cWizi %d{r){x", ch->invis_level); strcat (buf, tmpbuf); } if ( !IS_NPC(ch) && (IS_SET(ch->act, PLR_CLOAK)) ) { char tmpbuf[32]; sprintf (tmpbuf, " {r({cCloak %d{r){x", ch->cloak_level); strcat (buf, tmpbuf); } if (!IS_NPC(ch) && (ch->desc->editor)) strcat (buf, " {M<OLC mode>{x"); strcat (buf, " "); pbuff=buffer; colourconv( pbuff, buf, ch ); write_to_buffer( d, pbuff, 0 ); } if (IS_SET(ch->comm,COMM_TELNET_GA)) write_to_buffer(d,go_ahead_str,0); } /* * Short-circuit if nothing to write. */ if ( d->outtop == 0 ) return TRUE; /* * Snoop-o-rama. */ if ( d->snoop_by ) { if (d->character) write_to_buffer( d->snoop_by, d->character->name,0); write_to_buffer( d->snoop_by, "> ", 2 ); write_to_buffer( d->snoop_by, d->outbuf, d->outtop ); } /* * OS-dependent output. */ if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop ) ) { d->outtop = 0; return FALSE; } else { d->outtop = 0; return TRUE; } } /* * Append onto an output buffer. */ void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length ) { /* * Find length in case caller didn't. */ if ( length <= 0 ) length = strlen(txt); /* * Initial \n\r if needed. */ if ( d->outtop == 0 && !d->fcommand ) { d->outbuf[0] = '\n'; d->outbuf[1] = '\r'; d->outtop = 2; } /* * Expand the buffer as needed. */ while ( d->outtop + length >= d->outsize ) { char *outbuf; if (d->outsize > 32000) { bug("Buffer overflow. Closing.\n\r",0); close_socket(d); return; } outbuf = alloc_mem( 2 * d->outsize ); strncpy( outbuf, d->outbuf, d->outtop ); free_mem( d->outbuf, d->outsize ); d->outbuf = outbuf; d->outsize *= 2; } /* * Copy. */ strncpy( d->outbuf + d->outtop, txt, length+1 ); d->outtop += length; return; } /* * Lowest level output function. * Write a block of text to the file descriptor. * If this gives errors on very long blocks (like 'ofind all'), * try lowering the max block size. */ bool write_to_descriptor( int desc, char *txt, int length ) { int iStart; int nWrite; int nBlock; if ( length <= 0 ) length = strlen(txt); for ( iStart = 0; iStart < length; iStart += nWrite ) { nBlock = UMIN( length - iStart, 4096 ); if ( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 ) { perror( "Write_to_descriptor" ); return FALSE; } } return TRUE; } /* * Deal with sockets that haven't logged in yet. */ void nanny( DESCRIPTOR_DATA *d, char *argument ) { DESCRIPTOR_DATA *d_old, *d_next; char buf[MAX_STRING_LENGTH]; char arg[MAX_INPUT_LENGTH]; CHAR_DATA *ch; char *pwdnew; char *p; int iClass,race,i; bool fOld; /* Delete leading spaces UNLESS character is writing a note */ if (d->connected != CON_NOTE_TEXT) { while ( isspace(*argument) ) argument++; } ch = d->character; switch ( d->connected ) { default: bug( "Nanny: bad d->connected %d.", d->connected ); close_socket( d ); return; case CON_GET_NAME: if ( argument[0] == '\0' ) { close_socket( d ); return; } argument[0] = UPPER(argument[0]); if ( !check_parse_name( argument ) ) { write_to_buffer(d,"\n\rThat name is unacceptable. Acceptable names will:" "\n\rA) Not be a word from a dictionary." "\n\rB) Not be a modern name, or a name from a well-known book or movie." "\n\rC) Not be considered vulgar or profane." "\n\rD) Be between 3 and 12 characters in length, with no numerics." "\n\rE) Not have been deemed otherwise inappropriate." "\n\r\n\rPlease enter a new name: ",0); return; } fOld = load_char_obj( d, argument ); ch = d->character; if (d->ansi == TRUE) { SET_BIT( ch->act, PLR_COLOUR ); REMOVE_BIT( ch->act, PLR_PUEBLO ); } else if (d->ansi == FALSE) { REMOVE_BIT( ch->act, PLR_COLOUR); REMOVE_BIT( ch->act, PLR_PUEBLO); } if (d->pueblo == TRUE) { SET_BIT( ch->act, PLR_COLOUR ); SET_BIT( ch->act, PLR_PUEBLO ); } /* copy settings from descriptor data */ if ( IS_SET(ch->act, PLR_DENY) ) { sprintf( log_buf, "Denying access to %s@%s.", argument, d->host ); log_string( log_buf ); write_to_buffer( d, "You are denied access.\n\r", 0 ); close_socket( d ); return; } if ( check_reconnect( d, argument, FALSE ) ) { fOld = TRUE; } else { if ( wizlock && !IS_HERO(ch)) { write_to_buffer( d, "The game is wizlocked.\n\r", 0 ); close_socket( d ); return; } } if ( fOld ) { /* Old player */ write_to_buffer( d, "Password: ", 0 ); write_to_buffer( d, echo_off_str, 0 ); d->connected = CON_GET_OLD_PASSWORD; return; } else { /* New player */ if (newlock) { write_to_buffer( d, "The game is newlocked.\n\r", 0 ); close_socket( d ); return; } /* check for login duplication cheat */ { DESCRIPTOR_DATA *tmp; tmp = descriptor_list; for (; tmp != NULL ; tmp=tmp->next) { CHAR_DATA *wch; wch = tmp->original ? tmp->original : tmp->character; if ( wch && (!str_cmp(wch->name, argument)) && (wch != ch) ) { sprintf (buf, "That character is already in the process of creation.\n"); write_to_buffer( d, buf, 0); close_socket (d); return; } } } sprintf( buf, "New names must not be well-known fictional names, or modern names.\n\r" "Does your name fit this criteria, %s (Y/N)? ", argument ); write_to_buffer( d, buf, 0 ); d->connected = CON_CONFIRM_NEW_NAME; return; } break; case CON_GET_OLD_PASSWORD: #if defined(unix) write_to_buffer( d, "\n\r", 2 ); #endif if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd )) { char outbuf[256]; write_to_buffer( d, "Wrong password.\n\r", 0 ); ch->pcdata->pwd_tries++; switch (ch->pcdata->pwd_tries) { case 1: write_to_buffer (d, "Try again: ", 0); return; break; case 2: write_to_buffer (d, "Last try: ", 0); return; break; case 3: sprintf (outbuf, "[Alert!] Repeated login failures for %s.\n\r", d->character->name); log_string (outbuf); close_socket (d); return; } } write_to_buffer( d, echo_on_str, 0 ); if ( check_reconnect( d, ch->name, TRUE ) ) return; if ( check_playing( d, ch->name ) ) return; sprintf( log_buf, "%s@%s has connected.", ch->name, d->host ); log_string( log_buf ); notify_message (ch, WIZNET_SITES, TO_IMM, log_buf); if ( IS_HERO(ch) ) { do_help( ch, "imotd" ); d->connected = CON_READ_IMOTD; } else { do_help( ch, "motd" ); d->connected = CON_READ_MOTD; } break; /* RT code for breaking link */ case CON_BREAK_CONNECT: switch( *argument ) { case 'y' : case 'Y': for ( d_old = descriptor_list; d_old != NULL; d_old = d_next ) { d_next = d_old->next; if (d_old == d || d_old->character == NULL) continue; if (str_cmp(ch->name,d_old->character->name)) continue; close_socket(d_old); } if (check_reconnect(d,ch->name,TRUE)) return; write_to_buffer(d,"Reconnect attempt failed.\n\rName: ",0); if ( d->character != NULL ) { free_char( d->character ); d->character = NULL; } d->connected = CON_GET_NAME; break; case 'n' : case 'N': write_to_buffer(d,"Name: ",0); if ( d->character != NULL ) { free_char( d->character ); d->character = NULL; } d->connected = CON_GET_NAME; break; default: write_to_buffer(d,"Please type Y or N? ",0); break; } break; case CON_CONFIRM_NEW_NAME: switch ( *argument ) { case 'y': case 'Y': sprintf( buf, "New character.\n\rGive me a password for %s: %s", ch->name, echo_off_str ); write_to_buffer( d, buf, 0 ); d->connected = CON_GET_NEW_PASSWORD; break; case 'n': case 'N': write_to_buffer( d, "Ok, what IS it, then? ", 0 ); free_char( d->character ); d->character = NULL; d->connected = CON_GET_NAME; break; default: write_to_buffer( d, "Please type Yes or No? ", 0 ); break; } break; case CON_GET_NEW_PASSWORD: write_to_buffer( d, "\n\r", 2 ); if ( strlen(argument) < 5 ) { write_to_buffer( d, "Password must be at least five characters long.\n\rPassword: ", 0 ); return; } pwdnew = crypt( argument, ch->name ); for ( p = pwdnew; *p != '\0'; p++ ) { if ( *p == '~' ) { write_to_buffer( d, "New password not acceptable, try again.\n\rPassword: ", 0 ); return; } } free_string( ch->pcdata->pwd ); ch->pcdata->pwd = str_dup( pwdnew ); write_to_buffer( d, "Please retype password: ", 0 ); d->connected = CON_CONFIRM_NEW_PASSWORD; break; case CON_CONFIRM_NEW_PASSWORD: write_to_buffer( d, "\n\r", 2 ); if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) ) { write_to_buffer( d, "Passwords don't match.\n\rRetype password: ", 0 ); d->connected = CON_GET_NEW_PASSWORD; return; } write_to_buffer( d, echo_on_str, 0 ); write_to_buffer(d,"The following races are available:\n\r ",0); for ( race = 1; race_table[race].name != NULL; race++ ) { if (!race_table[race].pc_race) break; write_to_buffer(d,race_table[race].name,0); write_to_buffer(d," ",1); } write_to_buffer(d,"\n\r",0); write_to_buffer(d,"What is your race (help for more information)? ",0); d->connected = CON_GET_NEW_RACE; break; case CON_GET_NEW_RACE: one_argument(argument,arg); if (!strcmp(arg,"help")) { argument = one_argument(argument,arg); if (argument[0] == '\0') do_help(ch,"race help"); else do_help(ch,argument); write_to_buffer(d, "What is your race (help for more information)? ",0); break; } race = race_lookup(argument); if (race == 0 || !race_table[race].pc_race) { write_to_buffer(d,"That is not a valid race.\n\r",0); write_to_buffer(d,"The following races are available:\n\r ",0); for ( race = 1; race_table[race].name != NULL; race++ ) { if (!race_table[race].pc_race) break; write_to_buffer(d,race_table[race].name,0); write_to_buffer(d," ",1); } write_to_buffer(d,"\n\r",0); write_to_buffer(d, "What is your race? (help for more information) ",0); break; } ch->race = race; ch->affected_by = ch->affected_by|race_table[race].aff; ch->imm_flags = ch->imm_flags|race_table[race].imm; ch->res_flags = ch->res_flags|race_table[race].res; ch->vuln_flags = ch->vuln_flags|race_table[race].vuln; ch->form = race_table[race].form; ch->parts = race_table[race].parts; /* add skills */ for (i = 0; i < 5; i++) { int sn; if (pc_race_table[race].skills[i] == NULL) break; sn = skill_lookup(pc_race_table[race].skills[i]); if (sn <= 0) break; ch->pcdata->learned[sn] = 40; } /* add cost */ ch->pcdata->points = pc_race_table[race].points; ch->size = pc_race_table[race].size; write_to_buffer( d, "What is your sex (M/F)? ", 0 ); d->connected = CON_GET_NEW_SEX; break; case CON_GET_NEW_SEX: switch ( argument[0] ) { case 'm': case 'M': ch->sex = SEX_MALE; ch->pcdata->true_sex = SEX_MALE; break; case 'f': case 'F': ch->sex = SEX_FEMALE; ch->pcdata->true_sex = SEX_FEMALE; break; default: write_to_buffer( d, "That's not a sex.\n\rWhat IS your sex? ", 0 ); return; } strcpy( buf, "Select a class [" ); for ( iClass = 0; iClass < 7; iClass++ ) /* increase if adding a class */ { if ( iClass > 0 ) strcat( buf, " " ); strcat( buf, class_table[iClass].name ); } strcat( buf, "]: " ); write_to_buffer( d, buf, 0 ); d->connected = CON_GET_NEW_CLASS; break; case CON_GET_NEW_CLASS: iClass = class_lookup(argument); if ( iClass == -1 ) { write_to_buffer( d, "That's not a class.\n\rWhat IS your class? ", 0 ); return; } ch->class = iClass; sprintf( log_buf, "%s@%s new player.", ch->name, d->host ); log_string( log_buf ); notify_message (ch, WIZNET_SITES, TO_IMM, log_buf); write_to_buffer( d, "\n\r", 2 ); write_to_buffer( d, "You may be good, neutral, or evil.\n\r",0); write_to_buffer( d, "If you are unsure, choose neutral for now.\n\r",0); write_to_buffer( d, "Which alignment (G/N/E)? ",0); d->connected = CON_GET_ALIGNMENT; break; case CON_GET_ALIGNMENT: switch( argument[0]) { case 'g' : case 'G' : ch->alignment = 750; break; case 'n' : case 'N' : ch->alignment = 0; break; case 'e' : case 'E' : ch->alignment = -750; break; default: write_to_buffer(d,"That's not a valid alignment.\n\r",0); write_to_buffer(d,"Which alignment (G/N/E)? ",0); return; } ch->pcdata->learned[gsn_recall] = 50; write_to_buffer(d,"Hit [ENTER] to Begin Rolling Stats.",0); d->connected = CON_ROLL_STATS; break; case CON_ROLL_STATS: race = ch->race; #if defined(DEBUGINFO) log_string("DEBUG: CON_ROLL_STATS"); #endif switch ( argument[0] ) { default: for (i = 0; i < MAX_STATS; i++) { ch->perm_stat[i] = pc_race_table[race].stats[i]; ch->perm_stat[i] += dice(5,4); } buf[0] = '\0'; sprintf(buf,"You Rolled For Your Stats:\n\rSTR: %d\n\rINT: %d\n\rWIS: %d\n\rDEX: %d\n\rCON: %d\n\r", ch->perm_stat[STAT_STR], ch->perm_stat[STAT_INT], ch->perm_stat[STAT_WIS], ch->perm_stat[STAT_DEX], ch->perm_stat[STAT_CON] ); write_to_buffer(d,buf,0); write_to_buffer(d,"Do you want to reroll these stats? [Y/n] ",0); break; case 'n': case 'N': do_help( ch, "motd" ); d->connected = CON_READ_MOTD; break; } break; case CON_READ_IMOTD: write_to_buffer(d,"\n\r",2); do_help( ch, "motd" ); d->connected = CON_READ_MOTD; break; case CON_CHOOSE_TERM: write_to_buffer(d,"\n\r",2); if ( !strncmp (argument, "PUEBLOCLIENT", 12 ) ) { d->ansi = TRUE; d->pueblo = TRUE; write_to_buffer( d, "Pueblo Enabled\n\r", 0 ); } else { switch ( argument[0] ) { case 'y': case 'Y': d->ansi = TRUE; d->pueblo = FALSE; write_to_buffer( d, "\n\r", 2 ); break; case 'n': case 'N': d->ansi = FALSE; d->pueblo = FALSE; write_to_buffer( d, "\n\r", 2 ); break; default: write_to_buffer( d, "Please answer (Y/N)? ", 0 ); return; } } /* * Send the greeting. */ { extern char * help_greeting; write_to_buffer ( d, "\n\r", 0 ); if ( help_greeting[0] == '.' ) write_to_buffer( d, help_greeting+1, 0 ); else write_to_buffer( d, help_greeting , 0 ); } d->connected = CON_GET_NAME; break; case CON_READ_MOTD: if ( ch->pcdata == NULL || ch->pcdata->pwd[0] == '\0') { write_to_buffer( d, "Warning! Null password!\n\r",0 ); write_to_buffer( d, "Please report this error!\n\r",0); write_to_buffer( d, "Type 'password null <new password>' to fix.\n\r",0); #if defined(DEBUGINFO) log_string("DEBUG: Null Password Encountered!"); #endif } write_to_buffer( d, "\n\rWelcome to SunderMUD 1. Please do not eat the mobiles.\n\r", 0 ); #if defined(DEBUGINFO) write_to_buffer( d, "\n\r>>> !DEBUG MODE ON! <<<\n\r",0); log_string("DEBUG: CON_READ_MOTD"); #endif notify_message (ch, WIZNET_NEWBIE, TO_IMM, NULL); ch->next = char_list; char_list = ch; d->connected = CON_PLAYING; reset_char(ch); if ( ch->level == 0 ) { ch->perm_stat[class_table[ch->class].attr_prime] += 2; ch->level = 1; ch->exp = exp_per_level(ch,ch->pcdata->points); ch->hit = ch->max_hit; ch->mana = ch->max_mana; ch->move = ch->max_move; ch->train = 0; ch->practice = 5; ch->notify = NOTIFY_ALL; sprintf( buf, "the %s", title_table [ch->class] [ch->level] [ch->sex == SEX_FEMALE ? 1 : 0] ); set_title( ch, buf ); do_outfit(ch,""); ch->pcdata->learned[get_weapon_sn(ch, FALSE)]= 40; ch->recall_perm = pc_race_table[ch->race].recall; char_to_room( ch, get_room_index( ch->recall_perm ) ); save_char_obj( ch ); /* elfren added */ send_to_char("\n\r",ch); do_help(ch,"NEWBIE INFO"); send_to_char("\n\r",ch); } else if ( ch->in_room != NULL ) { char_to_room( ch, ch->in_room ); } else if ( IS_IMMORTAL(ch) ) { char_to_room( ch, get_room_index( ROOM_VNUM_CHAT ) ); } else { char_to_room( ch, get_room_index( ch->recall_perm ) ); } act( "$n has appeared from nowhere.", ch, NULL, NULL, TO_ROOM ); /* Zeran - notify message */ notify_message (ch, NOTIFY_LOGIN, TO_ALL, NULL); do_look( ch, "auto" ); do_board (ch, ""); /* Show board status */ if (ch->gold > 25000000 && !IS_IMMORTAL(ch)) { sprintf(buf,"You are taxed %ld gold to pay for the Mayor's bar.\n\r", (ch->gold - 25000000) / 2); send_to_char(buf,ch); ch->gold -= (ch->gold - 25000000) / 2; } if (ch->pet != NULL) { char_to_room(ch->pet,ch->in_room); act("$n has entered the game.",ch->pet,NULL,NULL,TO_ROOM); } break; /* states for new note system, (c)1995-96 erwin@pip.dknet.dk */ /* ch MUST be PC here; have nwrite check for PC status! */ case CON_NOTE_TO: handle_con_note_to (d, argument); break; case CON_NOTE_SUBJECT: handle_con_note_subject (d, argument); break; /* subject */ case CON_NOTE_EXPIRE: handle_con_note_expire (d, argument); break; case CON_NOTE_TEXT: handle_con_note_text (d, argument); break; case CON_NOTE_FINISH: handle_con_note_finish (d, argument); break; } return; } /* * Parse a name for acceptability. */ bool check_parse_name( char *name ) { char buf[MAX_STRING_LENGTH]; #if defined(DEBUGINFO) log_string("DEBUG: bool check_parse_name"); #endif /* * Reserved words. */ buf[0]='\0'; sprintf(buf,"grep -x %s bad.names > /dev/null",name); if(0==system(buf)) { buf[0]='\0'; return FALSE; } #if defined(DEBUGINFO) log_string("DEBUG: after the grep command"); #endif if ( strlen(name) < 3 ) return FALSE; if ( strlen(name) > 12 ) return FALSE; /* * Alphanumerics only. * Lock out IllIll twits. */ { char *pc; bool fIll; fIll = TRUE; for ( pc = name; *pc != '\0'; pc++ ) { if ( !isalpha(*pc) ) return FALSE; if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' ) fIll = FALSE; } if ( fIll ) return FALSE; } return TRUE; } /* * Look for link-dead player to reconnect. */ bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn ) { CHAR_DATA *ch; #if defined(DEBUGINFO) log_string("DEBUG: bool check_reconnect: begin"); #endif for ( ch = char_list; ch != NULL; ch = ch->next ) { if ( !IS_NPC(ch) && (!fConn || ch->desc == NULL) && !str_cmp( d->character->name, ch->name ) ) { if ( fConn == FALSE ) { free_string( d->character->pcdata->pwd ); d->character->pcdata->pwd = str_dup( ch->pcdata->pwd ); } else { /* Zeran - hack to fix lighting problem of reconnecting characters */ OBJ_DATA *obj; if ( ( obj = get_eq_char( d->character, WEAR_LIGHT ) ) != NULL && obj->item_type == ITEM_LIGHT && obj->value[2] != 0 ) d->character->in_room->light++; /* Zeran - set old char_data as quitting to prevent object reset screwups */ d->character->quitting = TRUE; free_char( d->character ); d->character = ch; ch->desc = d; ch->timer = 0; send_to_char( "Reconnecting.\n\r", ch ); act( "$n eyes lose their glazed appearance.", ch, NULL, NULL, TO_ROOM ); /* Zeran - notify message */ notify_message(ch, NOTIFY_RECONNECT, TO_CLAN, NULL ); sprintf( log_buf, "%s@%s reconnected.", ch->name, d->host ); notify_message (ch, WIZNET_LINK, TO_IMM, log_buf); log_string( log_buf ); d->connected = CON_PLAYING; /* Inform the character of a note in progress and the possbility of continuation! */ if (ch->pcdata->in_progress) send_to_char ("You have a note in progress. Type NWRITE to continue it.\n\r",ch); } return TRUE; } } return FALSE; } /* * Check if already playing. */ bool check_playing( DESCRIPTOR_DATA *d, char *name ) { DESCRIPTOR_DATA *dold; for ( dold = descriptor_list; dold; dold = dold->next ) { if ( dold != d && dold->character != NULL && dold->connected != CON_GET_NAME && dold->connected != CON_GET_OLD_PASSWORD && !str_cmp( name, dold->original ? dold->original->name : dold->character->name ) ) { write_to_buffer( d, "That character is already playing.\n\r",0); write_to_buffer( d, "Do you wish to connect anyway (Y/N)?",0); d->connected = CON_BREAK_CONNECT; return TRUE; } } return FALSE; } void stop_idling( CHAR_DATA *ch ) { if ( !ch || !ch->desc || ch->desc->connected != CON_PLAYING || !ch->was_in_room || ch->in_room != get_room_index(ROOM_VNUM_LIMBO)) return; ch->timer = 0; char_from_room( ch ); char_to_room( ch, ch->was_in_room ); ch->was_in_room = NULL; act( "$n has returned from the void.", ch, NULL, NULL, TO_ROOM ); return; } /* * Write to one char. */ void send_to_char_bw( const char *txt, CHAR_DATA *ch ) { if ( txt != NULL && ch->desc != NULL ) write_to_buffer( ch->desc, txt, strlen(txt) ); return; } /* * Write to one char, new colour version, by Lope. */ void send_to_char( const char *txt, CHAR_DATA *ch ) { const char *point; char *point2; char buf[ MAX_STRING_LENGTH*4 ]; int skip = 0; buf[0] = '\0'; point2 = buf; if( txt && ch->desc ) { if( IS_SET( ch->act, PLR_COLOUR ) ) { for( point = txt ; *point ; point++ ) { if( *point == '{' ) { point++; skip = colour( *point, ch, point2 ); while( skip-- > 0 ) ++point2; continue; } *point2 = *point; *++point2 = '\0'; } *point2 = '\0'; write_to_buffer( ch->desc, buf, point2 - buf ); } else { for( point = txt ; *point ; point++ ) { if( *point == '{' ) { point++; continue; } *point2 = *point; *++point2 = '\0'; } *point2 = '\0'; write_to_buffer( ch->desc, buf, point2 - buf ); } } return; } /* * Send a page to one char. */ void page_to_char_bw( const char *txt, CHAR_DATA *ch ) { if ( txt == NULL || ch->desc == NULL) return; ch->desc->showstr_head = alloc_mem(strlen(txt) + 1); strcpy(ch->desc->showstr_head,txt); ch->desc->showstr_point = ch->desc->showstr_head; show_string(ch->desc,""); } /* * Page to one char, new colour version, by Lope. */ void page_to_char( const char *txt, CHAR_DATA *ch ) { const char *point; char *point2; char buf[ MAX_STRING_LENGTH * 4 ]; int skip = 0; buf[0] = '\0'; point2 = buf; if( txt && ch->desc ) { if( IS_SET( ch->act, PLR_COLOUR ) ) { for( point = txt ; *point ; point++ ) { if( *point == '{' ) { point++; skip = colour( *point, ch, point2 ); while( skip-- > 0 ) ++point2; continue; } *point2 = *point; *++point2 = '\0'; } *point2 = '\0'; free_string( ch->desc->showstr_head ); ch->desc->showstr_head = str_dup( buf ); ch->desc->showstr_point = ch->desc->showstr_head; show_string( ch->desc, "" ); } else { for( point = txt ; *point ; point++ ) { if( *point == '{' ) { point++; continue; } *point2 = *point; *++point2 = '\0'; } *point2 = '\0'; free_string( ch->desc->showstr_head ); ch->desc->showstr_head = str_dup( buf ); ch->desc->showstr_point = ch->desc->showstr_head; show_string( ch->desc, "" ); } } return; } /* string pager */ void show_string(struct descriptor_data *d, char *input) { char buffer[4*MAX_STRING_LENGTH]; char buf[MAX_INPUT_LENGTH]; register char *scan, *chk; int lines = 0, toggle = 1; int show_lines; one_argument(input,buf); if (buf[0] != '\0') { if (d->showstr_head) { free_string(d->showstr_head); d->showstr_head = 0; } d->showstr_point = 0; return; } if (d->character) show_lines = d->character->lines; else show_lines = 0; for (scan = buffer; ; scan++, d->showstr_point++) { if (((*scan = *d->showstr_point) == '\n' || *scan == '\r') && (toggle = -toggle) < 0) lines++; else if (!*scan || (show_lines > 0 && lines >= show_lines)) { *scan = '\0'; write_to_buffer(d,buffer,strlen(buffer)); for (chk = d->showstr_point; isspace(*chk); chk++); { if (!*chk) { if (d->showstr_head) { free_string(d->showstr_head); d->showstr_head = 0; } d->showstr_point = 0; } } return; } } return; } /* Cursor Manipulation Commands */ /* GotoXY */ /* args: ( ch, line , column ) */ void gotoxy(CHAR_DATA *ch, int arg1, int arg2) { char buf[20]; if ( !IS_SET( ch->act, PLR_CURSOR ) ) { log_string("Error! GotoXY called when PLR_CURSOR was turned off!"); return; } sprintf (buf, "\033[%d;%df", arg1, arg2); send_to_char(buf, ch); } /* quick sex fixer */ void fix_sex(CHAR_DATA *ch) { if (ch->sex < 0 || ch->sex > 2) ch->sex = IS_NPC(ch) ? 0 : ch->pcdata->true_sex; } void act (const char *format, CHAR_DATA *ch, const void *arg1, const void *arg2, int type) { /* to be compatible with older code */ act_new(format,ch,arg1,arg2,type,POS_RESTING); } /* * The colour version of the act( ) function, -Lope */ void act_new( const char *format, CHAR_DATA *ch, const void *arg1, const void *arg2, int type, int min_pos ) { static char * const he_she [] = { "it", "he", "she" }; static char * const him_her [] = { "it", "him", "her" }; static char * const his_her [] = { "its", "his", "her" }; CHAR_DATA *to; CHAR_DATA *vch = ( CHAR_DATA * ) arg2; OBJ_DATA *obj1 = ( OBJ_DATA * ) arg1; OBJ_DATA *obj2 = ( OBJ_DATA * ) arg2; const char *str; char *i; char *point; char *pbuff; char buf[ MAX_STRING_LENGTH ]; char buffer[ MAX_STRING_LENGTH*2 ]; char fname[ MAX_INPUT_LENGTH ]; bool fColour = FALSE; if( !format || !*format ) return; if( !ch || !ch->in_room ) return; to = ch->in_room->people; if( type == TO_VICT ) { if( !vch ) { bug( "Act: null vch with TO_VICT.", 0 ); return; } if( !vch->in_room ) return; to = vch->in_room->people; } for( ; to ; to = to->next_in_room ) { if( !to->desc || to->position < min_pos ) continue; if( type == TO_CHAR && to != ch ) continue; if( type == TO_VICT && ( to != vch || to == ch ) ) continue; if( type == TO_ROOM && to == ch ) continue; if( type == TO_NOTVICT && ( to == ch || to == vch ) ) continue; point = buf; str = format; while( *str ) { if( *str != '$' ) { *point++ = *str++; continue; } i = NULL; switch( *str ) { case '$': fColour = TRUE; ++str; i = " <@@@> "; if ( !arg2 && *str >= 'A' && *str <= 'Z' ) { bug( "Act: missing arg2 for code %d.", *str ); i = " <@@@> "; } else { switch ( *str ) { default: bug( "Act: bad code %d.", *str ); i = " <@@@> "; break; case 't': i = (char *) arg1; break; case 'T': i = (char *) arg2; break; case 'n': if (type == TO_ROOM) /*check use PERSMASK*/ { i = PERSMASK( ch, to ); break; } i = PERS( ch, to ); break; case 'N': if (type == TO_ROOM) /*check use PERSMASK*/ { i = PERSMASK( vch, to ); break; } i = PERS( vch, to ); break; case 'e': i = he_she [URANGE(0, ch ->sex, 2)]; break; case 'E': i = he_she [URANGE(0, vch ->sex, 2)]; break; case 'm': i = him_her [URANGE(0, ch ->sex, 2)]; break; case 'M': i = him_her [URANGE(0, vch ->sex, 2)]; break; case 's': i = his_her [URANGE(0, ch ->sex, 2)]; break; case 'S': i = his_her [URANGE(0, vch ->sex, 2)]; break; case 'p': i = can_see_obj( to, obj1 ) ? obj1->short_descr : "something"; break; case 'P': i = can_see_obj( to, obj2 ) ? obj2->short_descr : "something"; break; case 'd': if ( !arg2 || ((char *) arg2)[0] == '\0' ) { i = "door"; } else { one_argument( (char *) arg2, fname ); i = fname; } break; } } break; default: fColour = FALSE; *point++ = *str++; break; } ++str; if( i ) { while( ( *point = *i ) != '\0' ) { ++point; ++i; } } } *point++ = '\n'; *point++ = '\r'; *point = '\0'; buf[0] = UPPER( buf[0] ); pbuff = buffer; colourconv( pbuff, buf, to ); if( to->desc && (to->desc->connected == CON_PLAYING)) write_to_buffer( to->desc, buffer, 0 ); if (MOBtrigger) mprog_act_trigger( buf, to, ch, obj1, vch ); } MOBtrigger=TRUE; return; } int colour( char type, CHAR_DATA *ch, char *string ) { char code[ 20 ]; char *p = '\0'; if( IS_NPC( ch ) ) return( 0 ); switch( type ) { default: sprintf( code, CLEAR ); break; case 'x': sprintf( code, CLEAR ); break; case 'b': sprintf( code, C_BLUE ); break; case 'c': sprintf( code, C_CYAN ); break; case 'd': sprintf( code, FG_BLACK ); break; case 'g': sprintf( code, C_GREEN ); break; case 'm': sprintf( code, C_MAGENTA ); break; case 'r': sprintf( code, C_RED ); break; case 'w': sprintf( code, C_WHITE ); break; case 'y': sprintf( code, C_YELLOW ); break; case 'B': sprintf( code, C_B_BLUE ); break; case 'C': sprintf( code, C_B_CYAN ); break; case 'G': sprintf( code, C_B_GREEN ); break; case 'M': sprintf( code, C_B_MAGENTA ); break; case 'R': sprintf( code, C_B_RED ); break; case 'W': sprintf( code, C_B_WHITE ); break; case 'Y': sprintf( code, C_B_YELLOW ); break; case 'D': sprintf( code, C_D_GREY ); break; case '*': sprintf( code, "%c", 007 ); break; case '/': sprintf( code, "%c", 012 ); break; case '{': sprintf( code, "%c", '{' ); break; case '3': sprintf( code, MOD_UNDERLINE ); break; case '4': sprintf( code, MOD_REVERSE ); break; case '&': sprintf( code, MOD_BLINK ); break; } p = code; while( *p != '\0' ) { *string = *p++; *++string = '\0'; } return( strlen( code ) ); } void colourconv( char *buffer, const char *txt , CHAR_DATA *ch ) { const char *point; int skip = 0; if( ch->desc && txt ) { if( IS_SET( ch->act, PLR_COLOUR ) ) { for( point = txt ; *point ; point++ ) { if( *point == '{' ) { point++; skip = colour( *point, ch, buffer ); while( skip-- > 0 ) ++buffer; continue; } *buffer = *point; *++buffer = '\0'; } *buffer = '\0'; } else { for( point = txt ; *point ; point++ ) { if( *point == '{' ) { point++; continue; } *buffer = *point; *++buffer = '\0'; } *buffer = '\0'; } } return; }