clan/
class/
data/
doc/ideas/
doc/mobprogs/
gods/
log/
player/
time/
#AREADATA
Name        { 5 50} Lotherius Adaria~
Zone        2
Builders    Lotherius~
VNUMs       2500 2546
Security    5
End



#MOBILES
#2500
guardian of yar~
a guardian of Yar~
The guardian of Yar stands here protecting the entry to her Lord's temple.
~
The guardian looks very well trained and dedicated. She occasionally picks
things up to keep the area clean, as well.
~
demon~
ABCGT CDFHNOVZc -1000 S
47 0 16d149+836 47d10+100 5d10+55 7
-19 -19 -19 -4
BCDEFHJKMNOQR PQ BHIQ Na
8 8 2 4
ABCHMV ABCDEFGHIJKLPQUVW H unknown
>greet_prog 100~
if race($n) == giant
   mpkill $n
else 
   emote glares at you.
   say A tax is required of all non-residents.
   mpforce $n give 200 coins guardian
   echo You give 200 gold to the guardian.
endif
~
|
#2501
Reginald shopkeeper blacksmith~
Reginald the blacksmith~
The blacksmith, Reginald, stands here.
~
Reginald squints at you. "What do you want?" he asks as he eyes your equipment
with greed.
~
human~
ABCGTV DE -1000 S
90 0 90d90+5000 1d1+99 1d1+99 0
-95 -95 -95 -85
0 ABCDEFGHIJKLMNO 0 0
8 8 1 500000
AHMV ABCDEFGHIJK M unknown
#2502
sneaky thief~
a sneaky thief~
A sneaky thief is here eyeing you warily.
~
The poor guy seems to be half-starved. Maybe you should offer him some money?
~
human~
ACGHS PQ -1000 S
7 0 1d33+61 7d10+100 2d7+1 7
5 5 5 7
BFHJ 0 0 0
8 8 1 15
AHMV ABCDEFGHIJK M unknown
#2503
soldier adarian red~
a red-clad soldier~
An Adarian soldier stands here clad in red.
~
This young man looks like he is prepared to die for Adaria.
~
human~
ABGT 0 -1000 S
37 0 16d92+578 37d10+100 5d8+43 3
-13 -13 -13 -1
EFJN 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2504
soldier adarian gold~
a gold-clad soldier.~
An Adarian soldier stands here clad in gold.
~
This soldier looks prepared to kill for Adaria.
~
human~
ABGT 0 -1000 S
43 6 16d124+733 43d10+100 5d10+46 11
-16 -16 -16 -3
DEFIJK 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2505
Gindar captain~
Captain Gindar~
Gindar, the captain of the Adarian Infantry, stands here solemnly.
~
Gindar stares back at you with hate.
~
human~
ABGT DFHNO -1000 S
45 0 16d136+786 45d10+100 5d10+51 3
-18 -18 -18 -4
ACDEFHIJK 0 0 0
8 8 1 70
AHMV ABCDEFGHIJK M unknown
#2506
ghost healer~
the ghost of the healer~
The ghost of the healer stands here, weeping in eternal silence.
~
You can see right through her. She looks at you pleadingly.
~
unique~
ABGOQ BHNT 1000 S
45 0 16d136+786 45d10+100 5d10+51 11
-18 -18 -18 -4
HQ BLPQR E H
8 8 2 7
B 0 M unknown
#2507
yar statue~
the statue of Yar~
The statue of Yar keeps stands here silent.
~
It looks almost as if Yar were here himself.
~
avatar~
ABGQ DFHNOV -1000 S
50 0 16d168+930 50d10+100 5d11+57 7
-21 -21 -21 -5
ACDEFHKNOQR ABMN BCPQ MN
8 8 0 1000
BCHM ABCDEFGHIJKP H unknown
>fight_prog 50~
mpcast 'demonfire'
~
|
#2508
greta barkeeper innkeeper~
Greta~
Greta stands here watching over the bar and picking up after people.
~
She looks like she would rather be somewhere else.
~
dwarf~
ABCG J 0 S
90 0 99d99+9999 99d99+99 2d25+0 0
-89 -5 -4 -4
0 ABCDEFGHIJKLMNO CLQ R
8 8 2 500000
AHMV ABCDEFGHIJK M unknown
#2509
town drunk~
the town drunk~
The town drunk is here, drunk to the core.
~
His eyes are quite red.
~
human~
AGH 0 -1000 S
6 0 1d24+51 6d10+100 2d6+1 11
6 6 6 8
S 0 0 0
8 8 1 0
ABHMV ABCDEFGHIJK M unknown
#2510
bard~
the bard~
A wandering elven bard is here entertaining all who listen.
~
The bard looks as evil as his music.
~
elf~
AHR HJNOPU -1000 S
27 0 16d49+360 27d10+100 5d6+30 3
-6 -6 -6 1
HKR 0 BCP Z
8 8 1 150
AHMV ABCDEFGHIJK M unknown
#2511
Dargon~
Dargon~
Dargon, the Curio Keeper, stands here waiting to help you.
~
He is wearing glasses and appears to be the kindest looking person you've seen
in town. You wonder why they let him live.
~
human~
ABGH 0 300 S
90 0 9d9+9999 1d1+99 1d1+9999 0
-4 -4 -4 -4
0 0 0 0
8 8 1 500000
AHMV ABCDEFGHIJK M unknown
#2512
dealer drug shady~
a shady drug dealer~
A shady drug dealer stands here trying to sell you some drugs.
~
He sees your interest and says "Pst! Hey buddy! Want some drugs?"
~
human~
AH DFP -250 S
90 0 1d1+9999 1d1+9999 1d1+9999 0
-4 -4 -4 -4
H BDEFGHIJKLMNOPQ 0 0
8 8 1 500000
AHMV ABCDEFGHIJK M unknown
#2513
gatekeeper~
the gatekeeper~
The gatekeeper stops you and says "You must buy a key to enter."
~
The gatekeeper looks tough. Don't think about it.
~
human~
ABGV 0 0 S
90 0 1d1+9999 1d1+99 4d5+5 0
-4 -4 -4 -4
0 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2514
man blind old~
a blind old man~
A blind old man stands here begging for food.
~
His eyes have been burned out. You shiver in thought of the tortures he must
have suffered.
~
human~
ABG NO 1000 S
8 0 3d21+73 8d10+100 3d5+3 3
5 5 5 7
EFKN 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2515
woman adarian~
an Adarian woman~
An Adarian woman stands here taking care of business.
~
She looks away from you in fear.
~
human~
AGH HNOP -1000 S
13 0 5d38+131 13d10+100 4d5+9 7
1 1 1 6
FHIKNU 0 0 0
8 8 2 4
AHMV ABCDEFGHIJK M unknown
#2516
man adarian~
an Adarian man~
An Adarian man rushes by.
~
He glances at you nervously and rushes by.
~
human~
AGH HNOP -1000 S
17 0 8d39+187 17d10+100 5d4+18 3
0 0 0 4
CDEFHIJKU 0 0 0
8 8 1 12
AHMV ABCDEFGHIJK M unknown
#2517
priest~
the priest of yar~
The Priest of Yar stands here glaring at you.
~
He is dressed in blood red robes, and is obviously faithful in his Lord.
~
human~
ABG DHJ -1000 S
90 0 1d1+14399 1d1+99 1d1+99 0
-90 -90 -90 -85
0 0 0 0
8 8 1 500000
AHMV ABCDEFGHIJK M unknown
#2518
woman~
the poor woman~
A poor woman is here being stoned.
~
The poor woman has bruises all over, and pleads for you to help her.
~
human~
ABGQ NO 1000 S
12 0 5d32+120 12d10+100 4d4+11 3
2 2 2 6
BFIJKQS 0 0 0
8 8 2 0
AHMV ABCDEFGHIJK M unknown
#2519
vagabond~
an evil vagabond~
An evil-looking vagabond is here throwing stones at a poor woman.
~
~
human~
ABGS HNO -1000 S
23 0 15d39+290 23d10+100 5d6+21 7
-4 -4 -4 2
ABDFHJ 0 0 0
8 8 1 15
AHMV ABCDEFGHIJK M unknown
#2520
guardian white~
a white guardian~
A white guardian stands here.
~
He looks at you and smiles. "Things down here are pretty bad, my friend.
I am sad that we cannot return to the city that is ours."
~
human~
AG DHNO 1000 S
33 0 16d73+487 33d10+100 5d8+34 7
-10 -10 -10 0
CEFHKP 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2521
acolyte of yar~
an acolyte of Yar~
An acolyte of Yar is here preaching to the masses about his Lord.
~
You notice that he seems to be hiding something under his robe while he
is asking for donations to his "impoverished" church.
~
human~
AGHQ HNOVZ -1000 S
33 0 16d73+487 33d10+100 5d8+34 3
-10 -10 -10 0
BEFK 0 0 N
8 8 1 5
AHMV ABCDEFGHIJK M unknown
#2522
male refugee~
a refugee~
A refugee stands here looking trying to look useful.
~
He appears to have many wounds from the battles several months ago, like
many of the other people here.
~
human~
AGT NO 1000 S
9 0 3d27+83 9d10+100 3d5+5 3
4 4 4 7
CEHKL 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2523
refugee female~
a refugee~
A refugee stands here weeping over her lost children.
~
She looks at you and says "Please... find my children."
~
human~
AGT NO 1000 S
13 0 5d38+131 13d10+100 4d5+9 3
1 1 1 6
DFHIJN 0 0 0
8 8 2 0
AHMV ABCDEFGHIJK M unknown
#2524
soldier white~
a white clad soldier~
A soldier clad in white stands here.
~
He looks very young and untrained. You can see the fear in his eyes of the
terrors above, and know that is why he is training for what he is now.
~
human~
ABGT HNO 1000 S
17 0 8d39+187 17d10+100 5d4+18 11
0 0 0 4
CEK 0 0 0
8 8 1 7
AHMV ABCDEFGHIJK M unknown
#2525
soldier blue~
a soldier clad in blue~
A blue-clad soldier is here.
~
This soldier looks a little more trained than the ones in white. He looks at
you with a smile. You notice he has no weapons.
~
human~
ABGT HNO 1000 S
23 0 15d39+290 23d10+100 5d6+21 11
-4 -4 -4 2
CDEFHIKNU 0 P 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2526
strategist~
a strategist~
A strategist is here, making plans.
~
He looks at you and says "Have you come to help?"
~
human~
ABGHT HNO 1000 S
27 0 16d49+360 27d10+100 5d6+30 7
-6 -6 -6 1
EFHK 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2527
guardian blue~
a blue guardian~
A Blue Guardian is here protecting the innocent.
~
Her eyes are alive with the fire of her Lord. She looks pretty tough.
~
human~
AGT HNOV 1000 S
37 0 16d92+578 37d10+100 5d8+43 11
-13 -13 -13 -1
CEFHKNP 0 0 0
8 8 2 10
AHMV ABCDEFGHIJK M unknown
#2528
priest aecindo~
a priest of Aecindo~
A priest of Aecindo is here, preaching the gospel.
~
Noticing your interest, the priest comes over to you. "Wishest thou to know
of the light?" he asks, and then proceeds to tell you about his Lord.
~
human~
AGHQ CDHNOZ 1000 S
43 0 16d124+733 43d10+100 5d10+46 7
-16 -16 -16 -3
CEINU Q P 0
8 8 1 23
AHMV ABCDEFGHIJK M unknown
#2529
Lorell captain~
Captain Lorell~
Captain Lorell is here, drilling his soldiers.
~
Looking closer at Captain Lorell, you see that he is built very strong. He
holds a Sword in one hand and his Lord in his heart.
~
human~
ABT HNOV 1000 S
47 0 16d149+836 47d10+100 5d10+55 11
-19 -19 -19 -4
CDEFHIKLNQ 0 0 0
8 8 1 0
AHMV ABCDEFGHIJK M unknown
#2530
Aecindo statue~
the statue of Aecindo~
The gigantic statue of Aecindo overlooks this room.
~
As you stare at the statue, you feel a warmth coming over your soul.
~
avatar~
ABQ CDEFHJNOVZ 1000 S
55 5 16d204+1078 55d10+100 5d12+63 3
-24 -24 -24 -7
CEFHIKNOQR ABENPQ BCFQS M
8 8 1 950
ACHM ABCDEFGHIJKP G unknown
#0



#NEWOBJECTS
#2500
red crystal shard~
a red crystal shard~
A bright red crystal shard is here. It looks very sharp.~
crystal~
5 ABGJS AN
0 AC BD A D
46 25 7100 P
R 100
A
1 2
A
18 2
A
19 2
#2501
red crystal plate~
a suit of red crystal plate~
A gleaming suit of red crystal plate mail is here.~
crystal~
9 ABEGJ AD
CD CD CD ABCD 0
46 25 5500 P
R 100
A
1 1
A
4 1
A
18 1
A
19 1
#2502
bloody dagger~
a bloody dagger~
A bloody dagger is here. It is extraordinarily light.~
steel~
5 G AN
B B BC ABD 0
5 1 1050 P
R 100
A
2 1
#2503
trash~
some trash~
Some trash lies here.~
paper~
13 0 AO
0 0 0 0 0
1 1 5 P
R 100
A
3 -2
#2504
adarian sword~
an Adarian sword~
An Adarian Soldier's sword is here.~
steel~
5 BGI AN
A AC D AB 0
37 45 5050 P
R 100
A
18 2
A
19 2
#2505
adarian shield~
an Adarian shield~
A red and gold Adarain shield is here.~
bronze~
9 0 AJ
BD BD BD CD 0
37 5 1850 P
R 100
#2506
jagged sword~
a jagged sword~
A huge jagged sword is here.~
steel~
5 GJS AN
A AC BD AB 0
44 5 4200 P
R 100
A
20 -2
A
17 -15
A
18 2
A
19 2
#2507
the gold~
gold coins~
Gold coins~
gold~
20 0 A
BFGHK 0 0 0 0
1 0 1250 P
R 100
#2508
grey flute~
a grey flute~
A grey flute is here.~
wood~
3 G A
BD BCDE AD 11 0
1 2 500 P
R 100
#2509
steak~
a well-done steak~
The house specialty steak is here.~
food~
19 0 A
CD 0 0 0 0
1 1 15 P
R 100
#2510
salad~
a caesar salad~
A caesar salad is here, looking great.~
food~
19 0 A
BC 0 0 0 0
1 1 7 P
R 100
#2511
water glass~
a glass of water~
A cold glass of water.~
glass~
17 0 A
A A 0 0 0
1 1 3 P
R 100
#2512
screwdriver~
a "Screwdriver"~
A bottle of "Screwdriver" is here.~
glass~
17 0 A
AC AC ABC 0 0
1 2 15 P
R 100
#2513
keg whisky~
a keg of whisky~
A huge keg of whiskey.~
wood~
17 0 A
ABDG ABDG AC 0 0
1 5 75 P
R 100
#2514
dagger green jeweled~
a green jeweled dagger~
A green jeweled dagger glows here.~
diamond~
5 AG AN
B AC BC ABD 0
26 5 2900 P
R 100
A
4 1
A
3 1
#2515
potion steel flask~
a steel flask~
A steel flask is here.~
steel~
10 GK A
35 39 36 2 0
31 1 7500 P
R 100
#2516
purse ghostly ~
a ghostly purse~
A ghostly purse lies here.~
unique~
15 AGST A
ABCD AC 0 0 0
1 5 10000 P
R 100
#2517
bench~
an old park bench~
The old park bench appears broken down and could fall apart at any time.~
wood~
12 0 A
0 0 0 0 0
1 150 20 P
R 100
#2518
fountain~
a filthy fountain.~
A dirty, filthy fountain is here.~
stone~
25 0 A
BEF BEF AD A 0
1 244 20 P
R 100
E
fountain~
The fountain appears to be filled with a greenish red slime. It doesn't look
very safe at all.
~
#2519
corpse body dead mayor~
a dead body.~
The body of the Mayor of Adaria lies here, rotting.~
flesh~
13 H A
0 0 0 0 0
1 125 0 P
R 100
#2520
pill blue~
a little blue pill~
A little blue pill is here, marked "X-23"~
pill~
26 G A
35 82 56 39 0
27 1 2500 P
R 100
#2521
pill pink xtasy~
a pink pill called "Xtasy"~
A pink pill called "Xtasy" is here.~
pill~
26 G A
28 19 18 17 0
25 1 700 P
R 100
#2522
pill red blow~
a red pill that will blow you away~
A red pill that will BLOW YOU AWAY is here.~
pill~
26 G A
50 2 402 36 0
38 1 15000 P
R 100
#2523
potion bubbling bottle~
a bubbling bottle~
A bubbling bottle~
pill~
10 G A
35 66 68 67 0
20 5 1250 P
R 100
#2524
key adaria~
a key to the gates of Adaria~
A key to the gates of Adaria is here. A small yellow tag hangs from it.~
brass~
18 0 A
0 0 0 0 0
1 1 250 P
R 100
E
tag key yellow~
The tag says:

    Please return to GateKeeper before leaving Adaria.
		Thank you -
			The Fuzz
~
#2525
note~
a note~
A note lies here.~
paper~
13 0 A
0 0 0 0 0
1 1 0 P
R 100
E
note paper writing~
I write this note because soon I shall not be able to tell this tale
to anyone. If you find this, you are our last hope. The followers of
Yar have revolted and taken over this town. Please go get help! The
last remnants of our folk are hiding underneath the Temple that Yar
has made his own.
~
#2526
sword reginald~
a sword made by Reginald~
A sword made by Reginald is here. It looks quite well made.~
mithril~
5 GI AN
A AC BD AB E
45 55 9450 P
R 100
A
19 5
A
18 4
#2527
ring blood red yar~
a blood red ring of Yar~
A blood red ring of Yar lies here.~
adamantite~
9 AEGJLM AB
BC BC BC ACE 0
15 2 2350 P
R 100
A
3 2
#2528
necklace human ears~
a necklace of human ears~
A necklace of human ears is here.~
unknown~
9 AEGJLM AC
ABC ABC ABC AC 0
20 10 3400 P
R 100
A
4 1
A
13 20
#2529
bracelet pulsing red~
a pulsing red bracelet~
A pulsing red bracelet of Yar is here.~
unique~
9 AEGJL AM
CD CD CD AC 0
45 7 6250 P
R 100
A
1 2
A
12 30
#2530
dagger dainty~
a dainty dagger~
A dainty dagger is here.~
steel~
5 BGK AN
B A BD B 0
3 5 3350 P
R 100
A
19 1
A
19 3
#2531
desk small~
a small desk~
A small desk is here with a plaque on it.~
wood~
15 0 A
DGH AC 0 0 0
20 120 1000 P
R 100
E
plaque~
The plaque reads:

His Honor the Mayor of Adaria: Bob
~
#2532
sword white guardian~
a White Guardian's sword~
A White Guadian's sword lies here.~
steel~
5 AGK AN
A AC ABC AB 0
30 35 6300 P
R 100
A
2 1
A
18 5
#2533
cloak white guardian~
a white guardian's cloak~
A white guardian's Cloak is here. A red cross is sewn into the beautiful

fabric.~
cloth~
9 GKS AK
AD AD AD ABCD 0
30 2 3500 P
R 100
A
12 15
A
4 1
#2534
plate white guardian~
a white guardian's plate mail~
A white guardian's plate mail is here.~
bronze~
9 BGKS AD
AD AD AD BD 0
30 50 1100 P
R 100
A
17 -15
A
1 1
#2535
belt white guardain~
a white guardian's belt~
A white guardian's belt is here.~
leather~
9 GKS AL
D D D D 0
25 5 2850 P
R 100
A
2 -3
A
19 3
A
1 2
#2536
gauntlets reginald~
a pair of gauntlets made by Reginald~
A pair of gauntlets made by Reginald is here.~
gold~
9 GI AI
BC BC BC BC 0
15 15 2550 P
R 100
A
2 2
A
1 -1
#2537
plate mail reginald~
a suit of plate mail made by Reginald~
A suit of Plate Mail made by Reginald is here.~
bronze~
9 GI AD
BC BC BC BC 0
15 20 1950 P
R 100
A
4 1
A
13 5
#2538
sword white soldier~
a white soldier's sword~
A white soldier's sword is here with a keen edge.~
brass~
5 0 AN
A AC C A D
16 35 800 P
R 100
#2539
mace blue guardian shiny~
a Blue Guardian's mace~
A shiny blue mace is here.~
iron~
5 ABGIKLS AN
C AC ABC CE 0
30 40 5500 P
R 100
A
18 2
A
19 3
#2540
sword captain lorell giant~
Captain Lorell's giant sword~
A giant silvery sword is here.~
silver~
5 BK AN
A AC BD 0 F
47 55 11350 P
R 100
A
18 2
A
19 3
N
-1 0 0 2097152
#2541
food locker~
the food locker~
A food locker made of wood stands in the corner here~
wood~
15 0 0
CEFGHI AC 0 0 0
0 40 40 P
R 100
#2542
soup bowl~
a bowl of soup~
A bowl of grey soup is here.~
liquid~
19 I A
C 0 0 0 0
0 2 5 P
R 100
#2543
deck cards~
a deck of cards~
A deck of cards is here~
paper~
8 0 A
0 0 0 0 0
1 1 50 P
R 100
#2544
desk large oak oaken~
a large oaken desk~
A large desk made of solid oak is here.~
wood~
12 0 0
0 0 0 0 0
0 232 20 P
R 100
E
desk~
The desk appears to be very old, yet well made. The symbol of Aecindo, a
diamond star, is inlaid into the middle of the desk.
~
#0



#ROOMS
#2500
The temple of Yar~
You are standing in the temple of the Sun God, Yar. The steps are covered
with the remnants of recent sacrifices. An altar stands in the middle of the
room.
~
0 8 0
D2
~
~
0 -1 2501
D5
~
~
1 -1 2526
S
#2501
Temple Street outside the temple.~
You are standing on Temple Street, just south of the Temple of the Yar.
People rushing by look away from you. Temple street continues to the east
and west, and Dal street heads south from here.
~
0 0 1
D0
~
~
0 -1 2500
D1
~
~
0 -1 2502
D2
~
~
0 -1 2512
D3
~
~
0 -1 2507
S
#2502
East Temple Street.~
To the north of here, you can see a small shop where various weapons are
on display. To the south is a vacant building.
~
0 0 1
D0
~
~
0 -1 2503
D1
~
~
0 -1 2504
D2
~
~
0 -1 2514
D3
~
~
0 -1 2501
S
#2503
Inside the dark weapons shop.~
There are numerous weapons and pieces of armour on the shelves here.
Many of them are still coated with the blood of their once owners. You don't
feel very safe here, but the prices are good.
~
0 8 0
D2
~
~
0 -1 2502
S
#2504
East Temple Street.~
The street is bare at this point. To the west, you can see the temple of Yar,
and the end of the street is to the east.
~
0 0 1
D1
~
~
0 -1 2505
D3
~
~
0 -1 2502
S
#2505
Near the end of East Temple Street.~
This area is more deserted than the rest of town. You see movement in the
shadows, but are unsure of what is here. To the north is a bar, and to the
south you can see a small park.
~
0 0 1
D0
~
~
0 -1 2515
D1
~
~
0 -1 2506
D2
~
~
0 -1 2516
D3
~
~
0 -1 2504
S
#2506
At the east end of Temple Street.~
You are at the end of Temple Street. The stench here is horrendous.
Trash lies everywhere here. There is a building to the north.
~
0 0 1
D0
~
~
0 -1 2517
D3
~
~
0 -1 2505
S
#2507
West Temple Street~
To the east you see the Temple of Yar. To the west you can see the
infantry training grounds. To the south is a shop with a sign that
says "Junk". You see a brightly painted shop to the north that looks
relatively new. The sign on it says "Salvation on Sale". It has
symbols of the god Yar all over it.
~
0 0 1
D0
~
~
0 -1 2522
D1
~
~
0 -1 2501
D2
~
~
0 -1 2518
D3
~
~
0 -1 2508
S
#2508
West Temple Street.~
You are farther down Temple Street now. There seems to be some excitement
to the north. To the south stands the deserted City Hall. You can also
hear the noise of the training grounds to the west.
~
0 0 1
D0
~
~
0 -1 2523
D1
~
~
0 -1 2507
D2
~
~
0 -1 2524
D3
~
~
0 -1 2509
S
#2509
Near west end of Temple Street.~
This section of the street is unused, with stone for building stored to
both the north and south.
~
0 0 1
D1
~
~
0 -1 2508
D3
~
~
0 -1 2510
S
#2510
The west end of Temple Street.~
You have reached the west end of Temple street. To the north is the large
walled training field. The noise is deafening from there.
~
0 0 1
D0
~
~
0 -1 2511
D1
~
~
0 -1 2509
D2
~
~
0 -1 2525
S
#2511
The training field.~
You are standing in the training field. You feel you had better get out fast
since it appears that maneuvers today include a mock battle where many
people have already been hurt.
~
0 0 2
D2
~
~
0 -1 2510
S
#2512
Dal Street~
Dal street dead-ends into Temple street to the north of here. You can see the
Temple of Yar ahead. This area seems very busy.
~
0 0 1
D0
~
~
0 -1 2501
D2
~
~
0 -1 2513
S
#2513
Dal Street~
The residential area gives way to the commercial area of Adaria here. You
hear much noise from ahead, and can make out the Temple of Yar farther
down the lane.
~
0 0 1
D0
~
~
0 -1 2512
D2
~
~
0 -1 2519
S
#2514
A vacant building.~
This building was apparently at one time a healer's home, but it appears to
have been burned out. There is nothing here anymore, yet you feel an eery
presence.
~
0 8 0
D0
~
~
0 -1 2502
S
#2515
Greta's Bar~
You are in yet another sleazy bar. This one appears, at least, to offer a
decent meal and good ale. There are several people here listening to the
entertainment, which is also surprisingly good.
~
0 8 0
D2
~
~
0 -1 2505
S
#2516
A small park.~
This small park has obviously not been taken care of for quite some time.
Probably since the servants of Yar took over the town. Weeds are growing
everywhere. Back to the north you can see Temple Street.
~
0 0 3
D0
~
~
0 -1 2505
S
#2517
A storage building.~
This is a storage building that seems to be doubling as a home for some
luckless individual.
~
0 8 0
D2
~
~
0 -1 2506
S
#2518
The Curio Shop~
You are in a quaint shop with tons of objects piled all over the shelves.
None of it looks very useful, but the shopkeeper appears to find some kind
of value in this stuff.
~
0 8 0
D0
~
~
0 -1 2507
S
#2519
Dal Street~
Residences line both sides of Dal Street here. People look at you with hate,
and you feel very unwelcome in this place.
~
0 0 1
D0
~
~
0 -1 2513
D2
~
~
0 -1 2520
S
#2520
Beginning of Dal Street~
There are guardhouses on both sides of you here. The heads of the former
townguards, several months old, are posted over the doors by the new
owners of the town. You feel this is a dangerous place to be. The town gates
are to the south of you, and to the far north you can just make out the temple.
~
0 0 1
D0
~
~
0 -1 2519
D2
~
door gate~
2 2524 2521
S
#2521
Outside the gates of Adaria.~
You stand outside the gates of Adaria. Where once small wooden gates
stood, now massive iron gates stand. The city has changed much since the
armies of the Yar's supporters overthrew the government several months
before. A small plaque adorns the wall next to the gate.
~
0 0 4
D0
~
gate door~
2 2524 2520
D2
~
~
0 -1 2546
S
#2522
Followers of Yar's Item Shop~
This shop specializes in selling items to those who are followers of Yar.
Yar's great power protects his many followers through the items which may be
purchased here.  
~
0 0 1
D2
~
~
0 -1 2507
S
#2523
A dead end alley.~
This is a dead end alley. Trash lies everywhere.
~
0 0 1
D2
~
~
0 -1 2508
S
#2524
The City Hall~
You can see signs of a long-ago struggle here. There is nothing left in the
room but a small desk in one corner.
~
0 8 0
D0
~
~
0 -1 2508
S
#2525
The Adaria Theatre~
You are standing in the Adaria Theatre. Seating is minimal, and it is an open
air theatre. A sign is posted at the entryway.
~
0 0 2
D0
~
~
0 -1 2510
S
#2526
A small room below the temple~
You are standing in a small room below the temple. Symbols of the God
Aecindo, who the people of this town once worshipped, remain on the walls
here. Obviosly the secret passage above escaped the notice of the followers
of Yar. A stairway leads farther down from here.
~
0 12 0
D4
~
~
1 -1 2500
D5
~
~
0 -1 2527
S
#2527
On the staircase~
You are two levels below the temple. There are bright lights flickering on the
walls here. There is a door to the south, and the staircase leads both up and
down from here.
~
0 8 0
D2
~
~
0 -1 2528
D4
~
~
0 -1 2526
D5
~
~
0 -1 2529
S
#2528
A storage room.~
This is a small storage room. There are boxes here that once had supplies in
them, but are now empty.
~
0 8 0
D0
~
~
0 -1 2527
S
#2529
At the bottom of the staircase.~
This is the bottom of the staircase. To the south of here, you can hear
the sounds of many people. There is a gate on the south entryway that
looks very secure.
~
0 8 0
D2
~
door gate~
1 -1 2530
D4
~
~
0 -1 2527
S
#2530
A brightly lit hallway.~
This area seems well populated with refugees from above. Guards make
sure everything runs smoothly. You smell food from the west. To the east,
you hear many voices raised in laughter.
~
0 131080 0
D0
~
~
0 -1 2529
D1
~
~
0 -1 2535
D2
~
~
0 -1 2531
D3
~
~
0 -1 2534
S
#2531
A brightly lit hallway.~
To both the east and west here, you see rooms full of refugees. This
appears to be where the citizens who fled above are staying.
~
0 8 0
D0
~
~
0 -1 2530
D1
~
~
0 -1 2537
D2
~
~
0 -1 2532
D3
~
~
0 -1 2536
S
#2532
An intersection in a brightly lit hallway.~
Here the hallway splits to the west and east. A large insignia graces the
wall before you. To the west, you can hear both the priests of Aecindo as well
as other voices. The east seems very quiet, and is not as well lit.
~
0 8 0
D0
~
~
0 -1 2531
D1
~
~
0 -1 2538
D3
~
~
0 -1 2533
S
#2533
A brightly lit hallway~
This appears to be the end of the hallway. To the north you can see
several important looking people in debate. The door to the south is marked
"Training Room". To the west is the chapel.
~
0 8 0
D0
~
~
0 -1 2539
D1
~
~
0 -1 2532
D2
~
door~
1 -1 2540
D3
~
door~
1 -1 2541
S
#2534
The soup kitchen~
This room appears to be a soup kitchen. Several people are lined up
for what appears to be all that is left of the food here. Guards watch you
closely.
~
0 8 0
D1
~
~
0 -1 2530
S
#2535
A small storage room.~
This appears to be a small storage room. Boxes have been moved
about to make tables and seating here. There is not much light here.
~
0 8 0
D3
~
~
0 -1 2530
S
#2536
A refugee barracks~
This small room contains several beds, and a bath. There are decorations
on the walls, obviously intended to make it feel more like home to those
who are stuck here.
~
0 8 0
D1
~
~
0 -1 2531
S
#2537
A refugee barracks~
This room has several beds and tables. It is obviously used as a barracks
for many of the refugees that have fled above. There is a small curtain,
behind which, is the bath.
~
0 8 0
D3
~
~
0 -1 2531
S
#2538
A large chamber~
You are in a large chamber. The walls are made of what appears to be
pure diamond, and every sound you make echoes over the silent room.
In the middle, you notice a gargantuan statue that glows slightly in the
darkness of the chamber.
~
0 9 0
D3
~
~
0 -1 2532
S
#2539
The Headquarters~
This is the headquarters of the small army that belongs to these people
There is a large oaken desk in the middle of the room. On the walls are
various maps of the city. It appears as if those here are in deep discussion.
~
0 8 0
D2
~
~
0 -1 2533
S
#2540
The training room~
This room seems to be set up to simulate a city environment. You notice
that there are dummies all over the place which the soldiers are practicing
with. Their captain does not appear to be here to supervise them.
~
0 8 1
D0
~
door~
1 -1 2533
S
#2541
The Chapel~
This room is obviously a chapel. Upon the wall in the front of the room is
a large diamond star, the symbol of Aecindo. The priest is praying quietly
toward the symbol.
~
0 8 0
D1
~
door~
1 -1 2533
S
#2542
A well travelled trail.~
This trail appears to be quite well travelled.  Things are very peaceful
here, and the trail leads up into the mountains of the southwest.  A sign
can be seen behind some bushes.  
~
0 0 4
E
sign~
Welcome to Adaria Road.

West  -  Adaria
East - Intersection with main Road
~
D1
~
~
0 0 1529
D3
~
~
0 -1 2543
S
#2543
The road to Adaria~
The road continues here. The hills are giving way to mountains, and it is
starting to get cold. The road takes a sharp turn to the north.
~
0 0 4
D0
~
~
0 -1 2544
D1
~
~
0 -1 2542
S
#2544
The road to Adaria~
The mountains are beginning to get rough here. The climb is pretty hard,
but you think you can make it. The air is pretty thin up here.
~
0 0 5
D0
~
~
0 -1 2545
D2
~
~
0 -1 2543
S
#2545
The road to Adaria~
The mountains have levelled out here, but are still pretty high. Now you
know why few people make the trek to Adaria. There is a sign along the
road here.
~
0 0 3
E
sign~
Now entering the Kingdom of Adaria.
	Under the Rulership of the Priesthood of Yar
~
D0
~
~
0 -1 2546
D2
~
~
0 -1 2544
S
#2546
The road to Adaria~
You see the city of Adaria in the distance. Here and there you see burned
out farmhouses. Nobody seems to be around. The city appears to be
active though, for you can almost here the sounds from here.
~
0 0 4
D0
~
~
0 -1 2521
D2
~
~
0 -1 2545
S
#0



#SPECIALS
M 2500 spec_guard Load to: a guardian of Yar
M 2502 spec_thief Load to: a sneaky thief
M 2506 spec_cast_cleric Load to: the ghost of the healer
M 2507 spec_cast_cleric Load to: the statue of Yar
M 2508 spec_janitor Load to: Greta
M 2509 spec_thief Load to: the town drunk
M 2510 spec_cast_mage Load to: the bard
M 2514 spec_cast_cleric Load to: a blind old man
M 2517 spec_cast_cleric Load to: the priest of yar
M 2518 spec_cast_cleric Load to: the poor woman
M 2520 spec_guard Load to: a white guardian
M 2521 spec_cast_cleric Load to: an acolyte of Yar
M 2527 spec_guard Load to: a blue guardian
M 2528 spec_cast_cleric Load to: a priest of Aecindo
M 2529 spec_cast_cleric Load to: Captain Lorell
M 2530 spec_cast_cleric Load to: the statue of Aecindo
S



#RESETS
D 0 2500 5 1
D 0 2520 2 2
D 0 2521 0 2
D 0 2526 4 1
D 0 2529 2 1
D 0 2533 2 1
D 0 2533 3 1
D 0 2541 1 1
M 0 2507 1 2500
E 0 2501 100 5
M 0 2500 1 2501
E 0 2500 500 16
E 0 2501 100 5
M 0 2515 1 2501
M 0 2515 1 2501
M 0 2516 1 2501
M 0 2516 1 2502
M 0 2501 1 2503
E 0 2527 100 1
E 0 2527 100 2
E 0 2528 100 3
E 0 2528 100 4
E 0 2536 100 10
E 0 2505 100 11
E 0 2529 100 14
E 0 2529 100 15
E 0 2526 100 16
G 0 2526 100
G 0 2504 100
G 0 2505 100
G 0 2536 100
G 0 2537 100
M 0 2516 1 2504
M 0 2502 1 2505
E 0 2502 100 16
M 0 2515 1 2505
O 0 2503 100 2506
M 0 2516 1 2507
M 0 2503 1 2511
E 0 2505 100 11
E 0 2504 100 16
G 0 2502 100
M 0 2504 1 2511
E 0 2505 100 11
E 0 2504 100 16
M 0 2503 1 2511
E 0 2505 100 11
E 0 2502 100 16
M 0 2504 1 2511
E 0 2505 100 11
E 0 2504 100 16
M 0 2503 1 2511
E 0 2505 100 11
E 0 2504 100 16
M 0 2505 1 2511
E 0 2505 100 11
E 0 2506 100 16
M 0 2512 1 2512
G 0 2520 100
G 0 2521 100
G 0 2522 100
G 0 2523 100
M 0 2515 1 2512
M 0 2516 1 2512
M 0 2515 1 2513
M 0 2506 1 2514
G 0 2516 100
P 0 2507 100 2516
M 0 2508 1 2515
E 0 2504 100 16
G 0 2509 100
G 0 2510 100
G 0 2511 100
G 0 2512 100
G 0 2513 100
M 0 2509 1 2515
G 0 2513 100
M 0 2510 1 2515
E 0 2514 100 16
G 0 2515 100
G 0 2508 100
G 0 2515 100
M 0 2515 1 2515
M 0 2515 1 2515
M 0 2516 1 2515
M 0 2502 3 2515
E 0 2502 100 16
G 0 2512 100
M 0 2516 1 2517
O 0 2519 100 2517
M 0 2511 1 2518
G 0 2516 100
G 0 2503 100
G 0 2515 100
M 0 2516 1 2519
M 0 2513 1 2521
G 0 2524 9999
M 0 2514 1 2521
G 0 2525 100
G 0 2511 100
M 0 2517 1 2522
G 0 2527 100
G 0 2528 100
G 0 2529 100
M 0 2518 1 2523
E 0 2530 100 16
G 0 2524 100
M 0 2519 1 2523
E 0 2527 100 1
E 0 2528 100 3
E 0 2529 100 14
E 0 2502 100 16
G 0 2521 100
G 0 2521 100
M 0 2519 1 2523
E 0 2527 100 1
E 0 2528 100 3
E 0 2529 100 15
E 0 2502 100 16
G 0 2512 100
O 0 2531 100 2524
P 0 2503 100 2531
P 0 2507 100 2531
M 0 2520 1 2528
E 0 2534 100 5
E 0 2533 100 12
E 0 2535 100 13
E 0 2532 100 16
G 0 2507 100
M 0 2520 1 2529
E 0 2534 100 5
E 0 2533 100 12
E 0 2535 100 13
E 0 2532 100 16
M 0 2527 1 2529
E 0 2539 9999 16
M 0 2520 1 2530
E 0 2534 100 5
E 0 2533 100 12
E 0 2535 100 13
E 0 2532 100 16
M 0 2527 1 2534
E 0 2534 100 5
E 0 2533 100 12
E 0 2535 100 13
E 0 2539 9999 16
M 0 2520 1 2534
E 0 2534 100 5
E 0 2533 100 12
E 0 2535 100 13
E 0 2532 100 16
M 0 2528 1 2534
M 0 2523 1 2534
M 0 2523 1 2534
M 0 2522 1 2534
M 0 2522 1 2534
M 0 2522 1 2534
O 0 2541 1 2534
P 0 2542 10 2541
M 0 2522 1 2535
G 0 2543 1
M 0 2522 1 2535
M 0 2522 1 2535
O 0 2531 2 2535
P 0 2503 100 2531
M 0 2520 1 2536
E 0 2534 100 5
E 0 2533 100 12
E 0 2535 100 13
E 0 2532 100 16
M 0 2522 1 2536
M 0 2522 1 2536
M 0 2522 1 2536
M 0 2522 1 2536
M 0 2527 1 2537
E 0 2534 100 5
E 0 2533 100 12
E 0 2539 9999 16
M 0 2523 1 2537
M 0 2523 1 2537
M 0 2523 1 2537
M 0 2523 1 2537
M 0 2528 1 2538
M 0 2530 1 2538
M 0 2526 1 2539
M 0 2526 1 2539
M 0 2529 1 2539
E 0 2533 100 12
E 0 2540 9999 16
M 0 2525 1 2539
O 0 2544 1 2539
M 0 2524 1 2540
E 0 2538 9999 16
M 0 2524 1 2540
E 0 2538 9999 16
M 0 2524 1 2540
E 0 2538 9999 16
M 0 2525 1 2540
M 0 2525 1 2540
M 0 2525 1 2540
M 0 2522 1 2541
M 0 2523 1 2541
M 0 2527 1 2541
E 0 2539 9999 16
M 0 2528 1 2541
S



#SHOPS
2501 5 4 3 9 30 110 90 0 23
2508 8 19 17 0 0 100 80 0 23
2511 8 12 15 18 1 100 90 0 23
2512 10 26 0 0 0 150 50 0 23
2513 0 0 0 0 0 150 100 6 21
2517 0 0 0 0 0 125 80 0 23
0



#$