clan/
class/
data/
doc/ideas/
doc/mobprogs/
gods/
log/
player/
time/
/*
 *  The unique portions of SunderMud code as well as the integration efforts
 *  for code from other sources is based on the efforts of:
 *
 *  Lotherius (elfren@aros.net)
 *
 *  This code can only be used under the terms of the DikuMud, Merc,
 *  and ROM licenses. The same requirements apply to the changes that
 *  have been made.
 *
 * All other copyrights remain in place and in force.
*/


/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Thanks to abaddon for proof-reading our comm.c and pointing out bugs.  *
 *  Any remaining bugs are, of course, our work, not his.  :)              *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/

/*
 * This file contains all of the OS-dependent stuff:
 *   startup, signals, BSD sockets for tcp/ip, i/o, timing.
 *
 * The data flow for input is:
 *    Game_loop ---> Read_from_descriptor ---> Read
 *    Game_loop ---> Read_from_buffer
 *
 * The data flow for output is:
 *    Game_loop ---> Process_Output ---> Write_to_descriptor -> Write
 *
 * The OS-dependent functions are Read_from_descriptor and Write_to_descriptor.
 * -- Furey  26 Jan 1993
 */

#include "everything.h"
/* comm related includes are listed later in this file */


/* command procedures needed */
DECLARE_DO_FUN(do_help		);
DECLARE_DO_FUN(do_look		);
DECLARE_DO_FUN(do_skills	);
DECLARE_DO_FUN(do_outfit	);


/*
 * Malloc debugging stuff.
 */

#if defined(sun)
#undef MALLOC_DEBUG
#endif

#if defined(MALLOC_DEBUG)

#include <malloc.h>
extern	int	malloc_debug	args( ( int  ) );
extern	int	malloc_verify	args( ( void ) );
#endif



/*
 * Signal handling.
 * Apollo has a problem with __attribute(atomic) in signal.h,
 *   I dance around it.
 */
#if defined(apollo)
#define __attribute(x)
#endif

#if defined(unix)
#include <signal.h>
#endif

#if defined(apollo)
#undef __attribute
#endif



/*
 * Socket and TCP/IP stuff.
 */

#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/telnet.h>
const	char	echo_off_str	[] = { IAC, WILL, TELOPT_ECHO, '\0' };
const	char	echo_on_str	[] = { IAC, WONT, TELOPT_ECHO, '\0' };
const	char 	go_ahead_str	[] = { IAC, GA, '\0' };



/*
 * OS-dependent declarations.
 */
#if	defined(_AIX)
#include <sys/select.h>
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
void	bzero		args( ( char *b, int length ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	setsockopt	args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
#endif

#if	defined(apollo)
#include <unistd.h>
void	bzero		args( ( char *b, int length ) );
#endif

#if	defined(__hpux)
int	accept		args( ( int s, void *addr, int *addrlen ) );
int	bind		args( ( int s, const void *addr, int addrlen ) );
void	bzero		args( ( char *b, int length ) );
int	getpeername	args( ( int s, void *addr, int *addrlen ) );
int	getsockname	args( ( int s, void *name, int *addrlen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	setsockopt	args( ( int s, int level, int optname,
 				const void *optval, int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
#endif

#if	defined(interactive)
#include <net/errno.h>
#include <sys/fnctl.h>
#endif

#if	defined(linux)
/*
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) ); 
*/
int	close		args( ( int fd ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	socket		args( ( int domain, int type, int protocol ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif

#if	defined(MIPS_OS)
extern	int		errno;
#endif

#if	defined(NeXT)
int	close		args( ( int fd ) );
int	fcntl		args( ( int fd, int cmd, int arg ) );
#if	!defined(htons)
u_short	htons		args( ( u_short hostshort ) );
#endif
#if	!defined(ntohl)
u_long	ntohl		args( ( u_long hostlong ) );
#endif
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif

#if	defined(sequent)
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
int	close		args( ( int fd ) );
int	fcntl		args( ( int fd, int cmd, int arg ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
#if	!defined(htons)
u_short	htons		args( ( u_short hostshort ) );
#endif
int	listen		args( ( int s, int backlog ) );
#if	!defined(ntohl)
u_long	ntohl		args( ( u_long hostlong ) );
#endif
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	setsockopt	args( ( int s, int level, int optname, caddr_t optval,
			    int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif

/* This includes Solaris Sys V as well */
#if defined(sun)
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
void	bzero		args( ( char *b, int length ) );
int	close		args( ( int fd ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
#if defined(SYSV)
int setsockopt		args( ( int s, int level, int optname,
			    const char *optval, int optlen ) );
#else
int	setsockopt	args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
#endif
int	socket		args( ( int domain, int type, int protocol ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif

#if defined(ultrix)
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
void	bzero		args( ( char *b, int length ) );
int	close		args( ( int fd ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	setsockopt	args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif



/*
 * Global variables.
 */
DESCRIPTOR_DATA *   descriptor_free;	/* Free list for descriptors	*/
DESCRIPTOR_DATA *   descriptor_list;	/* All open descriptors		*/
DESCRIPTOR_DATA *   d_next;		/* Next descriptor in loop	*/
FILE *		    fpReserve;		/* Reserved file handle		*/
bool		    god;		/* All new chars are gods!	*/
bool		    merc_down;		/* Shutdown			*/
bool		    wizlock;		/* Game is wizlocked		*/
bool		    newlock;		/* Game is newlocked		*/
char		    str_boot_time[MAX_INPUT_LENGTH];
time_t		    current_time;	/* time of this pulse */	



/*
 * OS-dependent local functions.
 */

#if defined(unix)
void	game_loop_unix		args( ( int control ) );
int	init_socket		args( ( int port ) );
void	new_descriptor		args( ( int control ) );
bool	read_from_descriptor	args( ( DESCRIPTOR_DATA *d ) );
bool	write_to_descriptor	args( ( int desc, char *txt, int length ) );
#endif




/*
 * Other local functions (OS-independent).
 */
bool	check_parse_name	args( ( char *name ) );
bool	check_reconnect		args( ( DESCRIPTOR_DATA *d, char *name,
				    bool fConn ) );
bool	check_playing		args( ( DESCRIPTOR_DATA *d, char *name ) );
int	main			args( ( int argc, char **argv ) );
void	nanny			args( ( DESCRIPTOR_DATA *d, char *argument ) );
bool	process_output		args( ( DESCRIPTOR_DATA *d, bool fPrompt ) );
void	read_from_buffer	args( ( DESCRIPTOR_DATA *d ) );
void	stop_idling		args( ( CHAR_DATA *ch ) );


int main( int argc, char **argv )
{
    struct timeval now_time;
    int port;

    int control;

    /*
     * Memory debugging if needed.
     */
#if defined(MALLOC_DEBUG)
    malloc_debug( 2 );
#endif

    /*
     * Init time.
     */
    gettimeofday( &now_time, NULL );
    current_time 	= (time_t) now_time.tv_sec;
    strcpy( str_boot_time, ctime( &current_time ) );

    /*
     * Reserve one channel for our use.
     */
    if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL )
    {
	perror( NULL_FILE );
	exit( 1 );
    }

    /*
     * Get the port number.
     */
    port = 4000;
    if ( argc > 1 )
    {
	if ( !is_number( argv[1] ) )
	{
	    fprintf( stderr, "Usage: %s [port #]\n", argv[0] );
	    exit( 1 );
	}
	else if ( ( port = atoi( argv[1] ) ) <= 1024 )
	{
	    fprintf( stderr, "Port number must be above 1024.\n" );
	    exit( 1 );
	}
    }

    /*
     * Run the game.
     */

    control = init_socket( port );
    boot_db( );
    sprintf( log_buf, "SunderMud is now accepting connections on port %d.", port );
    log_string( log_buf );
    game_loop_unix( control );
    close (control);

    /*
     * That's all, folks.
     */
    log_string( "Normal termination of game." );
    exit( 0 );
    return 0;
}



int init_socket( int port )
{
    static struct sockaddr_in sa_zero;
    struct sockaddr_in sa;
    int x = 1;
    int fd;

#if defined(DEBUGINFO)
    log_string("DEBUG: int init_socket: begin");
#endif

    if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 )
    {
	perror( "Init_socket: socket" );
	exit( 1 );
    }

    if ( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR,
    (char *) &x, sizeof(x) ) < 0 )
    {
	perror( "Init_socket: SO_REUSEADDR" );
	close(fd);
	exit( 1 );
    }

#if defined(SO_DONTLINGER) && !defined(SYSV)
    {
	struct	linger	ld;

	ld.l_onoff  = 1;
	ld.l_linger = 1000;

	if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER,
	(char *) &ld, sizeof(ld) ) < 0 )
	{
	    perror( "Init_socket: SO_DONTLINGER" );
	    close(fd);
	    exit( 1 );
	}
    }
#endif

    sa		    = sa_zero;
    sa.sin_family   = AF_INET;
    sa.sin_port	    = htons( port );

    if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 )
    {
	perror("Init socket: bind" );
	close(fd);
	exit(1);
    }


    if ( listen( fd, 3 ) < 0 )
    {
	perror("Init socket: listen");
	close(fd);
	exit(1);
    }

    return fd;
}


void game_loop_unix( int control )
{
    static struct timeval null_time;
    struct timeval last_time;

    signal( SIGPIPE, SIG_IGN );
    gettimeofday( &last_time, NULL );
    current_time = (time_t) last_time.tv_sec;

#if defined(DEBUGINFO)
    log_string("DEBUG: void game_loop_unix: begin");
#endif

    /* Main loop */
    while ( !merc_down )
    {
	fd_set in_set;
	fd_set out_set;
	fd_set exc_set;
	DESCRIPTOR_DATA *d;
	int maxdesc;

#if defined(MALLOC_DEBUG)
	if ( malloc_verify( ) != 1 )
	    abort( );
#endif

	/*
	 * Poll all active descriptors.
	 */
	FD_ZERO( &in_set  );
	FD_ZERO( &out_set );
	FD_ZERO( &exc_set );
	FD_SET( control, &in_set );
	maxdesc	= control;
	for ( d = descriptor_list; d; d = d->next )
	{
	    maxdesc = UMAX( maxdesc, d->descriptor );
	    FD_SET( d->descriptor, &in_set  );
	    FD_SET( d->descriptor, &out_set );
	    FD_SET( d->descriptor, &exc_set );
	}

	if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 )
	{
	    perror( "Game_loop: select: poll" );
	    exit( 1 );
	}

	/*
	 * New connection?
	 */
	if ( FD_ISSET( control, &in_set ) )
	    new_descriptor( control );

	/*
	 * Kick out the freaky folks.
	 */
	for ( d = descriptor_list; d; d = d_next )
	{
	    d_next = d->next;   
	    if ( FD_ISSET( d->descriptor, &exc_set ) )
	    {
		FD_CLR( d->descriptor, &in_set  );
		FD_CLR( d->descriptor, &out_set );
		if ( d->character )
		    save_char_obj( d->character );
		d->outtop	= 0;
		close_socket( d );
#if defined(DEBUGINFO)
		log_string("DEBUG: Kicking off a freaky descriptor");
#endif
	    }

	}

	/*
	 * Process input.
	 */
	
	for ( d = descriptor_list; d; d = d_next )
	{
	    
	    d_next	= d->next;
	    d->fcommand	= FALSE;
            d->multi_comm = FALSE;

	    if ( FD_ISSET( d->descriptor, &in_set ) )
	    {
		if ( d->character)
		    d->character->timer = 0;
		if ( !read_from_descriptor( d ) )
		{
		    FD_CLR( d->descriptor, &out_set );
		    if ( d->character)
			save_char_obj( d->character );
		    d->outtop	= 0;
		    close_socket( d );
		    continue;
		}
	    }

	    if ( d->character && d->character->wait > 0 )
	    {
		--d->character->wait;
		continue;
	    }

	    read_from_buffer( d );
	    if ( d->incomm[0] != '\0' )
	    {
		d->fcommand	= TRUE;
		stop_idling( d->character );

        /* OLC */
        if ( d->showstr_point )
            show_string( d, d->incomm );
        else
        if ( d->pString )
            string_add( d->character, d->incomm );
        else
            switch ( d->connected )
            {
                case CON_PLAYING:
                    if ( !run_olc_editor( d ) )
                        interpret( d->character, d->incomm );
                    break;
                default:
                    nanny( d, d->incomm );
                    break;
            }
		if (!d->multi_comm)
			d->incomm[0]	= '\0';
	    }
	}



	/*
	 * Autonomous game motion.
	 */
	update_handler( );



	/*
	 * Output.
	 */
	for ( d = descriptor_list; d; d = d_next )
	{
	    d_next = d->next;

	    if ( ( d->fcommand || d->outtop > 0 )
	    &&   FD_ISSET(d->descriptor, &out_set) )
	    {
		if ( !process_output( d, TRUE ) )
		{
		    if ( d->character && d->character->level > 1)
			save_char_obj( d->character );
		    d->outtop	= 0;
		    close_socket( d );
		}
	    }
	}



	/*
	 * Synchronize to a clock.
	 * Sleep( last_time + 1/PULSE_PER_SECOND - now ).
	 * Careful here of signed versus unsigned arithmetic.
	 */
	{
	    struct timeval now_time;
	    long secDelta;
	    long usecDelta;

	    gettimeofday( &now_time, NULL );
	    usecDelta	= ((int) last_time.tv_usec) - ((int) now_time.tv_usec)
			+ 1000000 / PULSE_PER_SECOND;
	    secDelta	= ((int) last_time.tv_sec ) - ((int) now_time.tv_sec );
	    while ( usecDelta < 0 )
	    {
		usecDelta += 1000000;
		secDelta  -= 1;
	    }

	    while ( usecDelta >= 1000000 )
	    {
		usecDelta -= 1000000;
		secDelta  += 1;
	    }

	    if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) )
	    {
		struct timeval stall_time;

		stall_time.tv_usec = usecDelta;
		stall_time.tv_sec  = secDelta;
		if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 )
		{
		    perror( "Game_loop: select: stall" );
		    exit( 1 );
		}
	    }
	}

	gettimeofday( &last_time, NULL );
	current_time = (time_t) last_time.tv_sec;
    }

    return;
}


void new_descriptor( int control )
{
    static 	DESCRIPTOR_DATA d_zero;
    char 	buf[MAX_STRING_LENGTH];
    		DESCRIPTOR_DATA *dnew;
    		BAN_DATA *pban;
    struct 	sockaddr_in sock;
    struct 	hostent *from;
    int desc;
    int size;

#if defined(DEBUGINFO)
    log_string("DEBUG: void new_descriptor: begin");
#endif

    size = sizeof(sock);
    getsockname( control, (struct sockaddr *) &sock, &size );
    if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 )
    {
	perror( "New_descriptor: accept" );
	return;
    }

#if !defined(FNDELAY)
#if defined( __hpux )
#define FNDELAY O_NONBLOCK
#else
#define FNDELAY O_NDELAY
#endif
#endif

    if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 )
    {
	perror( "New_descriptor: fcntl: FNDELAY" );
	return;
    }

    /*
     * Cons a new descriptor.
     */
    if ( !descriptor_free )
    {
	dnew		= alloc_perm( sizeof(*dnew) );
    }
    else
    {
	dnew		= descriptor_free;
	descriptor_free	= descriptor_free->next;
    }

    *dnew		= d_zero;
    dnew->descriptor	= desc;

/*     dnew->connected	= CON_GET_NAME; */
    dnew->connected	= CON_CHOOSE_TERM;
    dnew->showstr_head	= NULL;
    dnew->showstr_point = NULL;
    dnew->outsize	= 2000;
    dnew->pEdit         = NULL;                 /* OLC */
    dnew->pString       = NULL;                 /* OLC */
    dnew->editor        = 0;                    /* OLC */
    dnew->outbuf	= alloc_mem( dnew->outsize );

    size = sizeof(sock);
    if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 )
    {
	perror( "New_descriptor: getpeername" );
	dnew->host = str_dup( "(unknown)" );
    }
    else
    {
	/*
	 * Would be nice to use inet_ntoa here but it takes a struct arg,
	 * which ain't very compatible between gcc and system libraries.
	 */
	int addr;

	addr = ntohl( sock.sin_addr.s_addr );
	sprintf( buf, "%d.%d.%d.%d",
	    ( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF,
	    ( addr >>  8 ) & 0xFF, ( addr       ) & 0xFF
	    );
	sprintf( log_buf, "Sock.sinaddr:  %s", buf );
	log_string( log_buf );
	from = gethostbyaddr( (char *) &sock.sin_addr,
		    	     sizeof(sock.sin_addr), AF_INET );
	    dnew->host = str_dup( from ? from->h_name : buf );
    }
	
    /*
     * Swiftest: I added the following to ban sites.  I don't
     * endorse banning of sites, but Copper has few descriptors now
     * and some people from certain sites keep abusing access by
     * using automated 'autodialers' and leaving connections hanging.
     *
     * Furey: added suffix check by request of Nickel of HiddenWorlds.
     */
    for ( pban = ban_list; pban; pban = pban->next )
    {
	if ( !str_suffix( pban->name, dnew->host ) )
	{
	    write_to_descriptor( desc,
		"Your site has been banned from this Mud.\n\r", 0 );
	    close( desc );
	    free_string( dnew->host );
            free_mem( dnew->outbuf, dnew->outsize );
            dnew->next	= descriptor_free;
	    descriptor_free = dnew;
	    return;
	}
    }

    /*
     * Init descriptor data.
     */
    dnew->next			= descriptor_list;
    descriptor_list		= dnew;

    /*
     * Send client challenge 
     */
	write_to_buffer( dnew, "This world is Pueblo 1.10 enhanced.\n\r"
	"This world supports " C_GREEN "C" C_RED "O" C_YELLOW "L"
	C_BLUE "O" C_MAGENTA "R" CLEAR "!.\n\r"
	"If the world COLOR is in color, enter Y, otherwise, enter N (y/n) ", 0 );
    return;
}



void close_socket( DESCRIPTOR_DATA *dclose )
{
    CHAR_DATA *ch;

#if defined(DEBUGINFO)
    log_string("DEBUG: void close_socket: begin");
#endif

    if ( dclose->outtop > 0 )
	process_output( dclose, FALSE );

    if ( dclose->snoop_by )
    {
	write_to_buffer( dclose->snoop_by,
	    "Your victim has left the game.\n\r", 0 );
    }

    {
	DESCRIPTOR_DATA *d;

	for ( d = descriptor_list; d; d = d->next )
	{
	    if ( d->snoop_by == dclose )
		d->snoop_by = NULL;
	}
    }

    if ( ( ch = dclose->character ) )
    {
	sprintf( log_buf, "Closing link to %s.", ch->name );
	log_string( log_buf );
       if ( (dclose->connected == CON_PLAYING) ||
         ((dclose->connected >= CON_NOTE_TO) &&
          (dclose->connected <= CON_NOTE_FINISH)))
	{
	    act( "$n has lost $s link.", ch, NULL, NULL, TO_ROOM );
		/* Zeran - notify message */
		notify_message(ch, NOTIFY_LOSTLINK, TO_CLAN, NULL);
		sprintf (log_buf, "%s has lost link.", ch->name);
		notify_message( ch, WIZNET_LINK, TO_IMM, log_buf);
	    ch->desc = NULL;
	}
	else
	{
        free_char( dclose->original ? dclose->original : dclose->character );
	}
    }

    if ( d_next == dclose )
	d_next = d_next->next;   

    if ( dclose == descriptor_list )
    {
	descriptor_list = descriptor_list->next;
    }
    else
    {
	DESCRIPTOR_DATA *d;

	for ( d = descriptor_list; d && d->next != dclose; d = d->next )
	    ;
	if ( d )
	    d->next = dclose->next;
	else
	    bug( "Close_socket: dclose not found.", 0 );
    }

    close( dclose->descriptor );
    free_string( dclose->host );

    /* RT socket leak fix -- I hope */
    free_mem(dclose->outbuf,dclose->outsize);
/*    free_string(dclose->showstr_head); */
    dclose->next	= descriptor_free;
    descriptor_free	= dclose;
    return;
}



bool read_from_descriptor( DESCRIPTOR_DATA *d )
{
    int iStart;

    /* Hold horses if pending command already. */
    if ( d->incomm[0] != '\0' )
	return TRUE;

    /* Check for overflow. */
    iStart = strlen(d->inbuf);
    if ( iStart >= sizeof(d->inbuf) - 10 )
    {
	sprintf( log_buf, "%s input overflow!", d->host );
	log_string( log_buf );
	write_to_descriptor( d->descriptor,
	    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
	return FALSE;
    }

    /* Snarf input. */

    for ( ; ; )
    {
	int nRead;

	nRead = read( d->descriptor, d->inbuf + iStart,
	    sizeof(d->inbuf) - 10 - iStart );
	if ( nRead > 0 )
	{
	    iStart += nRead;
	    if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' )
		break;
	}
	else if ( nRead == 0 )
	{
	    log_string( "EOF encountered on read." );
	    return FALSE;
	}
	else if ( errno == EWOULDBLOCK || errno == EAGAIN )
	    break;
	else
	{
	    perror( "Read_from_descriptor" );
	    return FALSE;
	}
    }

    d->inbuf[iStart] = '\0';
    return TRUE;
}



/*
 * Transfer one line from input buffer to input line.
 */
void read_from_buffer( DESCRIPTOR_DATA *d )
{
    int i, j, k;



    /*
     * Hold horses if pending command already.
     */
    if ( d->incomm[0] != '\0' )
	return;

    /*
     * Look for at least one new line.
     */
    for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
    {
	if ( d->inbuf[i] == '\0' )
	    return;
    }

    /*
     * Canonical input processing.
     */
    for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
    {
	if ( k >= MAX_INPUT_LENGTH - 2 )
	{
	    write_to_descriptor( d->descriptor, "Line too long.\n\r", 0 );

	    /* skip the rest of the line */
	    for ( ; d->inbuf[i] != '\0'; i++ )
	    {
		if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
		    break;
	    }
	    d->inbuf[i]   = '\n';
	    d->inbuf[i+1] = '\0';
	    break;
	}

	if ( d->inbuf[i] == '\b' && k > 0 )
	    --k;
	else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) )
	    d->incomm[k++] = d->inbuf[i];
    }

    /*
     * Finish off the line.
     */
    if ( k == 0 )
	d->incomm[k++] = ' ';
    d->incomm[k] = '\0';

    /*
     * Deal with bozos with #repeat 1000 ...
     */
/* Zeran - open up the spam checking for testing */
    if ( k > 1 || d->incomm[0] == '!' )
    {
    	if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) )
	{
	    d->repeat = 0;
	}
	else
	{
		
	    if ( ++d->repeat >= 25 )
	   	 {
			CHAR_DATA *asshole;
			asshole = d->original ? d->original : d->character;
			sprintf( log_buf, "%s input spamming with [ %s ]!", asshole->name, d->inlast );
			log_string( log_buf );
			notify_message (asshole, WIZNET_SPAM, TO_IMM, log_buf);
			write_to_descriptor( d->descriptor,
			    "\n\r*** KNOCK OFF THE SPAMMING!!!! ***\n\r", 0 );
			strcpy( d->incomm, "quit" );
	   	 }
		else if (d->repeat == 15)
			write_to_descriptor (d->descriptor, "\n\r\n\r******************* Spam Warning Strike 1 ******************.\n\r\n\r", 0);
		else if (d->repeat == 20)
			write_to_descriptor (d->descriptor, "\n\r\n\r******************* !!! Spam Warning Strike 2 !!! ****************.\n\r\n\r", 0);
			
			
	}
    }
/* Zeran - end of spamming check */

    /*
     * Do '!' substitution.
     */
    if ( d->incomm[0] == '!' )
	strcpy( d->incomm, d->inlast );
    else
	strcpy( d->inlast, d->incomm );

    /*
     * Shift the input buffer.
     */
    while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
	i++;
    for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ )
	;
    return;
}



/*
 * Low level output function.
 */
bool process_output( DESCRIPTOR_DATA *d, bool fPrompt )
{
    extern bool merc_down;

    /*
     * Bust a prompt.
     */

    if ( !merc_down )
        if ( d->showstr_point )
            write_to_buffer( d, "[Hit Return to continue]\n\r", 0 );
        else if ( fPrompt && d->pString && d->connected == CON_PLAYING )
            write_to_buffer( d, "> ", 2 );
        else if ( fPrompt && d->connected == CON_PLAYING )
    {

   	CHAR_DATA *ch;
	CHAR_DATA *victim;


	ch = d->character;

        /* battle prompt */
        if ((victim = ch->fighting) != NULL)
        {
            int percent;
            char wound[100];
	    char *pbuff;
	    char buf[ MAX_STRING_LENGTH ];
	    char buffer[ MAX_STRING_LENGTH*2 ];
 
            if (victim->max_hit > 0)
                percent = victim->hit * 100 / victim->max_hit;
            else
                percent = -1;
 
            if (percent >= 100)
                sprintf(wound,"is in {Gexcellent condition{x.");
            else if (percent >= 90)
                sprintf(wound,"has a {Yfew scratches{x.");
            else if (percent >= 75)
                sprintf(wound,"has some {ysmall wounds and bruises{x.");
            else if (percent >= 50)
                sprintf(wound,"has {Wquite a few wounds{x.");
            else if (percent >= 30)
                sprintf(wound,"has some {Mbig nasty wounds and scratches{x.");
            else if (percent >= 15)
                sprintf(wound,"looks {rpretty hurt{x.");
            else if (percent >= 0)
                sprintf(wound,"is in {Rawful condition{r.");
            else
                sprintf(wound,"is {Rbleeding to death{x.");
 
            sprintf(buf,"%s %s \n\r", 
	            IS_NPC(victim) ? victim->short_descr : victim->name,wound);
	    buf[0] = UPPER(buf[0]);
	    pbuff = buffer;
	    colourconv( pbuff, buf, d->character );
            write_to_buffer( d, buffer, 0 );
        }


	ch = d->original ? d->original : d->character;
	if (!IS_SET(ch->comm, COMM_COMPACT) )
	    write_to_buffer( d, "\n\r", 2 );

	if ( IS_SET(ch->comm, COMM_PROMPT) )
	{
		
	    char buffer[MAX_STRING_LENGTH*2];
	    char buf[MAX_STRING_LENGTH];
		char prompt_st[MAX_STRING_LENGTH];
		char *prompt_str=prompt_st;
		char *pbuff;
		int count, prompt_len; 
		char st[512];
		buf[0]='\0';
	    ch = d->character;
	
		if (IS_SET (ch->act, PLR_AFK))
			{
			strcat (buf, "{r(AFK){x");
			}
		else if (d->original != NULL) /*switched IMM*/
			{
			sprintf(buf, "< %dhp %dm %dmv >", ch->hit, ch->mana, ch->move); 
			}
		else
		{
		strcpy(prompt_str, ch->pcdata->prompt);
		prompt_len=strlen(prompt_str);
		for (count=0;count<=prompt_len;count++)
			{
			if (prompt_str[count]!='%') 
				{
				int temp=strlen(buf);	
				buf[temp]=prompt_str[count];
				buf[temp+1]='\0'; 
				}
			else 
				switch (prompt_str[count+1]) {
				case 'a':
					{
					sprintf (st, "%d", ch->alignment);
					strcat (buf, st);
					count +=1;
					break;
					}
				case 'c':
					{
					sprintf (st, "\n\r");
					strcat (buf, st);
					count+=1;
					break;
					} 
				case 'h':	
					{
					sprintf (st, "%d", ch->hit);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'H':
					{
					sprintf (st, "%d", ch->max_hit);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'm': 
					{
					sprintf (st, "%d", ch->mana);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'M':
					{
					sprintf (st, "%d", ch->max_mana);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'v':
					{
					sprintf (st, "%d", ch->move);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'V':
					{
					sprintf (st, "%d", ch->max_move);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'l':
					{
					sprintf (st, "%d", ch->level);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'e':
					{
					sprintf (st, "%d", ch->exp);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'E':
					{
					int need;
					need=((ch->level +1) * exp_per_level(ch,ch->pcdata->points) - ch->exp);
					sprintf (st, "%d", need);
					strcat (buf, st);
					count+=1;
					break;
					} 
				case 'g':
					{
					sprintf (st, "%ld", ch->gold);
					strcat (buf, st);	
					count+=1;
					break;
					}
				case 'w':
					{
					sprintf (st, "%d", ch->wait);
					strcat (buf, st);
					count+=1;
					break;
					}
				case 'R':
					{
					if (get_trust(ch) >= LEVEL_IMMORTAL)
						{
						sprintf (st, "%d", ch->in_room->vnum);
						strcat (buf, st);
						count+=1;
						break;
						}
					else
						{
						int temp=strlen(buf);	
						buf[temp]=prompt_str[count];
						buf[temp+1]=prompt_str[count+1];
						buf[temp+2]='\0';
						count+=1;
						break;
						}
					}
				case 'r':
					{
					sprintf (st, "%s", ch->in_room->name);
					strcat (buf, st);
					count+=1;
					break;
					}
				default:
					{
					int temp=strlen(buf);	
					buf[temp]=prompt_str[count];
					buf[temp+1]=prompt_str[count+1];
					buf[temp+2]='\0';
					count+=1;
					}
				} /*end switch*/
			} /*end for*/
		}
		if ( !IS_NPC(ch) && (IS_SET(ch->act, PLR_WIZINVIS)) )
			{
			char tmpbuf[32];
			sprintf (tmpbuf, " {r({cWizi %d{r){x", ch->invis_level);
			strcat (buf, tmpbuf);
			}
		if ( !IS_NPC(ch) && (IS_SET(ch->act, PLR_CLOAK)) )
			{
			char tmpbuf[32];
			sprintf (tmpbuf, " {r({cCloak %d{r){x", ch->cloak_level);
			strcat (buf, tmpbuf);
			}
		if (!IS_NPC(ch) && (ch->desc->editor))
			strcat (buf, " {M<OLC mode>{x");
		strcat (buf, " ");
		pbuff=buffer;			
	    colourconv( pbuff, buf, ch );
	    write_to_buffer( d, pbuff, 0 );
	}

	if (IS_SET(ch->comm,COMM_TELNET_GA))
	    write_to_buffer(d,go_ahead_str,0);
    }

    /*
     * Short-circuit if nothing to write.
     */
    if ( d->outtop == 0 )
	return TRUE;

    /*
     * Snoop-o-rama.
     */
    if ( d->snoop_by )
    {
	if (d->character)
	    write_to_buffer( d->snoop_by, d->character->name,0);
	write_to_buffer( d->snoop_by, "> ", 2 );
	write_to_buffer( d->snoop_by, d->outbuf, d->outtop );
    }

    /*
     * OS-dependent output.
     */
    if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop ) )
    {
	d->outtop = 0;
	return FALSE;
    }
    else
    {
	d->outtop = 0;
	return TRUE;
    }
}



/*
 * Append onto an output buffer.
 */
void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length )
{
    /*
     * Find length in case caller didn't.
     */
    if ( length <= 0 )
	length = strlen(txt);

    /*
     * Initial \n\r if needed.
     */
    if ( d->outtop == 0 && !d->fcommand )
    {
	d->outbuf[0]	= '\n';
	d->outbuf[1]	= '\r';
	d->outtop	= 2;
    }

    /*
     * Expand the buffer as needed.
     */
    while ( d->outtop + length >= d->outsize )
    {
	char *outbuf;

        if (d->outsize > 32000)
	{
	    bug("Buffer overflow. Closing.\n\r",0);
	    close_socket(d);
	    return;
 	}
	outbuf      = alloc_mem( 2 * d->outsize );
	strncpy( outbuf, d->outbuf, d->outtop );
	free_mem( d->outbuf, d->outsize );
	d->outbuf   = outbuf;
	d->outsize *= 2;
    }

    /*
     * Copy.
     */
    strncpy( d->outbuf + d->outtop, txt, length+1 );
    d->outtop += length;
    return;
}



/*
 * Lowest level output function.
 * Write a block of text to the file descriptor.
 * If this gives errors on very long blocks (like 'ofind all'),
 *   try lowering the max block size.
 */
bool write_to_descriptor( int desc, char *txt, int length )
{
    int iStart;
    int nWrite;
    int nBlock;

    if ( length <= 0 )
	length = strlen(txt);

    for ( iStart = 0; iStart < length; iStart += nWrite )
    {
	nBlock = UMIN( length - iStart, 4096 );
	if ( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 )
	    { perror( "Write_to_descriptor" ); return FALSE; }
    } 

    return TRUE;
}



/*
 * Deal with sockets that haven't logged in yet.
 */
void nanny( DESCRIPTOR_DATA *d, char *argument )
{
    DESCRIPTOR_DATA *d_old, *d_next;
    char buf[MAX_STRING_LENGTH];
    char arg[MAX_INPUT_LENGTH];
    CHAR_DATA *ch;
    char *pwdnew;
    char *p;
    int iClass,race,i;
    bool fOld;


    /* Delete leading spaces UNLESS character is writing a note */
    if (d->connected != CON_NOTE_TEXT)
    {
	while ( isspace(*argument) )
	    argument++;
    }

    ch = d->character;

    switch ( d->connected )
    {

    default:
	bug( "Nanny: bad d->connected %d.", d->connected );
	close_socket( d );
	return;

    case CON_GET_NAME:
	if ( argument[0] == '\0' )
	{
	    close_socket( d );
	    return;
	}

	argument[0] = UPPER(argument[0]);

	if ( !check_parse_name( argument ) )
	{
	write_to_buffer(d,"\n\rThat name is unacceptable. Acceptable names will:"
			  "\n\rA) Not be a word from a dictionary."
			  "\n\rB) Not be a modern name, or a name from a well-known book or movie."
			  "\n\rC) Not be considered vulgar or profane."
			  "\n\rD) Be between 3 and 12 characters in length, with no numerics."
			  "\n\rE) Not have been deemed otherwise inappropriate."
			  "\n\r\n\rPlease enter a new name: ",0);

	    return;
	}
	
	fOld = load_char_obj( d, argument );
	ch   = d->character;

	if (d->ansi == TRUE)
	{
            SET_BIT( ch->act, PLR_COLOUR );
	    REMOVE_BIT( ch->act, PLR_PUEBLO );
	}
	else if (d->ansi == FALSE)
	{
	    REMOVE_BIT( ch->act, PLR_COLOUR);
	    REMOVE_BIT( ch->act, PLR_PUEBLO);
	}
	if (d->pueblo == TRUE)
	{
	    SET_BIT( ch->act, PLR_COLOUR );
	    SET_BIT( ch->act, PLR_PUEBLO );
	} /* copy settings from descriptor data */

	if ( IS_SET(ch->act, PLR_DENY) )
	{
	    sprintf( log_buf, "Denying access to %s@%s.", argument, d->host );
	    log_string( log_buf );
	    write_to_buffer( d, "You are denied access.\n\r", 0 );
	    close_socket( d );
	    return;
	}

	if ( check_reconnect( d, argument, FALSE ) )
	{
	    fOld = TRUE;
	}
	else
	{
	    if ( wizlock && !IS_HERO(ch)) 
	    {
		write_to_buffer( d, "The game is wizlocked.\n\r", 0 );
		close_socket( d );
		return;
	    }
	}

	if ( fOld )
	{
	    /* Old player */
	    write_to_buffer( d, "Password: ", 0 );
	    write_to_buffer( d, echo_off_str, 0 );
	    d->connected = CON_GET_OLD_PASSWORD;
	    return;
	}
	else
	{
	    /* New player */
 	    if (newlock)
	    {
                write_to_buffer( d, "The game is newlocked.\n\r", 0 );
                close_socket( d );
                return;
            }
		/* check for login duplication cheat */
		{
		DESCRIPTOR_DATA *tmp;
		tmp = descriptor_list;
		for (; tmp != NULL ; tmp=tmp->next)
			{
			CHAR_DATA *wch;
			wch = tmp->original ? tmp->original : tmp->character;
			if ( wch &&  (!str_cmp(wch->name, argument)) && (wch != ch) ) 
				{
				sprintf (buf, "That character is already in the process of creation.\n");  
				write_to_buffer( d, buf, 0);	
				close_socket (d);
				return;
				}
			}
		}
	    sprintf( buf, "New names must not be well-known fictional names, or modern names.\n\r"
		     "Does your name fit this criteria, %s (Y/N)? ", argument );
	    write_to_buffer( d, buf, 0 );
	    d->connected = CON_CONFIRM_NEW_NAME;
	    return;
	}
	break;

    case CON_GET_OLD_PASSWORD:
#if defined(unix)
	write_to_buffer( d, "\n\r", 2 );
#endif

	if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd )) 
	{
	char outbuf[256];

	    write_to_buffer( d, "Wrong password.\n\r", 0 );
		ch->pcdata->pwd_tries++;
		switch (ch->pcdata->pwd_tries) {
			case 1:
					write_to_buffer (d, "Try again: ", 0);
					return;
					break;
			case 2:
					write_to_buffer (d, "Last try: ", 0);
					return;
					break;
			case 3:	
					sprintf (outbuf, "[Alert!] Repeated login failures for %s.\n\r", d->character->name); 
					log_string (outbuf);
					close_socket (d);
					return;
			}
	}

	write_to_buffer( d, echo_on_str, 0 );

	if ( check_reconnect( d, ch->name, TRUE ) )
	    return;

	if ( check_playing( d, ch->name ) )
	    return;
		    
	sprintf( log_buf, "%s@%s has connected.", ch->name, d->host );
	log_string( log_buf );
	notify_message (ch, WIZNET_SITES, TO_IMM, log_buf);
	if ( IS_HERO(ch) )
	{
	    do_help( ch, "imotd" );
	    d->connected = CON_READ_IMOTD;
 	}
	else
	{
	    do_help( ch, "motd" );
	    d->connected = CON_READ_MOTD;
	}
	break;

/* RT code for breaking link */
 
    case CON_BREAK_CONNECT:
	switch( *argument )
	{
	case 'y' : case 'Y':
            for ( d_old = descriptor_list; d_old != NULL; d_old = d_next )
	    {
		d_next = d_old->next;
		if (d_old == d || d_old->character == NULL)
		    continue;

		if (str_cmp(ch->name,d_old->character->name))
		    continue;

		close_socket(d_old);
	    }
	    if (check_reconnect(d,ch->name,TRUE))
	    	return;
	    write_to_buffer(d,"Reconnect attempt failed.\n\rName: ",0);
            if ( d->character != NULL )
            {
                free_char( d->character );
                d->character = NULL;
            }
	    d->connected = CON_GET_NAME;
	    break;

	case 'n' : case 'N':
	    write_to_buffer(d,"Name: ",0);
            if ( d->character != NULL )
            {
                free_char( d->character );
                d->character = NULL;
            }
	    d->connected = CON_GET_NAME;
	    break;

	default:
	    write_to_buffer(d,"Please type Y or N? ",0);
	    break;
	}
	break;

    case CON_CONFIRM_NEW_NAME:
	switch ( *argument )
	{
	case 'y': case 'Y':
	    sprintf( buf, "New character.\n\rGive me a password for %s: %s",
		ch->name, echo_off_str );
	    write_to_buffer( d, buf, 0 );
	    d->connected = CON_GET_NEW_PASSWORD;
	    break;

	case 'n': case 'N':
	    write_to_buffer( d, "Ok, what IS it, then? ", 0 );
	    free_char( d->character );
	    d->character = NULL;
	    d->connected = CON_GET_NAME;
	    break;

	default:
	    write_to_buffer( d, "Please type Yes or No? ", 0 );
	    break;
	}
	break;

    case CON_GET_NEW_PASSWORD:
	write_to_buffer( d, "\n\r", 2 );

	if ( strlen(argument) < 5 )
	{
	    write_to_buffer( d,
		"Password must be at least five characters long.\n\rPassword: ",
		0 );
	    return;
	}

	pwdnew = crypt( argument, ch->name );
	for ( p = pwdnew; *p != '\0'; p++ )
	{
	    if ( *p == '~' )
	    {
		write_to_buffer( d,
		    "New password not acceptable, try again.\n\rPassword: ",
		    0 );
		return;
	    }
	}

	free_string( ch->pcdata->pwd );
	ch->pcdata->pwd	= str_dup( pwdnew );
	write_to_buffer( d, "Please retype password: ", 0 );
	d->connected = CON_CONFIRM_NEW_PASSWORD;
	break;

    case CON_CONFIRM_NEW_PASSWORD:

	write_to_buffer( d, "\n\r", 2 );

	if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) )
	{
	    write_to_buffer( d, "Passwords don't match.\n\rRetype password: ",
		0 );
	    d->connected = CON_GET_NEW_PASSWORD;
	    return;
	}

	write_to_buffer( d, echo_on_str, 0 );
	write_to_buffer(d,"The following races are available:\n\r  ",0);
	for ( race = 1; race_table[race].name != NULL; race++ )
	{
	    if (!race_table[race].pc_race)
		break;
	    write_to_buffer(d,race_table[race].name,0);
	    write_to_buffer(d," ",1);
	}
	write_to_buffer(d,"\n\r",0);
	write_to_buffer(d,"What is your race (help for more information)? ",0);
	d->connected = CON_GET_NEW_RACE;
	break;

    case CON_GET_NEW_RACE:
	one_argument(argument,arg);

	if (!strcmp(arg,"help"))
	{
	    argument = one_argument(argument,arg);
	    if (argument[0] == '\0')
		do_help(ch,"race help");
	    else
		do_help(ch,argument);
            write_to_buffer(d,
		"What is your race (help for more information)? ",0);
	    break;
  	}

	race = race_lookup(argument);

	if (race == 0 || !race_table[race].pc_race)
	{
	    write_to_buffer(d,"That is not a valid race.\n\r",0);
            write_to_buffer(d,"The following races are available:\n\r  ",0);
            for ( race = 1; race_table[race].name != NULL; race++ )
            {
            	if (!race_table[race].pc_race)
                    break;
            	write_to_buffer(d,race_table[race].name,0);
            	write_to_buffer(d," ",1);
            }
            write_to_buffer(d,"\n\r",0);
            write_to_buffer(d,
		"What is your race? (help for more information) ",0);
	    break;
	}

        ch->race = race;
	ch->affected_by = ch->affected_by|race_table[race].aff;
	ch->imm_flags	= ch->imm_flags|race_table[race].imm;
	ch->res_flags	= ch->res_flags|race_table[race].res;
	ch->vuln_flags	= ch->vuln_flags|race_table[race].vuln;
	ch->form	= race_table[race].form;
	ch->parts	= race_table[race].parts;

	/* add skills */
	for (i = 0; i < 5; i++)
	{
	    int sn;
	    if (pc_race_table[race].skills[i] == NULL)
	 	break;
	    sn = skill_lookup(pc_race_table[race].skills[i]);
	    if (sn <= 0) 
		break;
	    ch->pcdata->learned[sn] = 40;
	}

	/* add cost */
	ch->pcdata->points = pc_race_table[race].points;
	ch->size = pc_race_table[race].size;

        write_to_buffer( d, "What is your sex (M/F)? ", 0 );
        d->connected = CON_GET_NEW_SEX;
        break;
        

    case CON_GET_NEW_SEX:
	switch ( argument[0] )
	{
	case 'm': case 'M': ch->sex = SEX_MALE;    
			    ch->pcdata->true_sex = SEX_MALE;
			    break;
	case 'f': case 'F': ch->sex = SEX_FEMALE; 
			    ch->pcdata->true_sex = SEX_FEMALE;
			    break;
	default:
	    write_to_buffer( d, "That's not a sex.\n\rWhat IS your sex? ", 0 );
	    return;
	}

	strcpy( buf, "Select a class [" );
	for ( iClass = 0; iClass < 7; iClass++ ) /* increase if adding a class */
	{
	    if ( iClass > 0 ) 
		strcat( buf, " " );
	    strcat( buf, class_table[iClass].name );
	}
	strcat( buf, "]: " );
	write_to_buffer( d, buf, 0 );
	d->connected = CON_GET_NEW_CLASS;
	break;

    case CON_GET_NEW_CLASS:
	iClass = class_lookup(argument);

	if ( iClass == -1 )
	{
	    write_to_buffer( d,
		"That's not a class.\n\rWhat IS your class? ", 0 );
	    return;
	}

        ch->class = iClass;

	sprintf( log_buf, "%s@%s new player.", ch->name, d->host );
	log_string( log_buf );
	notify_message (ch, WIZNET_SITES, TO_IMM, log_buf);
	write_to_buffer( d, "\n\r", 2 );
	write_to_buffer( d, "You may be good, neutral, or evil.\n\r",0);
	write_to_buffer( d, "If you are unsure, choose neutral for now.\n\r",0);
	write_to_buffer( d, "Which alignment (G/N/E)? ",0);
	d->connected = CON_GET_ALIGNMENT;
	break;

    case CON_GET_ALIGNMENT:
	switch( argument[0])
	{
	    case 'g' : case 'G' : ch->alignment = 750;  break;
	    case 'n' : case 'N' : ch->alignment = 0;	break;
	    case 'e' : case 'E' : ch->alignment = -750; break;
	    default:
		write_to_buffer(d,"That's not a valid alignment.\n\r",0);
		write_to_buffer(d,"Which alignment (G/N/E)? ",0);
		return;
	}
        ch->pcdata->learned[gsn_recall] = 50;
	write_to_buffer(d,"Hit [ENTER] to Begin Rolling Stats.",0);
        d->connected = CON_ROLL_STATS;
	break;

    case CON_ROLL_STATS:
	race = ch->race;
#if defined(DEBUGINFO)
	log_string("DEBUG: CON_ROLL_STATS");
#endif

        switch ( argument[0] )
        {
            default:
	        for (i = 0; i < MAX_STATS; i++)
		{
		    ch->perm_stat[i] = pc_race_table[race].stats[i];
		    ch->perm_stat[i] += dice(5,4);
	        }	
		buf[0] = '\0';
	        sprintf(buf,"You Rolled For Your Stats:\n\rSTR: %d\n\rINT: %d\n\rWIS: %d\n\rDEX: %d\n\rCON: %d\n\r",
		    ch->perm_stat[STAT_STR],
		    ch->perm_stat[STAT_INT],
		    ch->perm_stat[STAT_WIS],
		    ch->perm_stat[STAT_DEX],
		    ch->perm_stat[STAT_CON] );
		write_to_buffer(d,buf,0);
		write_to_buffer(d,"Do you want to reroll these stats? [Y/n] ",0);
		break;
	    case 'n': case 'N':
                do_help( ch, "motd" );
                d->connected = CON_READ_MOTD;
		break;
	}
	break;

    case CON_READ_IMOTD:
	write_to_buffer(d,"\n\r",2);
        do_help( ch, "motd" );
        d->connected = CON_READ_MOTD;
	break;

    case CON_CHOOSE_TERM:
        write_to_buffer(d,"\n\r",2);
	if ( !strncmp (argument, "PUEBLOCLIENT", 12 ) )
	{
		d->ansi = TRUE;
		d->pueblo = TRUE;
		write_to_buffer( d, "Pueblo Enabled\n\r", 0 );
	}
	else 
	{
            switch ( argument[0] )
            {
    	    case 'y': case 'Y':
	    	    d->ansi = TRUE;
		    d->pueblo = FALSE;
                    write_to_buffer( d, "\n\r", 2 );
		    break;
            case 'n': case 'N':
		    d->ansi = FALSE;
		    d->pueblo = FALSE;
                    write_to_buffer( d, "\n\r", 2 );
		    break;
            default:
                write_to_buffer( d, "Please answer (Y/N)? ", 0 );
                return;
	}
        }
	/*
         * Send the greeting.
         */
        {
            extern char * help_greeting;

	    write_to_buffer ( d, "\n\r", 0 );

            if ( help_greeting[0] == '.' )
                write_to_buffer( d, help_greeting+1, 0 );
            else
                write_to_buffer( d, help_greeting  , 0 );
        }
        d->connected = CON_GET_NAME;
        break;


    case CON_READ_MOTD:
	if ( ch->pcdata == NULL || ch->pcdata->pwd[0] == '\0')
	{
	    write_to_buffer( d, "Warning! Null password!\n\r",0 );
	    write_to_buffer( d, "Please report this error!\n\r",0);
	    write_to_buffer( d,
			     "Type 'password null <new password>' to fix.\n\r",0);
#if defined(DEBUGINFO)
	    log_string("DEBUG: Null Password Encountered!");
#endif
	}

	write_to_buffer( d,
			 "\n\rWelcome to SunderMUD 1. Please do not eat the mobiles.\n\r",
			 0 );
#if defined(DEBUGINFO)
	write_to_buffer( d, "\n\r>>> !DEBUG MODE ON! <<<\n\r",0);
	log_string("DEBUG: CON_READ_MOTD");
#endif

        notify_message (ch, WIZNET_NEWBIE, TO_IMM, NULL);

	ch->next	= char_list;
	char_list	= ch;
	d->connected	= CON_PLAYING;
	reset_char(ch);

	if ( ch->level == 0 )
	{

	    ch->perm_stat[class_table[ch->class].attr_prime] += 2;

	    ch->level	= 1;
	    ch->exp	= exp_per_level(ch,ch->pcdata->points);
	    ch->hit	= ch->max_hit;
	    ch->mana	= ch->max_mana;
	    ch->move	= ch->max_move;
	    ch->train	 = 0;
	    ch->practice = 5;
	    ch->notify  = NOTIFY_ALL;
	    sprintf( buf, "the %s",
		title_table [ch->class] [ch->level]
		[ch->sex == SEX_FEMALE ? 1 : 0] );
	    set_title( ch, buf );

	    do_outfit(ch,"");
 	    ch->pcdata->learned[get_weapon_sn(ch, FALSE)]= 40;
	    ch->recall_perm = pc_race_table[ch->race].recall;
	    char_to_room( ch, get_room_index( ch->recall_perm ) );
	    save_char_obj( ch ); /* elfren added */
	    send_to_char("\n\r",ch);
	    do_help(ch,"NEWBIE INFO");
	    send_to_char("\n\r",ch);
	}
	else if ( ch->in_room != NULL )
	{
	    char_to_room( ch, ch->in_room );
	}
	else if ( IS_IMMORTAL(ch) )
	{
	    char_to_room( ch, get_room_index( ROOM_VNUM_CHAT ) );
	}
	else
	{
	    char_to_room( ch, get_room_index( ch->recall_perm ) );
	}

	act( "$n has appeared from nowhere.", ch, NULL, NULL, TO_ROOM );
	/* Zeran - notify message */
	notify_message (ch, NOTIFY_LOGIN, TO_ALL, NULL);
	do_look( ch, "auto" );
        do_board (ch, ""); /* Show board status */

	if (ch->gold > 25000000 && !IS_IMMORTAL(ch))
	{
	    sprintf(buf,"You are taxed %ld gold to pay for the Mayor's bar.\n\r",
		(ch->gold - 25000000) / 2);
	    send_to_char(buf,ch);
	    ch->gold -= (ch->gold - 25000000) / 2;
	}
	
	if (ch->pet != NULL)
	{
	    char_to_room(ch->pet,ch->in_room);
	    act("$n has entered the game.",ch->pet,NULL,NULL,TO_ROOM);
	}
	break;

        /* states for new note system, (c)1995-96 erwin@pip.dknet.dk */
        /* ch MUST be PC here; have nwrite check for PC status! */

        case CON_NOTE_TO:
                handle_con_note_to (d, argument);
                break;

        case CON_NOTE_SUBJECT:
                handle_con_note_subject (d, argument);
                break; /* subject */

        case CON_NOTE_EXPIRE:
                handle_con_note_expire (d, argument);
                break;

        case CON_NOTE_TEXT:
                handle_con_note_text (d, argument);
                break;

        case CON_NOTE_FINISH:
                handle_con_note_finish (d, argument);
                break;

    }

    return;
}

/*
 * Parse a name for acceptability.
 */
bool check_parse_name( char *name )
{

    char buf[MAX_STRING_LENGTH];

#if defined(DEBUGINFO)
    log_string("DEBUG: bool check_parse_name");
#endif

    /*
     * Reserved words.
     */
    buf[0]='\0';

    sprintf(buf,"grep -x %s bad.names > /dev/null",name);
    if(0==system(buf))
    {
	buf[0]='\0';
	return FALSE;
    }

#if defined(DEBUGINFO)
    log_string("DEBUG: after the grep command");
#endif

    if ( strlen(name) <  3 )
	return FALSE;

    if ( strlen(name) > 12 )
	return FALSE;

    /*
     * Alphanumerics only.
     * Lock out IllIll twits.
     */
    {
	char *pc;
	bool fIll;

	fIll = TRUE;
	for ( pc = name; *pc != '\0'; pc++ )
	{
	    if ( !isalpha(*pc) )
		return FALSE;
	    if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' )
		fIll = FALSE;
	}

	if ( fIll )
	    return FALSE;
    }

    return TRUE;
}



/*
 * Look for link-dead player to reconnect.
 */
bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn )
{
    CHAR_DATA *ch;

#if defined(DEBUGINFO)
    log_string("DEBUG: bool check_reconnect: begin");
#endif

    for ( ch = char_list; ch != NULL; ch = ch->next )
    {
	if ( !IS_NPC(ch)
	&&   (!fConn || ch->desc == NULL)
	&&   !str_cmp( d->character->name, ch->name ) )
	{
	    if ( fConn == FALSE )
	    {
		free_string( d->character->pcdata->pwd );
		d->character->pcdata->pwd = str_dup( ch->pcdata->pwd );
	    }
	    else
	    {
		/* Zeran - hack to fix lighting problem of reconnecting 
							characters */
		OBJ_DATA *obj;
	    if ( ( obj = get_eq_char( d->character, WEAR_LIGHT ) ) != NULL
		    &&   obj->item_type == ITEM_LIGHT
		    &&   obj->value[2] != 0 )
			d->character->in_room->light++;
		/* Zeran - set old char_data as quitting to prevent object reset
			screwups */
		d->character->quitting = TRUE;
		free_char( d->character );
		d->character = ch;
		ch->desc	 = d;
		ch->timer	 = 0;
		send_to_char( "Reconnecting.\n\r", ch );
		act( "$n eyes lose their glazed appearance.", ch, NULL, NULL, TO_ROOM );
		/* Zeran - notify message */
		notify_message(ch, NOTIFY_RECONNECT, TO_CLAN, NULL );
		sprintf( log_buf, "%s@%s reconnected.", ch->name, d->host );
		notify_message (ch, WIZNET_LINK, TO_IMM, log_buf);
		log_string( log_buf );
		d->connected = CON_PLAYING;
                /* Inform the character of a note in progress and the
                                        possbility of continuation! */
                if (ch->pcdata->in_progress)
                       send_to_char ("You have a note in progress. Type NWRITE to continue it.\n\r",ch);
	    }
	    return TRUE;
	}
    }

    return FALSE;
}



/*
 * Check if already playing.
 */
bool check_playing( DESCRIPTOR_DATA *d, char *name )
{
    DESCRIPTOR_DATA *dold;

    for ( dold = descriptor_list; dold; dold = dold->next )
    {
	if ( dold != d
	&&   dold->character != NULL
	&&   dold->connected != CON_GET_NAME
	&&   dold->connected != CON_GET_OLD_PASSWORD
	&&   !str_cmp( name, dold->original
	         ? dold->original->name : dold->character->name ) )
	{
	    write_to_buffer( d, "That character is already playing.\n\r",0);
	    write_to_buffer( d, "Do you wish to connect anyway (Y/N)?",0);
	    d->connected = CON_BREAK_CONNECT;
	    return TRUE;
	}
    }

    return FALSE;
}



void stop_idling( CHAR_DATA *ch )
{
    if ( !ch 
    ||   !ch->desc 
    ||   ch->desc->connected != CON_PLAYING
    ||   !ch->was_in_room  
    ||   ch->in_room != get_room_index(ROOM_VNUM_LIMBO))
	return;

    ch->timer = 0;
    char_from_room( ch );
    char_to_room( ch, ch->was_in_room );
    ch->was_in_room	= NULL;
    act( "$n has returned from the void.", ch, NULL, NULL, TO_ROOM );
    return;
}



/*
 * Write to one char.
 */
void send_to_char_bw( const char *txt, CHAR_DATA *ch )
{
    if ( txt != NULL && ch->desc != NULL )
        write_to_buffer( ch->desc, txt, strlen(txt) );
    return;
}

/*
 * Write to one char, new colour version, by Lope.
 */
void send_to_char( const char *txt, CHAR_DATA *ch )
{
    const	char 	*point;
    		char 	*point2;
    		char 	buf[ MAX_STRING_LENGTH*4 ];
		int	skip = 0;

    buf[0] = '\0';
    point2 = buf;
    if( txt && ch->desc )
	{
	    if( IS_SET( ch->act, PLR_COLOUR ) )
	    {
		for( point = txt ; *point ; point++ )
	        {
		    if( *point == '{' )
		    {
			point++;
			skip = colour( *point, ch, point2 );
			while( skip-- > 0 )
			    ++point2;
			continue;
		    }
		    *point2 = *point;
		    *++point2 = '\0';
		}			
		*point2 = '\0';
        	write_to_buffer( ch->desc, buf, point2 - buf );
	    }
	    else
	    {
		for( point = txt ; *point ; point++ )
	        {
		    if( *point == '{' )
		    {
			point++;
			continue;
		    }
		    *point2 = *point;
		    *++point2 = '\0';
		}
		*point2 = '\0';
        	write_to_buffer( ch->desc, buf, point2 - buf );
	    }
	}
    return;
}

/*
 * Send a page to one char.
 */
void page_to_char_bw( const char *txt, CHAR_DATA *ch )
{
    if ( txt == NULL || ch->desc == NULL)
	return;
	
    ch->desc->showstr_head = alloc_mem(strlen(txt) + 1);
    strcpy(ch->desc->showstr_head,txt);
    ch->desc->showstr_point = ch->desc->showstr_head;
    show_string(ch->desc,"");
}

/*
 * Page to one char, new colour version, by Lope.
 */
void page_to_char( const char *txt, CHAR_DATA *ch )
{
    const	char	*point;
    		char	*point2;
    		char	buf[ MAX_STRING_LENGTH * 4 ];
		int	skip = 0;

    buf[0] = '\0';
    point2 = buf;
    if( txt && ch->desc )
	{
	    if( IS_SET( ch->act, PLR_COLOUR ) )
	    {
		for( point = txt ; *point ; point++ )
	        {
		    if( *point == '{' )
		    {
			point++;
			skip = colour( *point, ch, point2 );
			while( skip-- > 0 )
			    ++point2;
			continue;
		    }
		    *point2 = *point;
		    *++point2 = '\0';
		}			
		*point2 = '\0';
		free_string( ch->desc->showstr_head );
		ch->desc->showstr_head  = str_dup( buf );
		ch->desc->showstr_point = ch->desc->showstr_head;
		show_string( ch->desc, "" );
	    }
	    else
	    {
		for( point = txt ; *point ; point++ )
	        {
		    if( *point == '{' )
		    {
			point++;
			continue;
		    }
		    *point2 = *point;
		    *++point2 = '\0';
		}
		*point2 = '\0';
		free_string( ch->desc->showstr_head );
		ch->desc->showstr_head  = str_dup( buf );
		ch->desc->showstr_point = ch->desc->showstr_head;
		show_string( ch->desc, "" );
	    }
	}
    return;
}


/* string pager */
void show_string(struct descriptor_data *d, char *input)
{
    char buffer[4*MAX_STRING_LENGTH];
    char buf[MAX_INPUT_LENGTH];
    register char *scan, *chk;
    int lines = 0, toggle = 1;
    int show_lines;

    one_argument(input,buf);
    if (buf[0] != '\0')
    {
	if (d->showstr_head)
	{
	    free_string(d->showstr_head);
	    d->showstr_head = 0;
	}
    	d->showstr_point  = 0;
	return;
    }

    if (d->character)
	show_lines = d->character->lines;
    else
	show_lines = 0;

    for (scan = buffer; ; scan++, d->showstr_point++)
    {
	if (((*scan = *d->showstr_point) == '\n' || *scan == '\r')
	    && (toggle = -toggle) < 0)
	    lines++;

	else if (!*scan || (show_lines > 0 && lines >= show_lines))
	{
	    *scan = '\0';
	    write_to_buffer(d,buffer,strlen(buffer));
	    for (chk = d->showstr_point; isspace(*chk); chk++);
	    {
		if (!*chk)
		{
		    if (d->showstr_head)
        	    {
            		free_string(d->showstr_head);
            		d->showstr_head = 0;
        	    }
        	    d->showstr_point  = 0;
    		}
	    }
	    return;
	}
    }
    return;
}
	
/* Cursor Manipulation Commands */
/* GotoXY */
/* args: ( ch, line , column ) */

void gotoxy(CHAR_DATA *ch, int arg1, int arg2)
{
    char buf[20];

    if ( !IS_SET( ch->act, PLR_CURSOR ) )
    {
	log_string("Error! GotoXY called when PLR_CURSOR was turned off!");
	return;
    }
    sprintf (buf, "\033[%d;%df", arg1, arg2);
    send_to_char(buf, ch);
}

/* quick sex fixer */
void fix_sex(CHAR_DATA *ch)
{
    if (ch->sex < 0 || ch->sex > 2)
    	ch->sex = IS_NPC(ch) ? 0 : ch->pcdata->true_sex;
}

void act (const char *format, CHAR_DATA *ch, const void *arg1, const void *arg2,
	  int type)
{
    /* to be compatible with older code */
    act_new(format,ch,arg1,arg2,type,POS_RESTING);
}

/*
 * The colour version of the act( ) function, -Lope
 */
void act_new( const char *format, CHAR_DATA *ch, const void *arg1, 
	      const void *arg2, int type, int min_pos )
{
    static char * const he_she  [] = { "it",  "he",  "she" };
    static char * const him_her [] = { "it",  "him", "her" };
    static char * const his_her [] = { "its", "his", "her" };
 
    CHAR_DATA 		*to;
    CHAR_DATA 		*vch = ( CHAR_DATA * ) arg2;
    OBJ_DATA 		*obj1 = ( OBJ_DATA  * ) arg1;
    OBJ_DATA 		*obj2 = ( OBJ_DATA  * ) arg2;
    const 	char 	*str;
    char 		*i;
    char 		*point;
    char 		*pbuff;
    char 		buf[ MAX_STRING_LENGTH   ];
    char 		buffer[ MAX_STRING_LENGTH*2 ];
    char 		fname[ MAX_INPUT_LENGTH  ];
    bool		fColour = FALSE;

    if( !format || !*format )
        return;

    if( !ch || !ch->in_room )
	return;

    to = ch->in_room->people;
    if( type == TO_VICT )
    {
        if( !vch )
        {
            bug( "Act: null vch with TO_VICT.", 0 );
            return;
        }

	if( !vch->in_room )
	    return;

        to = vch->in_room->people;
    }
 
    for( ; to ; to = to->next_in_room )
    {
        if( !to->desc || to->position < min_pos )
            continue;
 
        if( type == TO_CHAR && to != ch )
            continue;
        if( type == TO_VICT && ( to != vch || to == ch ) )
            continue;
        if( type == TO_ROOM && to == ch )
            continue;
        if( type == TO_NOTVICT && ( to == ch || to == vch ) )
            continue;
 
        point   = buf;
        str     = format;
        while( *str )
        {
            if( *str != '$' )
            {
                *point++ = *str++;
                continue;
            }

	    i = NULL;
	    switch( *str )
	    {
		case '$':
		    fColour = TRUE;
		    ++str;
		    i = " <@@@> ";
		    if ( !arg2 && *str >= 'A' && *str <= 'Z' )
		    {
			bug( "Act: missing arg2 for code %d.", *str );
			i = " <@@@> ";
		    }
		    else
		    {
			switch ( *str )
			{
			    default:  
				bug( "Act: bad code %d.", *str );
				i = " <@@@> ";                                
				break;

			    case 't': 
				i = (char *) arg1;                            
				break;

			    case 'T': 
				i = (char *) arg2;                            
				break;

			    case 'n': 
				if (type == TO_ROOM) /*check use PERSMASK*/
					{
					i = PERSMASK( ch,  to  );                         
					break;
					}
				i = PERS( ch,  to  );                         
				break;

			    case 'N': 
				if (type == TO_ROOM) /*check use PERSMASK*/
					{
					i = PERSMASK( vch,  to  );                         
					break;
					}
				i = PERS( vch, to  );                         
				break;

			    case 'e': 
				i = he_she  [URANGE(0, ch  ->sex, 2)];        
				break;

			    case 'E': 
				i = he_she  [URANGE(0, vch ->sex, 2)];        
				break;

			    case 'm': 
				i = him_her [URANGE(0, ch  ->sex, 2)];        
				break;

			    case 'M': 
				i = him_her [URANGE(0, vch ->sex, 2)];        
				break;

			    case 's': 
				i = his_her [URANGE(0, ch  ->sex, 2)];        
				break;

			    case 'S': 
				i = his_her [URANGE(0, vch ->sex, 2)];        
				break;
 
			    case 'p':
				i = can_see_obj( to, obj1 )
				  ? obj1->short_descr
				  : "something";
				break;
 
			    case 'P':
				i = can_see_obj( to, obj2 )
				  ? obj2->short_descr
				  : "something";
				break;
 
			    case 'd':
				if ( !arg2 || ((char *) arg2)[0] == '\0' )
				{
				    i = "door";
				}
				else
				{
				    one_argument( (char *) arg2, fname );
				    i = fname;
				}
				break;
			}
		    }
		    break;

		default:
		    fColour = FALSE;
		    *point++ = *str++;
		    break;
	    }

            ++str;
	    if( i )
	    {
		while( ( *point = *i ) != '\0' )
		{
		    ++point;
		    ++i;
		}
	    }
        }
 
        *point++	= '\n';
        *point++	= '\r';
        *point		= '\0';
	buf[0]		= UPPER( buf[0] );
	pbuff		= buffer;
	colourconv( pbuff, buf, to );
	if( to->desc && (to->desc->connected == CON_PLAYING))
	    write_to_buffer( to->desc, buffer, 0 );
    if (MOBtrigger)
        mprog_act_trigger( buf, to, ch, obj1, vch );

    }
	MOBtrigger=TRUE;
    return;
}

int colour( char type, CHAR_DATA *ch, char *string )
{
    char	code[ 20 ];
    char	*p = '\0';

    if( IS_NPC( ch ) )
	return( 0 );

    switch( type )
    {
	default:
	    sprintf( code, CLEAR );
	    break;
	case 'x':
	    sprintf( code, CLEAR );
	    break;
	case 'b':
	    sprintf( code, C_BLUE );
	    break;
	case 'c':
	    sprintf( code, C_CYAN );
	    break;
	case 'd':
	    sprintf( code, FG_BLACK );
	    break;
	case 'g':
	    sprintf( code, C_GREEN );
	    break;
	case 'm':
	    sprintf( code, C_MAGENTA );
	    break;
	case 'r':
	    sprintf( code, C_RED );
	    break;
	case 'w':
	    sprintf( code, C_WHITE );
	    break;
	case 'y':
	    sprintf( code, C_YELLOW );
	    break;
	case 'B':
	    sprintf( code, C_B_BLUE );
	    break;
	case 'C':
	    sprintf( code, C_B_CYAN );
	    break;
	case 'G':
	    sprintf( code, C_B_GREEN );
	    break;
	case 'M':
	    sprintf( code, C_B_MAGENTA );
	    break;
	case 'R':
	    sprintf( code, C_B_RED );
	    break;
	case 'W':
	    sprintf( code, C_B_WHITE );
	    break;
	case 'Y':
	    sprintf( code, C_B_YELLOW );
	    break;
	case 'D':
	    sprintf( code, C_D_GREY );
	    break;
	case '*':
	    sprintf( code, "%c", 007 );
	    break;
	case '/':
	    sprintf( code, "%c", 012 );
	    break;
	case '{':
	    sprintf( code, "%c", '{' );
	    break;
	case '3':
	    sprintf( code, MOD_UNDERLINE );
	    break;
	case '4':
	    sprintf( code, MOD_REVERSE );
	    break;
	case '&':
	    sprintf( code, MOD_BLINK );
	    break;
    }

    p = code;
    while( *p != '\0' )
    {
	*string = *p++;
	*++string = '\0';
    }

    return( strlen( code ) );
}

void colourconv( char *buffer, const char *txt , CHAR_DATA *ch )
{
    const	char	*point;
		int	skip = 0;

    if( ch->desc && txt )
    {
	if( IS_SET( ch->act, PLR_COLOUR ) )
	{
	    for( point = txt ; *point ; point++ )
	    {
		if( *point == '{' )
		{
		    point++;
		    skip = colour( *point, ch, buffer );
		    while( skip-- > 0 )
			++buffer;
		    continue;
		}
		*buffer = *point;
		*++buffer = '\0';
	    }			
	    *buffer = '\0';
	}
	else
	{
	    for( point = txt ; *point ; point++ )
	    {
		if( *point == '{' )
		{
		    point++;
		    continue;
		}
		*buffer = *point;
		*++buffer = '\0';
	    }
	    *buffer = '\0';
	}
    }
    return;
}