#AREADATA Name { 5 50} Lotherius Adaria~ Zone 2 Builders Lotherius~ VNUMs 2500 2546 Security 5 End #MOBILES #2500 guardian of yar~ a guardian of Yar~ The guardian of Yar stands here protecting the entry to her Lord's temple. ~ The guardian looks very well trained and dedicated. She occasionally picks things up to keep the area clean, as well. ~ demon~ ABCGT CDFHNOVZc -1000 S 47 0 16d149+836 47d10+100 5d10+55 7 -19 -19 -19 -4 BCDEFHJKMNOQR PQ BHIQ Na 8 8 2 4 ABCHMV ABCDEFGHIJKLPQUVW H unknown >greet_prog 100~ if race($n) == giant mpkill $n else emote glares at you. say A tax is required of all non-residents. mpforce $n give 200 coins guardian echo You give 200 gold to the guardian. endif ~ | #2501 Reginald shopkeeper blacksmith~ Reginald the blacksmith~ The blacksmith, Reginald, stands here. ~ Reginald squints at you. "What do you want?" he asks as he eyes your equipment with greed. ~ human~ ABCGTV DE -1000 S 90 0 90d90+5000 1d1+99 1d1+99 0 -95 -95 -95 -85 0 ABCDEFGHIJKLMNO 0 0 8 8 1 500000 AHMV ABCDEFGHIJK M unknown #2502 sneaky thief~ a sneaky thief~ A sneaky thief is here eyeing you warily. ~ The poor guy seems to be half-starved. Maybe you should offer him some money? ~ human~ ACGHS PQ -1000 S 7 0 1d33+61 7d10+100 2d7+1 7 5 5 5 7 BFHJ 0 0 0 8 8 1 15 AHMV ABCDEFGHIJK M unknown #2503 soldier adarian red~ a red-clad soldier~ An Adarian soldier stands here clad in red. ~ This young man looks like he is prepared to die for Adaria. ~ human~ ABGT 0 -1000 S 37 0 16d92+578 37d10+100 5d8+43 3 -13 -13 -13 -1 EFJN 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2504 soldier adarian gold~ a gold-clad soldier.~ An Adarian soldier stands here clad in gold. ~ This soldier looks prepared to kill for Adaria. ~ human~ ABGT 0 -1000 S 43 6 16d124+733 43d10+100 5d10+46 11 -16 -16 -16 -3 DEFIJK 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2505 Gindar captain~ Captain Gindar~ Gindar, the captain of the Adarian Infantry, stands here solemnly. ~ Gindar stares back at you with hate. ~ human~ ABGT DFHNO -1000 S 45 0 16d136+786 45d10+100 5d10+51 3 -18 -18 -18 -4 ACDEFHIJK 0 0 0 8 8 1 70 AHMV ABCDEFGHIJK M unknown #2506 ghost healer~ the ghost of the healer~ The ghost of the healer stands here, weeping in eternal silence. ~ You can see right through her. She looks at you pleadingly. ~ unique~ ABGOQ BHNT 1000 S 45 0 16d136+786 45d10+100 5d10+51 11 -18 -18 -18 -4 HQ BLPQR E H 8 8 2 7 B 0 M unknown #2507 yar statue~ the statue of Yar~ The statue of Yar keeps stands here silent. ~ It looks almost as if Yar were here himself. ~ avatar~ ABGQ DFHNOV -1000 S 50 0 16d168+930 50d10+100 5d11+57 7 -21 -21 -21 -5 ACDEFHKNOQR ABMN BCPQ MN 8 8 0 1000 BCHM ABCDEFGHIJKP H unknown >fight_prog 50~ mpcast 'demonfire' ~ | #2508 greta barkeeper innkeeper~ Greta~ Greta stands here watching over the bar and picking up after people. ~ She looks like she would rather be somewhere else. ~ dwarf~ ABCG J 0 S 90 0 99d99+9999 99d99+99 2d25+0 0 -89 -5 -4 -4 0 ABCDEFGHIJKLMNO CLQ R 8 8 2 500000 AHMV ABCDEFGHIJK M unknown #2509 town drunk~ the town drunk~ The town drunk is here, drunk to the core. ~ His eyes are quite red. ~ human~ AGH 0 -1000 S 6 0 1d24+51 6d10+100 2d6+1 11 6 6 6 8 S 0 0 0 8 8 1 0 ABHMV ABCDEFGHIJK M unknown #2510 bard~ the bard~ A wandering elven bard is here entertaining all who listen. ~ The bard looks as evil as his music. ~ elf~ AHR HJNOPU -1000 S 27 0 16d49+360 27d10+100 5d6+30 3 -6 -6 -6 1 HKR 0 BCP Z 8 8 1 150 AHMV ABCDEFGHIJK M unknown #2511 Dargon~ Dargon~ Dargon, the Curio Keeper, stands here waiting to help you. ~ He is wearing glasses and appears to be the kindest looking person you've seen in town. You wonder why they let him live. ~ human~ ABGH 0 300 S 90 0 9d9+9999 1d1+99 1d1+9999 0 -4 -4 -4 -4 0 0 0 0 8 8 1 500000 AHMV ABCDEFGHIJK M unknown #2512 dealer drug shady~ a shady drug dealer~ A shady drug dealer stands here trying to sell you some drugs. ~ He sees your interest and says "Pst! Hey buddy! Want some drugs?" ~ human~ AH DFP -250 S 90 0 1d1+9999 1d1+9999 1d1+9999 0 -4 -4 -4 -4 H BDEFGHIJKLMNOPQ 0 0 8 8 1 500000 AHMV ABCDEFGHIJK M unknown #2513 gatekeeper~ the gatekeeper~ The gatekeeper stops you and says "You must buy a key to enter." ~ The gatekeeper looks tough. Don't think about it. ~ human~ ABGV 0 0 S 90 0 1d1+9999 1d1+99 4d5+5 0 -4 -4 -4 -4 0 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2514 man blind old~ a blind old man~ A blind old man stands here begging for food. ~ His eyes have been burned out. You shiver in thought of the tortures he must have suffered. ~ human~ ABG NO 1000 S 8 0 3d21+73 8d10+100 3d5+3 3 5 5 5 7 EFKN 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2515 woman adarian~ an Adarian woman~ An Adarian woman stands here taking care of business. ~ She looks away from you in fear. ~ human~ AGH HNOP -1000 S 13 0 5d38+131 13d10+100 4d5+9 7 1 1 1 6 FHIKNU 0 0 0 8 8 2 4 AHMV ABCDEFGHIJK M unknown #2516 man adarian~ an Adarian man~ An Adarian man rushes by. ~ He glances at you nervously and rushes by. ~ human~ AGH HNOP -1000 S 17 0 8d39+187 17d10+100 5d4+18 3 0 0 0 4 CDEFHIJKU 0 0 0 8 8 1 12 AHMV ABCDEFGHIJK M unknown #2517 priest~ the priest of yar~ The Priest of Yar stands here glaring at you. ~ He is dressed in blood red robes, and is obviously faithful in his Lord. ~ human~ ABG DHJ -1000 S 90 0 1d1+14399 1d1+99 1d1+99 0 -90 -90 -90 -85 0 0 0 0 8 8 1 500000 AHMV ABCDEFGHIJK M unknown #2518 woman~ the poor woman~ A poor woman is here being stoned. ~ The poor woman has bruises all over, and pleads for you to help her. ~ human~ ABGQ NO 1000 S 12 0 5d32+120 12d10+100 4d4+11 3 2 2 2 6 BFIJKQS 0 0 0 8 8 2 0 AHMV ABCDEFGHIJK M unknown #2519 vagabond~ an evil vagabond~ An evil-looking vagabond is here throwing stones at a poor woman. ~ ~ human~ ABGS HNO -1000 S 23 0 15d39+290 23d10+100 5d6+21 7 -4 -4 -4 2 ABDFHJ 0 0 0 8 8 1 15 AHMV ABCDEFGHIJK M unknown #2520 guardian white~ a white guardian~ A white guardian stands here. ~ He looks at you and smiles. "Things down here are pretty bad, my friend. I am sad that we cannot return to the city that is ours." ~ human~ AG DHNO 1000 S 33 0 16d73+487 33d10+100 5d8+34 7 -10 -10 -10 0 CEFHKP 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2521 acolyte of yar~ an acolyte of Yar~ An acolyte of Yar is here preaching to the masses about his Lord. ~ You notice that he seems to be hiding something under his robe while he is asking for donations to his "impoverished" church. ~ human~ AGHQ HNOVZ -1000 S 33 0 16d73+487 33d10+100 5d8+34 3 -10 -10 -10 0 BEFK 0 0 N 8 8 1 5 AHMV ABCDEFGHIJK M unknown #2522 male refugee~ a refugee~ A refugee stands here looking trying to look useful. ~ He appears to have many wounds from the battles several months ago, like many of the other people here. ~ human~ AGT NO 1000 S 9 0 3d27+83 9d10+100 3d5+5 3 4 4 4 7 CEHKL 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2523 refugee female~ a refugee~ A refugee stands here weeping over her lost children. ~ She looks at you and says "Please... find my children." ~ human~ AGT NO 1000 S 13 0 5d38+131 13d10+100 4d5+9 3 1 1 1 6 DFHIJN 0 0 0 8 8 2 0 AHMV ABCDEFGHIJK M unknown #2524 soldier white~ a white clad soldier~ A soldier clad in white stands here. ~ He looks very young and untrained. You can see the fear in his eyes of the terrors above, and know that is why he is training for what he is now. ~ human~ ABGT HNO 1000 S 17 0 8d39+187 17d10+100 5d4+18 11 0 0 0 4 CEK 0 0 0 8 8 1 7 AHMV ABCDEFGHIJK M unknown #2525 soldier blue~ a soldier clad in blue~ A blue-clad soldier is here. ~ This soldier looks a little more trained than the ones in white. He looks at you with a smile. You notice he has no weapons. ~ human~ ABGT HNO 1000 S 23 0 15d39+290 23d10+100 5d6+21 11 -4 -4 -4 2 CDEFHIKNU 0 P 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2526 strategist~ a strategist~ A strategist is here, making plans. ~ He looks at you and says "Have you come to help?" ~ human~ ABGHT HNO 1000 S 27 0 16d49+360 27d10+100 5d6+30 7 -6 -6 -6 1 EFHK 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2527 guardian blue~ a blue guardian~ A Blue Guardian is here protecting the innocent. ~ Her eyes are alive with the fire of her Lord. She looks pretty tough. ~ human~ AGT HNOV 1000 S 37 0 16d92+578 37d10+100 5d8+43 11 -13 -13 -13 -1 CEFHKNP 0 0 0 8 8 2 10 AHMV ABCDEFGHIJK M unknown #2528 priest aecindo~ a priest of Aecindo~ A priest of Aecindo is here, preaching the gospel. ~ Noticing your interest, the priest comes over to you. "Wishest thou to know of the light?" he asks, and then proceeds to tell you about his Lord. ~ human~ AGHQ CDHNOZ 1000 S 43 0 16d124+733 43d10+100 5d10+46 7 -16 -16 -16 -3 CEINU Q P 0 8 8 1 23 AHMV ABCDEFGHIJK M unknown #2529 Lorell captain~ Captain Lorell~ Captain Lorell is here, drilling his soldiers. ~ Looking closer at Captain Lorell, you see that he is built very strong. He holds a Sword in one hand and his Lord in his heart. ~ human~ ABT HNOV 1000 S 47 0 16d149+836 47d10+100 5d10+55 11 -19 -19 -19 -4 CDEFHIKLNQ 0 0 0 8 8 1 0 AHMV ABCDEFGHIJK M unknown #2530 Aecindo statue~ the statue of Aecindo~ The gigantic statue of Aecindo overlooks this room. ~ As you stare at the statue, you feel a warmth coming over your soul. ~ avatar~ ABQ CDEFHJNOVZ 1000 S 55 5 16d204+1078 55d10+100 5d12+63 3 -24 -24 -24 -7 CEFHIKNOQR ABENPQ BCFQS M 8 8 1 950 ACHM ABCDEFGHIJKP G unknown #0 #NEWOBJECTS #2500 red crystal shard~ a red crystal shard~ A bright red crystal shard is here. It looks very sharp.~ crystal~ 5 ABGJS AN 0 AC BD A D 46 25 7100 P R 100 A 1 2 A 18 2 A 19 2 #2501 red crystal plate~ a suit of red crystal plate~ A gleaming suit of red crystal plate mail is here.~ crystal~ 9 ABEGJ AD CD CD CD ABCD 0 46 25 5500 P R 100 A 1 1 A 4 1 A 18 1 A 19 1 #2502 bloody dagger~ a bloody dagger~ A bloody dagger is here. It is extraordinarily light.~ steel~ 5 G AN B B BC ABD 0 5 1 1050 P R 100 A 2 1 #2503 trash~ some trash~ Some trash lies here.~ paper~ 13 0 AO 0 0 0 0 0 1 1 5 P R 100 A 3 -2 #2504 adarian sword~ an Adarian sword~ An Adarian Soldier's sword is here.~ steel~ 5 BGI AN A AC D AB 0 37 45 5050 P R 100 A 18 2 A 19 2 #2505 adarian shield~ an Adarian shield~ A red and gold Adarain shield is here.~ bronze~ 9 0 AJ BD BD BD CD 0 37 5 1850 P R 100 #2506 jagged sword~ a jagged sword~ A huge jagged sword is here.~ steel~ 5 GJS AN A AC BD AB 0 44 5 4200 P R 100 A 20 -2 A 17 -15 A 18 2 A 19 2 #2507 the gold~ gold coins~ Gold coins~ gold~ 20 0 A BFGHK 0 0 0 0 1 0 1250 P R 100 #2508 grey flute~ a grey flute~ A grey flute is here.~ wood~ 3 G A BD BCDE AD 11 0 1 2 500 P R 100 #2509 steak~ a well-done steak~ The house specialty steak is here.~ food~ 19 0 A CD 0 0 0 0 1 1 15 P R 100 #2510 salad~ a caesar salad~ A caesar salad is here, looking great.~ food~ 19 0 A BC 0 0 0 0 1 1 7 P R 100 #2511 water glass~ a glass of water~ A cold glass of water.~ glass~ 17 0 A A A 0 0 0 1 1 3 P R 100 #2512 screwdriver~ a "Screwdriver"~ A bottle of "Screwdriver" is here.~ glass~ 17 0 A AC AC ABC 0 0 1 2 15 P R 100 #2513 keg whisky~ a keg of whisky~ A huge keg of whiskey.~ wood~ 17 0 A ABDG ABDG AC 0 0 1 5 75 P R 100 #2514 dagger green jeweled~ a green jeweled dagger~ A green jeweled dagger glows here.~ diamond~ 5 AG AN B AC BC ABD 0 26 5 2900 P R 100 A 4 1 A 3 1 #2515 potion steel flask~ a steel flask~ A steel flask is here.~ steel~ 10 GK A 35 39 36 2 0 31 1 7500 P R 100 #2516 purse ghostly ~ a ghostly purse~ A ghostly purse lies here.~ unique~ 15 AGST A ABCD AC 0 0 0 1 5 10000 P R 100 #2517 bench~ an old park bench~ The old park bench appears broken down and could fall apart at any time.~ wood~ 12 0 A 0 0 0 0 0 1 150 20 P R 100 #2518 fountain~ a filthy fountain.~ A dirty, filthy fountain is here.~ stone~ 25 0 A BEF BEF AD A 0 1 244 20 P R 100 E fountain~ The fountain appears to be filled with a greenish red slime. It doesn't look very safe at all. ~ #2519 corpse body dead mayor~ a dead body.~ The body of the Mayor of Adaria lies here, rotting.~ flesh~ 13 H A 0 0 0 0 0 1 125 0 P R 100 #2520 pill blue~ a little blue pill~ A little blue pill is here, marked "X-23"~ pill~ 26 G A 35 82 56 39 0 27 1 2500 P R 100 #2521 pill pink xtasy~ a pink pill called "Xtasy"~ A pink pill called "Xtasy" is here.~ pill~ 26 G A 28 19 18 17 0 25 1 700 P R 100 #2522 pill red blow~ a red pill that will blow you away~ A red pill that will BLOW YOU AWAY is here.~ pill~ 26 G A 50 2 402 36 0 38 1 15000 P R 100 #2523 potion bubbling bottle~ a bubbling bottle~ A bubbling bottle~ pill~ 10 G A 35 66 68 67 0 20 5 1250 P R 100 #2524 key adaria~ a key to the gates of Adaria~ A key to the gates of Adaria is here. A small yellow tag hangs from it.~ brass~ 18 0 A 0 0 0 0 0 1 1 250 P R 100 E tag key yellow~ The tag says: Please return to GateKeeper before leaving Adaria. Thank you - The Fuzz ~ #2525 note~ a note~ A note lies here.~ paper~ 13 0 A 0 0 0 0 0 1 1 0 P R 100 E note paper writing~ I write this note because soon I shall not be able to tell this tale to anyone. If you find this, you are our last hope. The followers of Yar have revolted and taken over this town. Please go get help! The last remnants of our folk are hiding underneath the Temple that Yar has made his own. ~ #2526 sword reginald~ a sword made by Reginald~ A sword made by Reginald is here. It looks quite well made.~ mithril~ 5 GI AN A AC BD AB E 45 55 9450 P R 100 A 19 5 A 18 4 #2527 ring blood red yar~ a blood red ring of Yar~ A blood red ring of Yar lies here.~ adamantite~ 9 AEGJLM AB BC BC BC ACE 0 15 2 2350 P R 100 A 3 2 #2528 necklace human ears~ a necklace of human ears~ A necklace of human ears is here.~ unknown~ 9 AEGJLM AC ABC ABC ABC AC 0 20 10 3400 P R 100 A 4 1 A 13 20 #2529 bracelet pulsing red~ a pulsing red bracelet~ A pulsing red bracelet of Yar is here.~ unique~ 9 AEGJL AM CD CD CD AC 0 45 7 6250 P R 100 A 1 2 A 12 30 #2530 dagger dainty~ a dainty dagger~ A dainty dagger is here.~ steel~ 5 BGK AN B A BD B 0 3 5 3350 P R 100 A 19 1 A 19 3 #2531 desk small~ a small desk~ A small desk is here with a plaque on it.~ wood~ 15 0 A DGH AC 0 0 0 20 120 1000 P R 100 E plaque~ The plaque reads: His Honor the Mayor of Adaria: Bob ~ #2532 sword white guardian~ a White Guardian's sword~ A White Guadian's sword lies here.~ steel~ 5 AGK AN A AC ABC AB 0 30 35 6300 P R 100 A 2 1 A 18 5 #2533 cloak white guardian~ a white guardian's cloak~ A white guardian's Cloak is here. A red cross is sewn into the beautiful fabric.~ cloth~ 9 GKS AK AD AD AD ABCD 0 30 2 3500 P R 100 A 12 15 A 4 1 #2534 plate white guardian~ a white guardian's plate mail~ A white guardian's plate mail is here.~ bronze~ 9 BGKS AD AD AD AD BD 0 30 50 1100 P R 100 A 17 -15 A 1 1 #2535 belt white guardain~ a white guardian's belt~ A white guardian's belt is here.~ leather~ 9 GKS AL D D D D 0 25 5 2850 P R 100 A 2 -3 A 19 3 A 1 2 #2536 gauntlets reginald~ a pair of gauntlets made by Reginald~ A pair of gauntlets made by Reginald is here.~ gold~ 9 GI AI BC BC BC BC 0 15 15 2550 P R 100 A 2 2 A 1 -1 #2537 plate mail reginald~ a suit of plate mail made by Reginald~ A suit of Plate Mail made by Reginald is here.~ bronze~ 9 GI AD BC BC BC BC 0 15 20 1950 P R 100 A 4 1 A 13 5 #2538 sword white soldier~ a white soldier's sword~ A white soldier's sword is here with a keen edge.~ brass~ 5 0 AN A AC C A D 16 35 800 P R 100 #2539 mace blue guardian shiny~ a Blue Guardian's mace~ A shiny blue mace is here.~ iron~ 5 ABGIKLS AN C AC ABC CE 0 30 40 5500 P R 100 A 18 2 A 19 3 #2540 sword captain lorell giant~ Captain Lorell's giant sword~ A giant silvery sword is here.~ silver~ 5 BK AN A AC BD 0 F 47 55 11350 P R 100 A 18 2 A 19 3 N -1 0 0 2097152 #2541 food locker~ the food locker~ A food locker made of wood stands in the corner here~ wood~ 15 0 0 CEFGHI AC 0 0 0 0 40 40 P R 100 #2542 soup bowl~ a bowl of soup~ A bowl of grey soup is here.~ liquid~ 19 I A C 0 0 0 0 0 2 5 P R 100 #2543 deck cards~ a deck of cards~ A deck of cards is here~ paper~ 8 0 A 0 0 0 0 0 1 1 50 P R 100 #2544 desk large oak oaken~ a large oaken desk~ A large desk made of solid oak is here.~ wood~ 12 0 0 0 0 0 0 0 0 232 20 P R 100 E desk~ The desk appears to be very old, yet well made. The symbol of Aecindo, a diamond star, is inlaid into the middle of the desk. ~ #0 #ROOMS #2500 The temple of Yar~ You are standing in the temple of the Sun God, Yar. The steps are covered with the remnants of recent sacrifices. An altar stands in the middle of the room. ~ 0 8 0 D2 ~ ~ 0 -1 2501 D5 ~ ~ 1 -1 2526 S #2501 Temple Street outside the temple.~ You are standing on Temple Street, just south of the Temple of the Yar. People rushing by look away from you. Temple street continues to the east and west, and Dal street heads south from here. ~ 0 0 1 D0 ~ ~ 0 -1 2500 D1 ~ ~ 0 -1 2502 D2 ~ ~ 0 -1 2512 D3 ~ ~ 0 -1 2507 S #2502 East Temple Street.~ To the north of here, you can see a small shop where various weapons are on display. To the south is a vacant building. ~ 0 0 1 D0 ~ ~ 0 -1 2503 D1 ~ ~ 0 -1 2504 D2 ~ ~ 0 -1 2514 D3 ~ ~ 0 -1 2501 S #2503 Inside the dark weapons shop.~ There are numerous weapons and pieces of armour on the shelves here. Many of them are still coated with the blood of their once owners. You don't feel very safe here, but the prices are good. ~ 0 8 0 D2 ~ ~ 0 -1 2502 S #2504 East Temple Street.~ The street is bare at this point. To the west, you can see the temple of Yar, and the end of the street is to the east. ~ 0 0 1 D1 ~ ~ 0 -1 2505 D3 ~ ~ 0 -1 2502 S #2505 Near the end of East Temple Street.~ This area is more deserted than the rest of town. You see movement in the shadows, but are unsure of what is here. To the north is a bar, and to the south you can see a small park. ~ 0 0 1 D0 ~ ~ 0 -1 2515 D1 ~ ~ 0 -1 2506 D2 ~ ~ 0 -1 2516 D3 ~ ~ 0 -1 2504 S #2506 At the east end of Temple Street.~ You are at the end of Temple Street. The stench here is horrendous. Trash lies everywhere here. There is a building to the north. ~ 0 0 1 D0 ~ ~ 0 -1 2517 D3 ~ ~ 0 -1 2505 S #2507 West Temple Street~ To the east you see the Temple of Yar. To the west you can see the infantry training grounds. To the south is a shop with a sign that says "Junk". You see a brightly painted shop to the north that looks relatively new. The sign on it says "Salvation on Sale". It has symbols of the god Yar all over it. ~ 0 0 1 D0 ~ ~ 0 -1 2522 D1 ~ ~ 0 -1 2501 D2 ~ ~ 0 -1 2518 D3 ~ ~ 0 -1 2508 S #2508 West Temple Street.~ You are farther down Temple Street now. There seems to be some excitement to the north. To the south stands the deserted City Hall. You can also hear the noise of the training grounds to the west. ~ 0 0 1 D0 ~ ~ 0 -1 2523 D1 ~ ~ 0 -1 2507 D2 ~ ~ 0 -1 2524 D3 ~ ~ 0 -1 2509 S #2509 Near west end of Temple Street.~ This section of the street is unused, with stone for building stored to both the north and south. ~ 0 0 1 D1 ~ ~ 0 -1 2508 D3 ~ ~ 0 -1 2510 S #2510 The west end of Temple Street.~ You have reached the west end of Temple street. To the north is the large walled training field. The noise is deafening from there. ~ 0 0 1 D0 ~ ~ 0 -1 2511 D1 ~ ~ 0 -1 2509 D2 ~ ~ 0 -1 2525 S #2511 The training field.~ You are standing in the training field. You feel you had better get out fast since it appears that maneuvers today include a mock battle where many people have already been hurt. ~ 0 0 2 D2 ~ ~ 0 -1 2510 S #2512 Dal Street~ Dal street dead-ends into Temple street to the north of here. You can see the Temple of Yar ahead. This area seems very busy. ~ 0 0 1 D0 ~ ~ 0 -1 2501 D2 ~ ~ 0 -1 2513 S #2513 Dal Street~ The residential area gives way to the commercial area of Adaria here. You hear much noise from ahead, and can make out the Temple of Yar farther down the lane. ~ 0 0 1 D0 ~ ~ 0 -1 2512 D2 ~ ~ 0 -1 2519 S #2514 A vacant building.~ This building was apparently at one time a healer's home, but it appears to have been burned out. There is nothing here anymore, yet you feel an eery presence. ~ 0 8 0 D0 ~ ~ 0 -1 2502 S #2515 Greta's Bar~ You are in yet another sleazy bar. This one appears, at least, to offer a decent meal and good ale. There are several people here listening to the entertainment, which is also surprisingly good. ~ 0 8 0 D2 ~ ~ 0 -1 2505 S #2516 A small park.~ This small park has obviously not been taken care of for quite some time. Probably since the servants of Yar took over the town. Weeds are growing everywhere. Back to the north you can see Temple Street. ~ 0 0 3 D0 ~ ~ 0 -1 2505 S #2517 A storage building.~ This is a storage building that seems to be doubling as a home for some luckless individual. ~ 0 8 0 D2 ~ ~ 0 -1 2506 S #2518 The Curio Shop~ You are in a quaint shop with tons of objects piled all over the shelves. None of it looks very useful, but the shopkeeper appears to find some kind of value in this stuff. ~ 0 8 0 D0 ~ ~ 0 -1 2507 S #2519 Dal Street~ Residences line both sides of Dal Street here. People look at you with hate, and you feel very unwelcome in this place. ~ 0 0 1 D0 ~ ~ 0 -1 2513 D2 ~ ~ 0 -1 2520 S #2520 Beginning of Dal Street~ There are guardhouses on both sides of you here. The heads of the former townguards, several months old, are posted over the doors by the new owners of the town. You feel this is a dangerous place to be. The town gates are to the south of you, and to the far north you can just make out the temple. ~ 0 0 1 D0 ~ ~ 0 -1 2519 D2 ~ door gate~ 2 2524 2521 S #2521 Outside the gates of Adaria.~ You stand outside the gates of Adaria. Where once small wooden gates stood, now massive iron gates stand. The city has changed much since the armies of the Yar's supporters overthrew the government several months before. A small plaque adorns the wall next to the gate. ~ 0 0 4 D0 ~ gate door~ 2 2524 2520 D2 ~ ~ 0 -1 2546 S #2522 Followers of Yar's Item Shop~ This shop specializes in selling items to those who are followers of Yar. Yar's great power protects his many followers through the items which may be purchased here. ~ 0 0 1 D2 ~ ~ 0 -1 2507 S #2523 A dead end alley.~ This is a dead end alley. Trash lies everywhere. ~ 0 0 1 D2 ~ ~ 0 -1 2508 S #2524 The City Hall~ You can see signs of a long-ago struggle here. There is nothing left in the room but a small desk in one corner. ~ 0 8 0 D0 ~ ~ 0 -1 2508 S #2525 The Adaria Theatre~ You are standing in the Adaria Theatre. Seating is minimal, and it is an open air theatre. A sign is posted at the entryway. ~ 0 0 2 D0 ~ ~ 0 -1 2510 S #2526 A small room below the temple~ You are standing in a small room below the temple. Symbols of the God Aecindo, who the people of this town once worshipped, remain on the walls here. Obviosly the secret passage above escaped the notice of the followers of Yar. A stairway leads farther down from here. ~ 0 12 0 D4 ~ ~ 1 -1 2500 D5 ~ ~ 0 -1 2527 S #2527 On the staircase~ You are two levels below the temple. There are bright lights flickering on the walls here. There is a door to the south, and the staircase leads both up and down from here. ~ 0 8 0 D2 ~ ~ 0 -1 2528 D4 ~ ~ 0 -1 2526 D5 ~ ~ 0 -1 2529 S #2528 A storage room.~ This is a small storage room. There are boxes here that once had supplies in them, but are now empty. ~ 0 8 0 D0 ~ ~ 0 -1 2527 S #2529 At the bottom of the staircase.~ This is the bottom of the staircase. To the south of here, you can hear the sounds of many people. There is a gate on the south entryway that looks very secure. ~ 0 8 0 D2 ~ door gate~ 1 -1 2530 D4 ~ ~ 0 -1 2527 S #2530 A brightly lit hallway.~ This area seems well populated with refugees from above. Guards make sure everything runs smoothly. You smell food from the west. To the east, you hear many voices raised in laughter. ~ 0 131080 0 D0 ~ ~ 0 -1 2529 D1 ~ ~ 0 -1 2535 D2 ~ ~ 0 -1 2531 D3 ~ ~ 0 -1 2534 S #2531 A brightly lit hallway.~ To both the east and west here, you see rooms full of refugees. This appears to be where the citizens who fled above are staying. ~ 0 8 0 D0 ~ ~ 0 -1 2530 D1 ~ ~ 0 -1 2537 D2 ~ ~ 0 -1 2532 D3 ~ ~ 0 -1 2536 S #2532 An intersection in a brightly lit hallway.~ Here the hallway splits to the west and east. A large insignia graces the wall before you. To the west, you can hear both the priests of Aecindo as well as other voices. The east seems very quiet, and is not as well lit. ~ 0 8 0 D0 ~ ~ 0 -1 2531 D1 ~ ~ 0 -1 2538 D3 ~ ~ 0 -1 2533 S #2533 A brightly lit hallway~ This appears to be the end of the hallway. To the north you can see several important looking people in debate. The door to the south is marked "Training Room". To the west is the chapel. ~ 0 8 0 D0 ~ ~ 0 -1 2539 D1 ~ ~ 0 -1 2532 D2 ~ door~ 1 -1 2540 D3 ~ door~ 1 -1 2541 S #2534 The soup kitchen~ This room appears to be a soup kitchen. Several people are lined up for what appears to be all that is left of the food here. Guards watch you closely. ~ 0 8 0 D1 ~ ~ 0 -1 2530 S #2535 A small storage room.~ This appears to be a small storage room. Boxes have been moved about to make tables and seating here. There is not much light here. ~ 0 8 0 D3 ~ ~ 0 -1 2530 S #2536 A refugee barracks~ This small room contains several beds, and a bath. There are decorations on the walls, obviously intended to make it feel more like home to those who are stuck here. ~ 0 8 0 D1 ~ ~ 0 -1 2531 S #2537 A refugee barracks~ This room has several beds and tables. It is obviously used as a barracks for many of the refugees that have fled above. There is a small curtain, behind which, is the bath. ~ 0 8 0 D3 ~ ~ 0 -1 2531 S #2538 A large chamber~ You are in a large chamber. The walls are made of what appears to be pure diamond, and every sound you make echoes over the silent room. In the middle, you notice a gargantuan statue that glows slightly in the darkness of the chamber. ~ 0 9 0 D3 ~ ~ 0 -1 2532 S #2539 The Headquarters~ This is the headquarters of the small army that belongs to these people There is a large oaken desk in the middle of the room. On the walls are various maps of the city. It appears as if those here are in deep discussion. ~ 0 8 0 D2 ~ ~ 0 -1 2533 S #2540 The training room~ This room seems to be set up to simulate a city environment. You notice that there are dummies all over the place which the soldiers are practicing with. Their captain does not appear to be here to supervise them. ~ 0 8 1 D0 ~ door~ 1 -1 2533 S #2541 The Chapel~ This room is obviously a chapel. Upon the wall in the front of the room is a large diamond star, the symbol of Aecindo. The priest is praying quietly toward the symbol. ~ 0 8 0 D1 ~ door~ 1 -1 2533 S #2542 A well travelled trail.~ This trail appears to be quite well travelled. Things are very peaceful here, and the trail leads up into the mountains of the southwest. A sign can be seen behind some bushes. ~ 0 0 4 E sign~ Welcome to Adaria Road. West - Adaria East - Intersection with main Road ~ D1 ~ ~ 0 0 1529 D3 ~ ~ 0 -1 2543 S #2543 The road to Adaria~ The road continues here. The hills are giving way to mountains, and it is starting to get cold. The road takes a sharp turn to the north. ~ 0 0 4 D0 ~ ~ 0 -1 2544 D1 ~ ~ 0 -1 2542 S #2544 The road to Adaria~ The mountains are beginning to get rough here. The climb is pretty hard, but you think you can make it. The air is pretty thin up here. ~ 0 0 5 D0 ~ ~ 0 -1 2545 D2 ~ ~ 0 -1 2543 S #2545 The road to Adaria~ The mountains have levelled out here, but are still pretty high. Now you know why few people make the trek to Adaria. There is a sign along the road here. ~ 0 0 3 E sign~ Now entering the Kingdom of Adaria. Under the Rulership of the Priesthood of Yar ~ D0 ~ ~ 0 -1 2546 D2 ~ ~ 0 -1 2544 S #2546 The road to Adaria~ You see the city of Adaria in the distance. Here and there you see burned out farmhouses. Nobody seems to be around. The city appears to be active though, for you can almost here the sounds from here. ~ 0 0 4 D0 ~ ~ 0 -1 2521 D2 ~ ~ 0 -1 2545 S #0 #SPECIALS M 2500 spec_guard Load to: a guardian of Yar M 2502 spec_thief Load to: a sneaky thief M 2506 spec_cast_cleric Load to: the ghost of the healer M 2507 spec_cast_cleric Load to: the statue of Yar M 2508 spec_janitor Load to: Greta M 2509 spec_thief Load to: the town drunk M 2510 spec_cast_mage Load to: the bard M 2514 spec_cast_cleric Load to: a blind old man M 2517 spec_cast_cleric Load to: the priest of yar M 2518 spec_cast_cleric Load to: the poor woman M 2520 spec_guard Load to: a white guardian M 2521 spec_cast_cleric Load to: an acolyte of Yar M 2527 spec_guard Load to: a blue guardian M 2528 spec_cast_cleric Load to: a priest of Aecindo M 2529 spec_cast_cleric Load to: Captain Lorell M 2530 spec_cast_cleric Load to: the statue of Aecindo S #RESETS D 0 2500 5 1 D 0 2520 2 2 D 0 2521 0 2 D 0 2526 4 1 D 0 2529 2 1 D 0 2533 2 1 D 0 2533 3 1 D 0 2541 1 1 M 0 2507 1 2500 E 0 2501 100 5 M 0 2500 1 2501 E 0 2500 500 16 E 0 2501 100 5 M 0 2515 1 2501 M 0 2515 1 2501 M 0 2516 1 2501 M 0 2516 1 2502 M 0 2501 1 2503 E 0 2527 100 1 E 0 2527 100 2 E 0 2528 100 3 E 0 2528 100 4 E 0 2536 100 10 E 0 2505 100 11 E 0 2529 100 14 E 0 2529 100 15 E 0 2526 100 16 G 0 2526 100 G 0 2504 100 G 0 2505 100 G 0 2536 100 G 0 2537 100 M 0 2516 1 2504 M 0 2502 1 2505 E 0 2502 100 16 M 0 2515 1 2505 O 0 2503 100 2506 M 0 2516 1 2507 M 0 2503 1 2511 E 0 2505 100 11 E 0 2504 100 16 G 0 2502 100 M 0 2504 1 2511 E 0 2505 100 11 E 0 2504 100 16 M 0 2503 1 2511 E 0 2505 100 11 E 0 2502 100 16 M 0 2504 1 2511 E 0 2505 100 11 E 0 2504 100 16 M 0 2503 1 2511 E 0 2505 100 11 E 0 2504 100 16 M 0 2505 1 2511 E 0 2505 100 11 E 0 2506 100 16 M 0 2512 1 2512 G 0 2520 100 G 0 2521 100 G 0 2522 100 G 0 2523 100 M 0 2515 1 2512 M 0 2516 1 2512 M 0 2515 1 2513 M 0 2506 1 2514 G 0 2516 100 P 0 2507 100 2516 M 0 2508 1 2515 E 0 2504 100 16 G 0 2509 100 G 0 2510 100 G 0 2511 100 G 0 2512 100 G 0 2513 100 M 0 2509 1 2515 G 0 2513 100 M 0 2510 1 2515 E 0 2514 100 16 G 0 2515 100 G 0 2508 100 G 0 2515 100 M 0 2515 1 2515 M 0 2515 1 2515 M 0 2516 1 2515 M 0 2502 3 2515 E 0 2502 100 16 G 0 2512 100 M 0 2516 1 2517 O 0 2519 100 2517 M 0 2511 1 2518 G 0 2516 100 G 0 2503 100 G 0 2515 100 M 0 2516 1 2519 M 0 2513 1 2521 G 0 2524 9999 M 0 2514 1 2521 G 0 2525 100 G 0 2511 100 M 0 2517 1 2522 G 0 2527 100 G 0 2528 100 G 0 2529 100 M 0 2518 1 2523 E 0 2530 100 16 G 0 2524 100 M 0 2519 1 2523 E 0 2527 100 1 E 0 2528 100 3 E 0 2529 100 14 E 0 2502 100 16 G 0 2521 100 G 0 2521 100 M 0 2519 1 2523 E 0 2527 100 1 E 0 2528 100 3 E 0 2529 100 15 E 0 2502 100 16 G 0 2512 100 O 0 2531 100 2524 P 0 2503 100 2531 P 0 2507 100 2531 M 0 2520 1 2528 E 0 2534 100 5 E 0 2533 100 12 E 0 2535 100 13 E 0 2532 100 16 G 0 2507 100 M 0 2520 1 2529 E 0 2534 100 5 E 0 2533 100 12 E 0 2535 100 13 E 0 2532 100 16 M 0 2527 1 2529 E 0 2539 9999 16 M 0 2520 1 2530 E 0 2534 100 5 E 0 2533 100 12 E 0 2535 100 13 E 0 2532 100 16 M 0 2527 1 2534 E 0 2534 100 5 E 0 2533 100 12 E 0 2535 100 13 E 0 2539 9999 16 M 0 2520 1 2534 E 0 2534 100 5 E 0 2533 100 12 E 0 2535 100 13 E 0 2532 100 16 M 0 2528 1 2534 M 0 2523 1 2534 M 0 2523 1 2534 M 0 2522 1 2534 M 0 2522 1 2534 M 0 2522 1 2534 O 0 2541 1 2534 P 0 2542 10 2541 M 0 2522 1 2535 G 0 2543 1 M 0 2522 1 2535 M 0 2522 1 2535 O 0 2531 2 2535 P 0 2503 100 2531 M 0 2520 1 2536 E 0 2534 100 5 E 0 2533 100 12 E 0 2535 100 13 E 0 2532 100 16 M 0 2522 1 2536 M 0 2522 1 2536 M 0 2522 1 2536 M 0 2522 1 2536 M 0 2527 1 2537 E 0 2534 100 5 E 0 2533 100 12 E 0 2539 9999 16 M 0 2523 1 2537 M 0 2523 1 2537 M 0 2523 1 2537 M 0 2523 1 2537 M 0 2528 1 2538 M 0 2530 1 2538 M 0 2526 1 2539 M 0 2526 1 2539 M 0 2529 1 2539 E 0 2533 100 12 E 0 2540 9999 16 M 0 2525 1 2539 O 0 2544 1 2539 M 0 2524 1 2540 E 0 2538 9999 16 M 0 2524 1 2540 E 0 2538 9999 16 M 0 2524 1 2540 E 0 2538 9999 16 M 0 2525 1 2540 M 0 2525 1 2540 M 0 2525 1 2540 M 0 2522 1 2541 M 0 2523 1 2541 M 0 2527 1 2541 E 0 2539 9999 16 M 0 2528 1 2541 S #SHOPS 2501 5 4 3 9 30 110 90 0 23 2508 8 19 17 0 0 100 80 0 23 2511 8 12 15 18 1 100 90 0 23 2512 10 26 0 0 0 150 50 0 23 2513 0 0 0 0 0 150 100 6 21 2517 0 0 0 0 0 125 80 0 23 0 #$